Elessia

Esmeralda Le Fi's page

153 posts. Organized Play character for dinketry.


Full Name

Esmeralda Le Fi

Race

1/2-Elf

Classes/Levels

Cleric 1| HP -3/7 |AC13 t12; ff11| CMB+0 CMD 12 |F+1 R+2 W+5/+2 enchant| Init +2 Perc +4 SM +2 |Channel 1/6

Gender

Female

Size

Medium

Alignment

CN

Deity

Calistria

Strength 10
Dexterity 15
Constitution 8
Intelligence 13
Wisdom 14
Charisma 17

About Esmeralda Le Fi

Esmeralda Le Fi
Female half-elf cleric of Calistria 1
CN Medium humanoid (elf, human)
Init +2; Senses low-light vision; Perception +4
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Defense
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AC 15, touch 12, flat-footed 13(+3 armor, +2 Dex)
hp 7 (1d8-1)
Fort +1, Ref +2, Will +5; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee dagger +2 (1d4/19-20) or
. . dagger +2 (1d4/19-20) or
. . shortspear +0 (1d6) or
. . whip +2 (1d3 nonlethal)
Space 5 ft.; Reach 5 ft. (15 ft. with whip)
Special Attacks channel positive energy 6/day (DC 13, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +3)
. . 5/day—dazing touch, touch of chaos
Cleric Spells Prepared (CL 1st; concentration +3)
. . 1st—bless, charm person[D] (DC 13)
. . D Domain spell; Domains Chaos, Charm
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Statistics
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Str 10, Dex 15, Con 8, Int 13, Wis 14, Cha 17
Base Atk +0; CMB +0; CMD 12
Feats Skill Focus (Knowledge [local]), Weapon Finesse
Traits charming, indomitable faith
Skills Bluff +4 (+5 vs. characters who could be attracted to you), Diplomacy +7 (+8 vs. characters who could be attracted to you), Knowledge (local) +5, Perception +4, Profession (courtesan) +6; Racial Modifiers +2 Perception
Languages Common, Elven, Shadowtongue
SQ elf blood
Combat Gear potion of cure light wounds, caltrops, smokestick, thunderstone; Other Gear padded armor, dagger, dagger, shortspear, whip, backpack, belt pouch, candle (5), flask, manacles, sewing needle, silk rope (50 ft.), tindertwig (2), wooden holy symbol of Calistria, 6 gp, 4 sp, 2 cp
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Special Abilities
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Cleric Channel Positive Energy 1d6 (6/day, DC 13) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Chaos) Granted Powers: Your touch infuses life and weapons with chaos, and you revel in all things anarchic.
Cleric Domain (Charm) Granted Powers: You can baffle and befuddle foes with a touch or a smile, and your beauty and grace are divine.
Dazing Touch (1 HD max, 5/day) (Sp) Melee touch attack dazes foe for 1 rd, Immune if more HD than your level.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Touch of Chaos (5/day) (Sp) With a melee touch attack, target takes the lower of 2d20 for each d20 roll for 1 round.
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Esmeralda wasn’t supposed to survive. Her mother, a Nidalese servant to a minor noble house, had had the dalliance with the handsome elven adventurer at a reception held at the residence. The elven “gentleman” was gone the next morning, yet Esme’s mother knew there was something of him that remained.

Her mother attempted to keep the pregnancy a secret, as the Lord of the House (as he preferred to be known), frowned upon any of his staff having indication of having desires not slaked by the privilege of serving. Once the Lord of the House was made aware of Esme’s pending arrival, it was a fair estimation that Esme’s mother would be out of a job, and perhaps an eye or a thumb, depending upon the Lord’s mood.

And yet, that might have been a more desirable end-result. The Lord turned Esme’s mother over to his wife, a Qadiran of cruel mien, who decided that Esme’s mother would be a perfect addition to the group of women she was grooming to act as her husband’s harem - a birthday present she chose to reflect her cultural heritage and satisfy her husband’s depravity.

Esme’s mother was used lightly until she gave birth to the young half-elf. Once it was noted that a mongrel child was the product of the pregnancy, Esme’s mother’s use expanded exponentially, and the pain-lettings began.

A faithful of Zon-Kuthon, The Lord of the House, inflicted disgusting and taboo horrors on his harem (and sometimes his wife, who found another use for the harem to shield herself). When he was found assassinated for crossing a prominent member of the Midnight Council, their joy was short-lived, for despite being freed from a decade of everyday terror, their abrupt dump out of a dependable life of daily servitude meant they were helpless on the streets of Nisroch.

Esme’s mother and Esmeralda, in too-short order, became adept at selling their bodies for sustenance. Her treatment at the hands of The Lord of the House had sapped Esme’s mother of much of her fortitude, and she succumbed one cold winter to the Void, Esmeralda at her side.

Esmeralda made a vow on her mother’s deathbed to live, to strike back at her enemies and the subjugative weight she lived with, to turn the twisted carnal desires of the Nidalese back upon them as per the cruelest blade. And one night, she had a vision of Calistria.

A shining yellow-and-black woman with the lower half of a wasp came to her in a dream and told Esmeralda of her destiny to wreak vengeance on those who had wronged her chosen flock - the courtesans and prostitutes who knowingly and unknowingly dealt in Calistria’s life-blood: secrets.

Esmeralda awoke, a young half-elven woman infused with righteousness, and found the strength to talk her way out of Nisroch and onto a ship to the only place she knew of where she could be guaranteed of learning of Calistria: the city of Absalom.

In Absalom, Esmeralda further sacrificed, scraped, struggled, and slunk through shadows, both literal and figurative, to find those who could teach her. She hardened her heart to mercy for the unmerciful. She learned to be more devious than the most devious. She learned how to give of her body without giving anything else away. And she learned secrets, and secrets, and more secrets.

She learned the secret power of what it meant to do good, and offered herself to the Pathfinder Society as an unorthodox response to their needs. Calistria willing, there will be more results to preserve her work than reasons to dismiss her within a short time.

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