Darkest Corners volume 2

Game Master Harakani


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Yeah, pretty much.
I'm happy for Sefu to move on from here. If the woman was conscious she could spend a move action to issue new orders. If she wasn't so inexperienced she would have issued a better order.

As it is, the dominate might as well have lapsed.

@Laurestine: Were you after something from the civilian before his protection spell lapses?


Spoiler:
HP 23 | AC 17 | T 13 | FF 14 | CMD 17 | F +1 | R +7 | W +4 | Init +3 | Per +9
Darkest Corners GM wrote:
@Laurestine: Were you after something from the civilian before his protection spell lapses?

Sure was! My intent was to hold him until the effects of the dominate pass so we can be sure he won't try to complete the orders he was given. We don't need a dominated civilian going on a rampage unchecked. That's really all she had in mind. If he is still uncooperative, he will be locked up until we can figure out how to release him from those effects.

The easiest way to accomplish her goal was to have guards detain him for questioning. It's the most reasonable for the guards to understand without balking at her orders.

Her team really is specialized, which can lead to misunderstanding by those outside their department. I take a bit from varying TV shows which feature a elite team trying to complete objectives like we are here. The regular police have no qualms obeying an order if it is put in a way that they understand and can relate to, regardless of her being a superior officer.

Sorry if I rambled a bit. I was just trying to explain my reasoning so everyone could see how I arrived at the conclusions I did.


Makes sense. The only issue I see is that his protection from evil will lapse way after everyone else's.


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

So, who/what are we waiting for?


Me... I think.
Let's do this.


Spoiler:
HP 23 | AC 17 | T 13 | FF 14 | CMD 17 | F +1 | R +7 | W +4 | Init +3 | Per +9

As Monday, September 1st is Labor Day (U.S Holiday), I will be generally unavailable until Tuesday the 2nd.

The weekends are normally busy for me, so my posting rate is sporadic if I post anything at all.

Just a heads up.


Thanks Laurestine


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

Sorry for the long wait, RL has been difficult lately.


Me too - so no problem :)


Dangit, turns out I was thinking of Sanctify Corpse instead of gentle repose.
I'll assume the sergeant has both, but for the record the city hands out sanctify corpse wands for pretty much this exact reason.


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

OK, I was wondering what good the Gentle Reposte would do to the Guard :-)


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I am going to need to learn more about how grappling works, soon I will have problems if I am to continue this concept.
Also why Sanctify corpse, does that kill the undeads?


Sanctify Corpse stops them rising as vampires (or any undead) but does not destroy the body. This means they can be brought back to life, or turned later.
It only lasts 24 hours, but can be reapplied and that is long enough to get them to a cemetery.
It's also faster and safer than destroying the body.
Nex used to fight Geb, who use a LOT of undead, so dealing with zombie plague is as routine as dealing with fires and medical emergencies (which Guards are also equipped to do).
It's RIDICULOUSLY expensive (about a weeks wages per body) but dead rich people with destroyed bodies cost thousands (a lot of thousands) more to bring back from the dead.


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

Is Laurestine still with us? She has not posted in a week.


Spoiler:
HP 23 | AC 17 | T 13 | FF 14 | CMD 17 | F +1 | R +7 | W +4 | Init +3 | Per +9

I'm here, just really tired today. I'll get a post later today.

-Posted with Wayfinder


Female Construct (Clockwork) | Investigator 6 | Hp 26/33 | AC 18, Touch 13, FF 16 | CMD 20 | Fort +3, Ref +8, Will +6 | Per +15 | Init +6 | Active: See Invisible, Mutagen; 60m. Ablative Barrier 6h/30damage. Magic Circle against Evil 50min

No stress, all is good now that we know that you are alive :P


Sorry all, at conference all day unexpectedly. Will post tomorrow.


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

No problem


Spoiler:
HP 23 | AC 17 | T 13 | FF 14 | CMD 17 | F +1 | R +7 | W +4 | Init +3 | Per +9

Apologies for not having posted recently. I have not been feeling well. Having a very harsh headache, feels just about like a migraine, but I am not sure. I can't get myself in the mindset to play my characters when I am like that. It's a push just to be able to be at work. I'll get something in the morning when I settle in at work. I plan on quality sleep tonight so I'll be back in my groove soon. :-)


Female Construct (Clockwork) | Investigator 6 | Hp 26/33 | AC 18, Touch 13, FF 16 | CMD 20 | Fort +3, Ref +8, Will +6 | Per +15 | Init +6 | Active: See Invisible, Mutagen; 60m. Ablative Barrier 6h/30damage. Magic Circle against Evil 50min

Aww - that sucks! I hope you get better soon, persistent headaches are a b~@!%.


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

I am sorry for my absence. RL is giving me really hard time recently. I will do my best to post more often.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I want to know if you can grapple through someone's square?
I know you can move through one but can you move and then grapple or do you need a free square to be standing on yourself?
Can I move into Oph's square and grapple an enemy so me and the enemy are now on the enemy's square?
If not should I just shoot people until they turn unconscious?


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

Unfortunately you have to be in an adjacent square while grappling, you do not share one with the enemy. So in this case just shoot. But you might try to shoot the vampire instead of the thralls.


Good question. It is my understanding that you take up a square each whilst grappling and thus you could not grapple at this time with Ophelia in the way.
You could use a ranged weapon or a weapon with reach.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

In response to the gm [in the gameplay section GM:]

Spoiler:
"It is, but I'm happy to say you have it loaded if you like. I realise historical accuracy suggests it might not yet be loaded, but I'm happy to ignore that for now. If you like you can have used a wax seal to keep the powder dry and the ball in position."
Sefu wouldn't have his gun armed.
It is a highly explosive malfunctioning piece of metal, if its loaded it could go off at any point in time and we were heading up a bunch of stairs, Sefu could accidentally shoot someone.
Well it IS a musket after all, one of the early ones.


Okay. I'll try and post the next action later in the day.


Spoiler:
HP 23 | AC 17 | T 13 | FF 14 | CMD 17 | F +1 | R +7 | W +4 | Init +3 | Per +9

My mother-in-law is in the hospital after having suffered a heart attack. I do not know when I will be available to post. I will post updates at varying intervals.


Female Construct (Clockwork) | Investigator 6 | Hp 26/33 | AC 18, Touch 13, FF 16 | CMD 20 | Fort +3, Ref +8, Will +6 | Per +15 | Init +6 | Active: See Invisible, Mutagen; 60m. Ablative Barrier 6h/30damage. Magic Circle against Evil 50min

That is harsh tidings. Let us hope that all goes well !


Sorry to hear that Laurestine.
Thank you for telling us.
I hope that she feels better soon.


Spoiler:
HP 23 | AC 17 | T 13 | FF 14 | CMD 17 | F +1 | R +7 | W +4 | Init +3 | Per +9

Status update: she successfully had angioplasty and a stint put in. They checked for a stroke and found no signs of such. She sleeps for the most part, though she is not recognizing anyone and is not very coherent.

The surgery being a success was most welcome, though there is still more yet to come. We still have to see if her body rejects or accepts said stint, which will come with time. That's about it for now.


That news is a lot better than I was fearing Laurestine!
Thank you for keeping us up to date.


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

Fingers crossed!


Alright, I have heard Sefu is without internet.
Given we're two players down at the moment, I am tempted to give us a formal break till after the weekend. If we haven't got at least one player back by monday I'll start botting people.

Also, I notice the original GM is drifting back into PbP. Should we ask him if he wants to play?


Female Construct (Clockwork) | Investigator 6 | Hp 26/33 | AC 18, Touch 13, FF 16 | CMD 20 | Fort +3, Ref +8, Will +6 | Per +15 | Init +6 | Active: See Invisible, Mutagen; 60m. Ablative Barrier 6h/30damage. Magic Circle against Evil 50min

We could do that (on both accounts :) )


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

Yes, let's wait till Monday and then bot if neccessary.

I am not so sure about the GM. I like his GM style (I played in his first WotR) and ideas (especially this/his original campaign), but this was second time this year he took a long break. Not sure if he does not overextend himself.
Also, how would you want to make the switch storywise - back to the North or staying here?
If you guys want him, I am ok with that and will be happy to play in his campaign. I am just a bit "afraid".


He said at the time he was dropping all but the AP paths.
I really liked his style with Darkest Corners (I'm applying for a WotR run by him) but a non-AP game takes a lot more work, especially with mysteries... though admitedly this first bit is not as much... and that's why he was dropping the non-AP paths.

Mostly I was thinking that if he likes running this sort of game he probably likes playing in them as well.


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

Oh, sorry, misunderstanding. If you mean for him to play, than absolutely yes!

On the side note - the first time around he did drop his AP game.


Ah, but he dropped it last is my understanding.


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

I am ALIVE and back, hi all will try to keep up posting with the rest of you.


Female Construct (Clockwork) | Investigator 6 | Hp 26/33 | AC 18, Touch 13, FF 16 | CMD 20 | Fort +3, Ref +8, Will +6 | Per +15 | Init +6 | Active: See Invisible, Mutagen; 60m. Ablative Barrier 6h/30damage. Magic Circle against Evil 50min

Welcome back : )


Alright, let's start this up. I'll let Laurestine hold for now; don't want to use up her spells on a vamp that's almost down anyway.
Just quietly... wow, that's a lot of damage. only 3 HP left, and that's with DR!


Male Human Brawler 4 HP:40/40 AC(Total/Touch/FF):17/13/14 Ref: +6 Will: +2 Fort: +6 Init: +2 Perc: +8 CMD:20 CMB:9

Thanks for the welcome and that dmg is what a brawler does+ ENLARGE helps. SEFU SMASH


Female Construct (Clockwork) | Investigator 6 | Hp 26/33 | AC 18, Touch 13, FF 16 | CMD 20 | Fort +3, Ref +8, Will +6 | Per +15 | Init +6 | Active: See Invisible, Mutagen; 60m. Ablative Barrier 6h/30damage. Magic Circle against Evil 50min

Sefu SMASH indeed ^^

I didn't check the discussion thread before posting in the gameplay, so you'll get to finish it also ^^ Unless Castor whips up something fun :P


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

Probably not - no need to waste spells on this - moreover, Castor does not have many damaging ones. And from the description the vampire looks like he is almost finished.

Sefu: You can call him Castor, Mr. Drey or Master Drey - all would be appropriate - depending how you feel toward him, as you are the newbie on the squad. The inspiration for the name came from the movie Face Off (I just like the sound of it) and the similarity was just coincidence at first. But I do like it very much now :-) It makes room for possible jokes.


Wow Ophelia - that's a good question.

Also, phenomonal roll...

I don't think you can.
Critical success and failure are about luck I think. Not so much that you did a perfect execution as that he moved his head into the blow, or already had a weak skull or something.
Good news; precision damage ins't multiplied.


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

Are there still four players here or is it just the two of us?


Female Construct (Clockwork) | Investigator 6 | Hp 26/33 | AC 18, Touch 13, FF 16 | CMD 20 | Fort +3, Ref +8, Will +6 | Per +15 | Init +6 | Active: See Invisible, Mutagen; 60m. Ablative Barrier 6h/30damage. Magic Circle against Evil 50min

Probably just a busy week : )


I haven't seen or heard from Laurestine in a while.
I know Sefu IRL, and internet has been a bit crazy for him. Hoping he'll be posting soon.

Should we rerecruit?


Junior Guard Sorcerer / Male Human Diviner 5 HP:37/37 AC(total/touch/ff):12/12/10 Ref:+4 Fort:+4 Will:+6 Init:+8 Perc:+12 Guard Station
ongoing effects:
Current AC: 16/12/14 (mage armor)

Well, we might have a fifth player even if they get back.

But in the meantime, I am strongly in favor of botting them.


This is where you saw the eyes, but remember that there is an entire floor above this one.

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