
Raen Varkath |

"I am uncertain whether any giants remain alive within the cathedral walls," Raen replies, looking tired. She eyes the stairs to the south that lead somewhere unknown. "I believe we neglected to inspect the kitchen, and wherever those steps portend. There is, of course, an army camped below the mountain."
Push on to the last few rooms in the castle? Raen is nearly out of magic for today, FYI.

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WP sees were Raen is looking and goes to inspect the stairs.
Listening:
perception(+2 for trap spotting) : 1d20 + 19 ⇒ (8) + 19 = 27
if clear, moving quietly down the stairs(take 10 for a 27 if allowed):
stealth if roll is needed: 1d20 + 17 ⇒ (10) + 17 = 27
stealth if roll is needed: 1d20 + 17 ⇒ (19) + 17 = 36
stealth if roll is needed: 1d20 + 17 ⇒ (6) + 17 = 23

Dungeon Master S |

Doxon knows the hammer does the deed magically, not mechanically.
It'll take him just a minute per item.
The halfling inches towards the stairs, when he hears a trio of large creatures trying to be quiet. One is harshly whispering to the others. If Whistle Pig speaks Giantish, check the next spoiler
3d20 ⇒ (13, 10, 17) = 40
3d20 ⇒ (3, 7, 3) = 13

Hamilton Renaud |

Ham's breathing returns to normal and he slowly sits up and cleans himself off, chewing on some iron rations while he stretches. He cracks the bones in his hands and his neck, and gathers his things back onto AJ.
The Shamanistic healing feels strange. Different than a divine spell or druidic magic. My Thanks, Spirit Talker.
He looks around.
I think we're done here. We should find some rest and gear up for a trip to the mountains and the training facility. And we should have a sort of... War Conference... and make sure we're in agreement about the path ahead. Thanks to Vael, I'm ready to ride when you all are.

Vael Oakfist |

"I could use rest. I've called upon tha spirits more this day than ever, and though they've answered, each time it drains me. I'm nae too proud ta say it: I'm tired," Vael glances at Raen. "And methinks our wizard here is too. If we forge ahead, I've only a few tricks left."

Raen Varkath |

"I am spent, yes," Raen nods. "Yet I do not think our day is done here."
She considers WP's news for a moment, then moves to the edge of the stairs. "You may come out to meet us," she calls to the hidden trio. "For a parley."

Dungeon Master S |

The only response is an audible, "shhhhhh" from one of the voices.

Raen Varkath |

Raen casts extended see invisibility and invisibility on herself, then proceeds cautiously up the stairs.

Vael Oakfist |

Vael moves closer, trailing a bit behind so as not to be heard.

Dungeon Master S |

A flight of stairs climbs to a large balcony blocked off by a great curtain stitched together from patches of animal hides. The wooden benches that once spanned this choir loft have been torn out, smashed, and pushed against the walls. Toward the rear of the balcony, thick woolen blankets and furs cover a great pile of stuffed sacks. Nearby, flies swarm around a collection of wooden casks that stink of honey and alcohol.
There is a trio of giants. They're all hill giants, though one of them is clearly stronger and more scarred than the others.

Raen Varkath |

Invisible, Raen steps a few feet further into the room. "We are not leaving just yet. If you desire to live, lower your weapons."

Dungeon Master S |

The trio of giants are obviously drunk.
"Holy crap! It's the wizard woman! Holy crap! Holy Crap!"
The two weaker giants immediately lower their clubs.
The larger one raises his, "I'm not shum dummy. Yer done ushede up yer shpellsh. I'll brain ya."

Raen Varkath |

Not willing to share the truth of the matter, Raen resorts to a cantrip.
"My spells are plentiful, potent, and deadly. Do you truly wish to die?" a whisper comes into the ear of the scarred Hill giant, close enough to have been spoken by a buzzing mosquito. Using Ghost Sound.

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WP smiles at the stupid Giants. WP speaks behind Raen and below her on the stairs. He stays out of sight.
"maybe he needs a few stones to the head to get his brain working, What do you think, Dear?"

Raen Varkath |

Raen sends another ghost sound whisper back the the halfling. "Not quite yet. Violence may be unnecessary. Stay hidden."

Dungeon Master S |

Raen's Gambit: 1d20 ⇒ 9
The giant, full of liquid courage approaches. "I'll shmash you."

Raen Varkath |

Raen ghost whispers back to the halfling. "Go back and get the others please." She then quietly and invisibly skirts to the South, giving the approaching giant a wide berth. 30 feet south from current please.

Raen Varkath |

Raen casts fly on herself, then floats up toward the ceiling. She uses her magic again to taunt the hotheaded giant.
"How can you smash me when you cannot find me?" the voice calls from down the stairs.

Dungeon Master S |

The giant drunkenly makes his way down the stairs. At the bottom, he sees the rest of the party in waiting. With a massive road he starts swinging his greatclub!
Enemy: 1d20 - 1 ⇒ (16) - 1 = 15
Raen: 1d20 + 3 ⇒ (15) + 3 = 18
Ushyle: 1d20 + 4 ⇒ (13) + 4 = 17
Vael: 1d20 + 4 ⇒ (17) + 4 = 21
Whistle Pig: 1d20 + 5 ⇒ (2) + 5 = 7
Doxon: 1d20 + 1 ⇒ (8) + 1 = 9
Hamilton: 1d20 + 2 ⇒ (10) + 2 = 12

Dungeon Master S |

Round 1:
Vael: Go
Raen: Go
Ushyle: Go
Giant: TBD
Hamilton: TBD
Whistle Pig: TBD
Doxon: TBD

Vael Oakfist |

Vael curses. "Durned fools."
He then calls upon the Spirits of the Heavens, asking them to lift him up. Cast Fly. If the giants have combat reflexes, that's an AoO
He then flies back towards the group, ascending 10ft.

Ushyle |

Ushyle smiles slightly at the giant's entrance. It doesn't take a ton of insight to realize the oversized brute is three sheets to the wind. He takes a heartbeat to study him, and wryly, the half-elf speaks as though he were Katrezra in one of the oracle's lessons. And then, sometimes, the enemy is kind enough to come to you. When that happens, you should reward them. Richly.
He charges forward, Milani's Thorn in hand, to engage.
Milani's Thorn, Power Attack/Furious Focus, charge, studied target
attack: 1d20 + 11 + 2 + 2 ⇒ (10) + 11 + 2 + 2 = 25
damage: 2d6 + 11 + 2 ⇒ (4, 1) + 11 + 2 = 18

Raen Varkath |

Raen flies along the ceiling to the north and keeps a watchful eye on the other two. She begins a lengthy spell from a wand.
Move, standard action to begin full round cast.

Dungeon Master S |

Vael beats a hasty retreat to a better position, as Ushyle draws its focus with a solid slash across the thigh. Meanwhile Raen begins a complex spell.
The giant swings hard at Ushyle:
1d20 + 16 ⇒ (1) + 16 = 17 Drunken miss!
1d20 + 11 ⇒ (19) + 11 = 30 Drunken luck for DMG: 2d8 + 13 ⇒ (7, 5) + 13 = 25
Round 1:
Vael: Yikes
Raen: Magic
Ushyle: Hit
Giant: ATK
Hamilton: Go
Whistle Pig: Go
Doxon: Go
Giant: 18

Hamilton Renaud |

Just enough movement to get there.
Ham picks up his new hammer and runs full out, heedless of entering the giant's reach and charges.
AoO?
Charge!:1d20 + 8 + 2 + 1 + 2 + 4 ⇒ (20) + 8 + 2 + 1 + 2 + 4 = 37
Confirm:1d20 + 8 + 2 + 1 + 2 + 4 ⇒ (18) + 8 + 2 + 1 + 2 + 4 = 35
I am assuming a hit... 3d8 + 6 + 3 + 12 ⇒ (7, 2, 7) + 6 + 3 + 12 = 37 As Ham's brutal swing connects with the giant's knee on the inside of the leg.

Dungeon Master S |

The drunken giant tries to hit the roughrider:
AoO: 1d20 + 16 ⇒ (10) + 16 = 26 for DMG: 2d8 + 13 ⇒ (4, 3) + 13 = 20 and connects, but it's nothing compared to the hit that Hamilton delivers in return.
The giant looks bloodied!
Round 1:
Vael: Yikes
Raen: Magic
Ushyle: Hit
Giant: ATK
Hamilton: CRIT!
Whistle Pig: Go
Doxon: Go
Giant: 55

Hamilton Renaud |
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The giants club swings across, forcing Ham to slide in on his knees. The blow knocks him around, and Ham tumbles, stumbles, but catches himself and brings down the hammer right on top of the giant's bent lead knee. There's a crunch as the kneecap shatters and blood sprays. Ham takes the moment to recover and stand up. Wincing at what he knows is a cracked couple of ribs. He straightens up and moves to a guard position.

Doxon Greyforge |

Not to be outdone, Doxon follows Ham and charges in.
Agrimmosh: 1d20 + 13 + 1 ⇒ (19) + 13 + 1 = 33
Damage: 2d6 + 8 ⇒ (4, 6) + 8 = 18

Dungeon Master S |

Whistle Pig....
It's followed immediately by a heavy hit from the Hammer of Unmaking!
Round 1:
Vael: Yikes
Raen: Magic
Ushyle: Hit
Giant: ATK
Hamilton: CRIT!
Whistle Pig: Go
Doxon: Hit
Giant: 55

Vael Oakfist |

Vael's life force flows, yet again, to his allies...
5hp to Ham and Ushyle, -10hp to Vael
He then begins a low chant, calling upon the spirits to manifest some help.
Full-round to cast SNA III

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WP stands in awe at the power of his friends. Does anyone possess the power to stand before them? Pig does what Pig does and launches a barrage of stones at the giant.
attack: 1d20 + 19 ⇒ (9) + 19 = 28
1d6 + 17 ⇒ (6) + 17 = 23
attack: 1d20 + 19 ⇒ (18) + 19 = 37
1d6 + 17 ⇒ (5) + 17 = 22
attack: 1d20 + 14 ⇒ (5) + 14 = 19
1d6 + 17 ⇒ (3) + 17 = 20

Dungeon Master S |

Whistle Pig's first two stones strike dead center. Once Doxon swings his hammer, it's all over. The giant falls like a sack of bricks!
For felling the drunken giant, as well as preemptively defeating the other two cowards, each Hero of Trunau earns 2,135 XP.

Raen Varkath |
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Raen finishes her spell and an orb of light appears before the cowed giants. She is confident that will not recognize it for what it is. A pair of tongues flash instructions.
Raen floats down to just above the archon, giving the impression that her voice flows from it. To the two remaining hill giants, Raen speaks her audience's tongue.
"You, in the blue, you are to travel south to the camp and find the strongest, most powerful giant there. You are to share with them the news that General Urathtash is slain and that his seat of power, this Cathedral of Minderhal, is empty for the taking."
"If you fail to remain in this room until the sun has set, or you fail to complete this task as payment for sparing your lives, I will feed you to littlings before you see your next sunrise."
"I require your acknowledgement of these terms."
She waits.

Dungeon Master S |

Both giants nod, slowly, and in unison...

Raen Varkath |

"Congratulations on your continued health," Raen concludes in Giant, then dismisses her archon and flies out of the room.
She rejoins the others. "I have set a civil war in motion," informs them with sadness. "Let us ensure the kitchens have nothing to spoil our victory. We should be away well before nightfall. This place will soon be a cauldron of death."

Dungeon Master S |

The giants continue to nod, even as they leave.
Where to?

Raen Varkath |

Hopefully they are not leaving until sundown!
Raen leads the others over the mess hall, then to the larger room that she can only presume to be the kitchen. Once Whistle Pig has inspected the double doors, Raen opens them.

Dungeon Master S |

Whistle Pig gives the all clear. Huge crooked shelves of raw timber line the walls of this room, buckling beneath the weight of bulging sacks of grain, large crates, and cracked plates. A large washtub filled with murky water sits in one corner. In the opposite corner, an enormous broom is propped against the wall.
Standing still in the corner is a teary-eyed Ferin. "She's dead isn't she?"

Raen Varkath |

"Yes," Raen's disembodied voice confirms. "The Forge has been lit. She chose that moment for her betrayal, and it was her last act."
She pauses.
"If you have no love for the Storm Tyrant, you will find nothing for you here. Leave. Forge your own path."

Dungeon Master S |

"Indeed, I have no love for him, nor for Etena's path. I'll be gone of this place for good. May Minderhal's bellows keep you burning."
If no one stops her, she's going to leave.

Raen Varkath |

"You bear a wisdom your mentor did not. May your path bring you purpose, peace, and prosperity."
Once Ferin has departed, Raen scans the room for anything of interest. Perception: 1d20 + 8 ⇒ (11) + 8 = 19 plus Detect Magic
If nothing, She moves on to the next set of doors and asks the halfing to inspect them, pushing them open once he is satisfied.

Dungeon Master S |

The only thing of note is a bite odd. A large broom leans in one corner, and radiates moderate transmutation. Raen determines that it's a Broom of Flying! Though large, it doesn't seem to be any more powerful.

Dungeon Master S |

The next room over is a fully stocked larder, though it reeks; the giants don't understand food preservation.

Raen Varkath |

"Perhaps this could serve to send a message to Trunau, if we cannot return ourselves," Raen postulates, stuffing the oversized broom into the oversized bag of holding.
After gives the disgusting larder the same perusal (Take 10 Perception and Detect Magic), she moves on to the two smaller rooms off the mess hall.
Opening if WP gives all-clear.

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WP checks the way. He's ready to finish this:
Perception check
perception(+2 for trap spotting) : 1d20 + 19 ⇒ (11) + 19 = 30
DD check
DD: 1d20 + 18 ⇒ (1) + 18 = 19
DD: 1d20 + 18 ⇒ (1) + 18 = 19
DD: 1d20 + 18 ⇒ (14) + 18 = 32
Perception check
perception(+2 for trap spotting) : 1d20 + 19 ⇒ (2) + 19 = 21
DD check
DD: 1d20 + 18 ⇒ (3) + 18 = 21
DD: 1d20 + 18 ⇒ (4) + 18 = 22
DD: 1d20 + 18 ⇒ (8) + 18 = 26