Dark Heresy - The Heavens Call (Inactive)

Game Master JonGarrett

Evidence List


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GM of all he Surveys - Still sick, but in a different way

Ovrlooking the data, the woman nods. "Three targets. All potentially high-value. How do you want to do this? I assume you know more about the situation and the targets than we likely do."


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Did they add any more detail after Vasyl's enquiry?


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

"The xenos are likely in highest concentration far from prying eyes. The location out at sea is the one we will directly attend to. The reason we had considered reaching out to you was your coming to blows with another noble house could attract little suspicion if a suitable cover story was concocted. Any forces moving towards the ocean target should not bear your heraldry to avoid the connection."


Perhaps we hit the land based locations, swiftly... cutting off communications. Then, speed to our underwater quarry. There is strength in numbers and what we learn from each target could halp with the next.

Almost humming, as if to carry a tune, "Burn the land and boil the sea... you can't take the sky from me..."


GM of all he Surveys - Still sick, but in a different way

Studying the schematics the, she sneered. "Alamar. We've fought there house before. Most of there strength was broken by the Blessed Inquisition's Stormtroopers. I heard there was even a half-squad of Astrates present when some of there property was cleansed, although I have no idea if that is true or not. There house soldiers have not recovered, so they should be easy prey." Santiano nodded slightly in agreement.

"We should be able to help with the PDF base, too. I know a commander that should give me a writ to force them to stand down for inspection. We'll just shoot anyone who refuses. Do you need transport to this undersea target? The depth suggests it might be challenging, heavy weapons will certainly be a no go." she checked a slate. "I have no idea what is there, however. We have no record of anything in that area, legitmiate or not."


Transport and a small force... whomever you can spare. Insertion and extraction.

If there are those who seek glory, they are welcome. But, whoever comes needs understand that they will take orders from us.


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

"Fast transport and choice troops. That's the idea."

We will need those.


GM of all he Surveys - Still sick, but in a different way

"A small squad and a transport. I think we can supply those in a day or so. Is there anything else you will need?" The woman looked around the table.


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

"Armoured void suite and explosives. In case things get out of hand.
Oh and detox in case there's drugs, which there will be"


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

"Do you have access to an astropath. The scale and depth of the corruption is significantly greater than anticipated. Bringing one with us would have drawn undue attention."


GM of all he Surveys - Still sick, but in a different way

The woman rubbed her mouth in consideration. "Void suits and an astropath are simple enough. We have our own ships, after all. I'm not sure if one can be sent to help you, although I certainly understand your wish - the Eldar are said to be witches of the highest order. De-Tox should be possible too, although only one each." She paused. "I'm not sure I would recommend explosives in such an environment, even with void suits."


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GM of all he Surveys - Still sick, but in a different way

The meeting concluded, the acolytes went back to there lodging with a comm channel to commune with there new partners, so they could prepare.

A few hours later they recieve a message that the preparations are complete, and transport arrives at the nearest landing pad to the Hotel to take them to there vessel. The underwater vessel is the Chimera of the sea, by the look of it - a rounded prow and sides being the only real concession to the hydrodynamics that it needs to deal with and a heavy set of of impellers to the rear. It looks like it would probably survive swimming through lava, but it should get the job done. Just not with elegance.

A small squad of 10 soldiers with only small house patches on there armour to signify there allegiance. The lasguns they carry do not look at all like Munitorum standard, and there armour seems more than Flak as well. Each has a heavy helmet with a rebreather on or nearby. One with a small additional patch that probably denotes the squad's officer nods at the acolytes as they approach the submersible.

A set of small lockers by the troops hold the gear you asked for.

Last chance to acquire any more toys. And 400 xp for the group, and a rest to recoup Fate points for all.


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

It was good to be back in his flak armour with a clear target to assault. He knew the situation would become complicated before too long. He expected to use his deathlight most often but the longlas might have moments to bring it to bear. His trusted sword at his hip would doubtless be drawn before it was done.


GM of all he Surveys - Still sick, but in a different way

The seargent moved up to you all, and nodded respectfully. "Heard you're the folks we need to talk to about what we're doing. We've been told we're hunting xenos. We've fought Orcs and Genestealers before. Is it either of those before?"


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

"No. They're Eldar, not as fast as genestealer but still quite fast. They're nowhere near as a resilient as an ork but their weapons are more advanced. Some of their ranged weapons shoot thin spikes of crystal, they pack quite a punch." Lothar reveals some of the armour to reveal the wound at his shoulder.

"I didn't have my full combat gear at the time. They're nimble but focusing fire tends to put an end to them. Easier to put down than an ork if you can get a good hit. Like all xenos they are cowards by nature and will do their best to avoid your wrath."

"We did encounter one that was slippery, seemed to move about the shadows, have one or two focus lamp packs on it while the rest finish it off. It might be slippery but a few las bolts will finish it off."

"There might be some traitors working with them, show them no mercy."


GM of all he Surveys - Still sick, but in a different way

"They're working with the knife ears. They don't deserve any mercy." His troops didn't seem to object, but it was noticeable they started rummaging for more light emitting devices before heading to the vessel.

The submersible was not the most elegant vessel, and the bulky ship slipped along the bottom with the occasional clunk! as the ocean's topography fails to withstand the hull.

It takes a couple of hours to reach the target, and the boat's slow approach along the bottom becomes even slower, more careful, trying to maintain as low a profile as possible. The reason becomes clear as the trooper navigating announced, "Target on viewer," and a image flickers into view on the screen.

Its clearly a ship, an elegant, sleek vessel whose lines seemed almost marred by the hook-like protrusion on the hull, yet even they seem to flow from the craft. It's nestled into the gap between large rocks, largely hidden from easy scans - passive scans wouldn't even notice it if they didn't know what to look for, and where. There seems to be some damage on the rear, but it's hard to make out from this angle.

The commander of the squad surveys the ship. "Explains why we didn't know of any facility here. Any idea about key points to strike? I'd hate to be on that thing if it can fly." One of his squad grunts agreement at that idea.


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

"They are xenos, cowards by nature they fear the wrath of the righteous. I've never fought this design but their vessels are frail in comparison to our own using foul technology to evade attacks rather than relying on armour to protect them. The damage to the rear might make it harder for them to use it normally."

"The damaged area might be an easier point of entry, I can widen any gaps with a krak grenade or two."

FL Xenos 32 or less: 1d100 ⇒ 88

Whats the scale on this thing. I'm guessing its big enough to be a smaller void ship like a raider but it could be of a different size.


GM of all he Surveys - Still sick, but in a different way

It's a smaller vessel, by starship standards - under a kilometer long. Lothar knows enough to know that the ship won't be crewed to Imperial standards, as the Eldar lacks humanity's numbers.

The squad leader looked at the vessel. "Well, the reason we're in this lump of a ship is she's a salvage tug. She can cut her way through the flimsy Xeno hull in under a minute, and create a breach for us to enter here. If we go for the damage section probably even less."


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

"Don't let the size fool you, Eldar vessels are sparsely populated compared to an Imperial ship. Unless anyone else has a clearer location to go for the breached section would be best both for speed and it's at one end of the vessel which should mean it will take longer for some of the crew to muster some kind of defence against us."


Can we use the rocks... a cave in? Wedge the damned thing?

And, an alternate interpretation - one end is damaged, that means the other end is fully operational. Perhaps we hurt them there, and cripple them completely.

As our ship makes a frontal assault, the boarding team breaches from what we presume is the damaged rear.

She wonders what those around her will think.


GM of all he Surveys - Still sick, but in a different way

The scan moves to the rock. "High ferrite concentrations in the rocks. We could probably blast enough down to bury them, given enough time and explosives, but it'll take a lot of both. I don't think we can pull it off before they notice us, and that ship has to have some kind of point defences. As to a two-pronged assault, it has merit."


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

"Throwing them off balance could be of benefit. I'm not familiar with this vessels weapons load out but given the size of the xenos vessel it should not be underestimated."


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

"Perhaps I can be of some help. I can try to read the Emperors Tarot and divine his will in this situation, though I will require, him, to be far away from me" Lazerus says gesturing at Afan


WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

"Do whatever you must, I will just be over here breathing." Afan smiled at the man, a dark hole in the very fabric of the universe only the witch could truly see.


We're blessed differently, God-Emperor's design... Come, let's give him some more space. Brother, Afan.

Jene takes on a protective mien, making eye contact with the troopers. Not a word...


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

Emperor's tarot over 12, using rating 2: 2d10 + 4 ⇒ (9, 2) + 4 = 15
Perils of the warp
1d100 ⇒ 100
Fate pointing that
Fate point back: 1d10 ⇒ 10
1d100 ⇒ 41
39–41 Unnatural Decay: All plants within 3d10 ⇒ (3, 6, 8) = 17 metres of the Psyker wither and die.

Lore roll for info about the ship under 43: 1d100 ⇒ 78
Fate point
fate point back: 1d10 ⇒ 1
Lore roll for info about the ship under 43: 1d100 ⇒ 25


GM of all he Surveys - Still sick, but in a different way

Lazerus laid the tarot on the deck as the crew moved back, to give him word. Several made the sign of the Aquila before the deck, the symbol of the Emperor's guiding hand on His Imperium as the pschoactive crystal wafers were laid out. The cards were arranged, and Lazerus began.

The Harlequin was the first, but the image was different. Darker. It's armour a black-ish purple. Clearly, this one spoke of the tainted Eldar on the ship.

The Candle was the second. It clarified the Eldar's place - the engines.

The Dishonoured Scion was next, a surprise. Perhaps one of the noble fools the Eldar has lured into a partnership was present?

The Silver Door was fourth. An airlock, or choke point? Somewhere important, that was where the Scio was located.

The cards had spoken. The bulk of the Eldar crew were near the engines, trying to repair them most likely. Somewhere aboard was an imperial Lord, near a vital passage of some kind.


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

"The majority of the crew in near the engines making repair. There's a Imperial near a vital passage of some kind. Either way I think we should avoid the engines as our entry point. Maybe try near the front where the bridge should be"


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

"Thin their numbers before they rally then. This Imperial could be a prisoner or a traitor. Best to capture them alive in that case. Near the bridge sounds suitable."


GM of all he Surveys - Still sick, but in a different way

"Do you want all of us at the bridge, or do you still want us to strike the engines?" the commander asked.


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

"I think it might be best if potentially ... heretical material is kept as far away from these armsmen as possible. The noble could complicate their loyalty. Best if they're sent towards more ideologically simple foes like the Eldar in the engines" Lazerus whispers to the rest of the squad


WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

Waits and listens, knowing they will soon join battle.


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Male. Mostly. Human. Mostly. Archaeologist

If the plan is to send them to murder Dark Eldar in the rear while you hit the bridge, and try to meet in the middle, we'll go with that.


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WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

Sure, it means the combat we'll be rolling dice for wont have loads of people running around.


GM of all he Surveys - Still sick, but in a different way

The leader of the little squad nodded, and relayed orders. The stout craft began to slide through the water towards the prow of the strnaded Eldar vessel, a sinister protrustion of overlappy but thin armour plates. "There, dead centre on the plate," the pilot murmured as the vessel drifted closer. "Auspex says the two below it meets there, so when we cut throught the top layer we punch directly in."

The ship latched on with a judder and immediately the sound of the arcane might of the Adpetus Mechanicus tearing through the Eldar armour began screaming below the deck. Over the the top the leader shouted, "Two minutes! After that we need to detach and head for the rear before they organize! No plug in the hole, so if you're still in that section make sure your breathers are on!"

A massive shud! sounded below the vessel and a small airlock opened down into the alien vessel.


Female Human(Schola Progenium) Adepta Sororitas

Callidia checks her weapons one last time before dropping down into the vessel below them, searching for any threats.

Awareness vs 42: 1d100 ⇒ 86.
Awareness hates me .. lol


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

Lothar had his photo contacts in and his rebreather in place. With the deathlight lasgun in hand he strode into the airlock with grim determination and recited the Warrior's Prayer of Battle clearly and with confidence.

"I offer my life to the Emperor, I pray that He accepts it.

I offer my strength to the Emperor, I pray that he redresses it.

I offer my blood to the Emperor, I pray that it quenches His thirst.

I offer my body on the altar of the battlefield, I pray He grants me a noble death.

I pray for His protection, as I offer all that I am."


May our actions and sacrifice be known. Or as we used to say and more simply... Ready or not... here we come!


GM of all he Surveys - Still sick, but in a different way

"The Emperor be with you. 1.50!" The commander turns back to the cockpit and watches the instruments as you move into the corridor below.

The corridor is smooth, one piece, with no rivets or plates of any kind, giving it the feeling of charcoal coloured bones illuminated by strips of light, turning the dull grey into black shadow at various intervals. The corridor curved away in the shape of the hull, towards the bridge's most likely location and the other towards the middle.


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

Lothar kept his lamp pack off for now mounted off his shoulder... but had brought it in case one of the shadow bound ones was here. "Remember concentrate fire when we spot a target." He moved towards the bridge.


GM of all he Surveys - Still sick, but in a different way

The acolytes began to hunt through the corridors of the ship, following the clearest path towards the bridge...

OK, boys ands girls, let's have some Initiative checks to see whose still alive and present. Also, give me a method of navigation to get through this strange, alien vessel - or spend some Luck to stumble upon where you need to be.


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

Lothar is confident he is moving in the right direction... but he might not be taking the best route.

Navigation Surfance 42: 1d100 ⇒ 52
Initiative: 1d10 + 3 ⇒ (6) + 3 = 9


Female Human(Schola Progenium) Adepta Sororitas

Initiative: 1d10 + 3 ⇒ (6) + 3 = 9.

Navigation is not one of Sister Doranis' strengths. She is well aware of this as memories of her embarassing performance at the Schola creep back into her thoughts. So she does now what she did then and whispers a prayer for the guidance of the Emperor that they will find where they need to be.

Spending a Fate Point for good "navigation-by-conincidence".
FP remaining: 2/3


Initiative: 1d10 + 3 ⇒ (2) + 3 = 5


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

initiative: 1d10 + 3 ⇒ (6) + 3 = 9


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Initiative: 1d10 + 4 + 2 ⇒ (5) + 4 + 2 = 11


WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

Initiative: 1d10 + 3 ⇒ (3) + 3 = 6


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

Invocation under 44: 1d100 ⇒ 43
"Lets find the traitor noble first"
Dowsing threshold 11: 8 + 1d10 ⇒ 8 + (9) = 17
Well f##!
Psychic phenomena table: 1d100 ⇒ 65

The furies:

The Furies: The Psyker is thrown to the ground by unseen hands and thrashes about for a few moments as
winds howl about within 6d10 ⇒ (2, 7, 9, 10, 4, 9) = 41 metres of him, lifting up light objects and forcing those in the area to make
Agility Tests or be blown down.

Psycience test 38+5=43 (wihin 100m): 1d100 ⇒ 36


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Vasyl takes note of every movement as he screws the silencer onto the muzzle of his Orthlack, then of reloading his Armageddon. The hiver does not bother to change out of his current clothing and cloak. He feels the weight of his bolo blade, hidden away, and his medicae kit, obvious and easily accessed by others.

The options are ready.

As Vasyl continues to check over his gear, he listens to Lothar addressing the house troops.

Good. They shouldn't crack too easily.

He checks his phot contacts then affixes his gas mask to his face.

Let's see how this goes.

********************************

Vasyl steps into the strangely slick corridors, Armageddon out and ready for brutal room clearance duty-

-then invisible hands claw at him, knocking him to the ground!

Agility 45: 1d100 ⇒ 62

Damn.


GM of all he Surveys - Still sick, but in a different way

Love a good roll of 9.

The winds howled through the corridor, forcing the acolytes to scatter for what meager cover the corridor can provide. The winds gather what they can from the walls - small plates that fit seamlessly with the walls were torn away, lighting strips pulled by gasping telekentic winds and the like - and formed an arrow pointing down one corridor. It was clearly away from the bridge, which Callidia felt quite certain was down the corridor you were following.

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