
Valt Skyddade |

We will avenge you!!!
Must say too that I put little to none thoughts on Hellion getting prone. Used that spell to consume Valt's action and because the picture of him leaking oil appealed me a lot.
Now that he is prone, I apologize for those that use ranged weapons, as it looks that he can still use all its ray attacks. :P
Those integrated system looks cool and, as I expected from this AP, there are plenty of things to take us off-guard.

Čemifobbar |

That's okay. I was in a bit of a sticky situation. As I saw it, I had three choices:
1. I could back up - and get killed.
2. I could charge in - and get killed.
3. I could stay put - and get killed.
At least I did some damage before the inevitable getting killed bit!

Nyssa Veshane |

That's okay. I was in a bit of a sticky situation. As I saw it, I had three choices:
1. I could back up - and get killed.
2. I could charge in - and get killed.
3. I could stay put - and get killed.At least I did some damage before the inevitable getting killed bit!
The withdraw action is helpful in situations of that sort. Or, you might have tried a 5' step back, then used your obscuring mist power.
Speaking of tactics, if we can try to keep corridors open for ranged attacks it would be helpful. Won't always be able to, of course, but where we can we should.
Every line from my character to enemies had a friendly in it. That gives the enemy a +4 bonus to AC. Not a good thing. I hope that doesn't sound to complaint-like. It just seemed like something we could do better at for the future.

Alexis Ravani |

Well played Cem.
Think of the options for your next character. Cleric, or druid, ranger or sorcerer, all there. Sounds like fun.

Čemifobbar |

@ Nyssa: The only snag was that the great majority of that damage came from ranged touch attack. And at that moment, I Bron and I were the only two up front. Oh well, these things happen to some characters. The time was up on one of my characters, that's all.
@ Alexis: I have a bunch of other builds I've tinkered with. Including an Ifrit bloodrager or sorcerer (fire elemental bloodline in either case, of course). I'm sure an Ifrit would be bound to get along famously (or infamously) with a Suli like Nyssa! :D

Valt Skyddade |

@Tessara: I had in mind you where an arcane archer XD. That said, I like Eldritch Knights a lot :).
Leveling to 6th:
Lvl 2 spell added: Invisibility
Saves: +1Fort +1Ref +1Will
Skills (6): Diplomacy +1, Knowledge: engineering +1,UMD +1, spellcraft +3.
Must continue to level 7 ot it was a typo?

Tessara Yandalëra |

Actually I am going arcane archer, eldritch knight is just going to be a 3 level dip on the way there (full BaB progression and almost full spellcasting progression). I'll be a little behind on BaB of the typical arcane archer, but a few levels ahead on spellcasting.

Kharamell |

Maybe we missed a level up in there somewhere. Bron did come in at 6th. Is it really 7th level?
Level 6:
Saves: Fo +1 Re +1 Wi +1
Skills:
Disable Device +1
Disguise +1
Knowledge: Dungeoneering +1
Knowledge: Engineering +1
Knowledge: Geography +1
Knowledge: History +1
Knowledge: Local +1
Knowledge: Nobles +1
Knowledge: Planes +1
Spells:
Discharge
Dispel Magic

Nyssa Veshane |

Level 6
BAB +6/+1
+3 skill points- craft armor +1, craft weapons +1, ride +1
Weapon Training (heavy blades)
+10 hp -total: 62
Level 7
BAB +7/+2
+3 skill points- Acrobatics +1, craft weapons +1, perception +1
Fighter bonus feat: Weapon focus- longsword
Feat: Incremental elemental assault
+10 hp- total: 72
Sorry you couldn't continue on, Cemi.

Valt Skyddade |

Leveling to 7th:
Summoning improves to IV
Feat: expanded arcana, 2 extra lvl2 spells know.
Lvl 1 spell added: Protection from evil.
2 lvl 2 spells added (expanded arcana feat):Slow, resist energy.
2 lvl 2 spells added: Heroism, Wall of fire.
Skills (6): Diplomacy +1, Knowledge: engineering +1, UMD +1, spellcraft +1, fly +2.

Alexis Ravani |

Alexis level up
+12 HP
+1 to all saves
+2 BAB
feats
disruptive (bonus)
dodge
skills
perception +2
know engineering +2
use magic device +2
intimidate +2
stealth +2
know dungeoneering +1
spellcraft +2
performance +2
sense motive +1
spells
lv 1 weaponwand
lv2 instant weapon
lv3 cure serious wounds, good hope

Nyssa Veshane |

We should probably start the loot division now, that seems to take us a long time to figure out.
So, to answer your earlier question, Kharamell: No I did not remove the CMW potion, or the CLW potions that Nyssa drank earlier from your loot list.

Kharamell |

With the group returning to Torch, we will finally be able to sell our loot. Please take a look over things so we can sell and shop.
Loot List
GM Demonmoose, now that we have some time, can we Take 20 to figure out the stuff we haven't figured out yet?
4 Arrows +1 (special)
Egg-shaped device, timeworn
Heavy Weapon, timeworn, 14 charges
Neon clay explosive 3 charges
Red suit of light tech armor
Scroll w/black sunburst
Scroll w/circuitry on handle
Scroll w/skulls on the handle x2
Scroll w/zombie image on holder
Small metal square
Soothe, jars x22
Timeworn Bracelet (11 ch)
Gootube x12

Alexis Ravani |

I'm interested in the light tech armor
edit hmm, if it is the armour I think it is, maybe not.

Valt Skyddade |

Sorry, I have been away from home for a couple days, so sudden I had no time to warn about it.

Bron of Brigh |

Will level Bron up asap. Don't wanna do anything here. Been busy last couple of days.
See ya all at Torch!

Valt Skyddade |

¡Ready for Torch!
:)

Nyssa Veshane |

I'm interested in the +1 breastplate. I think we should keep the autograpnel as group loot.
I'd like to be able to buy a better sword and belt of strength, once we sell all the stuff no one wants and divide the loot. Maybe I should want the +1 battle axe, but my weapon training choice was heavy blades. Nyssa has been fighting with her sword the whole time, so it made more sense, story wise than axes. She only used the axe briefly.

Nyssa Veshane |

Valt's Greatsword:
Total cost: 3,050 = 30,500 sp
1/3 cost for raw materials: 1,017 (Valt would need to pay this.)
Craft, weapons: 1d20 + 8 + 5 ⇒ (19) + 8 + 5 = 32
Craft, weapons: 1d20 + 8 + 5 ⇒ (17) + 8 + 5 = 30
Craft, weapons: 1d20 + 8 + 5 ⇒ (5) + 8 + 5 = 18
Craft, weapons: 1d20 + 8 + 5 ⇒ (15) + 8 + 5 = 28So...
32 x 15 = 480
30 x 15 = 450
18 x 15 = 270
28 x 15 = 420Total = 1,620
30,500 - 1,620 = 28,880
As I feared, it would take a very long time to craft such a weapon. It's you decision, Valt. Also with GM permission, of course. :)
Not having access to the Torch flame would slow the process even further.
Valt's Greatsword, continued.
Craft, weapons: 1d20 + 11 + 5 ⇒ (20) + 11 + 5 = 36
Craft, weapons: 1d20 + 11 + 5 ⇒ (14) + 11 + 5 = 30
Craft, weapons: 1d20 + 11 + 5 ⇒ (7) + 11 + 5 = 23
Craft, weapons: 1d20 + 11 + 5 ⇒ (17) + 11 + 5 = 33
So...
31 x 15 = 540
25 x 15 = 450
18 x 15 = 345
28 x 15 = 495
Total = 1,830
Subtracted from 28,880 = 27,050.
I wonder if I'll get this done before the end of the AP. ;)

Kharamell |

Tessara you want the arrows?
Alexis that red armor is yours for the taking.
Nyssa, we should keep the autograpnel, as well as all of the healing stuff except the soothe.
Any more suggestions? Everyone should be able to make changes to the worksheet, just add your name next to the items you want. I plan on selling and dividing gold on Thursday or Friday. I hope that's enough time for everyone to go through the list while allowing the game to keep moving at a decent rate.

Nyssa Veshane |

I put the +1 hammer and the chainsaw back into party loot. Unless someone else wants those we should sell them.
Also if Nyssa takes the +1 breastplate, we can sell her MW agile breastplate. It's worth 550 gp (full value)

Kharamell |

I hope everyone has made claim to any items they wanted. After selling everything else, we have a total of 33636 gold. Split 5 ways (Alexis, Kharamell, Nyssa, Tessara, Valt) that is 6727.2 gold each. These numbers do not include the money that the town gives us. Also, the remaining items are **HERE**. Let me know if I missed anything.

Valt Skyddade |

If no one is going to make use of them, I propose to sell both the inferno pistol and the ice dagger.
If available I'll spend gold on:
Greatsword +1 (2000gp)
Belt of Giant Strength +2 (3000gp)
Headband of Alluring Charisma +2 (3000gp)
Nyssa crafting (183gp)
Wand of Cure light wounds (750gp)

Valt Skyddade |

:)
Well, we can sell it any other time, no need to rush after all.
I missed 350 more for the sword (I thought it was already MW, but it is not)

Alexis Ravani |

I would like to enchant my rapier, and armor to +1, and get a +2 charisma circlet.

Kharamell |

I've been wearing the Neraplast Armor which I am not proficient with and did not realize, so swap that for the Bracers of Armor +1 that was sold and the group nets 100 gold (20 gold for each of the five that started this chapter). Also, don't forget that each of our cuts from the reward is 1750 gold.
Increase Bracers of Armor +1 to +3 using Craft Wondrous Item
** Sell **
Musket +750gp
** Buy **
Handy Haversack -2000gp
Bracer of Armor -3500gp

Alexis Ravani |

Just noticed I already have a +1 chain shirt.
So...
+1 rapier is 2000 (already have a mw rapier)
+2 circlet 4000

Valt Skyddade |

Nothing more to do, just to decide how we go.

Valt Skyddade |

@GM demonmoose, may I change the lvl 7 feat expanded arcana => Slow
for the Iron will feat?
I've noticed I'm a little low on saves :P

Valt Skyddade |

Thank you.

Valt Skyddade |

Aargh, and ED-209, run for your lives XD
Four... three... two... one... I am now authorized to use physical force!
Sure the crators took a great time creating those robots and making them look-alike to those from old sci-fi movies.