| Sa'rah'then'al |
Brazenly he strides out of the cave, his cloak curled up around him and he flails it open. It is time at last to slip free the bonds of this humble cave and conquer the area for the kobold nation and he the child of their brilliant dragon lord shall lead the charge. He lets out a loud hiss and scrambles onward and outward.
| Sa'rah'then'al |
If we don't see Zraxir before you are ready to start, perhaps Zipnot or Korinth? (Though if you prefer to pick them then by all means ignore le post. And if Zraxir does show back up, no offense meant by offering up a suggestion for another player ^^)
| Draco Voodoo |
OK, I think I have my starting sequence set and just reviewing stats again.
Sarahthenal- can you copy your info over to your avatar please? Also, I just went with scorpion whip for Gakzara's favored weapon.
Olp- you're looking like a full on mini-dragon with all those natural attacks. are you thinking bite, claw, claw, tail? er no. nix claws. bite and terrible tail are enough.
On to gear- you're no adventurers yet. start as typical kobold grunts at this point- leather armor, dagger and sling or spear.
You will also have a backpack full of kobold snacks and something special-
Reek- gun & kit
Ipmerk- thieve's tools, alch bits
Olp- tail attachments
Sarahthenal- special
| Olp Violet Scales |
Olp- you're looking like a full on mini-dragon with all those natural attacks. are you thinking bite, claw, claw, tail? er no. nix claws. bite and terrible tail are enough.
On to gear- you're no adventurers yet. start as typical kobold grunts at this point- leather armor, dagger and sling or spear.
You will also have a backpack full of kobold snacks and something special-
Reek- gun & kit
Ipmerk- thieve's tools, alch bits
Olp- tail attachments
Sarahthenal- special
You told us to take a trait and a mutation and posted that claws were an acceptable mutation. Mini-dragon was the whole point; it wasn't the Red Bull which gave him wings. His strategy is to stick close, preferably in their same square, to the other party members until something threatens them and then become a Tasmanian devil (mostly out of fear and goblin-like impulse control).
I did fix some glaring mistakes on the character sheet:
| Draco Voodoo |
Azten wrote:What mutation traits are there?I was thinking of offering some of the mutations from the mutant template, but they're too powerful. If there's an existing trait you'd like and can tie it to a mutation even if you don't normally qualify, I'll consider it though.
yeah, I was thinking about it... and then walked back. I was too busy to come up with a list of acceptable mutations. True, I later did say OK to claws for Slipnot, but he was a ranged ftr using claws as a back up. Still, claws seems more a feat than trait so prob should have nipped it then.
I'll just be honest and say 4 attacks/round for a L1 PC is something else entirely. It's part of a GMs job (though sometimes unpopular) to try and balance everything out. I also honestly think L1 PCs should be very low powered so that they have somewhere to go. I hope my players understand that.
I'm also hoping that the dearth of equipment will lead to some interesting times once you get to a human settlement what with potential burglaries and such : )
| Zrax'ir Greenscale |
Hey guys, sorry to keep you waiting for so long. My PC broke last Thursday and thanks to the holidays I haven't been able to get new parts until now (don't have a fancy smartphone or tablet). If possible, I'd still like to get into the game, but if it's too late I understand and apologize for the inconvenience.
| Sa'rah'then'al |
Unfortunately you are probably the only one badly effected by me having to spike a torch from time to time. Everyone else can still see fine outside of 20ft and therefore can attack and not be dazzled.
All in all its good to have some diversity to the group. I will be able to scout for you during daylight hours and other such things.
And most likely anything blinded by my light is gonna get out of it as you did and you will be able to attack no problem. It will just give me the benefit of being able to attack them without too much worry about then trying to kill me.
Forgive me for being so terrible a person to upset you
| Draco Voodoo |
To be clear, kobold light sensitivity is only affected by bright lights like daylight, not torches. That said, not having dark vision is prob going to be more of a liability than not. Most adventures are going to be underground or can take place at night And being dazzled is really a very minor penalty. Nobody is blinded, it's just a -1 to hit and percep.
Also, I should say that I am fine with tweaks to your PC for the first level.
I'll give Zraxir another day to get back to us and then move on.
| Zrax'ir Greenscale |
Sorry guys, I need to bow out. Still having massive computer issues at home, I am posting from the public library here. I haven't identified the real cause of my problems (machine shuts down spontanouesly with bluescreens and whatnot) and therefore I can't be online on a reliable schedule for this. I am so very sorry, especially since you patiently waited for me quite a while. Good luck and keep the kobold goodness coming!
| Sa'rah'then'al |
Forgive me I thought I had updated all my campaigns that I was working a con this last weekend so I was incredibly busy. I normally post once a day even during the weekend if need be and I think I failed that this weekend keeping all the tech and panels up and running over the weekend.
| Draco Voodoo |
so this is how i've found combats to run most efficiently. i'll dicebot initiatives to get things started and group it to end on the enemy for the recap. I use my dice for GM rolls just because typing a bunch of [dice] commands is tedious and I love my RL dice.
I usually post maps, but haven't got a good system at the moment. I was a big fan of Maptools, but last Java update screwed it up. Not really a fan of Roll20. If you all have any recommendations, let me know.
As far as positioning, I just have you lined up on the water's edge. I should prob ask for marching order and battle formation.
| Olp Violet Scales |
I like your system for combat. I do not currently have any recommendations for maps.
Olp will always be sticking to the other party members. At worst, he will not stray more than 20 ft. from the farthest one (archetype feature depends on 20').
If we need another player will you be starting with the other applicants who were not selected?
| Olp Violet Scales |
Olp- re: lash, reach weapons can't make adjacent attacks, yes?
Whips are reach weapons that can make adjacent attacks. It's a lash, which is more similar to a whip than any other printed reach weapon, but I leave it to your discretion on whether or not it can hit adjacent enemies.
As for other players, I'm in a thread gauging interest for an AP and Iron Gods is one of the top votes, so we may find interest there from players. It would also serve to diminish the number of votes for Iron Gods which only helps my pick of Legacy of Fire (they are currently tied), so I'm not altogether altruistic in this suggestion.