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I would but I don't have a bite attact, though I'm thinking about attempting my luck on a grapple maneuver when my turn comes around.

Lukasz Alazario |

The guards showing up before they can get the ogre free, Lukasz springs into action. Among the group close to the door and unarmed, Lukasz lashes out with his fist if the guards aren't currently holding a weapon before backpedaling away from the melee.
Initiative: 1d20 + 4 ⇒ (3) + 4 = 7
Attack: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d3 + 2 ⇒ (1) + 2 = 3
Lukasz only attacks if the guards don't already have their weapons drawn and will follow up by withdrawing. If the guards do have their weapons already drawn, then he will only withdraw in order to get out of melee.

Korak The Boisterous |

Sorry Luckasz, surprise round, move or standard action, and you're all the way by Grumblejack.
Guard 1 Initiative: 1d20 + 1 ⇒ (19) + 1 = 20
Guard 2 Initiative: 1d20 + 1 ⇒ (14) + 1 = 15
Dexter, Bleepos, Guard 1, Zedekiel, Leekoo, Guard 2, Isabella, Luckasz
Dexter's dagger is quick to find it's way through a gap in the guard's armor, Bleepos, make your rolls for a charge and bite.

Isabella Deschain |

Okay noted. I don't mean to be presumptuous, but there's only so much any of us can do at this point, and it seemed easier to just post everything at once (mayhaps I was wrong).
Unless everyone acting before Isabella puts down the guard with the horn, she's gonna stab him in the knee. If that guard does go down, she'll try to stab the other one (I'll reroll the attack if you want). If we had more actions available to us (bombs, spells, etc.), I'd definitely wait to see what others do, but as it stands I figured her action wouldn't change.
Also, I'd usually wait for confirmation before describing a hit, but in this case, if she misses in a surprise round with 23 to attack, we're all going back in that cell :P

Bleepos Droppo |

To sunder the horn
Calculating like that (please adjust accordingly): 1 (bab) + 5 (Dex/finesse) + 1 (size) + 2 (charge)
Sunder: 1d20 + 9 ⇒ (8) + 9 = 17 vs. flat footed CMD

Korak The Boisterous |

Bleepos gets a -1 for size for a combat maneuver according to d20pfsrd Still hits though. Bite: 1d4 - 1 ⇒ (1) - 1 = 0 Bleepos teeth do nothing to the wooden horn.
In the future please roll your damage at the same time Bleepos.
The guard strikes at you in an attack of opportunity. Punch: 1d20 + 2 ⇒ (3) + 2 = 5 And he misses.

Bleepos Droppo |

Sorry! I forgot. In other hands, though, he can't punch me while flat footed, unless he has combat reflexes. Plus, if he punched me without Improved Unarmed Strike or a weapon, then I get an AoO and he's coming for non lethal ;)

Zedekiel |

Didn't realize I should write my action with the initiative, so used to rolling then waiting, lol. Um, is a charge lane open for a standard action charge? Otherwise, he's going to simply move up to stand within 5-ft step distance of the guard to try and grapple next turn.

Korak The Boisterous |

A charge lane is open Zed, and that's actually what I prefer, everybody just didn't

Zedekiel |

Got it.
Zedekiel glanced around, finding nothing to pick up and hurl at the guard. Glancing down at his unarmored self, he flexed his fingers with a small smirk.
"Sometimes you just need to work with what you have..."
Cold blue eyes locked on those of the guard, and throwing caution to the wind, Zedekiel charged. He didn't really have training in fighting with his fists, hell, he had only been in one bar brawl, and that was just slipping around the fracas and out the back door. Still, even if he was nothing more than a distraction, it was either this or a jail cell. This was much more preferable.
Charge and a Punch!: 1d20 + 5 ⇒ (16) + 5 = 21
If hit, nonlethal bludgeoning damage:: 1d3 + 2 ⇒ (1) + 2 = 3
And a -2 to AC until next turn.
HP: 7/10
AC: 10

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Leekoo gazed around the newly made battlefield, thinking so hard he though he felt steam escape his ears. Nothing was going to keep him away from his booms, nothing! With his decision made, he exclaimed, "Leekoo Weekoo will be free! Leekoo Weekoo go for knee!" With that battle cry, he rushed over to the nearest guard and attempted to wrap himself around the guard's leg.
Grapple Maneuver: 1d20 ⇒ 4

Dexter Quigley |

Round 2 - Initiative 25
Dexter attempts to plunge his dagger into the guard with the horn a second time.
Dagger Attack 1d20 + 3 ⇒ (17) + 3 = 20 +2 more if Dexter is Flanking
Dagger Damage 1d4 + 2 ⇒ (2) + 2 = 4

Korak The Boisterous |

The guard Leekoo attempts to hump screams like a little girl and kicks out keeping Leekoo off him. Luckasz moves closer to the action I presume, Dexter's blade strikes true and the horn bearers bleeding body drops to the ground.

Zedekiel |

Ah, the guy with the horn, naturally. Thought only 1 entered the hall, for some reason hah. Sorry, a little distracted today since I'm raiding every store I can think of for online job apps.
---
Round 2 - Initiative 18
Smirking as the horn bearer's body falls to the ground, he reaches down to pluck up the horn standard action. Then, horn in hand with the other guy unable to blow for help he withdraws back out of reach so that it can't be taken. move action, I believe.
"Stop him!" Zedekiel hissed, pointing at the remaining guard. Before he flees!

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Can't make AoO unarmed since I don't have IUC feat.

Dexter Quigley |

Dexter stabs at the guard as quietly as he stabbed the other one.
Dagger Attack 1d20 + 3 ⇒ (14) + 3 = 17 +2 if Flanking
Dagger Damage 1d4 + 2 ⇒ (1) + 2 = 3
Based on what we see through the open door, where does it appear he is running to?

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I don't have a bite attack, didn't take the racial trait for it.

Korak The Boisterous |

The knife sinks into his thigh.
He's headed towards the stairs you came up, and might I suggest somebody say, trip him.

Isabella Deschain |

I never realized you could use certain combat maneuvers as an AoO. Such unexpected mercy!
"Stand and fight like a man!" Isabella taunts, swiping her dagger at the fleeing guard's feet, unable to avoid opening up her own defences with the improvised maneuver.
Dagger AoO - Trip: 1d20 + 5 ⇒ (16) + 5 = 21 +2 if flanking with Quigley, minus any damage the guard does if he hits Izzy with an AoO.

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Leekoo tackled madly as the human he tried to grab fell onto the ground. With glee, he rushed to the downed guard and attempted to grapple him again.
Grapple Maneuver: 1d20 ⇒ 18

Lukasz Alazario |

Hearing the scuffle, Lukasz will continue moving towards the group. Upon seeing the little goblin wrapped effectively around the downed guard, the nobleman says in Goblin, "Good work everyone. I would recommend keeping that one alive, as I am sure he will be amenable to talking." Then, directing his next sentence to the guard, Lukasz asks, "Wouldn't you?"

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Leekoo grinned ferociously at the thought of impending violence against the remaining guard. "Leekoo Weekoo bite your knee! Leekoo Weekoo tie to tree!"

Isabella Deschain |

Seeing that the others had things in hand with the remaining guard, Isabella follows his intended path to the head of the stairs.
"Find out where the Sergeant's quarters and the barracks are." She says as she passes, "Gut him if he shouts." she adds, more for the guard's benefit than any need to tell Dexter such.
I'd make an intimidate check, but that's not likely to help. Can I use the Aid Another action to help Dexter's intimidate?
Creeping to the top of the stairs, she peers down, listening intently.
Stealth: 1d20 + 9 ⇒ (11) + 9 = 20
Perception: 1d20 + 6 ⇒ (6) + 6 = 12

Bleepos Droppo |

Bleepos heads back to the Ogre's cage. He whispers to the group before arriving close to it.
Should we start the party now? No more horn!
He whistles something rhythmically like "Who let da ogre out?", approaching it and getting ready with his Thieves' Tools.
Gonna let the others give opinions before releasing the Kraken.

Korak The Boisterous |

Standing over the man ominously, Lukasz remains stern, yet silent as he waited for the guard's response.
Intimidate=5
You're not intimidating a butterfly with that roll.

Isabella Deschain |

Slinking back from the stairs, Isabella crouches by the guard. She gently places a hand on Dexter's forearm and smiles down softly at their former captor.
"Do you know why I am here..? Why we are here?" She pauses for a moment. "Hmm.. It doesn't matter, really, now does it?" She leans in closer to the guard, eyes glinting in the torchlight.
"While I would not hesitate to slowly peel the skin from your bones, we simply do not have the time required for such. I'm not certain what this man is able or willing to do with this blade," She glances at the knife held against the guard's throat "But I guarantee you it will not be pleasant, and you will not survive, unless you answer his questions."
Slowly rising, she paces over to the first guard, stoops down, and plunges her dagger in his throat.
Coup de Grace: 2d4 ⇒ (2, 2) = 4
"This little tete-a-tete will end one of two ways, and I'm fine with either." She says to their captive, still smiling.
I see now the coup de grace is a full-round action, so she can just stab him if you prefer. I'm not sure what to roll for the Aid Another action, but this was all to benefit Dexter's Intimidate.

Korak The Boisterous |

Make the check Isabella. Fortitude: 1d20 + 4 ⇒ (8) + 4 = 12 Blood squirts out of the wound left by the knife. You have a +2 circumstance bonus to the check.

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Could have sworn I posted something before Isabella...
When the female long legs plunged her dagger into the first guard, Leekoo let go of his hold and ran over. He couldn't hold on to his hunger any more and bit into the guard's hand, taking off a finger and chewing happily.

Bleepos Droppo |

Since no one seems to object, Bleepos starts releasing the Ogre from his cage.
Big strong one! Ogre-ogre! Come, let's eat some guards together. They'll regret caging Ogre one!
Disable Device: 1d20 + 12 ⇒ (20) + 12 = 32 Using masterwork thieves' tools

Korak The Boisterous |

The door creaks open and he starts to move out, his gait uneven but his footfalls heavy.

Zedekiel |

Zedekiel had stood back, watching the proceedings. He had his arms crossed, tapping a finger on an arm, thinking to himself. This is going well so far... If we could keep this quiet, we should be able to escape... If something happens, we can always send Grumblejack at the guards and make their escape anyways... On the other hand, having an ogre on our side would make for a rather powerful ally...
He walked over to the guard Leekoo was eating, and looted his weaponry club I'm assuming, before walking over to the downed guard. He placed a foot on the man's stomach, and put some weight on it.
"I'll make this simple... You cooperate, or I'll feed you to our friend... And I'm not talking about the goblins." He gestured back over his shoulder, indicating Grumblejack.
Not trying to intimidate, really, but I can make a roll if necessary. In which case, what modifiers do I get for using Grumblejack as the 'weapon of choice'?

Korak The Boisterous |

He looks around in fear. Between the knife in his friend's throat, the goblin eating his hand, and the ogre it's too much and he passes out.

Lukasz Alazario |

"Damn, we overwhelmed the fool," Lukasz whispered. Using this time to check the unconscious guard for anything that might help their escape, he makes sure to focus on any weapons and armor first. While he does that, he adds, "Those with an eye for detail should probably search the room for anything that can help, Dexter, if you will be so kind as to keep you dagger close while I try to wake this man." With that, Lukasz gives the unconscious guard a solid smack across the face to wake him.
Stripping the guard of his weapons and loose items before attempting to wake the guard for questioning.

Dexter Quigley |

Dexter shakes his head, "Like most, they are made of sterner stuff when their opponents are on the asses chained to a wall. Is there some water somewhere we can douse him with to rouse him?"
Dexter keeps the dagger right at the jugular.

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Leekoo glanced up at the female long legs that helped him escaped and gave her a winning goblin smile. Naturally, since his pointed teeth had just been chewing on a freshly killed human, blood was covering his face and he had a piece of flesh stuck between two of his teeth, it was a terrifying sight. He held out a hand filled with gore to her in offering as he said, "Leekoo Weekoo is now free. Leekoo Weekoo filled with glee. Leekoo Weekoo think you good. Leekoo Weekoo give you food."