Halfling

Asha Justfeather's page

80 posts. Alias of Murph..


Full Name

Asha Justfeather

Race

Halfling

Classes/Levels

Paladin 1 | HP -4/11 | AC 17 t 14 ff 14 | CMD 15 | F+4 R+4 W+4 / +6 vs fear | Init +5 | Perc +3 | Spells: 0 | Smite: 0/1

Gender

Male

Size

Small

Strength 14
Dexterity 16
Constitution 12
Intelligence 10
Wisdom 10
Charisma 15

About Asha Justfeather

Background, appearance, motivations:

Background
Raised in slavery on a Chelish noble’s estate in eastern Cheliax, Asha escaped during a hunt, slaying the noble’s adolescent son in the process. He eventually made his way to a monastery of Erastil in Nirmathas, where he remained for a few years, learning both theology and fighting skills between stints in the fields. Eventually, he decided that his role was not to remain cloistered forever, but to use his own freedom to fight oppression and empower others, and ventured out of the monastery.

Appearance
A dark mop of hair tops a face angular for a halfling’s, and old for one his age. Asha wears coarse, plain traveler’s clothes which cover most of his body, but the scars of animal bites can be seen peeking from his sleeves.

Motivations
Asha’s escape from the horrors of enslavement to a stable, self-determined and self-sufficient community has left him determined to provide others with the same opportunity. After a few years at the monastery, he has decided to set out in search of opportunities to lift oppression and misery--whether from slavery or other sources.

Asha Justfeather

Male Halfling Paladin 1
LG Small Humanoid (halfling)

Init +5; Senses Perception +3

DEFENSE

AC 17, touch 14, flat-footed 14
(+3 studded leather armor, +3 dex, +1 size)
hp 11 (1d10+1)
Fort +4, Ref +4, Will +4 (+6 total vs fear)

OFFENSE

Spd 20 ft.
Melee Longsword +4 (1d6+2, 19-20/x2)
Melee Dagger +4 (1d3+1, 19-20/x2)
Ranged Longbow +5 (1d6, x3), 100 ft range (12 arrows) (+1 / +1 within 30 feet)
Space 5 ft.; Reach 5 ft.

STATISTICS

Str 14, Dex 16, Con 12, Int 10, Wis 10, Cha 15
Base Atk +1; CMB +2; CMD 15

Spells per day:
1st: 0

Languages: Common, Halfling

Skills (2 Pal +1 f/c)
Armor Check Penalty: -1 (shown)

Trained:
* Diplomacy +6 (1 rank)
* Perception +3 (1 rank +2 racial)
* Sense Motive +4 (1 rank)

Untrained:
* Acrobatics +4
* Climb +3
* Escape Artist +2
* Stealth +6

Feats
1: Point-Blank Shot: +1 attack and damage on targets within 30 feet

Traits
* Reactionary (+2 trait bonus to initiative)
* Indomitable Faith (+1 trait bonus to will saves)

Non-combat gear
* backpack
** bedroll
** mess kit
** rope
** soap
** torches (10)
** trail rations (5 days)
** waterskin
* wooden holy symbol (pinned to tunic)
* belt pouch
** flint and steel
** 20 gp