Feral's Test of Tar Kuata (Inactive)

Game Master Feral

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Mrachni Will: 1d20 + 9 ⇒ (14) + 9 = 23

Rayne's arrows finish off the hideous outsider sending it to the bottom of the foul underground spring while Mrachni flings a ray of crippling magic at the approaching cultist.

Ranged Touch: 1d20 ⇒ 9
Fort Save: 1d20 ⇒ 6

The orc's spell hits the mark and leaves its victim dizzied.

Heedless of her superior reach, the scarred man charges forward to hack at Seelah with a roar.

Seelah gets an AoO.

Seelah:
If you hit on the AoO vs AC 20 also make two fort saves DC 16 and 14. If you fail either you're stunned after the AoO and you suffer the sneak attack damage.

Attack vs Seelah (sickened, divine favor, bless, sacred weapon, charge): 1d20 + 10 - 2 + 3 + 1 + 2 + 2 ⇒ (16) + 10 - 2 + 3 + 1 + 2 + 2 = 32
Damage: 1d12 + 4 - 2 + 3 + 2 + 4 ⇒ (1) + 4 - 2 + 3 + 2 + 4 = 12
Extra Damage vs Lawful: 1d6 ⇒ 6
Potential Sneak Attack: 3d6 ⇒ (2, 6, 6) = 14

The spiders continue to menace the party.

Spider Damage for Mrachni and Rayne: 1d6 ⇒ 4

Two fort saves: DC11 vs poison and DC11 vs distraction.

The party is up.

Liberty's Edge

Female Human Paladin 7 | HP 56/67 | AC 25 | T 10 | FF 25 | CMD 21 | Fort +11 | Ref +6 | Will +10 | Init +0 | Perc +1 | Sense Motive +11 |Effects:

AOO, BIG!: 1d20 + 12 ⇒ (10) + 12 = 22 Damage, BIG!, if hits: 2d6 + 5 ⇒ (1, 1) + 5 = 7

Fort: 1d20 + 11 ⇒ (5) + 11 = 16
Fort: 1d20 + 11 ⇒ (5) + 11 = 16

Seelah cries out, "Swordmistress, bring your power through me!" smite! her sword begins to glow.

She then attacks with her righteous anger.

Smite Attack 1: 1d20 + 15 ⇒ (11) + 15 = 26 Damage, if hits: 2d6 + 12 ⇒ (5, 1) + 12 = 18
Smite Attack 2: 1d20 + 10 ⇒ (13) + 10 = 23 Damage, if hits: 2d6 + 12 ⇒ (4, 3) + 12 = 19


When Seelah's blade connects with the insane cultist she feels some kind of feedback vibrate up her arms and into her core. When she strikes twice more with Iomadae's might, those vibrations grow stronger.

Four fort saves: 16, 14, 16, 14. If you fail any of them you're stunned for a turn.

Liberty's Edge

Female Human Paladin 7 | HP 56/67 | AC 25 | T 10 | FF 25 | CMD 21 | Fort +11 | Ref +6 | Will +10 | Init +0 | Perc +1 | Sense Motive +11 |Effects:

Fort Save, because evil cheats: 1d20 + 11 ⇒ (13) + 11 = 24
Fort Save, because evil cheats: 1d20 + 11 ⇒ (19) + 11 = 30
Fort Save, because evil cheats: 1d20 + 11 ⇒ (4) + 11 = 15
Fort Save, because evil cheats: 1d20 + 11 ⇒ (13) + 11 = 24

HP 40/27


The vibrations overwhelm the noble paladin making her grit her teeth in pain and drop her weapon. Stunned for a turn.

The rest of the party is up.

Liberty's Edge

Aasimar Wizard 1/Cleric of Abadar 2/Theurge 6 | HP 94/88 | AC 16* T 12 FF 14* CMD 14 | F +10 R +5 W +14 | Init +3 Perc +5 | Darkvision

Benevolence will finish summoning her water elemental into V7.

Elemental Power Slam: 1d20 + 5 + 1 - 1 ⇒ (8) + 5 + 1 - 1 = 13
Bludgeoning Damage: 1d6 + 7 ⇒ (5) + 7 = 12

Benevolence will move up To X4
and break her invisibility by casting glitterdust on our foe.

Will DC 16

Liberty's Edge

Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)

Rayne studies and fires a shot at the scarred man.

Poison Fort: 1d20 + 7 ⇒ (17) + 7 = 24
Poison Fort: 1d20 + 7 ⇒ (18) + 7 = 25

PBS, Studied, Deadly: 1d20 + 12 ⇒ (13) + 12 = 25
1d8 + 10 ⇒ (7) + 10 = 17


Fortihorc: 1d20 + 8 ⇒ (3) + 8 = 11
Fortihorc: 1d20 + 8 ⇒ (6) + 8 = 14

Shaking off the carpet of vomit-spiders, Mrachni bravely wades into the caustic water to engage his foe.

Boop: 1d20 + 11 ⇒ (4) + 11 = 15
Damages: 1d8 + 7 ⇒ (1) + 7 = 8

The orc is so surprised to find that the water burns his skin that his blow misses the mark splashing harmlessly alongside his opponent. 1 acid damage per round if you're in the water.

Will vs Glitterdust: 1d20 ⇒ 15

The lead cultist shakes off the aasimar's conjured dust and chants a dark prayer mending some of his wounds. With renewed vigor he hacks at the dazed paladin.

Fervored CSW: 3d8 + 9 ⇒ (6, 1, 7) + 9 = 23

Attack vs Flatfooted Seelah (sickened, divine favor, bless, sacred weapon): 1d20 + 10 - 2 + 3 + 1 + 2 ⇒ (18) + 10 - 2 + 3 + 1 + 2 = 32
Damage: 1d12 + 4 - 2 + 3 + 2 + 4 ⇒ (2) + 4 - 2 + 3 + 2 + 4 = 13
Extra Damage vs Lawful: 1d6 ⇒ 2
Sneak Attack: 3d6 ⇒ (5, 2, 5) = 12

Iterative: 1d20 + 5 - 2 + 3 + 1 + 2 ⇒ (10) + 5 - 2 + 3 + 1 + 2 = 19
Damage: 1d12 + 4 - 2 + 3 + 2 + 4 ⇒ (6) + 4 - 2 + 3 + 2 + 4 = 17
Extra Damage vs Lawful: 1d6 ⇒ 5
Sneak Attack: 3d6 ⇒ (3, 1, 3) = 7

The spiders continue to menace the party.

Spider Damage for Rayne: 1d6 ⇒ 3

Two fort saves: DC11 vs poison and DC11 vs distraction.

The party is up.

Liberty's Edge

Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)

Poison: 1d20 + 7 ⇒ (19) + 7 = 26
Distraction: 1d20 + 7 ⇒ (1) + 7 = 8
Distraction Star Reroll: 1d20 + 7 + 3 ⇒ (3) + 7 + 3 = 13

Rayne ignores the spiders like they were homunculi and fires at the cheating evil not-a-war-priest.

PBS, Rapid, Deadly: 1d20 + 10 ⇒ (17) + 10 = 27
1d8 + 10 ⇒ (5) + 10 = 15

PBS, Rapid, Deadly: 1d20 + 10 ⇒ (20) + 10 = 30
PBS, Rapid, Deadly Confirming: 1d20 + 10 ⇒ (15) + 10 = 25
1d8 + 10 ⇒ (6) + 10 = 16
Extra: 2d8 + 20 ⇒ (1, 6) + 20 = 27


The spiders gleefully devour Rayne's reroll.

Despite the cover from his allies Rayne sinks two more arrows into the Rovagugian but the one that was aimed for his target's throat is knocked slightly off course by Seelah's shoulder guard. No crit. =(

The rest of the party is up. Seelah is no longer stunned but she is disarmed.

Liberty's Edge

Aasimar Wizard 1/Cleric of Abadar 2/Theurge 6 | HP 94/88 | AC 16* T 12 FF 14* CMD 14 | F +10 R +5 W +14 | Init +3 Perc +5 | Darkvision

Elemental Slam: 1d20 + 5 ⇒ (14) + 5 = 19
Slam Damage: 1d6 + 7 ⇒ (1) + 7 = 8

Benevolence follows up with a trio of magic missiles against the villainous water walker.

pew pew pew: 3d4 + 3 ⇒ (1, 4, 4) + 3 = 12

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

HP: 46/59

Mrachni roars in anger and swings his sword at the armored cultist. Sacred weapon.

Boop: 1d20 + 11 + 1 ⇒ (12) + 11 + 1 = 24
Damage: 1d8 + 7 + 1 ⇒ (8) + 7 + 1 = 16

And takes 1 acid damage from the water.

Liberty's Edge

Female Human Paladin 7 | HP 56/67 | AC 25 | T 10 | FF 25 | CMD 21 | Fort +11 | Ref +6 | Will +10 | Init +0 | Perc +1 | Sense Motive +11 |Effects:

Seelah blinks and then holding her shield with both hands, swings it at the bad man.

Shield Bash 1, Smite: 1d20 + 13 ⇒ (4) + 13 = 17 Damage, if hits: 1d6 + 13 ⇒ (1) + 13 = 14
Shield Bash 2, Smite: 1d20 + 8 ⇒ (19) + 8 = 27 Damage, if hits: 1d6 + 6 + 13 ⇒ (6) + 6 + 13 = 25

HP 13/67

Seelah then releases her off hand and tap herself on the chest, she is bathed in light. LOH

LOH: 3d6 ⇒ (1, 5, 2) = 8

Fort Save, because cheater: 1d20 + 11 ⇒ (16) + 11 = 27
Fort Save, because cheater: 1d20 + 11 ⇒ (20) + 11 = 31
Fort Save, because cheater: 1d20 + 11 ⇒ (12) + 11 = 23
Fort Save, because cheater: 1d20 + 11 ⇒ (11) + 11 = 22

HP 21/67


The armored cultist spins like a top as he's battered by Benevolence's missiles, Mrachni's sword blow, and a brutal slam from Seelah's shield. Broken and bloodied, his corpse falls into the acidic water.

Almost immediately the cavern feels a little less foul.

Encounter over.

Liberty's Edge

Female Human Paladin 7 | HP 56/67 | AC 25 | T 10 | FF 25 | CMD 21 | Fort +11 | Ref +6 | Will +10 | Init +0 | Perc +1 | Sense Motive +11 |Effects:

Seelah picks up her sword and sighs. Sheathing the sword she pulls a wand out and taps herself with it.

CMW: 2d8 + 3 ⇒ (1, 6) + 3 = 10
CMW: 2d8 + 3 ⇒ (6, 1) + 3 = 10

HP 41/67

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

CLW: 2d8 + 2 ⇒ (3, 8) + 2 = 13
HP: 58/59
25 charges remaining.

Liberty's Edge

Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)

UMD: 1d20 + 9 ⇒ (14) + 9 = 23
1d8 + 1 ⇒ (1) + 1 = 2
UMD: 1d20 + 9 ⇒ (15) + 9 = 24
1d8 + 1 ⇒ (8) + 1 = 9

Liberty's Edge

Aasimar Wizard 1/Cleric of Abadar 2/Theurge 6 | HP 94/88 | AC 16* T 12 FF 14* CMD 14 | F +10 R +5 W +14 | Init +3 Perc +5 | Darkvision

"Does anybody have a fishing rod or pole to get the body out?"

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

"I could retrieve it, I think, if it is needed."

If he removes his armor he'll have a +6 to Swim, but that might slow us down a bit.

Liberty's Edge

Aasimar Wizard 1/Cleric of Abadar 2/Theurge 6 | HP 94/88 | AC 16* T 12 FF 14* CMD 14 | F +10 R +5 W +14 | Init +3 Perc +5 | Darkvision

"I was just thinking we should get anything the Society might want before the acidic water damaged it further."

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Mrachni nods and begins to remove his armor, then purses his lips and dives into the acidic pool to retrieve the remains.


It takes a bit of effort but Mrachni is able to drag the slain Rovagugian's remains out of the acidic water. On the body he finds a few trinkets that are indeed magical and likely valuable to the Society.

Returning to the upper level, the party finds a number of former prisoners filing out of the oddly placed fortress. One of them steps forward and bows gratefully.

"I'm Bertrag. Thank you for clearing the way but I must ask you one more favor, that you see us back to the monastery. Most of these poor souls are travelers snatched off the road by those horrible cultists but my brothers and sisters at the monastery can help get back to where they need to be", the young monk explains.

He looks up at the fortress. "It's a shame we'll have to leave this behind. I'm afraid shrinking it back down might collapse the cavern on top of us."

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Err, was that the entire place?


Yup.

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Oh. That was... anti-climactic.

Mrachni nods solemnly. "Of course," he rumbles.


Rude! That level 9 warpriest of Rovagug tried his hardest.

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Poor guy. I bet he's one of the ones all over the boards claiming warpriests are underpowered.

Turning back toward the fortress, the orc studies it thoughtfully. "Perhaps there is a way to remove it..." he mutters, glancing up and down its height as if by doing so he'll discover some secret.

Perception?: 1d20 + 7 ⇒ (17) + 7 = 24


A brief examination by the burly orc confirms the monk's fear. Cracks spread from the cavern's ceiling where the fortress's top is braced against it. The layer of fine debris on the ground from those cracks suggest that the damage to earthen structure is severe.

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Anyone have any ideas?

Liberty's Edge

Aasimar Wizard 1/Cleric of Abadar 2/Theurge 6 | HP 94/88 | AC 16* T 12 FF 14* CMD 14 | F +10 R +5 W +14 | Init +3 Perc +5 | Darkvision

Knowledge Engineering: 1d20 + 8 ⇒ (8) + 8 = 16

"Hmmm, I might be able to reshape enough of the stone in another day or 2, not sure though, I could also summon an elemental for almost a minute if that would do it."


An elemental could probably shrink the fortress and fly it out in time if you could communicate the plan to it.

Liberty's Edge

Female Human Paladin 7 | HP 56/67 | AC 25 | T 10 | FF 25 | CMD 21 | Fort +11 | Ref +6 | Will +10 | Init +0 | Perc +1 | Sense Motive +11 |Effects:

Seelah finally shrinks back to normal size and helps the best she can with getting the captives out of the cavern.

Liberty's Edge

Aasimar Wizard 1/Cleric of Abadar 2/Theurge 6 | HP 94/88 | AC 16* T 12 FF 14* CMD 14 | F +10 R +5 W +14 | Init +3 Perc +5 | Darkvision

"Does anybody speak the elemental languages? If not I think we'll just have to leave this for now."

Liberty's Edge

Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)

Disable Device: 1d20 + 15 ⇒ (19) + 15 = 34

Rayne tries to figure out a way to jury rig something to hold the ceiling up.


Through it seems counter intuitive, Rayne rigs up an improvised bracket to secure the weakest section of the roof by using some of the nails and iron railing from the defunct mine cart. The fix works, barely, and gives *whoever* enough time to shrink the fortress down and escape out the mine's entrance. With their prize in hand, the party and the haggard prisoners return to the Tar Kuata monastery.

Though the commonly accepted path toward self-perfection rarely involves revelry, when the Pathfinders make their victorious return, even the stoic Tar Kuata celebrate news of the cultists’ defeat. Bertrag narrates his account of the party's heroic deeds, and Aeotsep warmly congratulates the Pathfinders on overcoming such a trial. Honoring their bargain, Itephta and Menkha formally transfer the Sky Key component to the Pathfinder Society, trusting it to party's care. Itephta also offers a sealed letter to deliver to their leaders, extending his compliments and friendship. Lastly, Itephta offers each member of the party honorary admission to the monastery, should any of them wish to return and someday continue their studies.

All done!

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Thanks, DM!

Liberty's Edge

Aasimar Wizard 1/Cleric of Abadar 2/Theurge 6 | HP 94/88 | AC 16* T 12 FF 14* CMD 14 | F +10 R +5 W +14 | Init +3 Perc +5 | Darkvision

Yay us. Thanks Feral.

Liberty's Edge

Female Human Paladin 7 | HP 56/67 | AC 25 | T 10 | FF 25 | CMD 21 | Fort +11 | Ref +6 | Will +10 | Init +0 | Perc +1 | Sense Motive +11 |Effects:

We rock!

Liberty's Edge

Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)

Whoo!

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