DaWay's PFS Rivalry's End (Inactive)

Game Master DaWay


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Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Sir Terramor hits the fence and tries to claw his way up and over. "I am NOT letting that base coward escape me!"

Climb Check: 1d20 + 3 ⇒ (8) + 3 = 11

Eh, maybe I am.

Lantern Lodge

Male

Terramor manages to catch the cart, and pulls it over.

Terramor I need a WILL save and then we can mover to the conclusion.

Grand Lodge

Did you mean Valeros? Assuming you did:

Will save, this one's for all the marbles!: 1d20 + 3 ⇒ (16) + 3 = 19+1 vs. fear

Lantern Lodge

Male

Veleros flings off the effects of the glitterdust, only to pull over the carriage. He bursts into it, only to find that Grandmaster Torch has vanished.

After the fight, Guaril Karela rushes in and realizes these events are likely to attract unwanted attention. He arranges the PCs’ return to Magnimar. Sheila Heidmarch meets the PCs in Magnimar along with Drandle Dreng and Ambrus Valsin, who have come from Absalom upon hearing of the gravity of Torch’s betrayal. the venture-captains express the Decemvirate’s concern over the information Torch now holds over their heads and that he fooled everyone for so long.

Grand Lodge

"So what's gonna happen now? Do we try to hunt Torch down?"

I know the scenario is completed, just want to do a little bit of denouement-type RP.

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Terramor comes huffing and puffing over the fence, half dragging it with him for several feet. "Oh yes. Oh yes, my friend. We are going to hunt that man down like the weasel he is. I'll wear his guts for garters, I swear it!"

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

Eolowyn looks doubtful.

Let's not do anything rash, he is out of our reach now. No doubt he has planned this for sometime. I would like to hear the Venture Captain's thoughts on this. I will also pray to Sarenrae to give me guidance.

The Exchange

Male Wayang Illusionist (Shadowcaster) 5/Veiled Illusionist 2 | HP 39/39, AC 13 (21), FF 11, T 13, F +4, R +5, W +5, Init +7, Perc +6

Gimble, still downcast over Torch's betrayal, says little. His normally gregarious personality seems to have shifted into paranoia and secretiveness, and he lets the others make their own reports before he slips away as quietly as he can, which turns out to be exceptionally quietly... In the days that pass, it seems in fact that this 'Gimble Gumblegamble' has completely disappeared.

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