DaWay's PFS SS The Crow (Inactive)

Game Master DaWay

map level 4


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Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

"It is ugly", the scarred Varisian scoffs.

The monkey perched on his shoulder chatters and dances back and forth.

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

don't think anyone has that skill in this group

Lantern Lodge

Male

ok, willing to move on do you wish to go explore the other passage to the north or east.

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

I vote North

Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

Voting is for suckers.

We go North.

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

Well then since you're our representative, lead the way.

Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

Nope, you have more HP!

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

But you're taking charge. Initiative should be rewarded.

Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

But I'm a wizard... WIZARD!!!

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

What's that first word in your class tab? The one that starts with an F?

Lantern Lodge

Male

someone takes lead you can debate along the way coming into what looks to be a dormitory with a dozen bedrolls occupy this large chamber, and a few pieces of crude wooden furniture have been set up between them—a couple of scavenged chairs, a bench, and a short table. Torches mounted on brackets in each wall burn merrily.

Off to the side is another room. This room smells strongly of rats—a mix of spoiled food, dander, and the pungent sting of rat feces, all under an incongruous scent of lavender. A blanket has been spread on the floor, and a recovered antique brass platter holds a few bits of rat-gnawed food.

That finishes the northern section.

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

To the East then.

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

Perception 1d20 + 10 ⇒ (9) + 10 = 19

Lantern Lodge

Male

actually you would be heading south.

Heading down the path there is a large room to the west or the path continues to the south. Where would you like to go?

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

South

Lantern Lodge

Male

The passage heads south another 15' then turns directly east where there is a final fork one leading to an alcove to the north, the rest of the passage continues SE, then S, the W leading to a set of stairs heading down to the second floor.

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

Going north then to finish exploring this level.

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

agreed

Lantern Lodge

Male

The only unexplored area on here is the small room you just past by which appears to be a common hall.

Two tables of planks and trestles have been set up in here, and a large alcove holds the ashes and soot stains of many recent fires, along with a stone statue of a beautiful woman wielding a ranseur. A hooded lantern burns atop one of the tables.

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

Okay, taking the stairs then.

Lantern Lodge

Male

A massive pair of double doors dominates the western end of this spearhead-shaped chamber. These doors are made of a silvery metal decorated with images of burning eyes that look inward toward two sets of runes carved onto the face of each door. The walls bear the remains of complex mosaics that once covered much of them, but which has crumbled and collapsed in heaps of colored tiles and debris around the edges of the room. These double doors are stone sheathed in a layer of hot siccatite. The tiles on the doors bear Thassilonian runes in a pattern.

Does anyone have Thassilonian as a language, if not use Linguistics DC 13, or INT DC 16

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

Int: 1d20 ⇒ 2

"Can anybody make sense of all this?" Adamus scratches his head.

Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

Marduk studies the door.

Int: 1d20 + 1 ⇒ (10) + 1 = 11

But shakes his head and shrugs.

The monkey on his shoulder...

Int: 1d20 - 2 ⇒ (18) - 2 = 16

Chatters excitedly and dances back and forth.

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

Linguistics 1d20 + 5 ⇒ (4) + 5 = 9

seriously

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

Int 1d20 ⇒ 9

again......

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

Of course the monkey understands it when we can't.

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

Maybe Autopilot Kronk knows something

Lantern Lodge

Male

The monkey screeches and starts to hit the sigils that start magically replacing one another. It's as if you need to spell out a word from the ruins.

Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

Markus watches his monkey's movements for a moment before slapping his paw.

"Bad Grigo! No touching!"

Would Comprehend Language work here?

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

"He might be trying to tell us something."

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

should

Lantern Lodge

Male

Yes it will work here.

Assuming you cast it the two doors each has a set of runes one says "LISTEN" while the other says "THE_EYES". Please note that the underscore is a space and counts as a letter. Each letter you swap causes one point of fire damage due to the nature of the metal.

Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

Markus retrieves a bit of tied parchment and unfurls it.

After reading a quick spell off of the scroll, he studied the letters.

"There are letters here but I don't know what to spell..."

Are there any clues in the room?

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

Ayaki thinks and then speaks

If you move the letters of The_eyes you can change it to They_See. That makes some sense to me. Listen easily becomes silent, Grandfather played games like this with me as a child, but they are much harder in the Tien language.

With that Ayaki begins moving letters, 5 points of damage from rearranging the letters in Listen leaving only the I in place, and 4 points of damage from moving the letters Y _ S E in the other word.
damage 9 = 9

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

The young Tengu ruffles through his bag and produces a Wand of Cure light wounds,

"Adamus-san will you use this magic stick on me?"

Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

"You are a very clever bird", Markus says as Ayaki goes to work.

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

"Clever bird indeed. I can heal you." Adamus will use the wand on Ayaki.

CLW: 1d8 + 1 ⇒ (1) + 1 = 2

CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

Ayaki looks down towards the floor thinking about his being unable to read the language initially.

"Thank you for your compliments comrades, you are both very kind."

Ayaki looks up hoping that his letter moving initiated something.

Lantern Lodge

Male

This room contains nothing else of note. I just need to know where you want to go. Currently there are single doors in the NE, SE, SW, and NW, with a double set directly to the west.

Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

What happened after Ayaki moved the letters around?

Lantern Lodge

Male

That is how you got into the room. Ayaki unlocked the door. Sorry if that was unclear.

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

NE door, going clockwise after that.

Grand Lodge

Male Tengu | HP 57/68 | AC 21, touch 13, FF 18 | Fort +7 | Ref +9 | Will +5 | CMB +8 | CMD 22 | Spd 30' | Init +3 (+5 Underground/Urban) | Perception +14 Ranger 8

works for me

Lantern Lodge

Male

Several pieces of furniture decorate this room, the modern
furnishings clashing with the ancient carvings of Thassilonian
wizards crafting deformed monsters from dead bodies
decorating the walls. Luxurious crimson Varisian drapes have
been pinned up in an archway to the southeast.

Perception checks

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

Perception: 1d20 ⇒ 12

Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

Lantern Lodge

Male

you notice nothing about the room 1d20 ⇒ 4 however you do see another wererat sneaking around to get an attack on you initiative: 1d20 + 8 ⇒ (4) + 8 = 12

Silver Crusade

Male Ulfen Hospitaler 8 HP: 68/68 AC: 22 FF: 22 Touch:10 F: +15 R:+9 W:+15 Init:+0, Perception +0 (Effects:None)

Initiative: 1d20 ⇒ 11

"You guys don't learn do you?" Adamus will throw a gauntleted fist at the wererat.

Nonlethal: 1d20 + 9 - 4 ⇒ (17) + 9 - 4 = 22

1d3 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Male Definitely-Not-A-Sczarni-Hitman 8 Human [Varisian] [ HP 68/68 (0 NL) | AC 21 Tch 14 FF 18 | Fort +9 Ref +6 Will +7* | CMD 27* | Init +3 | Perc +7 | Effects: none ]

Init: 1d20 + 3 ⇒ (5) + 3 = 8

"Where are these vermin coming from?" Marduk asks midway through flicking another dagger.

Dagger /w melee penalty: 1d20 + 7 - 4 ⇒ (8) + 7 - 4 = 11
Damage: 1d4 + 7 ⇒ (1) + 7 = 8

Sovereign Court

male Half-orc Alchemist (Beastmorph) 4 | AC 18 T 12 FF 16 | HP 31/31 | F +8 R +8 W +3 | Init + 2 | Perception +7

Initiative: 1d20 + 2 ⇒ (14) + 2 = 16
Perception: 1d20 + 6 ⇒ (11) + 6 = 17

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