
DM Bigrin |

There is no indication from the air as to the color of the dragon, but as Storn lands and makes a beeline straight for the treasure pile, Quill sees a single red scale among the claw marks. There is no sign of a dragon's presence, but Molly knows that no dragon would leave its hoard for long unless it had a very good reason.
You quickly assess the goods in the dragon hoard and find them well worth your trip. There was armor, weapons, potions, scrolls, and of course a small pile of coins and gems.

Sander Thistlewight |

"Quick," Sander urges, "we still have time to get out of here before it comes back!"
Though if someone wants to argue for trying to set up an ambush -- since the dragon might come looking for us after we've looted its hoard -- that's an option (then again, that might draw attention and it could think one of the giants or something else in here looted everything).
I suggest the scrolls go to Molly (assuming she can cast them), with the potions to Chwaer?

Storn of Gorum |

Mega-Storn positively squeals as he looks over the dragon's hoard. He looks at the group.
"Okay, so how do we kill this dragon? It would be wrong to just take its hoard without slaying it first."

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Quill holds up the red dragon, wondering what that means and if someone might be smart enough to help.
He will keep an eye out while others loot, and sort, hoping the dragon does not return just yet.

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"Breathes fire, huh? I suppose that's better than not being able to breathe at all, which feels terrible too," Quill seems sad for a moment, trying to keep in the moment and keeping watch on the skies.
When the party is ready, he is ready to slowly and careful sneak downstairs to light the Forge, taking care that the area is safe before storning things up.

Chwaer Moltengem |

Chwaer admires the dwarven plate until she realizes it weighs almost as much as she does. At the mention of fire, she nearly drops it, "not sure I want to get close to a dragon! If nobody else wants that crossbow, I might able to put it to use."
I can grab haste and displacement unless they'd be better served with Storn. I don't have a ranged either so the crossbow or a hand-me-down if someone else takes it might be useful. Get off at least one shot as my short legs skip across the floor to the mobs.

Storn of Gorum |

Storn sighs miserably, lookingly sadly out at the landscape that actually has a dragon.
"Fine, but if anyone asks, I had to be knocked out before I'd go with you."
He heads dwon to the forge, quietly agreeing that they just need to be quit of this stupid place.

DM Bigrin |

The spire was empty as all of the occupants of the cathedral were engaged in holding the doors to the building. Sneaking through the actual cathedral was a bit hairy, as there were at least ten giants there, but again they were focused on the defense of the building and not a handful of small folk sneaking around by the statue. With relative ease you made it to the heart of the forge. Now, if only you knew what you were doing.
You recall the words Etena had given you regarding the relighting of the forge.
“According to the sacred texts, four ancient heroes first brought Minderhal’s Forge to life."“The first was Mymrith the Maker, priestess of Fandarra, who prepared fallen warriors for the afterlife by anointing their bodies with sacred clay. She lined the forge with the clay to contain the fire within."
“The second was Aduromi, the Priestess of Crystals, whose veins ran hot with molten metal and who could temper steel to a hardness that would cut diamonds. She brought with her the secrets of the fire geodes, which once ignited would burn for a century. “The third was Jogrothir the Hunter, guardian of the sacred horn Drakesbane, which he used to call the ancient drakes native to the surrounding peaks. Jogrothir brought the forge to life, for he alone was able to capture the dragon’s breath, the only flame hot enough to ignite the fire geodes."
“The last was Rosag, the Preserver of the Forge. A great priestess of Minderhal, Rosag held the secrets of water—both its ability to temper metal as well as its capacity to quench the sacred flames. She performed the Blessing of Rosag, the final incantation that stoked the fires and sanctified the forge."
“Only by following in the footsteps of the blessed ancients, by repeating those acts which have been undone, shall the fires of Minderhal’s Forge once again blossom.”

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Quill moves away from the forge, leaving the hard work to people who like grunting.
”I think we need to lay in the clay foundation first,” Quill notes, as he moves to a place where he can keep watch. There is no map, but put Quill someplace where he can overlook things and guard those who are working.
”After that, we need that geody thing. The crystal rock.”

Storn of Gorum |

Storn tries to start ordering people around and then realizes as someone big, strong, and dumb he's probably just best listening to Quill. He gets to work with the grunt labour of lining the forge while enlarged, his big meaty Storn hands working the clay like it was... clay.

DM Bigrin |

Storn laid the clay foundation carefully, listening to Quill and Sander's advice. Then, he carefully tapped on the fire geodes with Aggrimosh, cracking the stones without destroying them or unleashing the thunderous explosions contained inside. Fire-red crystals lined the inside of the stones, along with an oily liquid. A few flicks of the firestarter was enough to set the oil alight, but it quickly burned out. A more virulent catalyst was needed to truly set the geodes aflame.
Any thoguhts?

Chwaer Moltengem |

Chwaer watches with a growing sense of unease, "hey guys, I think we need to let Storn tame a dragon to get these lit. Didn't Etena say something about dragon's breath?"

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Quill looks at Sander.
”Did you make some really nice fire chili for that festival a few years back? Can you recreate that? I was pooping fire for a few days after trying that,” Quill remembers a bit uncomfortably.
”Otherwise, I don’t have much fire magics. Not what the Elf that Hunts the World offers.”

Storn of Gorum |

Storn's face breaks into a wide grin.
"Or there's that dragon."

Storn of Gorum |
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"I can beat it up and point it at the furnace?" he offers helpfully. He then snaps his fingers.
"No we got that... thingy. Right?"
Storn drops his giant bag of pressies and dives into it, rifling around before producing a big spiralling horn..
"This thing makes dragons like it, right?"

Sander Thistlewight |

Wow, good memory, Storn.
"Maybe if some other magic doesn't work we can try that," Sander suggests, dubiously. "But can any of us play that?"
We may need to just have the rocks out and have one of them caught in the fiery breath?

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”You want to use what!? What if that calls 10 dragons? What if the dragon doesn’t want to burn in the right spot? How can you make it do the right thing? This is not a good plan!” Quill stares at the horn and Storn’s eager eyes.
Yeah, this is probably the right plan though not sure Quill is going to see it that way.

Molly Blackfoot |

"Right," Molly sighs at Sander's question. "I'll give it a go."
Chanting by now familiar Words of Power, the Witch waves a hand over the conglomery of clay and crystals, and sprays it with arcane fire.
Burning hands.

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Quill looks at the unflaming geode, then at the horn, then at Storn and shudders.
"Where? Where do we do this? And should be clear the temple again first? We're not sure if everything is safe yet, are we?"

Sander Thistlewight |

"I think we should go back up top," Sander says unhappily. "Maybe we can try to lure it down to one level lower, but it's not going to want to fight somewhere it's not comfortable. On the bright side, the giants probably won't react to it flying into its lair."

Chwaer Moltengem |

Chwaer looks at Thorn's horn, "what's that do? Will it draw the dragon here to us where we could ambush it?"
Have any of you blown the horn? Do we know if it's like a dog whistle and only dragons can hear it? Reading the description, I guess it could either attract or repel the dragon if it heard it.

Molly Blackfoot |

"I think we've got some great bait to lure it down with," Molly points out. "We stole its hoard. That sort of thing cheeses dragons off something fierce. If we leave a trail of its coins, it'll come fast -- and the giants won't hear us blowing a glorified trumpet."

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I have questions. Is the area safe? Have be re-checked to make sure there aren’t more bad giant around? Can the dragon get into the forge area? Is there a way in for the size we think it is?
Quill looks at people like they are nuts.
We shouldn’t be fighting dragons.

DM Bigrin |

No it is not safe. There are at least 20 giants in the cathedral, and probably twice that many trying to break into it. The dragon could possibly squeeze through the stairwells in the spire to follow you, unless it is too big, or come through the gates of the cathedral (past the warring giants), but could never make it down to the forgeheart.

Storn of Gorum |

"Give me a bit to choose the right spells to fight a dragon. I like Molly talking about a trail of coins. The horn can probably bring the dragon here but I don't know about how to make it breathe fire. I can stand in front of the forge and get the dragon to attack me to light the fire. It will be glorious! BAAHAHAHAAHAH!"

Storn of Gorum |

Storn will swap in protection from evil communal and resist energy communal if'n he's got the time.

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Before anyone calls a dragon or cast spells...
”Hey guys...uh, we really can’t light this Forge when this area is overrun with giants. It’s just not safe. What is the point of doing that if the giants can just take it from us...we’ll be giving them a huge gift? No...let’s think about this.”

Sander Thistlewight |

Sander isn't sure, remembering how they snuck in here.
"I think the Forgeheart itself is safe?"
We came in here through a secret door, though we don't know what Ferin is up to. This could be a safe place to rest too, if we want to before we look for more fights. That said, I think other than my extracts, we're still in a pretty good spot resource-wise.
I'm not sure we can beat 60 giants, though, even assuming no more join in, before we get to the dragon.

Storn of Gorum |

Storn sighs miserably. "We already just wlaked over the entire damn mountain range TWICE. We're lighting the forge, we can just kill any giants who get in our way. They don't care about this place anyways."
Is our plan a trail of coins from the dragon's hoard to the forge?

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Apparently we’re not going to hear from Chwaer or Molly on important decisions or discussions. Let’s move on.
Quill agrees with Sander that *if* the party must decide to light the forge without making sure the area is safe, then doing so in the dragon’s lair is the best spot.
”Should we scatter the geodes about the room and hope one gets hit with Dragonsfire?”
But also, we should probably ensure the area is safe...or just leave the area altogether if we can’t ensure the Forge won’t fall into giant hands.

Chwaer Moltengem |

My questions/comments had already been addressed so I didn't have much constructive to add. About to reply in the OCC
Chwaer sets her axe against a wall so she can stretch and crack her knuckles. She looks at Storn and chuckles at his confidence.

Storn of Gorum |

Storn nods over at Quill. "Good idea, let's go fight the dragon in its lair, bring the geodes up, and make sure they get breathed on."

DM Bigrin |
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Despite the fact that Storn really wants to light the forge, no one else is really of a mind to do so. In the end, you decide that you can always come back if there is a need/desire to relight it, and this way you aren't giving the giants a sign that their gods really do want them to stay in this valley and get along.
With that in mind, you climb back aboard the zepplestorn and leave Minderhal's valley. You may not have completely routed the giants, but you did cut off the head of their leadership at this recruitment and mustering station, setting the Storm Tyrant's plans back a significant amount. You can only hope that without strong leadership here, the giants will split back into tribes and factions, and kill each other off. In any case, the depredations of the surrounding area should slacken, giving the frontiersfolk some surcease from giant raids.
As you leave the valley, you argue among yourselves as to where you should head. There has to be a major settlement around here somewhere - Janderhoff was to the east, or was it north? Sander sadly remembered the piece of parchment that dropped out of Quill's pack a few hours ago. That was the map, wasn't it? Typical.
*** END OF BOOK 3 ***

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”Didn’t we have a map? Who has the map?” Quill looks at Chwaer as if the dwarf was bogarting the map. Then he remembers Storn heading into the woods alone, where bears do their business. Did he have the map with him?
”How much further to JacketsOff?” Quill asks, mindful and worried about entering the Dwarven fortress.

Storn of Gorum |

"I CAN'T BELIEVE THERE WAS A DRAGON TO KILL AND AN ANCIENT FORGE TO LIGHT AND YOU POODLE-WALKING COWARDS WANTED TO GO SHOPPING INSTEAD! I'M GOING TO HAVE TO PUNCH SOME COWS TO MAKE GOOD WITH MY GOD."
Storn continues to float along while everyone continues with him either strapped to the giant man or taking turns in the huge bag of holding.
"JANDERFEST IS AROUND SIXTY MILES WEST OF KORVOSA I'M PRETTY SURE. WE JUST NEED TO FIND OUT WHICH SIDE OF THE TREE THE MOSS GROWS ON AND TAKE A LEFT. NEXT THING YOU SIMPERING NINNIES WILL WANT TO DO IS ASK FOR DIRECTIONS."

Molly Blackfoot |

Molly idly kicks Storn on the ear.
"Pipe down. It's a city. We should be able to see the skyline, no trouble. And nobody's going to give directions to us if they see you come hovering into view like the -- *Golarion equivalent to the BadYear Blimp*"
(Molly has been whistling at any birds that come nearby, trying to get directions to Janderhoff with her Feral Speech Hex.)

Chwaer Moltengem |

Chwaer chuckles at Storn being seen as a giant. She already thinks of him as more of a teddy bear. One with massive claws of course. "it looks so different from up here, I'm not of much use. But I will vouch for you when we land Storn."

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In the morning, Quill's eyes are full of tears. Rather than rushing towards the most crispy bacon, he barely drags his feet to the plate and doesn't find the most charred pieces, just mostly crispy ones (like a freakin' uncouth barbarian). He's clearly been up all night, thinking about something.
In fact, his lower lip is quavering, and he frequently takes steps to steel his resolve as he reaches for toast. He's quiet and pensive until he explodes with the turmoil inside him...
"OK FINE! I'LL TELL YOU! FINE! I'M GOING BACK HOME! I CAN'T DO THIS ANY LONGER! THERE! I SAID IT!" Quill erupts, spilling his jellied toast to the floor. "I can't do this anymore. You guys need real heroes for this. And that's not me!"
Quill slumps into his chair, relieved to have that burden off his chest.
"I'm going to go back and tell everyone what has happened. Maybe there are true heroes who can come help you. I'm not a hero. I'm...I'm...a fletcher. I can't do this," he bemoans his weakness.
"I'm sorry. But also, we can put up signs here in Janderhoff! I'm sure there are going to be plenty of dwarven heroes and giantslayers here! How can there not be! Oh man, yeah...we'll get 10 or 20 *professional* giantslayers to help you. Yeah, that'll be just perfect." Quill almost appears to believe what he is saying.
"Sander, I can give a note to Louly if you want. And Storn, I can go punch someone in the back of the neck for you. You know, I think you'd like that," Quill offers whatever aid he can before he goes.
"I'm probably leaving this evening. I'll find a caravan down to the lowlands, then make my way back home," Quill wishes wistfully...and see if I can make a life with Marigold Pottersmoot, my beloved.

Storn of Gorum |
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Storn lets out a roar of disapproval. "DAMNIT QUILL WE HAD MORE GIANTS TO KILL!" He looks at Quill in utter disbelief, ready to just beat the crap out of the elf and haul him along to the next location personally.
"We've been doing this forever! We're -supposed- to do this forever, that's what Gorum demands." He glares at Quill and lets out a miserable sigh.
"Bah. Fine. Your Elf Who Hunts the World is your path and I will not try to claim I understand the point of your God but you believe what you believe. I never thought I'd call a wimpy elf my brother and say that I love him, but here we are."
Storn clanks over to Quill, spiked plate mail and all, and gives the elf the most painful hug of his life. He goes back to sit down and stare at his bacon sadly. "Go tell the Iomedeans back in Trunau that I still think their Goddess is dumb."