
Abomentolor Goblinburner |

"I guess they are for short legged guys like you and me who wouldn't make the jump to the other side." Abomentolor replies with a grin.
"But if you want to find out firsthand, be my guest."

Gwenhwyfar Yongisdottir |

"Ok I'll come"
Gwenwyfar also slips through the opening and walks down the stairs. Surprised about the amazing hall she takes some time to take it all in. "Wow. And all that hidden under a cemetery where noone would see it. And that art. Have you seen these reliefs at the wall?"

Gwenhwyfar Yongisdottir |

Gwenhwyfar steps forward to check on the runes. She mumbles a few words and writes something in the air with her finger. detect magic
Spellcraft: 1d20 + 8 ⇒ (14) + 8 = 22
"I think it's some kind of transmutation magic. What would that be for?" Gwenhwyfar wonders.

Tauriell |

As everyone seems to have fun downstairs Tauriell takes a last look around.
Perception: 1d20 + 7 ⇒ (12) + 7 = 19
Seeing noone so far she follows the others down. Assessing the room and still suspecting these Bloody Knuckles to show up, she positions herself in the left corner, covering the everburning torch with her cloak. There she stands ready to shoot anyone entering who is not polite.
"Could you please hurry a bit. I have a bad feeling about this."

Abomentolor Goblinburner |

Not very happy to be challenged with this Abomentolor follows the path Niamh lead over the columns.
Acrobatics: 1d20 + 2 ⇒ (20) + 2 = 22
A bit relieved to be safe on the other side he replies "Happy now?" and moving past Niamh he starts searching on the dais and around the thrones.
Perception: 1d20 + 3 ⇒ (13) + 3 = 16

Foxy Quickpaw |

As Abomentolor moves across the columns stepping on the bright yellow runes they change their color to a bright orange.
Searching the area reveals no hidden doors or such and nothing lying around, but Abomentolor notices, that the thrones are pieces of their own that might be moved.

Abomentolor Goblinburner |

Trying his luck with the left throne Abomentolor pushes the left stone throne
Strength: 1d20 - 1 ⇒ (17) - 1 = 16
But it doesn't move at all. "Would some of you big folks come along and push this thing away please?"

Abomentolor Goblinburner |

Giving te stone seat another push
Strength: 1d20 - 1 ⇒ (15) - 1 = 14
to no avail. Holding his back he states. "That's no work for me. It's a shame one cant burn stone."

Gwenhwyfar Yongisdottir |

"Where is a strong man when you need one." darting a rogish glance at Jimmy. She then crosses over the columns to the other side but chooses an other path than Niamh and Abomentolor.
Joining the two behind the left trone she suggests "Let's try it together."
Strength Niamh: 1d20 ⇒ 9
Strength Abomentolor: 1d20 - 1 ⇒ (4) - 1 = 3
Strength Gwenhwyfar: 1d20 + 1 ⇒ (2) + 1 = 3
"Sorry I need a better foothold. Once again on three. One. Two. Three."
Strength Niamh: 1d20 ⇒ 10
Strength Abomentolor: 1d20 - 1 ⇒ (13) - 1 = 12
Strength Gwenhwyfar: 1d20 + 1 ⇒ (14) + 1 = 15

Foxy Quickpaw |

The path Gwenhwyfar chose is now shown by glowing bright yellow runes. Now there are only two paths left without glowing runes. In all other paths there is at least one column missing.
Together Gwenhwyyfar, Niamh and Abomentolor manage to move the throne away. 15 Gwen + 2 Aid Abomentolor + 4 Aid Niamh (helpful)
Beneath the throne is a small cache containing the shepherd’s crosier, wrapped in a ceremonial cloth covered in holy sigils of Aroden. The scepter is approximately 2 feet long and 2 inches in diameter, is covered
in gold leaf and small semi-precious gems, and terminates in a shepherd’s crook. Anytime the scepter catches the light, the bluish outline of a small winged eye framed by the hook shimmers into view.
Also a trove of holy texts, a scroll is in there.

Abomentolor Goblinburner |

Abomentolor casts a spell (read magic) looking at and reading through the strange symbols written on it he tells "It is a scroll of daylight." delight on his face about this finding.

Gwenhwyfar Yongisdottir |

Gwenhwyfar's eyes widen as she sees the collection of holy texts. Carefully taking out the books, not to damage the old paper she admires them.
Knowledge (Religion): 1d20 + 4 ⇒ (3) + 4 = 7
"Look here. Holy texts, but from which deity are they? I've never seen theese titles before."

Abomentolor Goblinburner |

Abomentolor, not really interested in holy texts grabs the shepherd's crosier gets up and tries it out finding, that it holds nicely in one's hand.
Taking a careful look at the artwork and the gems he tries to estimate the value of the thing
Appraise: 1d20 + 1 ⇒ (5) + 1 = 6
exclaiming "This thing must be worth a fortune."

Jimmy Fiddle |

"Abomentolor! Is there an exit on that side or do you need to cross the pillars again? If you do need to I want to check that it is safe before you come back across." Jimmy says moving to the row of orange lit pillars. He Pokes his spear at the surface of the nearest one to see what happens

Niamh Mugin |

Niamh looks at the reliefs
Knowledge (Religion): 1d20 + 6 ⇒ (11) + 6 = 17
and explains "Assuming these pictures are religios the right one could depict one of Aroden's guises, the thief."
"The left one might be about the god of contracts Asmodeus."
"I think they were the owners of the thrones. Maybe the one god hides it from the other?" Niamh suggests.

Gwenhwyfar Yongisdottir |

As Jimmy still plays around with the pillars Gwenhyfar invites Abomentolor and Niamh to try their luck on the second throne. "Would you two please help me while Jimmy does his experiments."
Strength Niamh: 1d20 ⇒ 4
Strength Gwenhwyfar: 1d20 + 1 ⇒ (19) + 1 = 20
Strength Abomentolor: 1d20 - 1 ⇒ (5) - 1 = 4
Gwenhwyfar pushes so hard, at the other two have to catch themself not to fall on their face.

Foxy Quickpaw |

As the second stone throne is pushed away another cache comes into sight containing another shepherd’s crosier, wrapped in a ceremonial cloth covered in holy sigils of Aroden, and 400 gp.
Also down the stairs come three figures. Two thugs and one cloaked carrying a metallic figure depicting a moth.
As they enter the cloaked figure demands "Hand over the shepherd's crosier, and I might let you live. Refuse and you die."
The thugs take out their crossbows.
Initiative and actions please. Talking may also be an option.

Tauriell |

As the lowlifes enter and make themself known, Tauriell lets two arrows fly (Rapid shot).
Attack: 1d20 + 6 - 2 + 2 ⇒ (13) + 6 - 2 + 2 = 19 (-2 Rapid Shot +2 Favored Enemy)
Damage: 1d8 + 2 ⇒ (2) + 2 = 4
Attack: 1d20 + 6 - 2 + 2 ⇒ (16) + 6 - 2 + 2 = 22
Damage: 1d8 + 2 ⇒ (6) + 2 = 8
Giving that cloaked (insert inappropriate cussword here) something to think about.
Initiative: 1d20 + 6 ⇒ (7) + 6 = 13

Foxy Quickpaw |

As talking seems to be over already some initiatives
Initiative Cloaked: 1d20 + 5 ⇒ (14) + 5 = 19
Initiative Thug: 1d20 - 1 ⇒ (1) - 1 = 0
Initiative Thug: 1d20 - 1 ⇒ (7) - 1 = 6
Initiative Abomentolor: 1d20 + 8 ⇒ (16) + 8 = 24
Initiative Niamh: 1d20 + 5 ⇒ (8) + 5 = 13
Initiative Gwen: 1d20 + 2 ⇒ (9) + 2 = 11
Initiative Jimmy: 1d20 ⇒ 7

Abomentolor Goblinburner |

Abomentolor drops everything he has in hand moves towards the chasm draws out a potion of mage armor and downs it.
"There will be some dying for sure today."

Foxy Quickpaw |

The cloaked figure shouts at his two thugs "Stop her!" Pointing to Tauriell and then speaks strange words and gestures at Abomentolor holding out the moth figure which has a skull depicted on it's wings and starts to glow in an unnatural dark light.
Hold Person on Abomentolor DC 16
Will Save Abomentolor: 1d20 + 4 ⇒ (17) + 4 = 21

Tauriell |

Tauriell serves her beloved target two more arrows
Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
Attack: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d8 + 2 ⇒ (4) + 2 = 6
and then moves on the path Gwenhwyfar took across the chasm.
Acrobatics: 1d20 + 5 ⇒ (4) + 5 = 9