
DM Grimmy |
With that +4 from Soft Cover, that wouldn't hit me. Also, what happened to the bandit I attacked? I'm figuring that was a hit, although I could be wrong...
Yeah you smashed him like a bug. I was just double checking if all those hits hit you or not. I had to look up fighting defensively.
You should be at 16 AC fighting defensively and raging, right? 20 with the soft cover?
Fixed.

Talric of the Northlands |

Sweet. Next round, I'll step in, attack one (probably smashing him too), then, while the bandits are fumbling around for their swords, I'll smash annuder one. Is it just me, or does Tal seem kind of optimized? While raging, he can get a +9-11 to hit, and a +9-10 for damage..
Also, some clarafication on Tal's rage: instead of drawing upon pure, wild fury for his attacks, Talric enters a sort of "martial trance"-a sort of meditative trance that greatly increases his offensive ability, but at the cost of mental functions. Fitting for a LG barbarian who's had to rely on discipline and intelligence in the wild rather than just drinking and fighting and raiding, dontcha think?

Christoff van Alst |

Round 2
Christoff moves into the hallway and shoots an acid dart at the nearest bandit.
Acid Dart
Ranged Touch Attack: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Talric of the Northlands |

<crickets>
Not to be a spoilsport, Grimmy... But how did 2 points of damage kill a bandit with +2 BAB? (I figured that out by looking at their attacks, not the module itself.)

Pharnox Shadowstrike |

Well that was probably my worst round of damage I think I have ever gotten.
Round 2
Pharnox steps back through the door to remove the arrow and stop the bleeding from his spear wounds.
Does anyone have any healing spells they may be willing to use on me, in not what would be the caster level for a potion of cure moderate wounds.

Grokar the Ravager |

With soft cover and full defense, Grokar would have been at 23 AC, so the arrow would have missed.
Round 2
Grokar pulls out a javelin and hurls it at the nearest soldier before taking a step behind Tal.
Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

DM Grimmy |
Round 2 - Bandits:
Talric seems to have made an impression. The bandits decide to gangstalk him.
Shortsword: 1d20 + 2 ⇒ (7) + 2 = 9
Shortsword: 1d20 + 2 ⇒ (6) + 2 = 8
Longspear: 1d20 + 3 ⇒ (15) + 3 = 18 (Soft Cover)
Longspear: 1d20 + 3 ⇒ (3) + 3 = 6 (Soft Cover)
Shortbow: 1d20 + 3 ⇒ (8) + 3 = 11 (Soft Cover)
Shortbow: 1d20 + 3 ⇒ (8) + 3 = 11 (Soft Cover)
Shortbow: 1d20 + 3 ⇒ (10) + 3 = 13 (Soft Cover)
Nada.
blue & brown:
Draw shortswords, move to first step stairs, attack
yellow:
drop bow, draw spear, move to foot of stair, attack
red:
attack
purple, pink, green:
attack with bows

Talric of the Northlands |

ROUND THREE
As Talric deflects the blows with his hammer, dodges the points of weapons, a d chuckles in amusement as the brigands futilely whack against his armor, Talric sees that they are no major threat. Ending his trance, Talric temporarily droops as the strenuous muscle control provided by the stance fatigues him, but then continues pushes the assault. He attempts a loud roar to scare the bandits.
Intimidate: 1d20 - 1 ⇒ (6) - 1 = 5
Which sounds quite silly.
Attack: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9
Ending Fighting Defensively, targeting Blue.

Pharnox Shadowstrike |

Well with me basically at deaths door with no where to safely go so I can survive this first encounter there really is nothing I can do so I will hold my current position. On another note does anyone know if you can retrieve an arrow from your body and use it against your attacker?

Grokar the Ravager |

Don't forget you have a potion of cure moderate wounds Grimmy added and Ghae might be able to help you, too.
Round 3
Grokar moves back up next to Talric again, pulling out another javelin along the way. Once there, he decides against throwing the javelin and lashes out at the sword-wielding soldier with his claw instead.
Attack: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d4 + 3 ⇒ (1) + 3 = 4

Pharnox Shadowstrike |

Does anyone have any healing spells they may be willing to use on me, in not what would be the caster level for a potion of cure moderate wounds.
I asked this last round, but no one responded so I assumed Ghae didn't want to help me at that moment and no one else knew about the caster level for the cure moderate wounds potion.

Christoff van Alst |

Christoff steps forward and throws the bomb into the crowd of enemy.
Bomb: 1d20 + 3 ⇒ (19) + 3 = 22
Aiming at the square just behind the red enemy. Splash damage is 5 points. Reflex save is DC 14 for half damage.

Pharnox Shadowstrike |

Well lets hope these guys are holding some good loot.
Round 3
Pharnox drink his potion of Cure Moderate Wounds and sneak back into the room lingering in the shadow of May's branches.
Potion of Cure Moderate Wounds: 2d8 + 2 ⇒ (5, 1) + 2 = 8

Ghaelja Waldhaar |

Round 3
Ghae draws her sling and whips a stone at the purple bandit.
Attack-sling: 1d20 + 3 ⇒ (7) + 3 = 10
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
However, the stone is well wide of its target.
Then May, the waling tree, moves down the steps past the other warriors and swings a branch at the purple bandit.
Attack-slam: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
May swats the bandit aside with ease.
Sorry about the healing, I missed that you had been hit so hard. I have one CLW memorized and usually have Goodberries, although I am terrible about remembering to keep track of the berries.

Talric of the Northlands |

ROUND FOUR
Talric runs at the bandits, roaring "Come back and fight us, cowards! At least have the courage to die a warrior's death!"
Move toward the Bandits, Swift to yell challenge, and Standard to Intimidate.
Intimidate Check: 1d20 - 1 ⇒ (1) - 1 = 0

Ghaelja Waldhaar |

I am unsure what the yellow circles are meant to represent.
May follows after the bandits with Ghae behind.
I think that a 30' move for May should get her to the bandits.
Attack-slam: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Ghae also moves 30'.
For some reason I cannot move the icons on the map. It just keeps putting me into a text edit mode even if I select the select arrow.

Grokar the Ravager |

Round 4
Grokar leaves the others to chase after the archers while he moves South to the center of the large room, taking the chance to look and sniff around for anything that might stand out as peculiar or, at the very least, interesting.
There must be a reason they turned around instead of heading down this way.

Pharnox Shadowstrike |

Round 4
Pharnox advances down the stairs and follows Grokar to the south wondering what the half-ork is doing.
Would there be anymore that I could see than Grokar with my 120' darkvision?

Grokar the Ravager |

Grokar whispers to Pharnox: "Go to stairs." He points to the southern stairs. "Stay in darkness. I'll get them to others."
Please, if you have a plan that is better than his, feel free to go with it instead. Grokar is not that bright.

Ghaelja Waldhaar |

I moved Ghae some. She was supposed to be moving behind May.
Question - do you require actual plant growth to use Entangle? If not, I would like to swap it out, for Shillelagh, as requiring plants in a dungeon makes the spell mostly useless.