GM Barlowe's Curse of Strahd (Inactive)

Game Master R0B0GEISHA


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Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

Vasilios, finding a ritual that seems to work, repeats it again and again, in the belief that doing exactly the same things will carry exactly the same results. So he breathes, moves, talks and even thinks exactly the same time after time.

Dagger Attack: 1d20 + 5 ⇒ (19) + 5 = 24

Damage if successful: 1d4 + 3 ⇒ (4) + 3 = 7


Narrator - Roll20 Map

Enough of this madness! stated Dinaeri, as he took yet another swing at the magical Armour, aiming for what he believed to be the core once more.

Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d8 + 4 ⇒ (8) + 4 = 12


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1st & 2nd Floor Map! 3rd Floor Map!

Between Alton's magic and the elven attacks, the armor finally falls into pieces, whatever enchantment that powered it clearly broken. Silence descends on the dark house once again.

First combat over! And I now realize I haven't updated the map in a while. I will work on that as soon as I'm home.


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Clearly I poked my head into an area the hosts do not wish laymen to enter. Perhaps I will review some of the materials in the study and take a break, I find myself tuckered out from that encounter - my bell rung if you will.

Wellby roots around in the study looking for anything speaking of a monster or some such association.

Intelligence(Investigation): 1d20 + 2 ⇒ (8) + 2 = 10

Liberty's Edge

Male Halfling

Out of the mists just down the hallway Grym steps out along with his trustwothy squire Earnest and their caretaker Ms. Hackett. Earnest carries the house banner and says plantively crumbs, chief how did we get from the fens to this here hallway? and Ms Hackett tsks as she comments on the general dustiness and how unsuitable this all is as Grym says never fear Earnest, I am sure Torm has us here and now for a purpose.


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Seeing a banner-carrying man as well as an old lady and balding man appear unexpectedly, Alton quickly writes their description down on a piece of parchment, which serves as his "Book of Adventures That Have Been Undertaken By the Bard Alton Underbough". Hello! Who are you?

Liberty's Edge

Male Halfling

I am the knight of the bridge, Grym Slade with my trusty squire Earnest and my domo Ms. Hackett. Who might you and your friends be? he says with an easy cantor, his halberd held to the side, a warhammer hanging on his left, with a banner of a bridge with a shining palm in the sky over it.


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Ah, greetings Glym, Knight of the Bridge, Earnest, and Ms.Hackett. My name is Alton Underbough, and I am the second to hold that name. As for my companions, I shall let them introduce themselves


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Oi! What's going on over there? Has anyone seen Felix?

Liberty's Edge

Male Halfling

Carrots, chief that man is seriously buggeredEarnest says to only be shushed by Mrs. Hackett. Grym will walk over and cast healing word on the wounded halfing and say no I have not seen this other fellow but just walked out of a thick mist myself and am happy to assist


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

With all his story behind, Vasilios is a bit wary about people related to the church, though he manages to at least introduce himself... carefully.

-I am Vasilios.


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

How much to I heal :V

Wellby continues to search the office for anything meaningful.

Wisdom(Perception): 1d20 + 1 ⇒ (16) + 1 = 17

Liberty's Edge

Male Halfling

healing word: 1d4 + 1 ⇒ (2) + 1 = 3


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Alton rushes to Welby I'm afraid I have no healing spells..... He quickly moves to write about Gryms healing, but discovers that he ran out of parchment. Drats!


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

I thank you, Master Grym. It seems this fine home is a magnet for traveling nobility.


1st & 2nd Floor Map! 3rd Floor Map!

The desk in the library having been already thoroughly searched, Wellby looks to the books on the shelves. Hundreds of tomes line the walls, covering a range of topics, including history, warfare, and alchemy. Several expensive first-edition collected works of fiction and poetry also catch the halfling's eye.

One book is clearly more interesting than the rest; the dust surrounding it have been swept away by constant pulls from the shelves, and the title has been worn from its red leather spine.


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Wellby, curious, pulls the book from the shelf.


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Ignoring the strange book, Alton begins to pull the fictional and poetry books off the shelves. Oooh..this is nice...A classic!...Look, my tutor wrote this one.... at least, I think? He turns to the side and notices Welby holding the strange book. Welby... whats that?

Liberty's Edge

Male Halfling

Having nothing better to do Grym walks into the library and has Earnest and Mrs Hackett stand off to the corner and Grym starts looking over the shelves of books as well.


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

-Er... guys... as much as I like a good page turner, we're not here to buy books, remember?

Liberty's Edge

Male Halfling

Grym drops the book immediately with a smile on his face saying
ah excellent we have some sort of purpose, what would that be exactly?


Narrator - Roll20 Map

Not that it's a wonderful idea, but I feel all that could be found in previous rooms has been. The upper floor has me curious. Besides, if something should catch me off guard, I have at least one means of escape.

With no sign of Felix and with the other party members heading back down the hallway, Dinaeri stepped over the now broken Armour before making his way up the spiralled staircase, immediately inspecting the doorway to his far left.

Twisting the handle as quietly as possible, he attempted to push the door open as gently as could be, to not draw any unwanted attention to himself.

That's the southernmost door on the map. Do I need to roll another stealth and perception check for this floor/room?


1st & 2nd Floor Map! 3rd Floor Map!

Sorry about the absence, guys. Life has been crazy for me over here, but it looks like I should be in the clear for a bit.

@Dinaeri: Yes.

Library:
To Wellby's surprise, the book isn't a book at all, but a sophisticated lever that causes one of the bookshelves to swing open into the library like a door. The room behind is a library as well, stuffed with books and a number of macabre decorations. A pentagram in red sand sits in the middle of the room.

In one corner is a heavy wooden chest with clawed iron feet. The chest lid is ajar; a skeleton dressed in leather armor sticks out of the inside, the previous opener having collapsed face-first into the container.

Dinaeri:
Dust and cobwebs shroud an otherwise elegantly appointed bedroom. A large bed flanked by end tables on either side and a wardrobe fill most of the space. To the west, a door leads to another room. Further south of that is a pair of stained glass doors that appear to lead out to a balcony. A high-pitched cry splits the silence. Behind the western door, you can hear what appears to be a baby wailing.


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Oh my... This brings back some bad memories, Wellby carefully enters the room. He begins to slowly search and step lightly to avoid disturbing the scene. Luckily his stature aides the endeavor.

Wisdom(Perception): 1d20 + 1 ⇒ (5) + 1 = 6


Narrator - Roll20 Map

GM:
Entering the room, Dinaeri brushed his hand aside, clearing any cobwebs blocking his path.

As he inspected the room, he opened the Stained Glass balcony doors with the intention of airing the room a little. It needed it as the air was stale and irritable to the lungs.

Stepping out onto the balcony, the Eladrin Lord deeply inhaled the now fresh air. The silence was eerie, but the sound of night was a little more calming to him.

Waaaaaa, ahwaaaaaa he suddenly heard.

A young one? This house doesn't look as though it's been occupied for quite some time. To think a newly born child would be up here is both unusual and quite unsettling.

Leaving the balcony and slowly making his way to the western door, Dinaeri kept his wits about him, attempting to sense the nature behind all of this. He didn't believe too much in the supernatural, but with his past experience back at his home domain, he was ready to be disproved of his own beliefs, as he once again, gently pushed open the door.

Insight: 1d20 + 2 ⇒ (10) + 2 = 12
Perception: 1d20 + 2 ⇒ (12) + 2 = 14
Stealth: 1d20 + 2 ⇒ (2) + 2 = 4

He's being careful to remain within 30ft of the previous rooms Balcony, currently at the doorway of the western door in this room.

Also, how high up is this floor? 30-40ft from the ground?


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Taking out his rapier, Alton carefully treads over to the the skeleton and pokes it with the sword. Grimacing, Alton begins to inspect the pentagram in the middle. With a thoughtful look and his face, Alton rips a small piece of parchment, balls it up, and throws it into the sand.


1st & 2nd Floor Map! 3rd Floor Map!

Unfortunately, the maps I need to update are on my work PC, so nothing can be done until tomorrow on that front.

Secret Room:
Alton's test proves harmless, the wadded paper breaking the circle to no discernible effect. Likewise, Wellby's search turns up nothing unexpected.

The chest had originally been trapped, much to the dead thief's misfortune. The skeleton's leather armor and rib cage were punctured by three darts, launched from hidden ports in the chest's construction. In the skeleton's clutch is a letter, sealed with red wax.

The chest contains three blank books with black leather covers (worth 25 gp each), three spell scrolls, the deed to the house, the deed to a windmill, and a signed will.

Dinaeri:
The view from the balcony reveals little. The ground, 30 feet below, is shrouded in thick mist. You can just barely make out the rooftops of other buildings in this eerily quiet town.

When you open the door to the nursery, you feel a presence behind you. An ethereal, skeletally thin young woman stands in the bedroom, staring with terrified eyes. "Did you wake the baby?" she demand. "Did you wake my Walter?"


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Wellby strides back to the desk of the room and sits to read the letter, breaking the seal carefully with the proper opener.


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Alton stands over Welby, reading the letter as well


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

Vasilios is a bit bored, thinking why are they searching books when they came here to look for a monster...

-Guys, are you fini- oh, bugger...


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Good Morning Lord, Alton! Just give me thirty damn seconds and you can have it. If you're in such a rush I'll read it aloud. Now go sit over there or something, Wellby says irritated and waving a hand towards an empty chair and reads the letter aloud.


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Ok, ok...... Alton backs off, and begins to read one of the books he took off the shelves.


Narrator - Roll20 Map

GM:
Slowly turning around, Dinaeri hovers his right hand above his sword, though out of sight, as he stand in a half turned pose before looking at the transparent figure.

I opened the balcony doors and then heard the child, so no, I did not wake the baby, though I did enter the room to make sure all was in order upon hearing Walter, you said?...crying. I assure you, I bare you no harm.


1st & 2nd Floor Map! 3rd Floor Map!

The Letter:
My most pathetic servant,

I am not a messiah sent to you by the Dark Powers of this land. Ihave not come to lead you on a path to immortality. However many souls you have bled on your hidden altar, however many visitors you have tortured in your dungeon, know that you are not the ones who brought me to this beautiful land. You are but worms writhing in my earth.

You say that you are cursed, your fortunes spent. You abandoned love for madness, took solace in the bosom of another woman, and sired a stillborn son. Cursed by darkness? Of that I have no doubt. Save you from your wretchedness? I think not. I much prefer you as you are.

Your dread lord and master

Alton's Book:
Just by skimming, you can tell this book is packed with demon-summoning and necromantic rituals.

Dinaeri:
Although you try to reason with it, the spirit becomes more and more agitated. "You LIAR. You're just like him. Just like Gustav. Stay away from my Walter, stay AWAY!" Her face contorts with rage, eyes bulging.

Everybody Else:
You hear a woman begin to shout on the third floor, where Dinaeri ventured.


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

-What the...?

Vasilios runs to where the shouts come from, in case Dinaeri is in danger.

Liberty's Edge

Male Halfling

Grym readies the poleark and moves toward the sound up the stairs telling his retainers to atay safely below.


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

As Wellby reads the letter aloud, he slows his speech and leans into the letter studying it intently. Once the screams echoes from upstairs he begins cursing, S@$&! S~@+, s++$, s+%+, s+&+, s!%~! G*~&$&n those filthy lying brats!

He dashes up the stairs shouting, Everyone, there is no baby! Walter is dead!


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Alton peruses the book with a mixture of disgust and curiosity. Ooh.... When Wellby begins shouting about the lying kids, Alton says I knew there was something wrong with those kids!


Narrator - Roll20 Map

GM:
Holding his hands up and looking somewhat confused, Dinaeri spoke once more; I assure you, I am unlike any you have met before. he said with conviction, backing slowly away from the spirit and back towards the original door he entered, now hearing the footsteps of those he travelled with.

Persuasion: 1d20 + 3 ⇒ (14) + 3 = 17


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

After shoving the book in his backpack, Alton begins to run after Welby. What does it say!?

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