Expedition to the Ruins of Castle Greyhawk [3.5 D&D]

Game Master Stiehle

3.5 Edition D&D campaign set in the environs of the City of Greyhawk.


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M Human Duskblade 6/Abjurant Champion 4 | HP: 60/75 | AC:20/T:13 /FF:16 | Init:+1, MAB:+13/+8 Power Attack | W:+8,R:+4,F:+8 | Spellslots:6/6-9/9-8/8-3/3 | Arcane Attunement: 5/5 | Quick Cast:1 | Arcane Boost | Skills: Climb+16,Jump+12,Spellcraft+15,Swim+10 | Corner Perch/Leaping Climber/Speedy Ascent/Quick Swimmer

I'm on vacation and won't be able to post as regularly. Will be back home Sunday.


M Whisper Gnome Beguiler 9 Ruathar 1 | HP:62/62 | AC:21/T:13 /FF:19 | Init:+2 BAB:+4 | W:+11,R:+10,F:+8 | Spellslots:5/6-8/8-7/8-5/7-6/6-3/4 | Spot +20 Listen +15

Ok, I am going to be travelling until the 23ed (inclusive). I should be able to still post, but things may be sparse. Feel free to bot me if necessary...


Male Half-orc Fighter 7

Hello all,

I'm an old friend of West and Morrow from another game board. I'll be joining you shortly once West and I hash out which PC I'll be returning to life from our old board.

I'm looking forward to new adventures with an old character and new friends.


Female High Elf Wizard (Conjuress) 3 / Master Specialist 3 / Malconvoker 5 | HP: 28/28 | AC: 18/T:14/FF:14 | F:4 R:8 W:12 | Fiery Burst: 4d6 fire damage, 5' radius, Ref DC 19 for half | Skills: Bluff +24, K Arcana +12 (+17 Monsters), K Religion +11 (+16 Monsters), K planes +15 (+20 Monsters), Spellcraft +19 (+21 Conjuration) | Search +11, Spot +1, Listen +2

Cora Tosscobble, Summoner, at your service. Let me throw lots of meat between the party and our opponents. I have a solution to most situations, typically summoning something to help out.


Male halfling Swashbuckler 4/Warlock 6 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +6 / Ref: +9 / Will: +8 [+2 vs fear] | Speed: 30' | DR 1/cold iron | Attacks: +2 rapier +14/+9 to hit (1d4+3 damage); Eldritch Blast +13 to hit ranged touch (3d6+2 damage, range 250', x2)

Welcome aboard Cora!


Female High Elf Wizard (Conjuress) 3 / Master Specialist 3 / Malconvoker 5 | HP: 28/28 | AC: 18/T:14/FF:14 | F:4 R:8 W:12 | Fiery Burst: 4d6 fire damage, 5' radius, Ref DC 19 for half | Skills: Bluff +24, K Arcana +12 (+17 Monsters), K Religion +11 (+16 Monsters), K planes +15 (+20 Monsters), Spellcraft +19 (+21 Conjuration) | Search +11, Spot +1, Listen +2

Thank you. It would appear I need to learn the configurations of the board. You all have more information at the top of your posts.


M Human Duskblade 6/Abjurant Champion 4 | HP: 60/75 | AC:20/T:13 /FF:16 | Init:+1, MAB:+13/+8 Power Attack | W:+8,R:+4,F:+8 | Spellslots:6/6-9/9-8/8-3/3 | Arcane Attunement: 5/5 | Quick Cast:1 | Arcane Boost | Skills: Climb+16,Jump+12,Spellcraft+15,Swim+10 | Corner Perch/Leaping Climber/Speedy Ascent/Quick Swimmer

It concatenates starting with the text in Gender, then Race, then Classes/Levels. If you need more information in the top line I'm not sure how to do that....


Sylph Monk | HP - 138/138 | AC - 29 | F+17, R+21, W+16 | Perc +16 (DARKvision) | Hero Points = 3 | MONK-10 | MV-50 | DC-29 | No Conditions | Exp = DETECT MAGIC

The lines are compiled in sequence and then wrap, so the first line simply runs out of space and becomes the 2nd.

Best example is actually to look at Morrow's profile.

The initial info is the GENDER field:
Race & Class
HP
AC
Init & MAB
W R F
Next field is RACE:
Spellslots
Attunement
Quick Cast
Next field is CLASSES/LEVELS:
Skills
(looks like some role info or botting info)

The main point is, you can put pretty much as much text as you want in those fields, the are compiled in the order of GENDER - RACE - CLASSES, and also valuable to note that standard BBCode tags apply, like in case you want to bold or italicise something (like I just did with Sylph & Detect Magic)


Female High Elf Wizard (Conjuress) 3 / Master Specialist 3 / Malconvoker 5 | HP: 28/28 | AC: 18/T:14/FF:14 | F:4 R:8 W:12 | Fiery Burst: 4d6 fire damage, 5' radius, Ref DC 19 for half | Skills: Bluff +24, K Arcana +12 (+17 Monsters), K Religion +11 (+16 Monsters), K planes +15 (+20 Monsters), Spellcraft +19 (+21 Conjuration) | Search +11, Spot +1, Listen +2

Thanks, I was able to start loading the info in those slots


Female High Elf Wizard (Conjuress) 3 / Master Specialist 3 / Malconvoker 5 | HP: 28/28 | AC: 18/T:14/FF:14 | F:4 R:8 W:12 | Fiery Burst: 4d6 fire damage, 5' radius, Ref DC 19 for half | Skills: Bluff +24, K Arcana +12 (+17 Monsters), K Religion +11 (+16 Monsters), K planes +15 (+20 Monsters), Spellcraft +19 (+21 Conjuration) | Search +11, Spot +1, Listen +2

I have been reading the last few pages of your adventure and that was one challenging battle with the demons and cleric!


Female High Elf Wizard (Conjuress) 3 / Master Specialist 3 / Malconvoker 5 | HP: 28/28 | AC: 18/T:14/FF:14 | F:4 R:8 W:12 | Fiery Burst: 4d6 fire damage, 5' radius, Ref DC 19 for half | Skills: Bluff +24, K Arcana +12 (+17 Monsters), K Religion +11 (+16 Monsters), K planes +15 (+20 Monsters), Spellcraft +19 (+21 Conjuration) | Search +11, Spot +1, Listen +2

West, how much information do you want in the header section of my character posts?


Male Human (Aren't we all? Folks need to remember that!) Epic Level GM (35+ years!)

HP and AC are good to have, just as you did. Saves can be helpful as well, maybe most-often used skill modifiers or favorite weapon attack/damage modifiers. Whatever you think is referenced more often than not for your character build.


Female High Elf Wizard (Conjuress) 3 / Master Specialist 3 / Malconvoker 5 | HP: 28/28 | AC: 18/T:14/FF:14 | F:4 R:8 W:12 | Fiery Burst: 4d6 fire damage, 5' radius, Ref DC 19 for half | Skills: Bluff +24, K Arcana +12 (+17 Monsters), K Religion +11 (+16 Monsters), K planes +15 (+20 Monsters), Spellcraft +19 (+21 Conjuration) | Search +11, Spot +1, Listen +2

hmmmm, I haven't used a weapon since level 3, so that's pointless LOL

I can't list my memorized spells, it's too big, but perhaps fiery burst and a few of my skills could be added.


Female High Elf Wizard (Conjuress) 3 / Master Specialist 3 / Malconvoker 5 | HP: 28/28 | AC: 18/T:14/FF:14 | F:4 R:8 W:12 | Fiery Burst: 4d6 fire damage, 5' radius, Ref DC 19 for half | Skills: Bluff +24, K Arcana +12 (+17 Monsters), K Religion +11 (+16 Monsters), K planes +15 (+20 Monsters), Spellcraft +19 (+21 Conjuration) | Search +11, Spot +1, Listen +2

How does that look for relevant information?


Male Human (Aren't we all? Folks need to remember that!) Epic Level GM (35+ years!)

Looks good! Don't forget to level up to 11 though, and double check those HP. The first page of the Recruitment tab has the relevant info for stats and level-up information - it might impact your total.


Male Human (Aren't we all? Folks need to remember that!) Epic Level GM (35+ years!)

Evindyl? Still interested in the game? I want to get the adventure moving again this weekend, but haven't seen a character submission yet.

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