Dragonlance: Heroes of a New Age

Game Master Shalafi2412

What came before...:

Six months have passed since the War of Souls, an epic conflict that spanned the world of Krynn. After 39 years when the Gods have been silent and magic flowed unrestrained by the Moons, the Gods of Krynn have returned. The first among the Light, Paladine walks the earth as a mortal, while the Dark Queen Takhisis lies dead, leaving their places vacant among the heavens. Ansalon still bears scars of the decades where evil reigned upon the world in the Godless times. The Dark Knights of Neraka still subjugate numerous lands and the wicked minotaurs have begun a campaign of conquest. Many among the righteous and good have suffered in the Age of Mortals. Solamina's forces are weakened by the war, the elves are in exile, the Kender lands burned to ash and the dwarves in ever conflict with their darker brethren. Decades ago, the Companions saved the world from the brink of ruin. Now once again, heroes must rise and bring balance back to the world. Will you be among them?


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M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I understand that, the post I made on Monday was eaten up.


oh


HP: 78/78, Arrows: 3, Arrows silver:5, Arrows cold steel 5, Heroic Surge: 2/3

Guess we have to kill more dark knights to get new mounts.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Lol


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I had to go up to my school earlier today to get some stuff for a new class I am teaching.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Right now looking at the wand of lesser confusion it is 750 stl
the one lesser rod of intensify is 3000 and a Cloak of Resistance +1 is 1000 stl, if they would like I also have a rapier +1 from the knight and that would be 2320. Total 7070 in credit with the rapier, 4750 without it.

What I am looking at right now is a lesser metamagic rod of acid energy for 1500.


Lesser Confusion is a Bard or Madness Domain spell, its not a Wizard Spell so it is not available as a wand. You can cash out the rod, the cloak of resistance and the rapier. The Lesser meta-magic rod of Acid I'ed allow for purchase if you wish it.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

That is the Wand you gave though from the Dark knights.


Oh ok, thought you were buying it. You can sell it off if you want. it was a randomly generated loot.


Shadow's Status

I will be away from the boards for a few days due to a surgery my daughter is getting tomorrow. I will probably be posting again on Friday. Bot me as needed till then.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I hope everything works out for the best.


HP: 96 | AC:20 / Touch: 12 / FF: 16 | Init +4 | Perception +12 | Fort: +9 / Refl: +7 / Will: +4

Ah, sorry guys for staying silent this week.

Started a new job (Process Engineer) and just a lot of things to do and set before I can get up and running again with normal life


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I have been in meetings yesterday and today as we begin the new school year. Will catch up this weekend.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

school begins on Thursday so my posting during the day might not be as frequent.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Things should get a little bit less crazy as school began on TH. I have a 190 kids in 5 classes. My largest is 44.


HP: 78/78, Arrows: 3, Arrows silver:5, Arrows cold steel 5, Heroic Surge: 2/3

Congrats on having small classes. A dream of some many lecturers.

With huge sadness I will not be having internet access from today until 4th September as I will be traveling into remote areas again.

You all are most welcome to bot Athola to keep things going while I am away. Just a small favour: try not to do 1000 posts while I away.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Those really are not small classes. 44 is a large amount of students.


HP: 96 | AC:20 / Touch: 12 / FF: 16 | Init +4 | Perception +12 | Fort: +9 / Refl: +7 / Will: +4

damn, just came home to see again that things were able to proceed faster than I could respond :(


Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9

No reason why you could not have come along Jor and kill some little dolls, Alathea invited both of you!


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

It would be neat to meet the Cult of the Bloody Condor.


Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9

FYI, I will be packing and moving and then unpacking again over the next 35 - 40 days so if I have intermittent unexplained absences from the boards this is why.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I came home sick on Friday from work so I have been in out and of bed. Finally feeling well enough to be up.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Would summon monster spells be appropriate to find in the spellbook?


I would allow Summon Monster. After all it does have Lesser Planar Binding as one if its spells.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

That is a pretty nasty spell, he might have to cast it! :)


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

5800 posts and counting. Go us!


Yeah Governor is closing offices at Noon under state of emergency. We had/have plans to travel this weekend so if the the Tropical Storm / Supposed to be Hurricane when it makes landfall tonight leaves us without power you may not hear from me for a few days :)


HP: 78/78, Arrows: 3, Arrows silver:5, Arrows cold steel 5, Heroic Surge: 2/3

I have returned home. I see you managed not to do a 1000 posts while I was away. Less reading. Phew.

I got plenty emails, etc to also catch up on thus I will only reply tomorrow to the game thread.

PS: Good luck with the hurricane chaos.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Hello!


Hi.


Heya, still waiting on a few people to act.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I go after evveryone dont I?


Your initiative drops to the same round as the Morigon Priest Disir. However since you're more dexterous than him you'll go first.

The last Disir near the party is cut down with a pair of massive swings from his greatsword, cleaving the creature into 3 pieces.

The Tyrans act next, with some foes close to them they go into a flurry of attacks with 2 claws, bite and tail

Tyran Claw 1 on Gabriel: 1d20 + 8 ⇒ (18) + 8 = 26
Tyran Claw Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Tyran Claw 2 on Gabriel: 1d20 + 8 ⇒ (5) + 8 = 13
Tyran Bite on Gabriel: 1d20 + 8 ⇒ (2) + 8 = 10
Tyran Tail Spike on Gabriel: 1d20 + 4 ⇒ (20) + 4 = 24
Tail Spike Confirm: 1d20 + 4 ⇒ (4) + 4 = 8
Tail Spike Damage: 2d4 + 2 ⇒ (3, 1) + 2 = 6

Gabriel gets slashed with a sythe like claw and spiked with a barbed tail. Fortunately for him those attacks are not poisoned.

The other one goes after Athola
Tyran Claw 1 on Athola: 1d20 + 8 ⇒ (15) + 8 = 23
Tyran Claw Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Tyran Claw 2 on Athola: 1d20 + 8 ⇒ (1) + 8 = 9
Tyran Bite on Athola: 1d20 + 8 ⇒ (16) + 8 = 24
Bite Damage: 1d8 + 4 ⇒ (6) + 4 = 10 and save DC 15 for poison
Tyran Tail Spike on Athola: 1d20 + 4 ⇒ (11) + 4 = 15

Athola gets Clawed and bitten by a Tyran as it rampages against her.

Round 4 Start


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I didn't want to be the one holding up the group.


HP: 78/78, Arrows: 3, Arrows silver:5, Arrows cold steel 5, Heroic Surge: 2/3

From 21 to 23 September I be on a business trip. I have no idea if I have any internet access during this period. Bot as required.


I still have to make a map for this fight and I've had a pretty busy week. Maybe on Saturday I'll be able to get to it. For now just roll initiative and I'll get to it when I have the time.


Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9

I will be moving tomorrow and out of touch again till Sunday at the earliest. Please bot me for the combat!


HP: 78/78, Arrows: 3, Arrows silver:5, Arrows cold steel 5, Heroic Surge: 2/3

Good luck with the move.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

High God, where did you find the information on the Divine Bard?


Divine Bard for 3.5 is at:

http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm


Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9

Back, I think it is round but it is not my turn yet correct High God?


Actually you haven't acted yet this round Alathea so you can go ahead and do so. You burned a channel last round to heal.


HP: 78/78, Arrows: 3, Arrows silver:5, Arrows cold steel 5, Heroic Surge: 2/3

I be travelling on the 12 October. So bot if required.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
High God of Krynn wrote:

Divine Bard for 3.5 is at:

http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm

Gracias!


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Taking a look at it, I wonder if it, RAW would work with Pathfinder considering the many archetypes that are now available?


HP: 78/78, Arrows: 3, Arrows silver:5, Arrows cold steel 5, Heroic Surge: 2/3

Back to internet. Had some issues getting it working where I am now.


HP: 96 | AC:20 / Touch: 12 / FF: 16 | Init +4 | Perception +12 | Fort: +9 / Refl: +7 / Will: +4

already did my roll and failed miserably :S


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

It is just me and the kender who made the saves?


Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Terevalis Unctio of House Mysti wrote:
It is just me and the kender who made the saves?

Pretty sure I hit the BBEG with my spell!

I made the save unless the DC is 30!


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

How would 2 different enchantment spells impacting the same person work?

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