From girl to lady - What makes a Princess? (Inactive)

Game Master JonGarrett

Bedroom Brawl


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"Let's at least wait until we're ready to leave," she says. "Bringing a child into danger is cruel."


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

"Indeed." Ellara said, glancing at Julie. You had to be careful with children - especially because they were trying to find one. You had to be careful with things like this, because they could go spectacularly wrong.


Status:
Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5

"Fair enough, I care not."


"I'm entirely unsure what to make of this find. Let us move on for now. I can only hope to come to terms with it when we return."


"If we move the child, we are responsible for it." she agrees.


GM of all he Surveys - Still sick, but in a different way

As no one wishes to break the sealing spell at this time, what actions would you like to do next?


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

There were still the two doors on the eastern side of the southeast hallway, and Ellara moved down in that direction, pressing her ear against the first door and trying to listen through it. The sooner they figured out the full layout of this place, the better.

Perception: 1d20 + 12 ⇒ (11) + 12 = 23


GM of all he Surveys - Still sick, but in a different way

Sorry for the delay, I once again had depression. Yay random emotional issues.

The northern door, while open, had noises from behind it. The more southern door opened into another ruined room - this time, the southern wall had been demolished by either explosives or magic, allowing entry into another section of the city.


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

"...A good start, I suppose." Ellara said, morphing into a canine form and sniffing (with the Scent ability) as she started exploring past the demolished wall. One way or another, this was probably going to be interesting.


Kiyomi will slide in after the more rugged types.


Status:
Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5

Julie follows Ellara, confident in her ability to take whatever finds them, but less confident in her ability to find whoever.


Karnelia opts to stay in the backlines, with Little Sister trailing behind, keeping an eye at the rear of the group.


GM of all he Surveys - Still sick, but in a different way

To the west the corridor connects to the ruined area you had previous been to. Two more doors, similar in style to the one you found the fake box behind, stand shut.

To the east, after a short corner, a stairwell leads down into the lower areas of the city.


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

Ellara moved up to the northern door and judged that open as well, curious to see what else was going to be behind these. Might as well round out this area, then see what was to the south, right?


GM of all he Surveys - Still sick, but in a different way

Opening the doors reveals a morbid sight. It appears someone tried to pick up a box similar to the one you took sometime ago. You can just read on what remains of the lid, To my house, I was bound. Unfortunately, the box had melted somewhat. Equally unfortunately, someone was holding it at the time, and did not survive the process.


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

"Lady Karnelia, is there any magic left in here?" Ellara asked, looking over her shoulder as she began sniffing the chamber, just to see if she picked up any interesting scents.


"What were the words we were looking for again?" Lady Karnelia asks. All these similar sentences were getting to be quite irritating.

She nods to Ellara, and scans the room for any lingering auras.


"'To my house, am I bound.'" she seems upset at having failed before and the words are burned in her memory.


Status:
Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5

Julie's fingers tap impatiently on her weapon as she glances to the side. After the others have theorized for a bit..

"Should I just fire blade beams at this one till it breaks from a distance, if it's not the right one, then?"


GM of all he Surveys - Still sick, but in a different way

There is no magic left within the box...but the corpse radiates Necromancy. Something is likely to happen if your disturb either.


"There's no need to disturb it. It will likely have another monster."she says, annoyed at having to deal with this while Amberlae is in danger.


"Yes. I'm expecting an undead surprise, and I'd rather not find out."

Does my Detect Undead detect anything?


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

Ellara massaged her throat a bit, wondering if she should just torch the corpse and be done with it. Fire solved a great many problems, after all... and frankly, her whole house had always considered undead a bit of an abomination if they weren't being actively controlled or experimented upon. It was one thing to raise a corpse yourself, but natural undead generally needed to be put down.

(Some people wondered why her House felt that way. Mostly, it had a lot to do with public perception. They preferred to be seen as the 'helpful House that could eliminate undead when the priests were busy', rather than 'probably the source of the problem in the first place'.)


GM of all he Surveys - Still sick, but in a different way

The creature registers as dead, but with a curse that will return the creature to some form of life. It was likely part of the trap in the box that killed this poor soul.


Status:
Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5

"I'm tempted by the possibility of more magical artifacts, but, if you all prefer the safe route, by all means, let's locate some other stupid box."


"Agreed. The sooner we leave this forsaken pit, the better."


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

So... where to next? XD Opinions? Otherwise, Ellara's just going to keep opening doors.


GM of all he Surveys - Still sick, but in a different way

Opening all the doors works for me. But unless you feel like heavy backtracking, the only area you've yet to explore is the passage to your West.


Works for me.


Sure.

-Posted with Wayfinder


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

Yyyyup. XD


Status:
Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5

To infinity, and the next door.


GM of all he Surveys - Still sick, but in a different way

The passage turns to the South, and heads down a flight of stairs for fourty or so feet. At the end is an impressive set of double doors, showing a scene from one fo the Dwarf holy works.


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

Anybody wanna roll Know Religion and find out which one? XD Ellara doesn't have that one, I'm afraid.


Do we have someone who knows religion? Doesn't seem like it.

"Little Sister, do you see anything beyond the door?"

As requested of her, Little Sister shifts to incorporeal form and slowly floats up to the door. She examines it cursorily for anything that could harm her, and then peeks into the next room, trying her best not to be seen.

Perception: 1d20 + 7 ⇒ (9) + 7 = 16
Stealth: 1d20 + 13 ⇒ (20) + 13 = 33


GM of all he Surveys - Still sick, but in a different way

Beyond the door is a landing. Grand stairs descend further, going deeper into the broken city, now in a vast cavern. Strange lights glow and flicker, illumating the place with a chilling view. Across from the stairs, however, lie the remains of a temple. Something has rent the once grand building asunder. The facade is missing entirely, allowing Little Sister to see inside - and see that in the centre sits a plinth, with a box of gold sitting upon it.


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

Well, shiny things were interesting. Not necessarily safe, but... interesting.


Status:
Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5

"Does this one say what we want?"


It takes a little convincing from Lady Karnelia's part, but Little Sister eventually builds up the courage to go further down and peek at the golden box.


GM of all he Surveys - Still sick, but in a different way

The ruins of the holy site are broken and shattered, although the area the pedestal is surprisingly clear. The box says To my house, am I bound, matching the description you have been given.


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

Right! Let's get it and finish this fetch quest, shall we?


"I found it! I found it!" Little Sister exclaims as she bursts out of the door. "It's in here!"


Status:
Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5
Lady Karnelia wrote:
"I found it! I found it!"

I found the source of the ticking! It's a pipe bomb!


GM of all he Surveys - Still sick, but in a different way

I assume someone is going to approach it...?


Incanter 5/Shifter 5 | HP: 40/40 | AC: 14 [20], Touch: 12, FF: 12 [18] | Fort: +4, Ref: +5, Will: +8 | Melee: +7 | CMB: +5, CMD: 17 | Init: +7, Perception: 12

Lil' Sis, fetch please. XD If she won't, Ellara will.


Status:
Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5

Sure, Julie will, she's overconfident.


In her excitement, Little Sister tries to pick up the box, not thinking about potential consequences.


GM of all he Surveys - Still sick, but in a different way

Little Sister took the box. There was no horrifying click, no rise of a pressure plate, no sign at all that the box had been guarded by anything beyond mortal guards when the church was whole.

It was, therefore, something of a shame that no one thought to look up.

After several moments, a strange buzzing noise erupted from the ceiling. Four massive, striped insects of some kind were descending from a monstrous hive of some kind. Likely, this was the lower layer of such a thing, and the Hive itself reached to the surface...but there was no easy way to tell.

Regardless, the creatures seemed to see those who entered as trespassers. Each creature as big as a small horse, and are descending rapidly.

Initative:

Initative (Julie): 1d20 + 9 ⇒ (20) + 9 = 29
Initative (Ellara): 1d20 + 7 ⇒ (11) + 7 = 18
Initative (Karnelia): 1d20 + 6 ⇒ (1) + 6 = 7
Initative (Kiyomi): 1d20 + 3 ⇒ (2) + 3 = 5

Initative (Murder Bugs): 1d20 + 1 ⇒ (10) + 1 = 11

Julie and Ellara are up first. Insects are about 50 feet above the plinth. Map is Here. Have fun.


... this is going to sound dumb, and my apology in advance if this works, GM, but... can large bugs of the sort even hurt an incorporeal ghost? Also, do these doors open towards us or towards the inside of the room?

A young girl's very shrill scream makes itself heard from inside the room.

"Aaaaah! Bugs! Really really big bugs! Don't open the doors!"

Karnelia shouts back to her sister. "They can't touch you, sister! Just bring the box back! If anything goes wrong, leave it there and run back to us!"


GM of all he Surveys - Still sick, but in a different way

I assume if she's corporeal enough to carry a box, they can stab her? Also, Julie is out there.

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