Origin
Zrax'ir hails from the Sanos Forest, where his tribe lived on the borders to the Malgorian Mountains. Here, they survived as hunters rather than living in caves and tunnels, as the common image of kobolds suggest. From time to time they clashed with gnomes, who build several secretive communitites within Sanos Forest, but it never developed into a full-blown war.
One day, Zrax'ir was still a youngster, a huge chimera came down from the Malgorian Mountains. The kobolds knew that dangerous beasts lived far up the rocks, but never before had they seen a chimera. What goaded the beast to come down into the forest, the kobolds never learned. The chimera slaughtered many hunters, and burned their huts with its breath attacks. At first, Zrax'ir escaped by hiding in the undergrowth, but when he saw his home going down in flames, anger filled his heart. With ruthless determination, Zrax'ir stood up and fired volley after volley towards the horrible beast.
His arrows were too small to seriously wound the chimera, but after several hits the beast stopped the rampage to find this unknown attacker. When its three heads turned around, Zrax'ir didn't flinch. He expected to die, but he wouldn't run or hide anymore. And so they stared at each other, a kobold and a chimera, one holding a tiny bow, the other holding the bloody remains of the tribe's hunters. Then, without warning or explanation, the chimera rose up in the air, and left. Zrax'ir doesn't know to this day how long he stood there, watching the creature vanishing between the trees, while the fire consumed his village.
Only a handful kobolds survived that day, and after burning their dead, they left the area. Apparently, the great dragon Apsu, The Waybringer, didn't protect their home anymore. Despite his young age, Zrax'ir was now considered a heroic leader, and he lead his kin south, close to the Yondabakari River, far away from the deathly mountains.
But something in Zrax'ir had changed. While his fellow kobolds erected new huts, found new hunting grounds, and traded with the settlements of Nybor and Wartle, he felt like something far bigger was waiting for him. Restless, he wandered the forest, not satisfied anymore by this way of living. One day, he left.
Sandpoint
Following the Yondabakari River, Zrax'ir found his way to the Lost Coast. During this time, he found out what it was like to live as an outsider among the bigger races. Not everyone trusted a kobold, and more than once he had to leave a town, or a boat, due to racial prejudice. But it wasn't all bad, and often Zrax'ir could impress other people with his skills as a hunter.
When the river ended in the Varisian Golf, Zrax'ir turned north. Since he had never seen the sea before, this journey was most impressive to him. When he heard of the Sandpoint Devil, a local legend, he turned his steps towards the small town. The people of Sandpoint were surprisingly friendly, after Zrax'ir convinved Sheriff Hemlock of his intentions. Indeed, for a few days the small kobold became a small attraction in the 'Rusty Dragon Inn', where he would sit on a table and tell of his journey.
Right now, Zrax'ir is looking for some background information on this 'Sandpoint Devil'. A farmer named Grump claims to have seen it, but Zrax'ir had a hard time finding concrete clues so far. He hopes that something will surface within the next few days, otherwise he will try tracking it all by himself.
Personality
Zrax'ir is a dedicated hunter, and he has no patience for distractions or foolish jokes when hiking in the wilderness. He loves stalking prey, or to wander in lush forests, but he doesn't actively hate having company. When he is with others, Zrax'ir likes to do something productive like making a fire or preparing a hunting trap. He listens with interest when a good story is told, since he lacks the talent to make a tale entertaining himself.
He hopes to find out one day why the chimera left him alive. Zrax'ir knows that he doesn't have the knowledge or the strength to face such a beast in the open, which is why he seeks to improve his skills constantly. With Apsu's guidance, he will become a hunter of great renown one day.