GM Aram Zey's Frozen Stars (Inactive)

Game Master SwampTing

Combat

Victory points: 26
Spurhorn
Bescaylie
Dragonkin (Efrixes)
Talsune (N) - immune to acid, 60ft acid line, uses a greatsword instead of a glaive ==> 3d6 (19-20/x2) but no reach
Nevra (NG) - immune to lightning, 60ft lightning line
Shatha (NG) - immune to cold, 60ft cold cone


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The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

I'll cast haste once the Bralani shows up.

As a free action, Exiel will call out to the hut to wait for Exiel to cast his haste spell before continuing to run.

Asking the hut to delay till after Exiel.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19
Exiel wrote:

I'll cast haste once the Bralani shows up.

As a free action, Exiel will call out to the hut to wait for Exiel to cast his haste spell before continuing to run.

Asking the hut to delay till after Exiel.

The Bralani won't show up until next turn due to casting time. So have it keep running.

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

42 activates his blinking ring.

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

Nienna's range increment is 110ft and was built into her attack rolls.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51
My PFS Lavode De'Morcaine wrote:
Exiel wrote:

I'll cast haste once the Bralani shows up.

As a free action, Exiel will call out to the hut to wait for Exiel to cast his haste spell before continuing to run.

Asking the hut to delay till after Exiel.

The Bralani won't show up until next turn due to casting time. So have it keep running.

I mean I will cast it in round 2. If it moves before I cast in round 2, I will be left behind and be too far to target myself along with the rest of you.

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Alden continues to watch for direct dangers to his allies, but can be of no help yet.

Grand Lodge

Border of War map Reign of Winter map

It's been almost a week since we heard from Vplitletz, so I'm not going to wait for him. We'll see what's what when or if he posts again. I'll assume he got scared in the first round of combat and ran back into the hut to hide.

Nienna looks again that one of the arrow she thought had missed had in fact lodged itself in one of the drake's tail after missing the chest. A near miss, but good enough to draw blood.

42 activates his ring and begins to blink in and out of sight. Alden readies himself for melee combat and Lavode begins an incantation.

The drakes hiss in anger as one of their number has now been bloodied by Nienna. Their screeches fill the sky as they continue to advance on your group. They are now about 220ft away, but still about 40ft above ground.

The hut slows down a little following Exiel's command, waiting for his spell.

Round 2
--------------------------------acted
Nienna (15)
Exiel (20) - action declared?
Hut (0)
42 (5)
Alden (5)
Lavode (5) + Bralani (20)
Baddies (40)(40)(40) (220ft away)

Everyone is up for round 2. The hut will move forward after Exiel's action.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

buffs
Ant Haul – 22 hours
Mage Armor – 11 hours
Magic Circle Against Evil – 110 minutes
Communal protection from energy, cold (all) – 120 points, 10 minutes (20 minutes for Lavode, Naala, and Lauriel)
Bless (all) – 11 minutes
Mirror Image (Lavode) – 4 images, 11 minutes
Summoned Bralani - 11 rounds
Mirror Image (Bralani) – 2 images, 6 minutes
Haste (all) - 11 rounds

.
round 2
.
A whirl of wind appears flying next to the hut and seems to almost multiply.
Všetci sa spěchání!
Haste on the whole group including the hut and the Bralani casts mirror image on itself.
images: 1d4 + 2 ⇒ (1) + 2 = 3
.

augmented summoned Bralani:

CG Medium outsider (azata, chaotic, extraplanar, good, shapechanger) Init +8; Senses darkvision 60 ft., low-light vision; Perception +15
DEFENSE
AC 20, touch 14, flat-footed 16 (+4 Dex, +6 natural) hp 80(7d10+42) Fort +9, Ref +9, Will +6 DR 10/cold iron or evil; Immune electricity, petrification; Resist cold 10, fire 10;SR 17
OFFENSE
Speed 40 ft., fly 100 ft. (perfect) Melee +1 scimitar +15/+10 (1d6+10/18–20) or slam +14 (1d6+9) Ranged +1 composite longbow +12/+7 (1d8+6/×3) Special Attacks whirlwind blast Spell-Like Abilities (CL 6th) At Will—blur, charm person (DC 13), gust of wind (DC 14), mirror image, wind wall 2/day—lightning bolt (DC 15), cure serious wounds
STATISTICS
Str 24, Dex 18, Con 23, Int 13, Wis 14, Cha 15 Base Atk +7; CMB +14; CMD 28 Feats Blind-Fight, Improved Initiative, Iron Will, Skill Focus (Perception)
Skills Bluff +12, Fly +22, Handle Animal +12, Perception +15, Ride +14, Sense Motive +12, Stealth +14 Languages Celestial, Draconic, Infernal; truespeech SQ wind form
SPECIAL ABILITIES
Whirlwind Blast (Su)
When in wind form, a bralani can attack with a scouring blast of wind, dealing 3d6 points of damage in a 20-foot line (Reflex DC 17 half). The save DC is Constitution-based.
Wind Form (Su)
A bralani can shift between its humanoid body and a body made of wind and mist as a standard action. In humanoid form, it cannot fly or use its whirlwind blast. In wind form, it functions as if under the effects of a wind walk spell. It can make slam attacks and use spell-like abilities in either form. A bralani remains in one form until it chooses to assume its other form. A change in form cannot be dispelled, nor does the bralani revert to any particular form when killed (both shapes are its true form). A true seeing spell reveals both forms simultaneously.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Exiel waits till Lavode finishes summoning the Bralani, then lands on the hut before casting haste on the party. So I don't get left behind by the hasted hut...

I realise this puts us in "fireball formation", but Lavode's protection should cover most of that. I hope.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

I cast the haste, I figured you had something more effective you would like to cast.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Argh, the ninja-ing is real! Lol. Ok, I'll cast something else then.

After landing, Exiel calls the hut to adance as he begins the motions of a haste spell, then stops as he realises that Lavode is doing the exact same thing. Altering his incantation, he chants as the hut advances on the drakes, then makes a sweeping gesture that encompasses the approaching drakes. A cloud of glittering particles engulfs them (or as many of them as I can get in one 10ft radius burst).

DC21

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

Are they standing in a straight line?

Grand Lodge

Border of War map Reign of Winter map

They are flying roughly side-by-side, with about 10 ft between each of them. Exiel will be able to get two of them with the glitterdust spell.

I'll wait for the rest to declare actions before resolving them. If you want to take advantage of Lavode's haste and any blindness that Exiel manages to inflict, you will need to delay till after them.

Round 2
--------------------------------acted
Nienna (15)
42 (5)
Alden (5)
Lavode (5) + Bralani (20) - action declared
Exiel (5) - action declared
Hut (0) - action declared
Baddies (40)(40)(40) (220ft away)

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

Nienna waits for the casters to finish their incantations before firing at the hopefully blind Drake #2.

Atk 1: 1d20 + 18 + 1 + 2 - 2 - 6 ⇒ (3) + 18 + 1 + 2 - 2 - 6 = 16
Dmg 1.1=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 102d6 ⇒ (1, 4) = 53d6 ⇒ (4, 2, 6) = 12
Dmg 1.2=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 82d6 ⇒ (5, 6) = 113d6 ⇒ (5, 5, 6) = 16

Atk 2: 1d20 + 13 + 1 + 2 - 2 - 6 ⇒ (7) + 13 + 1 + 2 - 2 - 6 = 15
Dmg 2=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 82d6 ⇒ (1, 2) = 33d6 ⇒ (2, 5, 6) = 13

Atk Rapid: 1d20 + 18 + 1 + 2 - 2 - 6 ⇒ (1) + 18 + 1 + 2 - 2 - 6 = 14
Dmg Rapid=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 82d6 ⇒ (2, 4) = 63d6 ⇒ (5, 1, 4) = 10

Atk Haste: 1d20 + 18 + 1 + 2 - 2 - 6 ⇒ (17) + 18 + 1 + 2 - 2 - 6 = 30
Dmg Haste=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 102d6 ⇒ (5, 4) = 93d6 ⇒ (2, 3, 1) = 6

She scowls at the hut as her shots again go wide.

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Alden will feed Naala a potion of fly in the case that they need to take the fight to the air, though he hopes to avoid that.
Naala now has a fly speed of 90 ft.

Grand Lodge

Border of War map Reign of Winter map

Still waiting on 42. Will put him into delay if he does not post in the next 12 hours.

Lavode, I also need an action for your Bralani. I've put him on the hut for now so he is not left behind!

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

As they are too far away for 42 to do anything, he will wait until they are within 150 feet.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

It was in my post, he cast mirror image and is flying alongside the hut.

Grand Lodge

Border of War map Reign of Winter map

Nienna unleashes a volley of arrows at the same drake she wounded moments before, but her first four shots go wide. She scowls in frustration and looses the last arrow half-heartedly...and does not notice that it in fact lodges deep into the drake's chest.

42 waits for a more opportune moment to act whilst Alden feeds Naala a potion which makes her lighter on her feet. So light that her feet in fact no longer touch the ground!

Lavode finishes calling forth the Bralani, which creates a few more of itself, or so it appears. He then recites an incantation that speeds up all his allies.

Exiel casts a cloud of glittering dust over two of the drakes...

will save: 1d20 + 5 ⇒ (11) + 5 = 16
will save: 1d20 + 5 ⇒ (10) + 5 = 15

Both of them screech and howl in frustration as the dust gets into their eyes, blinding them!

Meanwhile, the hut rushes forward, spurred on by Lavode's spell.

Round 2
Nienna (15)
Alden (5)
Lavode (5) + Bralani (20) - action declared
Exiel (5) - action declared
Hut (0) - action declared
--------------------------------acted
42 (5)
Baddies (40)(40)(40) (100ft away)

They're now alot close. 42, you can still act for this round before they do. 2 of them are blinded. For now at least.

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

42 aims at the one who wasn't blinded and shoots a bolt of lightning out of his hand. DC 17 reflex half

damage: 10d6 ⇒ (3, 1, 1, 5, 2, 1, 2, 1, 1, 2) = 19..... The dice hate me.....

Grand Lodge

Border of War map Reign of Winter map

reflex: 1d20 + 7 ⇒ (16) + 7 = 23

The snow in the air acts as a buffer that disperses some of the lightning created by 42's spell, and the frost drake sees the residual bolt coming and dodges the worst of it.

With a hateful glare at 42, it flies forward and spits a large white ball of fluid at the hut, which explodes into a chilling mist that engulfs the lot of you.

frost damage, DC18 reflex save for half: 7d6 ⇒ (4, 6, 4, 3, 6, 1, 6) = 30
The entire hut is also covered with a slick layer of ice, making it difficult to move freely. Difficult terrain on the hut.

Gm rolls:

2d4 ⇒ (1, 1) = 2
1d6 ⇒ 4

The other two frost drakes howl in frustration as they paw at their eyes, trying to remove the annoying glitter.

will save: 1d20 + 5 ⇒ (17) + 5 = 22
will save: 1d20 + 5 ⇒ (20) + 5 = 25

Both of them manage to shake off the glitter and are now staring at Exiel, completely pissed off.

Round 3
--------------------------------acted
Nienna (15)
Alden (5)
Lavode (5) + Bralani (20)
Exiel (5)
Hut (0)
42 (5)
Baddie (40)(On the map!)
Baddies (40)(40) (100ft away)

Need reflex saves from all of you including the Bralani. Resistances apply against cold. Lavode's spell should block all of it so this is just to see how much protection each of you has left.

Everyone is up for round 3. One of the drakes is now on the map, but is 40ft in the air.

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

Reflex: 1d20 + 16 ⇒ (20) + 16 = 36

"No, no, no - this isn't how it works! I shoot *you*!"

Nienna fires at the one on the map.

Atk 1: 1d20 + 18 + 1 + 2 - 2 ⇒ (9) + 18 + 1 + 2 - 2 = 28
Dmg 1.1=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 102d6 ⇒ (2, 4) = 63d6 ⇒ (4, 3, 1) = 8
Dmg 1.2=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 82d6 ⇒ (4, 5) = 93d6 ⇒ (1, 1, 6) = 8

Atk 2: 1d20 + 13 + 1 + 2 - 2 ⇒ (14) + 13 + 1 + 2 - 2 = 28
Dmg 2=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 122d6 ⇒ (3, 3) = 63d6 ⇒ (3, 2, 5) = 10

Atk Rapid: 1d20 + 18 + 1 + 2 - 2 ⇒ (15) + 18 + 1 + 2 - 2 = 34
Dmg Rapid=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (7) + 2 + 2 = 112d6 ⇒ (5, 2) = 73d6 ⇒ (1, 4, 3) = 8

Atk Haste: 1d20 + 18 + 1 + 2 - 2 ⇒ (14) + 18 + 1 + 2 - 2 = 33
Dmg Haste=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 122d6 ⇒ (4, 3) = 73d6 ⇒ (2, 3, 1) = 6

Grand Lodge

Border of War map Reign of Winter map

Nienna fires a volley of arrows and shoots the drake clean out of the sky. Its bones crunch as it hits the hard-packed snow below, leaving no doubt as to its respiratory capacity.

Round 3
Nienna (15)
--------------------------------acted
Alden (5)
Lavode (5) + Bralani (20)
Exiel (5)
Hut (0)
42 (5)
Baddies (40)(40) (100ft away)

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Reflex: 1d20 + 6 ⇒ (16) + 6 = 22
Naala reflex: 1d20 + 12 ⇒ (3) + 12 = 15

Alden is able to block most of the frost with his shield, but Naala takes the full brunt.

Alden will use a standard action to ready all of his allies for another blast from one of the drakes.
Using Danger Ward, at any point in the next minute each ally within 30 feet can reroll a failed Reflex save with a +4 circumstance bonus.

Naala will fly just above the hut's deck, keeping pace with it.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

ref: 1d20 + 12 ⇒ (8) + 12 = 20

Exiel presses himself against the wall of the hut, avoiding most of the chilly mist.

He waits till the hut is about 30ft laterally from the drakes, then flies up towards them to take a stab at the one wounded by Nienna earlier, and to draw their attention.

From what I can see, I will be ascending at a 45 degree angle and be making one 45 degree turn, so no need for fly checks. I will end my movement at 35ft elevation and be 10ft lateral from the nearest drake (or both drakes to threaten both of them if I can - you said they were about 10ft apart, so I should be able to do this, I think).

"After the drakes are taken out, slow down a little to let me catch up, will ya?" he mutters to the hut before taking to the skies.

Swift action activating crane style (my retrained feat - free retrain under the new PFS guide) and fighting defensively. My AC is 40 against them due to crane style and haste.

attack roll: 1d20 + 6 + 5 + 3 + 1 + 1 - 2 ⇒ (18) + 6 + 5 + 3 + 1 + 1 - 2 = 32
damage: 1d8 + 7 ⇒ (8) + 7 = 15

"Should've asked Lauriel how to say 'come and get me' in Triaxian..." he mutters to himself.

Grand Lodge

Border of War map Reign of Winter map

Alden, you're not taking any real hit point damage yet. The save is to see how much damage Lavode's protection spell abosrbs, and how much you have left.

Alden readies his allies for the next cloud of frost as he and Naala follow behind the hut.

Exiel perches on the fence of hut's porch and prepares to jump from the hut and engage the drakes in melee.

Seriously, 40AC? Overkill much? And I know you took artful dodge but don't you also need to take improved unarmed strike first to get crane style?

You can get to the location you described, if the hut makes a slight adjustment to its running-direction, but I won't worry too much about it since the drakes are not actually on the map yet.

Round 3
Nienna (15)
Alden (5)
--------------------------------acted
Lavode (5) + Bralani (20)
Hut (0)
Exiel (5) - action declared
42 (5)
Baddies (40)(40) (100ft away)

Need actions from Lavode and 42 now.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51
GM Aram Zey wrote:


Seriously, 40AC? Overkill much? And I know you took artful dodge but don't you also need to take improved unarmed strike first to get crane style?

With smite and mantle of the black rider, I can crack 50 against a smited target once per day. ;)

As for improved unarmed strike, I got the Perfectionist Shavtoosh, a silk scarf that works as a +1 whip or grants the owner improved unarmed strike if wrapped around a limb.

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

reflex: 1d20 + 16 ⇒ (15) + 16 = 31

42 looks at the goonie that got close to them. "These guys are weak, but let's make them weaker."
He shoots Ray of Efreblement Range Touch Aatavk: 1d20 + 8 ⇒ (9) + 8 = 17 dealing: 1d6 + 5 ⇒ (1) + 5 = 6 strength damage. 15 fort half
i repeat, the dice hate me.....

Grand Lodge

Border of War map Reign of Winter map

Sorry if I was not clear. The Drake that managed to get close was killed by Nienna. There are two more about 100ft away, but when your turn comes they will be alot closer since you are now going after the hut moves. So you will be able to target either of the remaining 2 drakes. One of them is injured. I assume you will go for the one that is not yet injured.

Still need an action from Lavode to get things moving.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

buffs
Ant Haul – 22 hours
Mage Armor – 11 hours
Magic Circle Against Evil – 110 minutes
Communal protection from energy, cold (all) – 105 points, 10 minutes (20 minutes for Lavode, Naala, and Lauriel)
Bless (all) – 11 minutes
Mirror Image (Lavode) – 4 images, 11 minutes
Summoned Bralani - 10 rounds
Mirror Image (Bralani) – 2 images, 6 minutes
Haste (all) - 10 rounds

.
round 3
.
Lavode's reflex save: 1d20 + 8 ⇒ (18) + 8 = 26
.
After flying off to the side, a spark like a small thunderstorm shoots from the whirl of wind that is the Bralani.
They aren't on the map yet, so I can't really position the icon, but I am assuming that with a move of 100 it can find a spot to hit both of them with the lightning bolt. Reflex save DC=15.
Lightning Bolt CL 6: 6d6 ⇒ (6, 1, 5, 6, 3, 5) = 26
.
Lavode prepares for the drakes to get closer.

If one or both get within 15':

burning hands DC=18: 5d4 ⇒ (4, 4, 2, 2, 4) = 16

Grand Lodge

Border of War map Reign of Winter map

As the hut trundles on, Lavode's Bralani and Exiel take to the skies to engage the drakes. The Bralani is quicker and gets there first, getting in line with the drakes and firing a line of lightning that catches both of them.

reflex: 1d20 + 7 ⇒ (10) + 7 = 17
reflex: 1d20 + 7 ⇒ (6) + 7 = 13

The nearer drake catches the full force of the bolt, but the other is a little further, and has a precious split second more to react and manages to avoid taking the bolt full on. The smell of ozone and singed flesh fills the air.

Moments later, Exiel arrives and drives his lance deep into the drake's shoulder, drawing a stream of blood. The drake isn't down yet, but it looks close.

42 fires a coruscating ray at the healthier drake, sapping away some of its strength.

fort: 1d20 + 10 ⇒ (8) + 10 = 18

Eager for some payback, the drakes hover before Exiel and snap at him with fang and lashing tail!

fly check: 1d20 + 10 ⇒ (19) + 10 = 29
bite: 1d20 + 11 ⇒ (1) + 11 = 12
tail: 1d20 + 6 ⇒ (10) + 6 = 16

fly check: 1d20 + 10 ⇒ (6) + 10 = 16
bite: 1d20 + 13 ⇒ (8) + 13 = 21
tail: 1d20 + 8 ⇒ (14) + 8 = 22

But Exiel has spent years working out how to be the toughest s.o.b. to hit, and neither of them manage to get past his defences. The drakes soon realise this, and turn their attention to rest of the group...

Round 4
--------------------------------acted
Nienna (15)
Alden (5)
Lavode (5) + Bralani (20)
Hut (0)
Exiel (5) - action declared
42 (5)
Baddies (40)(40)

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Realising that the drakes were far less competent at combat than he'd feared, Exiel stops attacking defensively and instead goes on an all-out attack!

Attacks are first directed at the wounded one, then against the non-wounded one if I take out the first one.

fly check to hover: 1d20 + 5 ⇒ (15) + 5 = 20

hooked lance stab: 1d20 + 6 + 5 + 3 + 1 + 1 ⇒ (14) + 6 + 5 + 3 + 1 + 1 = 30
damage roll: 1d8 + 7 ⇒ (2) + 7 = 9

hooked lance stab 2: 1d20 + 6 + 5 + 3 + 1 + 1 - 5 ⇒ (14) + 6 + 5 + 3 + 1 + 1 - 5 = 25
damage roll: 1d8 + 7 ⇒ (2) + 7 = 9

hooked lance haste: 1d20 + 6 + 5 + 3 + 1 + 1 ⇒ (16) + 6 + 5 + 3 + 1 + 1 = 32
damage roll: 1d8 + 7 ⇒ (8) + 7 = 15

5ft over towards the nearest drake that's still standing.

gargoyle bite: 1d20 + 6 + 5 + 3 + 1 - 5 ⇒ (16) + 6 + 5 + 3 + 1 - 5 = 26
damage roll: 1d4 + 3 ⇒ (1) + 3 = 4

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

In a shocking turn of events, Nienna fires arrows at things. Less-wounded one first.

Atk 1: 1d20 + 18 + 1 + 2 - 2 ⇒ (11) + 18 + 1 + 2 - 2 = 30
Dmg 1.1=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (7) + 2 + 2 = 112d6 ⇒ (4, 3) = 73d6 ⇒ (6, 3, 1) = 10
Dmg 1.2=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (1) + 2 + 2 = 52d6 ⇒ (4, 4) = 83d6 ⇒ (4, 2, 2) = 8

Atk 2: 1d20 + 13 + 1 + 2 - 2 ⇒ (13) + 13 + 1 + 2 - 2 = 27
Dmg 2=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 102d6 ⇒ (1, 1) = 23d6 ⇒ (1, 1, 6) = 8

Atk Rapid: 1d20 + 18 + 1 + 2 - 2 ⇒ (10) + 18 + 1 + 2 - 2 = 29
Dmg Rapid=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 62d6 ⇒ (5, 4) = 93d6 ⇒ (3, 3, 2) = 8

Atk Haste: 1d20 + 18 + 1 + 2 - 2 ⇒ (11) + 18 + 1 + 2 - 2 = 30
Dmg Haste=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 102d6 ⇒ (3, 1) = 43d6 ⇒ (3, 3, 3) = 9

Grand Lodge

Border of War map Reign of Winter map

Nienna fires a pair of arrows at the wounded drake, who decides that it would look really cool if he could catch the arrows in his jaws. Unfortunately for him, he mis-times his bite and the arrows find their way through the back of his mouth and out the back of his head.

Nienna also places three more arrows in the flank of the last drake, who is promptly mauled unconscious by Exiel.

With that little speed-bump dealt with, the hut continues to trudge across the snow. In the distance, you see that Bescaylie and Efrixes have reached Spurhorn, and that a skirmish has broken out above its walls between the fort's defenders and the patrols that were chasing after Efrixes.

You begin to think that their diversion has successfully drawn all other attention away from you, when puffs of smoke suddenly erupt around the hut! The hut stops suddenly in its tracks, nearly throwing you off your feet as three large figures emerge from the smoke, surrounding the hut. They resemble gigantic humanoid bears with eagle-like talons at their hands and curling ram horns sprouting from their heads.

Knowledge planes to identify them. No help from Lauriel this time. Where is she anyway? Is she hiding on Exiel as a tattoo?

Any buffs that lasted less than 2 minutes are now over.
Their surprise action was to dimension door around the hut, so we're going straight into initiative!

New initiative:
42: 1d20 + 5 ⇒ (8) + 5 = 13
Alden: 1d20 + 3 ⇒ (16) + 3 = 19
Lavode: 1d20 + 1 ⇒ (1) + 1 = 2
Exiel: 1d20 + 9 ⇒ (16) + 9 = 25
Nienna: 1d20 + 10 ⇒ (7) + 10 = 17
Hut: 1d20 + 12 ⇒ (12) + 12 = 24
baddies: 1d20 + 3 ⇒ (4) + 3 = 7

Round 1:
--------------------------------acted
Exiel (20)
Hut (0)
Alden(5) + Naala(5)
Nienna(5)
42(5)
baddies(0)(0)(0)
Lavode(5)

Looks like you all go before the baddies again, except for Lavode. They are not flat-footed. Number in brackets is your elevation.

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

Nienna shoots the demon threatening Lavode.

Atk 1: 1d20 + 18 + 2 - 2 ⇒ (16) + 18 + 2 - 2 = 34
Dmg 1.1=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (7) + 2 + 2 = 112d6 ⇒ (2, 4) = 63d6 ⇒ (1, 1, 2) = 4
Dmg 1.2=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (3) + 2 + 2 = 72d6 ⇒ (6, 6) = 123d6 ⇒ (5, 5, 4) = 14

Atk 2: 1d20 + 13 + 2 - 2 ⇒ (4) + 13 + 2 - 2 = 17
Dmg 2=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 102d6 ⇒ (1, 5) = 63d6 ⇒ (1, 5, 5) = 11

Atk Rapid: 1d20 + 18 + 2 - 2 ⇒ (17) + 18 + 2 - 2 = 35
Dmg Rapid=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (7) + 2 + 2 = 112d6 ⇒ (1, 4) = 53d6 ⇒ (6, 1, 6) = 13

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

buffs
Ant Haul – 22 hours
Mage Armor – 11 hours
Magic Circle Against Evil – 110 minutes
Communal protection from energy, cold (all) – 105 points, 8 minutes (18 minutes for Lavode, Naala, and Lauriel)
Bless (all) – 9 minutes
Mirror Image (Lavode) – 4 images, 9 minutes

.
knowledge (arcana): 1d20 + 5 ⇒ (5) + 5 = 10 Oooh, big thingies!

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Fortunately, even without Lauriel, Exiel is no slouch in the knowledge department.

knowledge planes: 1d20 + 5 + 3 + 2 ⇒ (20) + 5 + 3 + 2 = 30

See? =D

Questions:
1. Special attacks
2. Saves (highest to lowest)
3. Special Defences
4. Special vulnerabilities
5. Special Senses

Grand Lodge

Border of War map Reign of Winter map
Exiel wrote:


Questions:
1. Special attacks
2. Saves (highest to lowest)
3. Special Defences
4. Special vulnerabilities
5. Special Senses

Exiel recognises the creatures as greater ceustodaemons. Unlike their lesser kin, these creatures breathe lightning instead of fire.

1:
breath weapon (30-ft. cone; 6d6 electricity damage)
Constant—detect good, detect magic, see invisibility
At will—dimension door
3/day—dispel magic, fly
1/day—hold monster , slow

2:
Fort high reflex low

3:
DR 10/good or silver; Immune acid, death effects, disease, mind-affecting effects, paralysis, poison, polymorph effects, sleep effects; Resist cold 10, electricity 10, fire 10

That's all you know.

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Alden moves into the midst of his allies so that he can protect all of them, then uses a Standard action to help Lavode avoid attacks.
Lavode gets +16 to his AC, and Lavode, 42, and Nienna can all get another +16 up to four times in the round to their AC thanks to Alden and Naala's Bodyguard feats.


Scoured Stars Map

Wow...That's alot of info...

"Use holy or silvered weapons against them, and watch for their lightning breath! They can also traverse dimensional spaces at will!" Exiel yells.

Seeing Nienna get ready to perforate one daemon closest to Lavode, Exiel decides to focus fire and flies over to the other side of the hut as he traces several arcane symbols in the air, then extends an open palm towards the daemon. A globe of black energy appears around and envelops the daemon, then shrinks and constricts as Exiel slowly squeezes his open palm into a tight fist. A sickening crunch fills the air, along with the daemon's howl of pain.

boneshatter: 10d6 ⇒ (6, 6, 3, 4, 6, 3, 1, 2, 4, 5) = 40

Fort save DC 23, if it succeeds it is fatigued, if it fails it is exhausted.

Grand Lodge

Border of War map Reign of Winter map

fort: 1d20 + 11 ⇒ (3) + 11 = 14

The ceustodaemon roars in anger as its bones are crushed by the dark energy.

Unable to proceed without giving the ceustodaemon free attacks, the hut slams itself against the injured ceustodaemon

attack: 1d20 + 38 ⇒ (1) + 38 = 39 damage: 2d8 + 13 ⇒ (8, 4) + 13 = 25

However the hut is so surprised by the sudden appearance of the daemons that it nearly trips over itself and completely misses the daemon.

Alden and Naala move to defend Lavode, and Nienna perforates the daemon with 3 out of her 4 arrows. Already wounded by Exiel, the daemon falls to the glowing holy arrows.

Round 1:

Exiel (20)
Hut (0)
Alden(5) + Naala(5)
Nienna(5)
--------------------------------acted
42(5)
baddies(0)(0)(0)
Lavode(5)

42, you're up.

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

casting defensively: 1d20 + 14 ⇒ (19) + 14 = 33
42 slashes out with his sword, attacking the closest enemy with a vampiric touch,

attack: 1d20 + 14 ⇒ (16) + 14 = 30
damage: 1d6 + 6 ⇒ (4) + 6 = 10
magic drain: 5d6 ⇒ (3, 2, 4, 2, 3) = 14

Grand Lodge

Border of War map Reign of Winter map

fort: 1d20 + 11 ⇒ (13) + 11 = 24

42 slashes at the daemon and strikes a telling blow...or it should have been a telling blow, but the blade fails to cut through daemon's tough skin. The dark necromantic energy coating his sword does linger on the daemon, but it looks like it shrugged off most of it.

Eager for some payback, the daemons growl vicously as lightning gathers in their maws. With great bellows they breathe upon you, engulfing the hut and everyone on it in a maelstrom of electricity, except Exiel and Nienna (just barely in Nienna's case). They then reposition themselves slightly to continue cutting off the hut's means of escape.

Lucky Exiel and Nienna, could not get you two in the aoe without leaving the hut free to run.

lightning breath 1: 6d6 ⇒ (4, 1, 1, 4, 6, 2) = 18 (DC19 reflex for half)
lightning breath 2: 6d6 ⇒ (4, 1, 5, 2, 4, 1) = 17 (DC19 reflex for half)

recharge:
1d4 ⇒ 3
1d4 ⇒ 1

hut's reflex: 1d20 + 9 ⇒ (12) + 9 = 21
hut's reflex: 1d20 + 9 ⇒ (8) + 9 = 17

The hut shudders a little as it is wracked by the breaths of lightning.

Round 1:
Exiel (20)
Hut (0)
Alden(5) + Naala(5)
Nienna(20)
42(5)
baddies(0)(0)(0)
--------------------------------acted
Lavode(5)

Everyone make 2 saves against the breaths, except Nienna and Exiel. Nienna was just barely out of the aoe.

Lavode, you're up for round 1, everyone else is up for round 2.

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Ref Alden: 1d20 + 6 ⇒ (4) + 6 = 10
Ref REROLL Alden: 1d20 + 6 ⇒ (12) + 6 = 18
Ref Alden: 1d20 + 6 ⇒ (18) + 6 = 24

Ref Naala: 1d20 + 12 ⇒ (19) + 12 = 31
Ref Naala: 1d20 + 12 ⇒ (12) + 12 = 24

Alden takes the full brunt of the first breath weapon despite being prepared for it, but is able to dodge the second one.

Everyone, don't forget that you have a Reflex save re-roll to use within the next 9 rounds!

Alden will use a Standard action to give all his allies within 30 feet the use of the Escape Route feat for the next several minutes, and Naala will use her Standard action to add +6 to 42's AC. The Escape Route feat will let you move anywhere within 10 feet of Alden without provoking AOOs.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Lacking a weapon specially suited to fighting ceustodaemons, Exiel reverts to his trusty universal solution.

"Be smited, foul beast of the nether planes!"

fly check to hover: 1d20 + 5 ⇒ (13) + 5 = 18

smite attack roll: 1d20 + 5 + 6 + 3 + 1 + 9 ⇒ (20) + 5 + 6 + 3 + 1 + 9 = 44 (So...not it's lucky day...)
smite damage roll: 1d8 + 7 + 6 + 6 ⇒ (8) + 7 + 6 + 6 = 27
smite crit confirmation roll: 1d20 + 5 + 6 + 3 + 1 + 9 ⇒ (6) + 5 + 6 + 3 + 1 + 9 = 30
smite damage roll: 3d8 + 21 + 18 + 18 ⇒ (3, 8, 6) + 21 + 18 + 18 = 74

smite iterative attack roll: 1d20 + 5 + 6 + 3 + 1 + 9 - 5 ⇒ (8) + 5 + 6 + 3 + 1 + 9 - 5 = 27
smite damage roll: 1d8 + 7 + 6 ⇒ (5) + 7 + 6 = 18

if I get hasted, add 1 to hit to the above rolls, and here's one more attack:

smite attack roll: 1d20 + 5 + 6 + 3 + 1 + 9 + 1 ⇒ (11) + 5 + 6 + 3 + 1 + 9 + 1 = 36
smite damage roll: 1d8 + 7 + 6 ⇒ (4) + 7 + 6 = 17

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

There's no saving throw for Vampiric Touch.
Reflex 1: 1d20 + 12 ⇒ (1) + 12 = 13
Reflex 2: 1d20 + 12 ⇒ (10) + 12 = 22

Grand Lodge

Border of War map Reign of Winter map

Umm...oops! Ahem. I mean he shrugged off most of it because you rolled low. But he takes all of what you rolled.

42 you still get your action for round 2. Also need an action from Nienna.

Need Lavode's action to start resolving round 2. Have not heard from him for quite awhile, if he has not posted in the next 12 hours I'll put him in delay.

Exiel will kill the daemon on his turn.

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

Pew-pewing the non-smited daemon.

Atk 1: 1d20 + 18 + 1 + 2 - 2 ⇒ (11) + 18 + 1 + 2 - 2 = 30
Dmg 1.1=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 62d6 ⇒ (5, 5) = 103d6 ⇒ (5, 6, 4) = 15
Dmg 1.2=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 102d6 ⇒ (5, 1) = 63d6 ⇒ (6, 1, 4) = 11

Atk 2: 1d20 + 13 + 1 + 2 - 2 ⇒ (12) + 13 + 1 + 2 - 2 = 26
Dmg 2=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (5) + 2 + 2 = 92d6 ⇒ (2, 2) = 43d6 ⇒ (6, 1, 3) = 10

Atk Rapid: 1d20 + 18 + 1 + 2 - 2 ⇒ (6) + 18 + 1 + 2 - 2 = 25
Dmg Rapid=Piercing/Holy/Sneak: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 82d6 ⇒ (4, 1) = 53d6 ⇒ (3, 5, 5) = 13

Grand Lodge

Border of War map Reign of Winter map

Ok, not sure what happened to Lavode, so I'll put him in delay and move us along.

Exiel teaches the daemon why it is a bad idea for a daemon to ignore a paladin flying directly above you. It looks up as Exiel delivers his corny line, only to create an opening for the paladin to drive his lance deep into the daemon's chest. As the lance is pulled back, the hook hooks the daemon through the lower jaw and rips half its face off.

The hut slams itself into the last remaining daemon in its way.

attack: 1d20 + 38 ⇒ (2) + 38 = 40 damage: 2d8 + 13 ⇒ (6, 2) + 13 = 21

The daemon's skin is tough, but the hut punches through with sheer force. 11+14

Nienna follows up with a volley of arrows that all find their mark, pounding the daemon to near-unconsciousness.

Round 2:
Exiel (20)
Hut (0)
Alden(5) + Naala(5)
Nienna(20)
--------------------------------acted
42(5)
baddies(0)
Lavode(5)(delay)

42, you get to act before the daemon tries to tear you a new one. It will very likely not survive another round of Nienna's attacks, but it looks like it wants to deal you some damage before it expires!

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