
Bill the Wizard |

"Let's find this Splitter fellow and be done with it." Francis floats merrily to the east, sipping his tea.

GM Tektite |

Heading east, you hear the sound of the ore crusher before you see it. Getting nearer, you round a corner and see a huge two-headed monstrosity, and six pustule covered ogres! One looks up, sees the party, and yells something!
B: 1d20 + 11 ⇒ (8) + 11 = 19
S: 1d20 + 6 ⇒ (3) + 6 = 9
Z: 1d20 + 6 ⇒ (15) + 6 = 21
Sp: 1d20 + 5 ⇒ (13) + 5 = 18
O: 1d20 - 1 ⇒ (19) - 1 = 18
Initiative:
Zelkin
Bill
Splitta!
Ogres
Aiuda
Sven
Zelkin and Bill are up!

Bill the Wizard |

Bill weaves his hands, slowly letting them move faster and faster before an explosion of magic leaves everyone moving slightly faster.
Haste on everyone

Zelkin Norwind |

Zelkin moves in to strike the first enemy he sees!
Attack: 1d20 + 13 ⇒ (12) + 13 = 25 for Damage: 1d10 + 17 ⇒ (5) + 17 = 22

GM Tektite |

Bill casts a spell, hastening everyone's movements!
Zelkin rushes headlong into combat! His blade slashes into the ogre, popping pustules that shower the half-elf in acidic pus!
Acid Damage: 1d6 ⇒ 5 DC 18 Ref to negate
Attack vs Zelkin: 1d20 + 21 ⇒ (3) + 21 = 24
Damage: 1d8 + 22 ⇒ (3) + 22 = 25
The ettin moves south and swings a club at Zelkin, but the half-elf is just able to dodge the blow, thanks to Bill's spell!
Club vs Zelkin: 1d20 + 15 ⇒ (4) + 15 = 19
Damage: 1d8 + 14 ⇒ (5) + 14 = 19
Club vs Zelkin: 1d20 + 10 ⇒ (5) + 10 = 15
Damage: 1d8 + 14 ⇒ (2) + 14 = 16
Slam (knockback) vs Zelkin: 1d20 + 18 ⇒ (15) + 18 = 33
Damage: 1d8 + 10 ⇒ (2) + 10 = 12
The nearest ogre swings a club at Zelkin, but misses, then slam into the half-elf, knocking him back ten feet!
Club vs Zelkin: 1d20 + 15 ⇒ (1) + 15 = 16
Damage: 1d8 + 14 ⇒ (7) + 14 = 21
Another ogre moves up and swing wildly at Zelkin, but misses!
1d20 + 6 ⇒ (12) + 6 = 18
1d3 ⇒ 3
A third ogre moves closer and throws a small egg shaped object at the floor in front of the party. It fizzles and throws off sparks!
The other three ogres moves closer!
Party up!

Sven Marsh |

Whitestripe, flank the two headed monster ! command Sven to his friend
Then he wait for Aidua to move closer to the creature they will target together.

Whitestripe |

Whitestripe at his master's order began to circle around the ogres and the two headed monster to be able to flank with the half-helf. provoked AoO
Once on position he tried to bite it with his heavenly power ! smite good !
Bite: 1d20 + 21 + 1 ⇒ (8) + 21 + 1 = 30
Damages: 1d4 + 20 + 12 ⇒ (2) + 20 + 12 = 34

Zelkin Norwind |

Zelkin activates his Judgments of Justice and Protection, then takes a step toward the two-headed enemy! I believe I have flanking also?
Attack: 1d20 + 19 ⇒ (3) + 19 = 22 for Damage: 1d10 + 17 ⇒ (6) + 17 = 23
Haste: 1d20 + 19 ⇒ (18) + 19 = 37 for Damage: 1d10 + 17 ⇒ (9) + 17 = 26
Iterative: 1d20 + 14 ⇒ (13) + 14 = 27 for Damage: 1d10 + 17 ⇒ (8) + 17 = 25
Confirm?: 1d20 + 19 + 4 ⇒ (20) + 19 + 4 = 43 for Damage: 1d10 + 17 ⇒ (4) + 17 = 21
AC 28

Aiuda Drowbane |

Aiuda moves in and fires her bow at the ettin!
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 17 ⇒ (11) + 17 = 28
damage: 1d8 + 14 ⇒ (3) + 14 = 17
If that hit, Sven can get a single ranged attack against the ettin as an immediate action thanks to our Target of Opportunity feat.

Bill the Wizard |

After the rest of the party goes, Bill flies up as high as possible in the mine moving 30' to the southeast. Can get to 35' off the ground if possible in the mine.
As he flies, Bill draws a handful of fine sand from a pouch at his side. "Ardentissimo calore deserti auxilium vocatus Apollo. Pedibus suis monstra et everrit inutiles reddantur."
He casts the sand into the air and it swirls before a blast of hot air engulfs four of the ogres and the ettin, weakening their bodies.
Sirocco on the red circle area.
Fire Damage: 4d6 + 13 ⇒ (5, 4, 1, 6) + 13 = 29
DC 25 Fortitude Save to halve damage and not be knocked prone.
Any creature that takes damage is fatigued for 13 rounds.
If, on the off chance, any of these creatures have the water subtype, then they take double damage and -4 to the saves.
Targets Hit: Red, Orange, Yellow, Green, Ettin
I am almost positive that this position doesn't hit Whitestripe; 20' radius, due to blocky map style.
If Sven and Aiuda kill the ettin, then Bill would move it 5' to the north, just to be sure to exclude Whitestripe.

Sven Marsh |

Swift RA: 1d20 + 16 ⇒ (12) + 16 = 28
Damages: 1d8 + 10 ⇒ (2) + 10 = 12
Sven took a 5ft. step and attack the same creature, the double-headed ogre, as Aiuda.
RA 1 (Manyshot): 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32
Damages: 2d8 + 20 + 2 ⇒ (8, 5) + 20 + 2 = 35
RA 1 (RapidShot): 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32
Damages: 1d8 + 10 + 1 ⇒ (2) + 10 + 1 = 13
RA 2: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
Damages: 1d8 + 10 + 1 ⇒ (5) + 10 + 1 = 16
If one hit, Aiuda can get a single ranged attack against the ettin as an immediate action thanks to our Target of Opportunity feat.

Aiuda Drowbane |

Immediate shot:
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 17 ⇒ (10) + 17 = 27
damage: 1d8 + 14 ⇒ (3) + 14 = 17

GM Tektite |

Ettin AoO vs Whitestripe: 1d20 + 25 ⇒ (14) + 25 = 39
Damage: 1d8 + 14 ⇒ (8) + 14 = 22
Ogre AoO vs Whitestripe: 1d20 + 17 ⇒ (6) + 17 = 23
Damage: 1d8 + 10 ⇒ (6) + 10 = 16
Ogre AoO vs Whitestripe: 1d20 + 17 ⇒ (20) + 17 = 37
Damage: 1d8 + 10 ⇒ (4) + 10 = 14
Whitestripe darts past the hulking brutes, and flanks the ettin, then bites him!
Zelkin steps over and attacks, landing three blows!
Aiuda fires a single arrow, hitting the ettin!
20' high, Bill
Bill casts a spell, surrounding the ogres and ettin in hot, burning winds!
5d20 ⇒ (4, 19, 19, 16, 4) = 62
Almost forgot SR! vs Red: 1d20 + 12 ⇒ (17) + 12 = 29
Almost forgot SR! vs Yellow: 1d20 + 12 ⇒ (8) + 12 = 20
Almost forgot SR! vs Orange: 1d20 + 12 ⇒ (1) + 12 = 13
Almost forgot SR! vs Green: 1d20 + 12 ⇒ (5) + 12 = 17
Almost forgot SR! vs Ettin: 1d20 + 12 ⇒ (17) + 12 = 29
One ogre and the ettin are knocked over, while the rest resist! Two ogres don't even seem affected by the spell!
Sven quickly puts an arrow in the ettin, then finishes it off with a flurry of arrows!
Purple Ogre vs Zelkin: 1d20 + 15 ⇒ (2) + 15 = 17
Damage: 1d8 + 14 ⇒ (5) + 14 = 19
Blue vs Zelkin, Flank: 1d20 + 15 + 2 ⇒ (14) + 15 + 2 = 31
Damage: 1d8 + 14 ⇒ (3) + 14 = 17
Itertive Blue vs Zelkin, Flank: 1d20 + 10 + 2 ⇒ (3) + 10 + 2 = 15
Damage: 1d8 + 14 ⇒ (5) + 14 = 19
Blue Slam vs Zelkin: 1d20 + 14 + 2 ⇒ (12) + 14 + 2 = 28
Damage: 1d6 + 14 ⇒ (5) + 14 = 19 And Fort Save vs disease
Green vs Zelkin, Flank: 1d20 + 15 + 2 ⇒ (6) + 15 + 2 = 23
Damage: 1d8 + 14 ⇒ (5) + 14 = 19
Iterative Green vs Zelkin, Flank: 1d20 + 10 + 2 ⇒ (3) + 10 + 2 = 15
Damage: 1d8 + 14 ⇒ (5) + 14 = 19
Green Slam vs Zelkin: 1d20 + 14 + 2 ⇒ (12) + 14 + 2 = 28
Damage: 1d6 + 14 ⇒ (1) + 14 = 15 And Fort Save vs disease
Three ogres surround Zelkin, but only land a couple blows!
Yellow Ogre vs Whitestripe: 1d20 + 15 - 2 ⇒ (18) + 15 - 2 = 31
Damage: 1d8 + 14 ⇒ (7) + 14 = 21
Orange Ogre vs Whitestripe: 1d20 + 15 ⇒ (9) + 15 = 24
Damage: 1d8 + 14 ⇒ (2) + 14 = 16
The other three ogres move to attack Whitestripe, but have little success against the wily cat!
R-29 Fat, Prn
O-
Y-14 Fat
G-17
B-
P-
Party up!

Aiuda Drowbane |

"Oh boy," Aiuda says as she watches the fury of the ogres. "Let's light 'em up, Sven."
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17
damage: 1d8 + 13 + 1 ⇒ (1) + 13 + 1 = 15
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23
damage: 1d8 + 13 + 1 ⇒ (5) + 13 + 1 = 19
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26
damage: 1d8 + 13 + 1 ⇒ (1) + 13 + 1 = 15
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11
damage: 1d8 + 13 + 1 ⇒ (5) + 13 + 1 = 19
If Sven hits, Aiuda will use her immediate action to send an arrow at the same ogre:
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 16 + 1 ⇒ (4) + 16 + 1 = 21
damage: 1d8 + 13 + 1 ⇒ (1) + 13 + 1 = 15

Bill the Wizard |

@GM: My SR rolls would be at +15 (13 (Level) + 2 (Spell Penetration)). Would a 20 break the green ogre's spell resistance? I think so if the 20 broke the other ogre's spell resistance.
Bill will see the ettin fall and a few of the ogres resist the full damage of his spell. "Hmm.. tougher than expected."
Bill quickly analyzes the situation. "Hmm... My two most powerful spells for groups, Cone of Cold and Prismatic Spray are hindered by the cat and the new fellow. The group has been Hasted... Let's see what unfolds..."
Bill will wait for an opportunity to present itself.
Hold Action

Aiuda Drowbane |

Ah yeah, forgot haste attack:
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 14 + 1 ⇒ (5) + 14 + 1 = 20
damage: 1d8 + 13 + 1 ⇒ (3) + 13 + 1 = 17

Sven Marsh |

Sven also forgot the haste attack !
@Bill for reflex save, don't worry about Whitestripe
@GM you hit Whitestripe with a natural 20 with one of the Ogre ;-)
Following Aidua Sven began to shoot the last standing ogres
Swift Shoot: 1d20 + 14 + 1 + 1 ⇒ (4) + 14 + 1 + 1 = 20
Damages: 1d8 + 10 + 1 ⇒ (4) + 10 + 1 = 15
RA (manyshot): 1d20 + 14 + 1 + 1 ⇒ (9) + 14 + 1 + 1 = 25
damages: 2d8 + 20 + 2 ⇒ (3, 5) + 20 + 2 = 30
RA (rapid shot): 1d20 + 14 + 1 + 1 ⇒ (5) + 14 + 1 + 1 = 21
Damages: 1d8 + 10 + 1 ⇒ (8) + 10 + 1 = 19
RA (haste): 1d20 + 14 + 1 + 1 ⇒ (7) + 14 + 1 + 1 = 23
Damages: 1d8 + 10 + 1 ⇒ (3) + 10 + 1 = 14
RA 2: 1d20 + 9 + 1 + 1 ⇒ (13) + 9 + 1 + 1 = 24
Damages: 1d8 + 10 + 1 ⇒ (1) + 10 + 1 = 12

Whitestripe |

Whitestripe began to attack the red ogre
Bite (power attack): 1d20 + 21 + 1 ⇒ (6) + 21 + 1 = 28
Damages: 1d4 + 20 ⇒ (2) + 20 = 22
Bite (power attack) Haste: 1d20 + 21 + 1 ⇒ (6) + 21 + 1 = 28
Damages: 1d4 + 20 ⇒ (2) + 20 = 22
Claw 1 (power attack): 1d20 + 21 + 1 ⇒ (1) + 21 + 1 = 23
Damages: 1d2 + 20 ⇒ (1) + 20 = 21
Claw 2 (power attack): 1d20 + 21 + 1 ⇒ (17) + 21 + 1 = 39
Damages: 1d2 + 20 ⇒ (2) + 20 = 22

Zelkin Norwind |

Zelkin will continue to attack with flanking!
Attack: 1d20 + 19 ⇒ (5) + 19 = 24 for Damage: 1d10 + 17 ⇒ (10) + 17 = 27
Attack: 1d20 + 19 ⇒ (12) + 19 = 31 for Damage: 1d10 + 17 ⇒ (9) + 17 = 26
Attack: 1d20 + 14 ⇒ (2) + 14 = 16 for Damage: 1d10 + 17 ⇒ (9) + 17 = 26
Swift action : Zelkin then switches out one of his judgments (attack for healing).
Move Action : He will then Dimensional Hop back toward the party! Using 4 of my 5' increments, it does not provoke AoOs.
If I gain the 5 HP for the fast healing judgment this turn I'm at 57/120 HP now. AC is 25.

Bill the Wizard |

Bill floats down the ground, 5' further to the south and then releases a blast of prismatic light from his palm, engulfing all of the ogres and Whitestripe. "Inimici mei Exite lotus radios lucis fulgorem."
Red SR: 1d20 + 15 ⇒ (4) + 15 = 19
Red: 1d8 ⇒ 2 40 points of Acid Damage; DC 26 Reflex Save to halve.
Orange SR: 1d20 + 15 ⇒ (12) + 15 = 27
Orange: 1d8 ⇒ 5 DC 26 Fortitude Save or be turned to stone per Flesh to Stone.
Yellow SR: 1d20 + 15 ⇒ (4) + 15 = 19
Yellow: 1d8 ⇒ 7 DC 26 Will Save or be sent to another plane of existence.
Green SR: 1d20 + 15 ⇒ (12) + 15 = 27
Green: 1d8 ⇒ 4 DC 26 Fortitude Save against poison or Dead.
Blue SR: 1d20 + 15 ⇒ (19) + 15 = 34
Blue: 1d8 ⇒ 3 80 points of Electricity Damage; DC 26 Reflex Save to halve.
Purple SR: 1d20 + 15 ⇒ (6) + 15 = 21
Purple: 4d8 ⇒ (8, 7, 8, 4) = 27 DC 26 Will Save or be sent to another plane of existence. DC 26 Fortitude Save against poison or Dead.
Whitestripe: 1d8 ⇒ 1 20 points of Fire Damage; DC 26 Reflex Save to halve.

GM Tektite |

Sorry for the delay
SR is 19
Under a flurry of arrows and spells, the party quickly dispatches, petrifies, and banishes to other planes, the rest of the ogres!
Out of Combat
Searching the bodies, you find each of the ogres carried fuse grenades (3), mwk scale mail (Lrg), mwk club (Lrg), amulet of bullet protection +2, 8 emeralds worth 100 gp each, and 200 gp. The ettin carried a potion of cure serious wounds, +1 breastplate (Lrg), +2 club (Lrg), +2 shortspear (Lrg), amulet of natural armor +1, and 299 gp.

Aiuda Drowbane |

Aiuda dusts herself off. "Well, that's one threat down, I believe. Should we check on our friends back there to make sure they're alright?"

Bill the Wizard |

Bill sees the cat avoid the flames and states "Well done, chap."
Aiuda's suggestion rings true and he floats along with her. "Interesting spell, don't you think? Came up with it in my free time."

Bill the Wizard |

"Should be handled. Didn't catch their names but all the ogres are dead, petrified or on the Plane of...: 1d20 ⇒ 4 Water. You should be free to go." Bill states pleasantly.
-Posted with Wayfinder

Zelkin Norwind |

Yes, it might of taken a few seconds longer than I expected but the job is done.
CLW Wand: 1d8 + 1 ⇒ (5) + 1 = 6
CLW Wand: 1d8 + 1 ⇒ (2) + 1 = 3
CLW Wand: 1d8 + 1 ⇒ (5) + 1 = 6
CLW Wand: 1d8 + 1 ⇒ (1) + 1 = 2
CLW Wand: 1d8 + 1 ⇒ (2) + 1 = 3
CLW Wand: 1d8 + 1 ⇒ (1) + 1 = 2
CLW Wand: 1d8 + 1 ⇒ (1) + 1 = 2
CLW Wand: 1d8 + 1 ⇒ (3) + 1 = 4
CLW Wand: 1d8 + 1 ⇒ (5) + 1 = 6
CLW Wand: 1d8 + 1 ⇒ (2) + 1 = 3
CLW Wand: 1d8 + 1 ⇒ (6) + 1 = 7
CLW Wand: 1d8 + 1 ⇒ (4) + 1 = 5
CLW Wand: 1d8 + 1 ⇒ (6) + 1 = 7
CLW Wand: 1d8 + 1 ⇒ (2) + 1 = 3
Oof, 14 charges. Maybe I should have used a spell, sheesh.

Sven Marsh |

Yes, the biggest threat to you and your people is no more. You can thank us and Withestripe.
added Sven.
Now, we need to take care of the other villains in this mine. said Sven with a smile.

Bill the Wizard |

"Spiders?" Bill states with derision. "It just had to be spiders..." He shudders a bit at the thought of a room filled with the little buggers.
"I guess it's better to clear them out now than let them crawl in our ears while we sleep."
To the spiders!

Sven Marsh |

Sven cast aspect of the falcon, delay poison, feather step and gravity bow on himself before moving against the tiefling.

GM Tektite |

The party travels northwest into the mine, following the directions of the halfling. Entering a large chamber, you see a ten-foot-wide conveyor stretches from the mine tracks of the central hallway toward the end of this mining zone. Evenly spaced pillars reinforce the ceiling, and glimmering green crystals bedeck the mine shaft’s walls. Three ogres and a huge spider-like creature, the size of a bull elephant, with eyes shimmering with magical energy, stand in the room!
B: 1d20 + 11 ⇒ (18) + 11 = 29
S: 1d20 + 6 ⇒ (6) + 6 = 12
Z: 1d20 + 6 ⇒ (18) + 6 = 24
R: 1d20 + 7 ⇒ (11) + 7 = 18
O: 1d20 - 1 ⇒ (20) - 1 = 19
Initiative:
Bill
Zelkin
Auida
Ogres
Spider monster
Sven
Bill, Zelk, and Auida are up!

Zelkin Norwind |

Zelkin charges the spider, activating his Greater Bane!
Attack: 1d20 + 15 ⇒ (14) + 15 = 29 for Damage: 1d10 + 17 + 4d6 ⇒ (6) + 17 + (6, 5, 4, 2) = 40

Bill the Wizard |

Bill flies up to the ceiling and begins to weave his hand as the mine's lumber and stone ceiling begins to frost over. "Ossa in suis locis rigentibus et iumentis associatos duratus gelu."
As soon as he finishes incanting, a blast of ice shards flies from his hands, penetrating the hides of the spider and the two northern ogres.
Cone of Cold: 15d6 ⇒ (5, 4, 4, 4, 5, 4, 5, 1, 1, 6, 1, 4, 2, 1, 2) = 49 DC 26 Reflex Save to halve.
Spell Penetration @ Ogre: 1d20 + 15 ⇒ (12) + 15 = 27
Spell Penetration @ Ogre: 1d20 + 15 ⇒ (12) + 15 = 27
Spell Penetration @ Spider: 1d20 + 15 ⇒ (13) + 15 = 28
Bill maintains his height of 20' in the cave to fend off potential attacks.

Aiuda Drowbane |

Aiuda quickly fires off a volley at the spider!
Based on the arcana requested, I'm guessing it's not an aberration.
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 14 ⇒ (12) + 14 = 26
damage: 1d8 + 13 ⇒ (8) + 13 = 21
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 14 ⇒ (19) + 14 = 33
damage: 1d8 + 13 ⇒ (8) + 13 = 21
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 9 ⇒ (5) + 9 = 14
damage: 1d8 + 13 ⇒ (4) + 13 = 17
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d8 + 13 ⇒ (4) + 13 = 17
If Sven hits the spider on his turn, Aiuda will use an immediate action to fire at it as well:
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 16 ⇒ (3) + 16 = 19
damage: 1d8 + 13 ⇒ (5) + 13 = 18
Confirm:
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 4 ⇒ (8) + 4 = 12
damage: 2d8 + 26 ⇒ (1, 3) + 26 = 30

GM Tektite |

Auida fires off a volley of arrows, hitting the spider-thing twice!
As you look, some of the damage begins to self-repair!
Bite vs Zelkin: 1d20 + 15 ⇒ (12) + 15 = 27
Damage: 1d8 + 14 ⇒ (5) + 14 = 19
Grab: 1d20 + 27 ⇒ (16) + 27 = 43
Claw vs Zelkin: 1d20 + 15 ⇒ (6) + 15 = 21
Damage: 2d6 + 14 ⇒ (1, 3) + 14 = 18
Claw vs Zelkin: 1d20 + 15 ⇒ (8) + 15 = 23
Damage: 2d6 + 14 ⇒ (4, 6) + 14 = 24
Claw vs Zelkin: 1d20 + 15 ⇒ (7) + 15 = 22
Damage: 2d6 + 14 ⇒ (4, 6) + 14 = 24
Claw vs Zelkin: 1d20 + 15 ⇒ (2) + 15 = 17
Damage: 2d6 + 14 ⇒ (3, 1) + 14 = 18
The spider reaches down and bites Zelkin, grappling him with its jaws, but can land any of its claws.
RTA vs Aiuda: 1d20 + 18 ⇒ (19) + 18 = 37
Fire Damage: 12d6 ⇒ (1, 6, 5, 1, 3, 1, 4, 1, 3, 6, 3, 4) = 38 DC 19 Ref for half
Then the thing points an eye at Auida and shoots a fiery beam at the elf, hitting her!
Attack vs Zelkin: 1d20 + 15 ⇒ (1) + 15 = 16
Damage: 1d8 + 14 ⇒ (7) + 14 = 21
Flank Attack vs Zelkin: 1d20 + 15 + 2 ⇒ (9) + 15 + 2 = 26
Damage: 1d8 + 14 ⇒ (5) + 14 = 19
Two ogre move and attack Zelkin, one landing a club hit, while the third moves into position behind him!
Party up!

Bill the Wizard |

Kn.(Arcana): 1d20 + 23 ⇒ (10) + 23 = 33
Bill studies the spider for a second as he sees the damage repairing itself. "Probably a construct of some sort chaps..."
I think Tektite just wanted to play with a Retriever after Jarlgur got to play with one!
Zelkin gets plonked by a club and picked up in the mandibles of the creature and Bill shrugs, before flicking a finger towards the man.
"Libertatem."
Liberating Command on Zelkin.
He thinks for a second before deciding to end the existence of the Retriever. "Ex quo creati sunt in pulverem suum revertentur." chants Bill as a green ray erupts from his staff, aiming for the spider.
Disintegrate - RTA: 1d20 + 11 ⇒ (12) + 11 = 23 DC 25 Fortitude Save
Damage: 24d6 ⇒ (5, 4, 1, 5, 3, 5, 2, 3, 4, 4, 3, 2, 5, 5, 3, 3, 3, 2, 2, 4, 3, 2, 1, 3) = 77
Fort Save Damage: 5d6 ⇒ (3, 2, 4, 4, 1) = 14

Aiuda Drowbane |

Ref: 1d20 + 13 ⇒ (6) + 13 = 19
"The firey rays coming from its eyes tipped me off, thanks." Aiuda keeps firing despite her burn wounds.
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 14 ⇒ (4) + 14 = 18
damage: 1d8 + 13 ⇒ (4) + 13 = 17
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 14 ⇒ (6) + 14 = 20
damage: 1d8 + 13 ⇒ (4) + 13 = 17
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 9 ⇒ (14) + 9 = 23
damage: 1d8 + 13 ⇒ (2) + 13 = 15
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 4 ⇒ (7) + 4 = 11
damage: 1d8 + 13 ⇒ (5) + 13 = 18
Same thing, if Sven hits Aiuda uses her immediate to shoot again:
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 16 ⇒ (20) + 16 = 36
damage: 1d8 + 13 ⇒ (7) + 13 = 20
Confirm:
+1 adaptive aberration-bane drowscourge composite longbow: 1d20 + 16 ⇒ (20) + 16 = 36
damage: 2d8 + 26 ⇒ (7, 8) + 26 = 41

Zelkin Norwind |

Escape: 1d20 - 4 + 20 ⇒ (3) - 4 + 20 = 19 Hmm. That's not good. Seems I didn't take quite enough time to remember to equip a dagger or like weapon when I made this guy to join the game, either.
Is it a full-round action to try to escape again?

Sven Marsh |

Sven asked Withestripe to attack the spider like creature then he followed Aidua exemple and shoot at the same creature.
He call for his animals'l totem swift action : +4Dex/For before shooting.
+3 Longbow (manyshot): 1d20 + 16 ⇒ (1) + 16 = 17
damages: 4d6 + 24 ⇒ (3, 2, 3, 5) + 24 = 37
+3 Longbow (rapid shot): 1d20 + 16 ⇒ (16) + 16 = 32
damages: 2d6 + 12 ⇒ (3, 1) + 12 = 16
+3 Longbow: 1d20 + 11 ⇒ (1) + 11 = 12
damages: 2d6 + 12 ⇒ (3, 2) + 12 = 17