Explore, Report, Cooperate: A Pathfinder Society Campaign (Inactive)

Game Master Nik B.

Fallen Fortress


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VC - Sydney, Australia

Yes you have an iron key. So... what next?

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6

Stick it in a hole!....that unlocks!

(I know you're rolling your eyes, but I couldn't help it.)


VC - Sydney, Australia

Off to work in a couple of hours, but its a bit hectic and goes from noon til 6pm the next day - unlikely to be able to post much during that time ;)

Silver Crusade

Female 1/2-Elf Cleric 1| HP -3/7 |AC13 t12; ff11| CMB+0 CMD 12 |F+1 R+2 W+5/+2 enchant| Init +2 Perc +4 SM +2 |Channel 1/6

Thanks for the heads-up, GM!

Liberty's Edge

Male Half-Elf Rogue 1 | AC:15/13/12 | Fort:+0 Ref:+5 Will:+2 | Init:+3 | Perc:+8 | HP:9/9 | Conditions: sickened

Not a fan. If you're going to skip me after two days, you could at least bot me logically. Just lost a sneak attack because I had 12 hour shifts Friday and yesterday?

Obviously the posting reate requirement changed at some point, I was not aware. I cannot keep up.


VC - Sydney, Australia

Hi mate - initiative was rolled Friday, 02:31 pm
The party was moved forward on Sunday, 08.24pm.

I think 54 hours was a reasonable time to wait for someone to take an action. Rather than complain and point out what a 'not fan' you are, you also have the option of saying 'Hi, sorry guys, got caught up with work - any chance I could get a retcon as it has only just been moved forward?' - You will note that warning people out I had significant shifts coming up was what I did the other day.

Without giving too much away - you might not have liked the result of botting you either.

The posting rate requirement hasn't really changed, you haven't otherwise missed anything - not sure what the issue is with keeping up?


VC - Sydney, Australia

Post session admin

In case it is not apparent...you are at the top of the tower, and that sort of suggests we are drawing towards the close.

To ensure I can get Chronicles out in a timely manner and get the session reported, could you kindly post the following info ahead of time?

Player name
Character name
PFS #
Faction
Day Job roll

Liberty's Edge

Male Half-Elf Rogue 1 | AC:15/13/12 | Fort:+0 Ref:+5 Will:+2 | Init:+3 | Perc:+8 | HP:9/9 | Conditions: sickened

Firstly, initiative was rolled Friday @ 0031 my time, and for security reasons, we're not allowed any personal devices at work. Then the party was moved forward 3 hours 53 minutes ago, which is some time after 0600 this morning. Every waking hour between those two times was spent either at work, eating with my pregnant wife, or asleep. Also, this is a standard work schedule for me, so I didn't think I had to give forewarning for a 48 hour delay like this.

Anyway, I'm sorry for the delay, and I'd love to retcon if at all possible.

Liberty's Edge

Male Halfling Paladin 1 | HP -4/11 | AC 17 t 14 ff 14 | CMD 15 | F+4 R+4 W+4 / +6 vs fear | Init +5 | Perc +3 | Spells: 0 | Smite: 0/1

1.pfs noob question - is the PFS number a per-player thing, or is there a separate number I need to get for my character? I can find my player number, but if there's something char specific, I'll need to dig further, I think?

2. While I admit I've impatiently reloaded the gameplay page a dozen times this weekend, I'd be okay with waiting a hair longer to let V do his thing. We lost a GM and player and that kinda weirded up the game rhythm, after all.

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6

Dunmuir
Threuhnadalinus
#137127 - 2
The Great Lodge
Wizard/Soldier of the Eagle Garrison of Absalom

Liberty's Edge

Male Half-Elf Rogue 1 | AC:15/13/12 | Fort:+0 Ref:+5 Will:+2 | Init:+3 | Perc:+8 | HP:9/9 | Conditions: sickened

Also here's my info:

Player name: The Little King
Character name: Viswall
PFS #: 127133-7
Faction: Liberty's Edge
Day Job roll: none

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6
Asha Justfeather wrote:

1.pfs noob question - is the PFS number a per-player thing, or is there a separate number I need to get for my character? I can find my player number, but if there's something char specific, I'll need to dig further, I think?

2. While I admit I've impatiently reloaded the gameplay page a dozen times this weekend, I'd be okay with waiting a hair longer to let V do his thing. We lost a GM and player and that kinda weirded up the game rhythm, after all.

1) No worries, man. I'm a noon here, too. It's a per player thing, and that extra digit can be found through "My Account" -> "Pathfinder Society", and then scroll down for the list of characters and their numbers.

2) I have no say over the dos or don'ts of another human being, so for the sake of liking the people that are here right now, and not really wanting to lose another party member/DM, Im starting to feel like we need a new player to join us. Additionally, Shifty is a temporary DM, and though I genuinely love is style, I do know that others need him, and we can't keep him. So, I'm open to finding a new permanent DM as well if that's what's needed to get us all back on the same page.

Silver Crusade

Female 1/2-Elf Cleric 1| HP -3/7 |AC13 t12; ff11| CMB+0 CMD 12 |F+1 R+2 W+5/+2 enchant| Init +2 Perc +4 SM +2 |Channel 1/6

And just to let you know, GM....this is a CORE scenario.

Player name: Dinketry
Character name: Esmeralda Le Fi
Pathfinder Society #: 30475-21
Faction: Silver Crusade (she aspires to it)
Day Job roll: Profession Courtesan: 1d20 + 6 ⇒ (11) + 6 = 17

Speaking of Factions, does rescuing Balenar count towards this Season 8 Silver Crusade faction goal? (specifically, the bolded part): "Rescue a named NPC who is a divine spellcaster with a good-aligned deity or a named outsider with the good subtype. Alternatively, collaborate with the NPC to overcome an obstacle directly related to the PCs’ success conditions, such as defeating a foe; summoned outsiders do not contribute to this goal, but called ones do if not coerced into service."


VC - Sydney, Australia
Viswall wrote:
Also, this is a standard work schedule for me, so I didn't think I had to give forewarning for a 48 hour delay like this.

That's all understandable, I know how it is to work long days.

I am pretty sure most people don't mind waiting, however as I say, there was 56 hours before anything moved, and at the end of the day you weren't significantly impacted by the move forward - would you have really gone off by yourself charging a creature solo whilst the rest of the party were well behind you, through the potential sickening cloud and being well positioned for the BBEG and his Companion to take their full round attacks on you? Hence the call made to put you on delay.

Anyhow, we have moved forward, time to conquer the tower - you guys have been climbing it for months now, and we are right here at the end. This is the part where the exciting music starts playing as the heroes battle it out with the menacing boss of all the reptile men.

@Reuhne - Cheers mate, yes the Tower is almost completed which means your module is winding up soon (a week or so tops). I suppose that gives rise to the question of what you do next. Generally on the PbP PFS forums the players give each other a high-five and scatter off to other tables, though we all bump into each other frequently. Especially during the Multi-Table specials (Overseering for 100+ players and coording 16 GM's is a mind breaker).

Your other options are to grab another two people, either a player and GM or even another player who is happy to share GM'ing and a couple of players alternate.
Whilst there is massive demand for GM's, having a fixed group ready to go might be an attractive option for some of them and might be a good selling point.

@Esme - I think it is reasonable that it counts so tick it off :) Bear in mind though that charming an NPC to compel them to work with you might run contra to the Silver Crusades delicate sensibilities, they are the Ned Flanders faction after all... now if you ever consider moving to the Exchange, I have a few PC's who'd love to talk...

Liberty's Edge

Male Halfling Paladin 1 | HP -4/11 | AC 17 t 14 ff 14 | CMD 15 | F+4 R+4 W+4 / +6 vs fear | Init +5 | Perc +3 | Spells: 0 | Smite: 0/1

Player name - Murph.
Character name - Asha Justfeather - PFS
PFS # - 54947-1
Faction - Liberty's Edge
Day Job roll - none. (b/c has to be "trained", right?)

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6

But...but but...I like these guys...can I keep them? :D

Dark Archive

Male Halfling Sorcerer 1 | HP -3/7 (unconscious)| AC 13, T 11, FF 11 | CM. -2, CMD 10 | F+2 R+3 W+3 /+2 fear | Init +2, Perc +2
spells:
1st: 4/4

Player name: Anthony "Grimlight" Pennington
Character name: Lexel Eventhorne
PFS #: 55921-13
Faction: Dark Archive
Day Job roll: Merchant: 1d20 + 4 ⇒ (7) + 4 = 11

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6

Er, correction. Reuhne does not have a job.

Liberty's Edge

Male Halfling Paladin 1 | HP -4/11 | AC 17 t 14 ff 14 | CMD 15 | F+4 R+4 W+4 / +6 vs fear | Init +5 | Perc +3 | Spells: 0 | Smite: 0/1

Reuhne, I think you're up -- doesn't look like you've posted in round 2 yet?

As for the future of the group, I'd be happy to snag a new GM or a couple new folks and continue, at least through level 1? Rotating GMing has some appeal -- my work schedule has enough crunch periods that I can't really tackle campaign-length PbP GMing, but single scenarios are a chunk I could manage.

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6

I did. I'm after you though.

And I don't mind that. I write on three seperate campaigns; one here and two on mythweavers, so i dont mind a bit of change. Im an english major so this actually helps.


VC - Sydney, Australia

OK have another one of my funky shifts coming up -

1300 Tuesday - 1600 Wednesday. If I get a break late tonight I'll check in :)

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6

Posted early. Working on dinner.


VC - Sydney, Australia

nail biting finish here guys!

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6

Es, go ahead asnd heal if you can. I'm going to pull V out.

Silver Crusade

Female 1/2-Elf Cleric 1| HP -3/7 |AC13 t12; ff11| CMB+0 CMD 12 |F+1 R+2 W+5/+2 enchant| Init +2 Perc +4 SM +2 |Channel 1/6

Esmeralda has no healing left.

Also, Viswall, that stabilisation roll did not stabilise you if your hp are at -6. The stabilisation roll is 10 + your negative hp; in your case, that would be a DC 16. You get a bonus from your Constitution, which at 11, is +0. You're still bleeding.

I'm enjoying this finish as well! Maybe we'll survive...

Liberty's Edge

Male Half-Elf Rogue 1 | AC:15/13/12 | Fort:+0 Ref:+5 Will:+2 | Init:+3 | Perc:+8 | HP:9/9 | Conditions: sickened

Ooh right, I forgot about the negative hp thing

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6

Whoever said a wizard couldn't be a flank buddy (cough, meat shield) is full of bologna.

Silver Crusade

Female 1/2-Elf Cleric 1| HP -3/7 |AC13 t12; ff11| CMB+0 CMD 12 |F+1 R+2 W+5/+2 enchant| Init +2 Perc +4 SM +2 |Channel 1/6

V, your damage isn't affected by your sickened state. Just your d20 roll. You also didn't factor in the bard song (which would give a +1 to both dmg and hit). Unfortunately, you'll need to take a -4 to hit to avoid shooting Asha.

Liberty's Edge

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Male Halfling Paladin 1 | HP -4/11 | AC 17 t 14 ff 14 | CMD 15 | F+4 R+4 W+4 / +6 vs fear | Init +5 | Perc +3 | Spells: 0 | Smite: 0/1

CLIFFHANGER.

Liberty's Edge

Male Half-Elf Rogue 1 | AC:15/13/12 | Fort:+0 Ref:+5 Will:+2 | Init:+3 | Perc:+8 | HP:9/9 | Conditions: sickened

Where's my rapier? Did it get dragged back with me? I assumed I wasn't holding it when I started using my crossbow, but now I kinda need to know.


VC - Sydney, Australia

It's on the ground where you fell...

That said, there's a few weapons laying around, the bard isn't keen on melee as the module specifically states if he only engages in melee if all his equipment is returned - wane is wearing his armour.

That said, if you had a cunning plan, perhaps he would assist if it seemed semi-safe...

Silver Crusade

Female 1/2-Elf Cleric 1| HP -3/7 |AC13 t12; ff11| CMB+0 CMD 12 |F+1 R+2 W+5/+2 enchant| Init +2 Perc +4 SM +2 |Channel 1/6

Just think about how this troglodyte is going to brag to his friends.

"I took down seven of them Pathfinders once, just me and Chompy, Hagregash rest his bones..."

Liberty's Edge

Male Halfling Paladin 1 | HP -4/11 | AC 17 t 14 ff 14 | CMD 15 | F+4 R+4 W+4 / +6 vs fear | Init +5 | Perc +3 | Spells: 0 | Smite: 0/1

Hokay, so now I know not to brag on a string of good attack rolls while smiting. The fact that Erastil promptly sent a string of 3 utterly wretched rolls, then immmediately stabilized me, suggests the Hunter prefers modesty.

So, um, how does a scenario *end*? Does last-man-standing V have to plausibly get us all stabilized and back to town, or is it more of a sudden death (er, wrong term) finish when he kills the trog? (Optimism!)

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6

I realized I made a big error. I have 14 dex with +4 to dodge from the defensive thingy. So, my AC would have been 16...

Oh well. Good luck guys! :D

Grand Lodge

Male Elf Wizard (Diviner) 1 Health: 6/6

Yeah...um...im assuming Reuhne is dead. Any logical creature with a dead elf in front of him would either eat him, or cut off his head, and use him for tools and such.

My apologies guys.

Silver Crusade

Female 1/2-Elf Cleric 1| HP -3/7 |AC13 t12; ff11| CMB+0 CMD 12 |F+1 R+2 W+5/+2 enchant| Init +2 Perc +4 SM +2 |Channel 1/6

It ain't over til the rescued bard stops singing. Or something like that.

Dark Archive

Male Halfling Sorcerer 1 | HP -3/7 (unconscious)| AC 13, T 11, FF 11 | CM. -2, CMD 10 | F+2 R+3 W+3 /+2 fear | Init +2, Perc +2
spells:
1st: 4/4

I have a sneaky suspicion if Viswall goes down again our rescued bard friend runs back to Absolom as fast as his legs will take him... Resulting in TPK...

Unless Blothar wakes up from his stupor and comes charging up the stairs.

Any minute now... any minute now... any minute now......


VC - Sydney, Australia

Resume the only hassle with full defence is that you get +4 to ax but no longer threaten , which also means you offer no flanking bonus, and nor can you take AoOs - so that wouldn't have been the best call anyhow.

Let's see how cunning your rogue can be :)

Liberty's Edge

Male Half-Elf Rogue 1 | AC:15/13/12 | Fort:+0 Ref:+5 Will:+2 | Init:+3 | Perc:+8 | HP:9/9 | Conditions: sickened

I hope the plan isn't too complex, I put a faded image of Balenar where I thought he'd end up...


VC - Sydney, Australia

Slight flaw, you won't have an opponent who can threaten if you have his sword - so no flanking or sneak attack... you sure this is your plan? :)


VC - Sydney, Australia

Also... are you sure you want to be seen to be running off whilst your unconscious companions lay on the floor and left alone with reptile man (who only has an unconscious companion, not a dead one)

Liberty's Edge

Male Half-Elf Rogue 1 | AC:15/13/12 | Fort:+0 Ref:+5 Will:+2 | Init:+3 | Perc:+8 | HP:9/9 | Conditions: sickened

Balenar can't use unarmed strike/unarmed strike doesn't threaten? And will the reptile man not chase down his only two conscious enemies before restoring the croc (assuming he can do that)?

I'm taking a risk, sure, but it's better than standing there and taking whatever he's got with no more advantage than I had before.


VC - Sydney, Australia

Unarmed people don't threaten, and if they do attack an armed opponent, they also trigger an AoO against them - so he's almost certainly not going to hand you his blade and then engage in melee with an armed opponent... he'd get torn up pretty badly - no armour or weapon against a flame bladed Trog druid.

The first one who lands a decent hit is the winner of this encounter. Take that as you will :)

You can't be sure of the choices the Trog might make.

Liberty's Edge

Male Half-Elf Rogue 1 | AC:15/13/12 | Fort:+0 Ref:+5 Will:+2 | Init:+3 | Perc:+8 | HP:9/9 | Conditions: sickened

I guess I could've gotten up and moved back, but I don't see how that's different from going downstairs...


VC - Sydney, Australia

Oh well, a few lessons from that fight :)

You were sort of stuck there, by the RAW of the module, Esme's choice to keep Baelenars armour meant the Bard would not engage as combat (specific in the module) and would only offer background support. Given the statblock, there's no way he'd hand over his rapier and engage in combat.

As an unarmed and unarmoured combatant, he'd simply be one rounded and almost certainly do no damage to the creature (it is hitting on about a 6 or better) and his attacks would provoke attacks of opportunity against him.

The other options I suppose you had were to ask him to distract it whilst you went for a weapon (any weapon) and perhaps used the initiative order to position yourselves for a flanker - charging into a flank with Inspire on would net you a +5 worth of bonuses, and also open up sneak attack.

Another option is to break line of sight and try a Sneak roll - if you pull that off you can also then move in on the creature and go for a sneal attack vs ff ac.

Honestly? The creature probably wouldn't have blindly followed you - it was a Druid with a dying animal companion, chase the fleeing foes, or rescue its closest buddy?

Probably would have just meant a lot of player deaths in the long run.

Silver Crusade

Female 1/2-Elf Cleric 1| HP -3/7 |AC13 t12; ff11| CMB+0 CMD 12 |F+1 R+2 W+5/+2 enchant| Init +2 Perc +4 SM +2 |Channel 1/6

I think what we really should have done is to swap out the GM's d8 for a d4.

Seriously, GM, how many times did you roll a d8 and get 6 or higher in this combat?

That troglodyte druid was a murdering machine.

Esmeralda liked the studded leather armour a lot.


VC - Sydney, Australia

LOL yeah the Trog was a pretty serious threat, I got the vibe people sort of underestimated how bad news he was - especially when your unarmoured Wizzies were getting in close without a dedicated Melee'r in the way to keep it off them. Even the Croc was still an Animal Companion and had the ability to do some significant damage.

I was a bit surprised people didn't at least move into cover for the ranged combat exchange, there were two perfectly good corners to get cover behind in the wings - rather than stand in the open whilst he chucked fire, and would have also meant he'd be out in the open coming to attack the party for a while.

Also, without the flaming sword the trog has a perfectly nasty scimitar - without Metagaming too much, it was part of why the idea of botting Viswall and having him charge down the croc at the beginning of the combat would have been pretty rough, as he would have been stuck solo with the croc and the trog getting a full round of attacks as a result (as he couldn't drop either one with a single hit, even with sneak attack).

Anyhow, rough fight.

Silver Crusade

Female 1/2-Elf Cleric 1| HP -3/7 |AC13 t12; ff11| CMB+0 CMD 12 |F+1 R+2 W+5/+2 enchant| Init +2 Perc +4 SM +2 |Channel 1/6

Esmeralda was awaiting the opportunity to hit the Trog with her Touch of Chaos. Rerolling all of those d20s for all those attacks would've taken some fight out of him.

She had no missile weapons apart from daggers. She's not made for combat. She's a lover, not a fighter.


VC - Sydney, Australia

Touch of Chaos would have been cool, might have slowed him up a round or two which may have helped deliver a much more one sided result in your favour :p - the only hassle is you don't want to be next to him when you cast it so you'd need to stick and move (or take the chance casting defensively or risk AoO's I suppose)

Liberty's Edge

Male Halfling Paladin 1 | HP -4/11 | AC 17 t 14 ff 14 | CMD 15 | F+4 R+4 W+4 / +6 vs fear | Init +5 | Perc +3 | Spells: 0 | Smite: 0/1
Shifty wrote:
especially when your unarmoured Wizzies were getting in close without a dedicated Melee'r in the way to keep it off them.

That's partly because, overall, we don't *have* a dedicated meleer, especially once Blothar disappeared. (I'm not built for it, and since we finally had an encounter where I could actually get some mileage from my bow, I wanted to make hay with it for as long as possible!)

If we continue, we'll need to spend some time figuring out how to cover for the absence of a traditional tank/meat-shield front liner.

Quote:
I was a bit surprised people didn't at least move into cover for the ranged combat exchange, there were two perfectly good corners to get cover behind in the wings

Maybe I misunderstand the cover rules, but it seemed like getting behind one of the corners would have given him "total cover" against me, and prevented me from arrowing him?

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