From Humble Beginnings WotW (Inactive)

Game Master The Indescribable

Alternate Crafting Rules

Veil of Useful Items.

The Nine Lessons

Frost Hammer


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Shadow's Status
Korak The Boisterous wrote:
Ah I wish you well. Depression is a monkey I'm familiar with.

As am I. Not an easy thing to overcome.

As far as the game goes I think once Leekoo goes we will be at the top of the round again for round 2. That will be a big round for Dex as he is damn near getting himself perished.


Male Dwarf Korak

Sorry, been exhausted dealing with a move. try to have something up later.


Male Dwarf Korak

Now i'm having computer problems and am sick. Sorry.


Human Expert (Physician) 2/Alchemist (Vivisectionist/Beastmorph) 1 | HP: 23/23 | Init: +4 | AC:16 | T:14 | FF:12 | CMD:15 | Fort:+1 | Ref:+6 | Will:+4 | Perception: +7

No worries, thanks for the update.

Load up on vitamin C if you can. Not to sound like the grandma spouting common remedies, but I always eat a bunch of oranges whenever I feel a cold or something coming on & it tends to keep most illnesses at bay. I get sick like once a year, barring some irregularly malicious malady making its way through the community.

I used Airborne (some brand of "immuno-boosting" tablets) in the same way for a while, & that worked wonderfully - but either/both could be from some kinda placebo affect.

Dark Archive

Leekoo:
Expert 1/Alchemist (Winged Marauder, Grenadier) 3 | HP [26/26] [0 NL] | AC 15, T 15, FF 12, CMD 13 | Fort +2 , Ref +5 , Will +4 | Darkvision 60', Perception +7 | Init +3 | Bombs [10/10]
Goblin
She:
Animal Companion 3 | HP [2/13] | AC 16, T 14, FF 12, CMD 16 | Fort +2, Ref +7, Will +3 | Blindsense 40', Perception +7 | Initiative +4

Sorry to hear that you're all sickly. When I get sick I get a bottle of OJ every morning. Always seems to work for me.


Male Dwarf Korak

Not that kind of sick. Think there was something wrong with a bottle of soda I bought.


Male Dwarf Korak

Well stomach better and my computer problems have been fixed. Unfortunately most of them were caused by me being in power saver mode.

Dark Archive

Leekoo:
Expert 1/Alchemist (Winged Marauder, Grenadier) 3 | HP [26/26] [0 NL] | AC 15, T 15, FF 12, CMD 13 | Fort +2 , Ref +5 , Will +4 | Darkvision 60', Perception +7 | Init +3 | Bombs [10/10]
Goblin
She:
Animal Companion 3 | HP [2/13] | AC 16, T 14, FF 12, CMD 16 | Fort +2, Ref +7, Will +3 | Blindsense 40', Perception +7 | Initiative +4

So it's Backerly and how many guards left?


Male Dwarf Korak

2


Male Dwarf Korak

hello?


Human Expert (Physician) 2/Alchemist (Vivisectionist/Beastmorph) 1 | HP: 23/23 | Init: +4 | AC:16 | T:14 | FF:12 | CMD:15 | Fort:+1 | Ref:+6 | Will:+4 | Perception: +7

Idk what Izzy should do. I can post unhelpful actions whenever, but I'm trying to think of something to do that will help the party. If anyone has an idea for how to get her back up through the hole or something Isabella can do from the ground to help just let me know.


Male Dwarf Korak

I can think of a couple of actions, but that doesn't make them smart. You could always attempt to rejoin the battle by going through the gate and up the ladder to the rest of them.


Male Human Aristocrat 1 / Unholy Barrister Cleric 3; AC 15; HP: 31/31; Init: +4; Fort: +6 Ref: +2 Will: +10; Perception: +9

Apologies for the delay. I have been pondering what my character would do in this situation and not sure if you all would like it, especially Dexter. Fortunately, he doesn't know that the path to the bridge is open.


Male Human (Chained) Rogue 1 | HP = 11 | AC = 14 (FF=10) (T=14) | F+0 R+6 | W -1 | Ini. +10 | Per +3

Run forest run! :-)

I would think that Izzy would consider the same idea as well. We are not exactly best of friends yet...


Male Dwarf Korak

Just gotta wait for leekoo


Human Expert (Physician) 2/Alchemist (Vivisectionist/Beastmorph) 1 | HP: 23/23 | Init: +4 | AC:16 | T:14 | FF:12 | CMD:15 | Fort:+1 | Ref:+6 | Will:+4 | Perception: +7

I'd been considering making a break since Grumblejack dropped the rope, but Isabella doesn't really know what's going on up there beyond some sort of battle.


Male Human Aristocrat 1 / Unholy Barrister Cleric 3; AC 15; HP: 31/31; Init: +4; Fort: +6 Ref: +2 Will: +10; Perception: +9

Hey all. Letting you know that I will be going on vacation from tomorrow 21st through the 26th. I will have access to the internet, but will be less likely to post during that time.


Male Human (Chained) Rogue 1 | HP = 11 | AC = 14 (FF=10) (T=14) | F+0 R+6 | W -1 | Ini. +10 | Per +3

Should I roll for our Goblin friend?

Dark Archive

Leekoo:
Expert 1/Alchemist (Winged Marauder, Grenadier) 3 | HP [26/26] [0 NL] | AC 15, T 15, FF 12, CMD 13 | Fort +2 , Ref +5 , Will +4 | Darkvision 60', Perception +7 | Init +3 | Bombs [10/10]
Goblin
She:
Animal Companion 3 | HP [2/13] | AC 16, T 14, FF 12, CMD 16 | Fort +2, Ref +7, Will +3 | Blindsense 40', Perception +7 | Initiative +4

Sorry for such a long delay! Celebrated Christmas early with my sister and bro-in-law, and my phone hasn't been connecting to the internet while at work lately. Should be better now that they're gone and I can post at home at least.


Human Expert (Physician) 2/Alchemist (Vivisectionist/Beastmorph) 1 | HP: 23/23 | Init: +4 | AC:16 | T:14 | FF:12 | CMD:15 | Fort:+1 | Ref:+6 | Will:+4 | Perception: +7

It's oddly fitting that Grumbles has to go in order to save Quigley.

Is it still our turn after Dex's fall? I've lost track of our initiative order/posting blocks. Can I do stuff now?


Male Dwarf Korak

F!&# the blocks. Cinematic time. Go


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Male Dwarf Korak

Happy holidays guys! Enjoy your full stomachs.


Human Expert (Physician) 2/Alchemist (Vivisectionist/Beastmorph) 1 | HP: 23/23 | Init: +4 | AC:16 | T:14 | FF:12 | CMD:15 | Fort:+1 | Ref:+6 | Will:+4 | Perception: +7

Happy Holidays!

Urg.. so there's a gatehouse on each end of the bridge?


Male Dwarf Korak

Get closer to tell


Human Expert (Physician) 2/Alchemist (Vivisectionist/Beastmorph) 1 | HP: 23/23 | Init: +4 | AC:16 | T:14 | FF:12 | CMD:15 | Fort:+1 | Ref:+6 | Will:+4 | Perception: +7

Or we can jump off the bridge now & it's a little safer to swim to the mainland..?


Male Human (Chained) Rogue 1 | HP = 11 | AC = 14 (FF=10) (T=14) | F+0 R+6 | W -1 | Ini. +10 | Per +3

Be tough for Dex to swim in his current condition! :-)


Male Dwarf Korak

You could be dragged. But yes. You could also move closer to see the building then make that decision.


Male Dwarf Korak

So anybody gonna post? Or are we still in our holiday comas?


Male Human (Chained) Rogue 1 | HP = 11 | AC = 14 (FF=10) (T=14) | F+0 R+6 | W -1 | Ini. +10 | Per +3

Lot of Holiday comas going around this week-)

Dex I think is stable but out so he is at the mercy of the rest of the PC'S...


Male Dwarf Korak

He is stable. But I'd not be opposed to moaning or groaning if you get bored with being near death.


Shadow's Status

I will be away from January 1 to January 6. Will check in as I am able but likely I will be unable to post anything significant until my return.

Will throw in a few moans and groans before I go :-)


Male Dwarf Korak

Guys post.


Human Expert (Physician) 2/Alchemist (Vivisectionist/Beastmorph) 1 | HP: 23/23 | Init: +4 | AC:16 | T:14 | FF:12 | CMD:15 | Fort:+1 | Ref:+6 | Will:+4 | Perception: +7

Sorry boss - slow coming back from the holidays here. I'll be around more frequently now


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Male Dwarf Korak

1. I'm very glad I have a group of evil a!%!&$*s who don't leave each other behind and say that's what my character would do.

2. I'm glad y'all are coming back. I was worried I'd have to fastworward with dexter or start over.


Male Human Aristocrat 1 / Unholy Barrister Cleric 3; AC 15; HP: 31/31; Init: +4; Fort: +6 Ref: +2 Will: +10; Perception: +9

Yes, quick thinking there Isabella. Evil enough to leave the Ogre behind, but not evil enough to get the Ogre to throw down the unconscious cellmate...though Lukasz was almost that evil :P


Male Human (Chained) Rogue 1 | HP = 11 | AC = 14 (FF=10) (T=14) | F+0 R+6 | W -1 | Ini. +10 | Per +3
Lukasz Alazario wrote:
Yes, quick thinking there Isabella. Evil enough to leave the Ogre behind, but not evil enough to get the Ogre to throw down the unconscious cellmate...though Lukasz was almost that evil :P

Well he was under immediate duress from a sword wielding guard so there is that!


Male Dwarf Korak

Level up! But still within your NPC classes. Scratch that. Take your real classes


Human Expert (Physician) 2/Alchemist (Vivisectionist/Beastmorph) 1 | HP: 23/23 | Init: +4 | AC:16 | T:14 | FF:12 | CMD:15 | Fort:+1 | Ref:+6 | Will:+4 | Perception: +7

Yay ding! ...Are we free!?

So we're level 3 with 2 NPC/1 PC class now then, or are we retraining one NPC class & staying at level 2?

I only ask because I see your recruitment post says the new folks are coming in with the latter loadout.

If you're cool with it, Korak, I'm gonna take the 4 levels of Rogue (Scout) before I go Vivisectionist/Beastmorph. Front-load my skills at the lower levels where they're a bit more crucial, & get the shorter rogue path out of the way. Also just feels like a better progression to me flavor-wise.

Anybody hear from Leekoo? Somebody send him a message?


Male Dwarf Korak

2 Npc 1 pc. And do as you wish. I'm not giving them credit for when they weren't here, but I also don't want them to be far behind.


Male Human (Chained) Rogue 1 | HP = 11 | AC = 14 (FF=10) (T=14) | F+0 R+6 | W -1 | Ini. +10 | Per +3

Great, Artificer here I come!


Male Human Aristocrat 1 / Unholy Barrister Cleric 3; AC 15; HP: 31/31; Init: +4; Fort: +6 Ref: +2 Will: +10; Perception: +9

One question for Korak: How are we doing hp increase on level up again?

One question for everyone: What Asmodean domains/sub-domains do you all think would be good to have along with us. I have provided the list below.
Domains: Evil, Fire, Law, Magic, Trickery
Subdomains: Arcane, Ash, Deception, Devil, Divine, Smoke

Please note that the archetype this cleric will be running requires either Evil, Law, or Devil in order to utilize the 8th level power, so one of his two domains will have to be chosen from there.


Male Human (Chained) Rogue 1 | HP = 11 | AC = 14 (FF=10) (T=14) | F+0 R+6 | W -1 | Ini. +10 | Per +3

Evil and Trickery get my votes.


Male Dwarf Korak

For the first pc level use full hd


AC 21, T 15, FF 16; HP (28/28); Fort 3, Ref 9, Will 2; Init +7; Panche (4/4), Charmed Life (3/3); Perception +6; Sense Motives +6

Thanks for choosing me. I'll update my sheet to reflect the HP.


Male Human (Chained) Rogue 1 | HP = 11 | AC = 14 (FF=10) (T=14) | F+0 R+6 | W -1 | Ini. +10 | Per +3
Allyson "Allister" Zoren wrote:

Thanks for choosing me. I'll update my sheet to reflect the HP.

Welcome. :-)


Male Human Aristocrat 1 / Unholy Barrister Cleric 3; AC 15; HP: 31/31; Init: +4; Fort: +6 Ref: +2 Will: +10; Perception: +9

Yes, Welcome to the party!

Note: Just a few more additions and I will be good to go.

Dark Archive

Leekoo:
Expert 1/Alchemist (Winged Marauder, Grenadier) 3 | HP [26/26] [0 NL] | AC 15, T 15, FF 12, CMD 13 | Fort +2 , Ref +5 , Will +4 | Darkvision 60', Perception +7 | Init +3 | Bombs [10/10]
Goblin
She:
Animal Companion 3 | HP [2/13] | AC 16, T 14, FF 12, CMD 16 | Fort +2, Ref +7, Will +3 | Blindsense 40', Perception +7 | Initiative +4

Welcome to the insanity!


Human Expert (Physician) 2/Alchemist (Vivisectionist/Beastmorph) 1 | HP: 23/23 | Init: +4 | AC:16 | T:14 | FF:12 | CMD:15 | Fort:+1 | Ref:+6 | Will:+4 | Perception: +7

Welcome!

Luckasz, I definitely second the Trickery domain. Given the alternatives, I'd go for the Evil domain as well - seems like it might be particularly useful for a band of villains facing down the heroes of a good nation.

I'm restructuring the sheet in my alias into the common NPC-looking stat block that folks use here.

I picked up Piranha Strike, so my damage won't be so pitiful. Leekoo, you still want to get that teamwork stealth feat?

Dark Archive

Leekoo:
Expert 1/Alchemist (Winged Marauder, Grenadier) 3 | HP [26/26] [0 NL] | AC 15, T 15, FF 12, CMD 13 | Fort +2 , Ref +5 , Will +4 | Darkvision 60', Perception +7 | Init +3 | Bombs [10/10]
Goblin
She:
Animal Companion 3 | HP [2/13] | AC 16, T 14, FF 12, CMD 16 | Fort +2, Ref +7, Will +3 | Blindsense 40', Perception +7 | Initiative +4

That sounds good. Forgot to level up, anyway, so my feat slot is still free.

Also, taking my first level in Winged Marauder alchemist, how soon will I get my flying companion?


Male Dwarf Korak

That is problematic. What did you want?

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