| Anton Vitruvian |
"Please forgive us, milords. We are headed to the kitchens. One of our masters, and I shall not give their name in order to protect their honor given this late hour, is feeling peckish. They disliked the flavors that were initially brought to them and now wish something different," Anton says, humbly.
"We did run into Captain Mott, back that way," he continues, indicating the door behind them. "He was fully armored and mentioned he had heard a scuffle. Perhaps he might be interested in your assistance?"
Bluff: 1d20 + 14 ⇒ (15) + 14 = 29
| Mordesel |
Bluff Assist: 1d20 + 10 ⇒ (12) + 10 = 22
Mordesel barks a short laugh, Aye, we won't give their name, but I'm sure everyone in the keep already knows who calls for the late night meals, don't ya? Mordesel gives them a knowing smile and begins to move on.
| Mordesel |
With a +15, I'm not even going to roll.
C'mon quick. Can't keep our master waiting. Mordesel quickly ushers everyone into the kitchen, whispering as they go by, Hurried footsteps behind us. We might need to abandon this track soon.
| Durova Sanguisuge |
"Everyone, you need to head to the servant quarters ASAP...there are safety in numbers. We are right behind you," Durova orders as he points at the other two servants already in the kitchen.
And if they listen, Durvoa will dump his poison in the cookpots.
Diplomacy 1d20 + 8 ⇒ (20) + 8 = 28
| Anton Vitruvian |
Anton leans in to whisper to Mordesel as Durova speaks to the servants. "I can cast darkness... we can join the two servants on the way out and that should confuse the guards somewhat. We may need to slow them down, however..."
The other 'servant' then turns to look at the two real servants Durova had been talking too. "Yes, quickly now. Out into the hall so we can have this all sorted out and return home or to our duties as the case may be."
Bluff/Diplomacy to Aid Durova: 1d20 + 14 ⇒ (11) + 14 = 25 So that should give him a +2
As the servants leave, Anton will cast darkness. Presumably on Mordesel's staff assuming he brings it forward as an option IC.
| Mordesel |
Mordesel looks at the others, worry showing on his face. I think it's time to go. He rushes to the door, thinking quickly, Alright, I'll hold them off, you all go, we'll meet at Jack. Mordesel pauses momentarily, Anyone have a darkness spell on them? He holds out his staff, looking at the others. Once darkness has been cast, Mordesel quickly changes his appearance to look likea combination of Dane and a demon. He opens the door and rushes out into the hall, charging at the soldiers, he yells, I am the Iraen Demon. There will be no survivors! I am here, my men are here but soon you will not be here. The Iraen Demon takes no survivors. All your worst nightmares will follow you forever. The--Dread Pirate Roberts, erm--Iraen Demon is here for your souls.
Intimidate: 1d20 + 8 ⇒ (11) + 8 = 19
EldonG
|
As it suddenly goes pitch black, voices ring out - Mott: What the...?
Sir, I...
Eyes adjust, and they can just barely see the 'demon' before them...
Oh, crap!
Mott, who borders on fearless, is temporarily shaken.
Let's do initiative:
Mott: 1d20 + 1 ⇒ (20) + 1 = 21
The guards won't matter so much. You'll see why.
| Mordesel |
Init: 1d20 + 5 ⇒ (17) + 5 = 22
| Mordesel |
Mordesel charges to the crowd of people, swinging his fist for the nearest head. As he does, he speeds up a little preparing to dodge.
Spend 1 ki point for +4 dodge bonus to AC. Charge nearest soldier. Current AC:22-2(charge)+4(ki)=24+1 per adjacent enemy up to 4.
Attack: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
| Mordesel |
Mott is fine. I just didn't know if the other guys were right there or not. So then 25 AC until/unless others come by.
| Durova Sanguisuge |
I just reviewed my posts, and it doesn't appear Ive used my Invisibility spell yet today!
Durova says a few quick divine words, and he vanishes from sight. He heads directly for the exit as discussed earlier.
| Mordesel |
Do I need to wait on any other turns or is that it. Also I forgot to mention is like to use my redirection attempts in this short fight. Is it too late to use it with Mott's attack?
| Mordesel |
Yes.
1d20 + 8 ⇒ (2) + 8 = 10+2 if he used power attack.
Mordesel attempts to interrupt the man's attack and swings his leg around Mott trying to trip him. Mordesel cautiously swings his staff, trying again to hit the man.
Attack: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Attack: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Swift: Spend a ki point for +4 AC
Full: Flurry of blows, fight defensively
AC: 22+4 (ki)+3 (fighting defensively with 3 ranks in Acrobatics)+1 (flowing dodge)=30
and I will be using redirection again.
| Mordesel |
Redirection Trip: 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 22+2 if he used power attack.
Mordesel again tries to trip the man. He swings his leg out, pushing to type Captain Mott. He follows this with another flurry of strikes from his staff. By now he is panting with effort, and seems to be fighting a little less guarded.
Attack: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Attack: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d6 + 5 ⇒ (5) + 5 = 10
Swift:ki
Full:flurry
AC:22+4 (ki)+1 (flowing dodge)=27
Using Redirection once more. Next round, tone to go.
EldonG
|
Mott proves very difficult to trip. The way he moves with his halberd (should have mentioned that!) makes him a very difficult target indeed - though he seems incredibly lost in the darkness. Several times you deflect off of his heavy steel armor - it seems impenetrable!
I'll not go down so easy...demon!
Yeah, right: 1d20 ⇒ 19
He's getting closer! That misses by a hairsbreadth!
| Mordesel |
Mordesel laughs. Nor will I, but we will have to find out which of us falls later. For now, farewell.
Mordesel turns from Mott and runs at a sprint towards the open gate.
Spend a ki point to increase my speed to 50 ft., then run in a straight line 200 ft. I will provoke, and can't use another ki to increase my AC, so AC of 22.
Also, just want to make sure, Anton was running to the exit as well, correct?
| Anton Vitruvian |
I'm back! Yes. Anton would flee, although if there was an opportunity where there were a good number of enemies within 30ft (with Mordesel in the way), he would cast blistering invective before fleeing out into the darkness.
Intimidate for BI: 1d20 + 8 ⇒ (17) + 8 = 25
Damage if Intimidated: 1d10 ⇒ 10 and Reflex DC 16 or catch fire (1d6 fire damage immediately and must save each round or take another 1d6)
| Anton Vitruvian |
Nah. The idea is to escape. The blistering invective was just in case there was opportunity during our escape (before Mord would take off), as it would certainly slow them down.
| Mordesel |
Definitely getting out of dodge.
| Anton Vitruvian |
I believe we were going to make our way to Grumblejack's camp, in a roundabout, less easy to track path, for the interim. And, if that other player was still interested, pick up a new member of the group.
| Mordesel |
Mordesel wanders into the camp with the ogre, then collapses. Sorry Grumblejack, no food today. Today, we barely escaped with our lives. He looks around, eyes haggard then turns to the others, Looks like we need a new plan. But that can wait. Who wants first watch?
| Durova Sanguisuge |
"As freaked out as I am from tonight, it'll be a miracle if I can sleep at all. I'll handle the first watch. If you others can rest, please do so. I'll be over here recounting our close escape!"
| Mordesel |
Mordesel lays down going to sleep, with a thankful glance toward Durova.
| 'Roach' |
Just then a noise is heard as someone comes crashing indelicately through the trees. An elf appears, long red hair flowing down her shoulders, she wears an iron circlet awkwardly atop her head and looks very disoriented. I can not imagine he'd be talking of any other well fed ogres. This must be where I belong. I am Katlan, sent here by- she pauses, uncertain for a moment then leans in and speaks in a low voice, by Thorne. The woman stands a little straighter and looks around again. I am to help you. Though to tell the truth, I don't rightly know with what. Thor--Ahem, our friend said I could get my information from you.
| Durova Sanguisuge |
"Well dammit all, just like them to go get side tracked from our main mission. We still have to get the castle's defenses down, and quickly too.". He turns to the remaining members of the group. "Id say we go scout around the town today. See what the word on the street is. I know patrols will be greatly increased, so we should be really looking to blend in for a day or two."
| Anton Vitruvian |
Anton looks at the note left behind and shrugs. "They may prove to be a distraction," he says to Durova, "not just for this camp, but for the mission as a whole. If they are seen out here, their forces may be concentrated outside the keep. If they are, unfortunately, killed out here, then perhaps the keep leadership will believe the problem has been solved."
The pale man spins around when the half-elf noisily enters their camp. He slowly looks her over, his eyes catching sight of the circlet and the sickly paleness that they all seemed to be suffering through their transformation into the children of the blood. Ne nods to himself, satisfied with what he has seen and heard. It is highly unlikely that name Thorne is even known by any enemy that may be aware of the subtleties going on. She must have been sent by him.
"Welcome to the Knot, Katlan. I am Anton of House Vitruvian. We are currently regrouping after our last foray. We are tasked with weakening Balentyne such that they will be unable to defend from an approaching army. This is something of a secondary camp, as it may be difficult for the ogre to pass amongst the townsfolk of Aldencross. It is there we tend to congregate."
Turning to Durova he nods. "Indeed. I would be interested in knowing if there was any report of any doings by the innkeeper, seeing as he very nearly caught us using his tunnel." I would also like to pay a personal visit to Yalana, I think. Reinforce the importance of my being a part of her life... I expect the change to happen soon and I'd like to have an easily accessible source nearby.
| Mordesel |
Mordesel looks at the new woman appraising her. He cocks his head to the side, furrows his brows and purses his lips. He lets Anton take the lead in introducing their mission, then moves forward, And I am Mordesel Corwin. He looks Katlan up and down, then speaks up again, I hope you don't think me rude, but this is a mission I have already invested much in and I would like to know how Thorne had hoped you might be able to help. I couldn't help but notice you crashing through the forest here, and you do not seem very strong. I am forced to wonder about your usefulness. He motions with his hands in what seems to bea placating gesture, Again I ask simply because I have invested so much.
After finishing his conversation with Katlan, he turns back to Anton, I believe we've burned that bridge already. If we enter from the outside of the inn, it will be apparent that we left a locked inn. After curfew. He gives a meaningful look. Unless there is a way to get in our rooms without being seen . . .