Dungeon Master S's "Wardens of the Reborn Forge" (Inactive)

Game Master Dungeon Master S

Kargatt Mine | Tactical Map | Handouts

Initiative Quickpost:

[dice=Baddies]d20[/dice]
[dice=Aiuda]1d20+7[/dice]
[dice=Bill]1d20+11[/dice]
[dice=Sven]1d20+6[/dice]
[dice=Zelkin]1d20+6[/dice]

Perception Quickpost:

[dice=Aiuda]1d20+23[/dice] LLV (+4 v. Evil Outsiders/Aberrations, +2 Elves/Plants)
[dice=Bill]1d20+12[/dice]
[dice=Sven]1d20+28[/dice]
[dice=Whitestripe]d20+10[/dice] (LLV, DV, Scent)
[dice=Zelkin]1d20+27[/dice]


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Check in and discuss.

Assuming campaign mode, PC's start at level 12.

- 20pt buy
- Any race, archetype, ect...
- 120,000 starting cash
- Still thinking about the rest..

This module incorporates dead magic areas and the primal magic rules from Inner Sea Magic, so keep that in mind


The Flaxseed Pathfinder Lodge

Checking in! Still haven't decided what I want to play. I'm leaning towards an elven ranger/Lantern Bearer at the moment; an idea I've had for a long time but haven't gotten around to playing yet. So they'll be an archer mostly with a few utility spells and such thanks to the PrC. Unless I think of something better, that is....


Reporting for duty! No idea of what I'd like to play, I'll think about it in the days to come.

Have we got any idea when it's going to be sanctioned?


The Flaxseed Pathfinder Lodge

Word on the street is some time soon (hopefully next week). Then again it was supposed to be sanctioned almost a year ago so I'm not holding my breath on sanctioning promises any more.


Male Human Suel Arcane Duelist 1

Checking in. No idea what I want to play either.


LITHRAC!

I'm thinking a druidy type.


I might be playing an inquisitor. I had one for PFS, but he died early (first scenario), so I'd like to see that build come to fruition.

He's an oread inquisitor of Groetus by the way (dwarf if oreads are off the list).

"The End Times are near! Repent, sinners!"


Any race is legal, including Oreads.

This is set in the Mana Wastes and Alkenstar, if that helps anyone decide, and didn't know that already.


Lithrac wrote:

Reporting for duty! No idea of what I'd like to play, I'll think about it in the days to come.

Have we got any idea when it's going to be sanctioned?

An additional resources update is due and I suspect it will come through with the next update.


The Flaxseed Pathfinder Lodge

I think I will go with the Ranger/Lantern Bearer build but with a change to make them a switch-hitter with Quick Draw, some of the archery feats, and Weapon Finesse/TWF. Buying gear will probably take the longest.


Great! My inquisitor or Groetus will be focused on melee and tripping by the way.


Elf Ranger 5 / Lantern Bearer 8 | HP 65/95 | AC 27 T 18 FF 22 | CMD 3 | Fort +10 Ref +14 Will +6 | Init +7 | Perc +23 | SM +2 | Abberations +4, Elves +2, Plants +2, Evil Outsiders +4

@Lithrac: Cool! I love inquisitors, probably one of my favorite classes overall. I haven't played my PFS dhampir inquisitor in a long time....

---

I had nothing else to do this afternoon so here's my first attempt at a character. I actually like the way she turned out after I got rid of a few archery feats and gave her Quick Draw, TWF, and Weapon Finesse. She's probably still more powerful with her bow but I like having the option of dropping the bow and wading into melee in cramped quarters. Also, it allowed me to get lots of fitting bane weapons to match her favored enemies, which I styled off of what a Lantern Bearer would probably be fighting. . . let's hope they're actually relevant to this module! I own it but only glanced through it when I first got it because I had a feeling I'd play it before I ran it. I don't really remember anything about it except Mana Wastes and lots of weird monsters.

Anyways, she's still got about 5000 gp if anyone has a suggestion or if you have any other build suggestions for her.


Male Oread Inquisitor (Preacher) of Groetus 13 | HP 120/120 | AC:27 T:15 FF:25 CMD: 31+ | F+14 R+9 W+16 | Init +7 | Perc +21 (darkvision)

Here is Grûhk!

It's the first time I'll be playing an inquisitor past level 1, so any advice on build/spells/how to play it/... is welcome!


Elf Ranger 5 / Lantern Bearer 8 | HP 65/95 | AC 27 T 18 FF 22 | CMD 3 | Fort +10 Ref +14 Will +6 | Init +7 | Perc +23 | SM +2 | Abberations +4, Elves +2, Plants +2, Evil Outsiders +4

You really can't go wrong with the inquisitor. The strongest build is an archer (adding bane damage to every arrow is insanely powerful), probably followed by TWF with Double Bane for the same reason. But mine is a dervish dancer and still does a lot of damage, so being a one- or two-handed melee inquisitor is not gimping by any stretch. Spells are mostly useful to buff yourself since the inquisitor is a bit of a glass canon and it looks like you've got most of the good buff spells. You'll be starved for swift actions so I'd avoid spells that are swift or immediate; you'll spend your first two rounds putting up judgements (the fast healing and DR judgements are my favorite) and bane, the order depending on how hurt you are: if you are hurt, put judgements up first to start protecting yourself. If you're not hurt, probably start with bane. Since most fights don't go longer than 2-3 rounds, you would rarely get the chance to do anything else with your swift action.

So overall, it looks good. I think Grukh will work out great how he is!

My inquisitor, being a dhampir, has the added problem of only being healed by inflict spells, which usually means he has to provide his own healing. And due to some RP choices of not wanting anyone to know he is a dhampir, he tells everyone else not to heal him (for religious reasons) so he can't even provide wands to other people to use on him. So I made a glass canon even more fragile, lol. But he hasn't died yet!


Or you know, you could look at Grimm's (Darius?) OP rage Inquisitor. That dude was a monster....


Elf Ranger 5 / Lantern Bearer 8 | HP 65/95 | AC 27 T 18 FF 22 | CMD 3 | Fort +10 Ref +14 Will +6 | Init +7 | Perc +23 | SM +2 | Abberations +4, Elves +2, Plants +2, Evil Outsiders +4

Lol. Yeah, that's probably the most OP melee inquisitor I've ever seen.


Male Oread Inquisitor (Preacher) of Groetus 13 | HP 120/120 | AC:27 T:15 FF:25 CMD: 31+ | F+14 R+9 W+16 | Init +7 | Perc +21 (darkvision)

Ah yes, I do remember him from the Furnace of Forgotten Koor game. He was a beast, maybe even more OP than his magus, if that's even possible.

You make an excellent point about swift action, I'll have to consider not taking Felling Smash then, since the feat also uses a swift action.


Building a character with Favored Enemy who has spent the last couple centuries in the Mana Wastes.

Could you give me a rundown of creatures he would have encountered and have a hatred of? (He hates anyone who is trying to stop his efforts to restore the Mana Wastes to its luscious, natural beginnings.)

If not, that's fine. I can wing it.


Elf Ranger 5 / Lantern Bearer 8 | HP 65/95 | AC 27 T 18 FF 22 | CMD 3 | Fort +10 Ref +14 Will +6 | Init +7 | Perc +23 | SM +2 | Abberations +4, Elves +2, Plants +2, Evil Outsiders +4

@Bold Strider: According to the Pathfinder Wiki page,

Quote:
The Mana Wastes is effectively a narrow strip of desert between Nex and Geb. Outside of the civilised environs of the Grand Duchy, monstrous inhabitants include sand krakens, elementals, barghests[4], mutants, hill giants, ogres, ettins and calikangs.[1]


Good find.


Male Human Suel Arcane Duelist 1

So we have an archer ranger, a melee inquisitor, and another ranger(?) of unknown type?


Not a ranger.

Barbarian (Hateful Rager) who was around in the Mana Wastes before it became the Mana Wastes. Was the tribe's shaman's apprentice. Killed along with the rest of his tribe from the overloads of magic. Reincarnated and now follows the Green Faith, trying to restore the Mana Wastes to their pre-Mana Wastes glory.

Hateful Rage Barbarian 2 / Reincarnated Druid 7 / Green Faith Acolyte 3

Focus on shapeshifting over spells (Shaping Focus feat)
Keeps Animal Companion relevant (Boon Companion feat)
Can cast spells while shapeshifting (Natural Spell feat)
Green Faith Acolyte (Pre-req feat)

He can scout, tank, damage, etc. Has trouble with diplomacy and generally hates most of the local people and fauna that are out to destroy the region or utilize the primal magic in a way that doesn't restore the plains. Has died and reincarnated many times.

Good with buff spells and long duration spells (Barkskin/GMW/etc.), not good with spells that require DCs as his Wisdom isn't super high. Vulnerable to Touch Attacks, thus he hasn't declared war on the dwarves quite yet.

Will not kill plants (even magical ones) and may take action against those who do, depending on how egregious the violation. Reticent to kill native fauna, but abhors fiendish or celestially-tinged animals. Will attack summoners on sight who summon non-neutral animals as he sees that as going against the natural order.

This is my general concept.

Thoughts?


Male Human Suel Arcane Duelist 1

Cool concept, though just remember that you can't cast spells while raging so I'm not sure if you planned on raging every combat.

So 2 melee and 1 ranged so far and our inquisitor is the diplomat. Is there a niche we don't have covered?


Two levels of barbarian only gets me 9 rounds of rage per day, thus I won't be raging very much. I like the Shapeshifting Hunter feat, so I figured either Hateful Rager or Ranger, but Barbarian seemed to fit the concept better.


I am the law! I mean I will be playing this Sheriff/Grand Marshal of Alkenstar. He can shoot things or punch them in the face as needed. Just need to final up languages and maybe a consumable or two.


And...it's sanctioned!


Bishop Jerro wrote:
I am the law! I mean I will be playing this Sheriff/Grand Marshal of Alkenstar. He can shoot things or punch them in the face as needed. Just need to final up languages and maybe a consumable or two.

I was wondering if anyone play a gunslinger, given the content. I'very already, halfway built my slinger/Shield Marshal, for when I play it.


I looked for a niche and boomstick wielding law-man was not taken. And for those wanting to know about being able to Bodyguard from range or against ranged attacks. Covering Fire

Edit: About that 4th chronicle though.


Elf Ranger 5 / Lantern Bearer 8 | HP 65/95 | AC 27 T 18 FF 22 | CMD 3 | Fort +10 Ref +14 Will +6 | Init +7 | Perc +23 | SM +2 | Abberations +4, Elves +2, Plants +2, Evil Outsiders +4

Darn! So the only way to get the fourth chronicle sheet is to play a 12th level PFS character. I've got a couple at 13 (and a 17!) but none at 12 right now. Well, I actually do have one at exactly 12 but after playing him a few times I decided he wasn't fun and I just used him to soak up GM credit for a while. So I don't ever intend to play him again.

I guess I'll just have to GM it one of these days....


I wonder if I should play Karu...


I have 2 PCs at exactly 12. I am seriously considering running this as well.


Yeah, I was going to post the text about the fourth chronicle, but got called away.

Relevant Text:
Seeker Arc Option In addition to the legal ways to play described above, Wardens of the Reborn Forge can be played as a special challenge for Seeker characters—12th-level characters with 33–35.5 XP. The PCs play through the entirety of the module, observing all the rules of Pathfinder Society Organized Play; however, the PCs earn the module’s Chronicle sheets as they complete those parts of the adventure. When the PCs complete the entire module, they receive the fourth Chronicle sheet in addition to their other rewards. This is the only way to receive this fourth Chronicle sheet, though a GM who runs the entire module and applies all three of the first Chronicle sheets to the same character may also apply the fourth sheet to that PC. If a PC receives credit for a different adventure before completing Wardens of the Reborn Forge using this option, he forfeits the opportunity to earn the fourth sheet.

That is a bit of a twist.

I've got Ezrek in EotT and Shin just finished Ruby Phoenix and is 36 xp. I guess I'll have to bank credit to another PC, and try to get another to 33 before someone runs it.


Elf Ranger 5 / Lantern Bearer 8 | HP 65/95 | AC 27 T 18 FF 22 | CMD 3 | Fort +10 Ref +14 Will +6 | Init +7 | Perc +23 | SM +2 | Abberations +4, Elves +2, Plants +2, Evil Outsiders +4

With GM credit you can still get the 4th chronicle no matter what and put it on Shin though, right? As for playing it, yeah, I guess you'll have to get someone up quick. If I had two more XP to give to Atum to get him to 12 I would totally play him. But that won't happen for a while so I'll probably just play this character and forgo the fourth sheet I guess.


Male Oread Inquisitor (Preacher) of Groetus 13 | HP 120/120 | AC:27 T:15 FF:25 CMD: 31+ | F+14 R+9 W+16 | Init +7 | Perc +21 (darkvision)

Unfortunately I have no character at 33+ xp now...


All right, so are we going to run in campaign mode (non PFS)?

I checked on the VO boards, and we can't run a mixed group of PFS legal, and non PFS PCS, so we either need to run all PFS PCS, and everyone gets the fourth chronicle, or we need to run non PFS PCs and no one get the extra chronicle.


I heard that running a Paladin through for the Seeker boon isn't the best idea. Truth to this claim?


Likely not.


Yea looks that way.


Ok, just making sure. I understand if people wanted to play one way or the other.

If we are all good, I'll get the intro post up in just a little bit.


Male Oread Inquisitor (Preacher) of Groetus 13 | HP 120/120 | AC:27 T:15 FF:25 CMD: 31+ | F+14 R+9 W+16 | Init +7 | Perc +21 (darkvision)

I'd prefer campaign mode, otherwise I won't be able to play.


Yeah, I understand. I just wanted to make sure where everyone stood, before I kicked us off.


I think I'll drop out and try to get a table of PFS PCs together for this one instead.


Campaign sounds great! Karu would be my only option and he is a Champion of Irori... so... there's that. I'll get my alias created ASAP.


Elf Ranger 5 / Lantern Bearer 8 | HP 65/95 | AC 27 T 18 FF 22 | CMD 3 | Fort +10 Ref +14 Will +6 | Init +7 | Perc +23 | SM +2 | Abberations +4, Elves +2, Plants +2, Evil Outsiders +4

Yeah, I prefer campaign mode. I have a level 12 character available but I'd actually rather play this character than have to play him just to get the fourth chronicle, lol. I'd love to get the fourth chronicle someday so maybe I'll use some replays when Atum gets to 12 (which should be soon-only two more games).


I am willing to play in campaign mode.

I have two PFS level 12 characters I could bring. I'll still use the same characters though for continuity, even in campaign mode.

I have a archivist bard (nerd bard) and self abusing monk for Cheliax.


I see, there is a campaign and regular PFS version of this now. I should probably support the PFS one if I'm going to use a PFS character.


Male Oread Inquisitor (Preacher) of Groetus 13 | HP 120/120 | AC:27 T:15 FF:25 CMD: 31+ | F+14 R+9 W+16 | Init +7 | Perc +21 (darkvision)

If you prefer to play it PFS-style, no worries for me, I'll bow out.


Elf Ranger 5 / Lantern Bearer 8 | HP 65/95 | AC 27 T 18 FF 22 | CMD 3 | Fort +10 Ref +14 Will +6 | Init +7 | Perc +23 | SM +2 | Abberations +4, Elves +2, Plants +2, Evil Outsiders +4

Man! They need to hurry up and release some 7-11 scenarios so I can get Atum up to 12. Then I'd be willing to switch over to PFS mode.


No, no. No need Lithrac. I should have a fourth for this table, soon. EF and BS don't have PCS in range either.

I've got another, PFS legal, group mustering for a potential second table.


Looking at the make-up of the party and the realization that there is primal magic, I have decided to change up my character to a Primalist Wizard.

This should cover the lack of arcane magic in the party and be fun when dealing with the primal magic! I'll have the character ready by the time we find a fourth.

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