Dwalindor the Pahmet
|
Yeah, they could grab us or something. Some type of garden someone started and now is just vines and weeds.
Someone who probably no longer needs armor. Did you say magic armor? Even better! he smiles with the last part.
| Thorrpe's Shadow |
1d20 + 21 ⇒ (12) + 21 = 33 planes
| DMummy |
You believe the vines were left by vrocks Shad. Profane champions of the Abyss, vrocks embody all the rage, hatred, and violence of that despicable realm. As ravenous and grotesquely opportunistic as the scavengers they resemble, vrocks delight in bloodshed, relishing the sounds and sensations of ripping the still-pulsing entrails from a living husk.
What do you want to know about vrocks?
| Thorrpe's Shadow |
Resistances defenses special attacks fav breakfast food
| Thorrpe's Shadow |
Stay close Dwal. I'll buff your hammer when they come. My fire will not be effective
Dwalindor the Pahmet
|
Dwalindor nods at Shad
”Sounds good!“
He already did a survival check but can try another or take 10 for 23z
Dwalindor the Pahmet
|
Dwalindor kneels down and searching for tracks, stands up.
I don't see no tracks leading out...so they must still be here!
He grins at Tariq.
So lets bundle up this armor and stuff into our haversacks and keep going. Where to next on the map?
| Tariq Ibn-Ziyad |
”I could have sworn we have fought those devil chickens before, but maybe I am confusing it with another party? Good loot though. Better be ready.”
”Ba’set. Can you smell them?”
| Ba'set |
The great cat scents the air.
Perception, scent: 1d20 + 5 ⇒ (20) + 5 = 25 Whoaaa! I wasted my natural 20!
| Tariq Ibn-Ziyad |
Seeing what the cat is doing, Tariq inspects more closely.
"What is it Ba'set?"
Search: 1d20 + 16 ⇒ (7) + 16 = 23
"Moss? Well plants is something I know about, lets see here . . . "
Know Nature: 1d20 + 11 ⇒ (20) + 11 = 31
Dwalindor the Pahmet
|
Stop wasting those 20's :-)
Moss? What is it good for smokin' or something? I ain't never seen moss been used for much except for salad or something I'd never eat.
| DMummy |
Underneath the moss you find withered corpses consumed by vines that have since died - a further examination reveals a wound that tells you a dagger blade has been stabbed into the corpses backs.
Based on the outfits you believe these were more of the Forgotten Pharaoh's cultists.
Dwalindor the Pahmet
|
Right - is there a trap door under the cultists?
Dwalindor searches the bodies and under the moss for any secret items or doors.
perception: 1d20 + 20 ⇒ (10) + 20 = 30
| Thorrpe's Shadow |
Hmmm. Stabbing a cultist in the back. Is that a crime or a worthy deed?
| Tariq Ibn-Ziyad |
| 1 person marked this as a favorite. |
”Uh, hey, wasn’t your possessed friend running around with dagger stabbing people?”
He points out the scene.
”So here are the stab wounds . . . Each one stabbed in the back . . . Which grew these vines, which are now withered.”
He tries to figure out if this was a sacrifice or a murder, but continues on.
”I mean . . . Damn, what’s the draw to joining this cult?! Cool outfits I guess? but the membership dues seem a little high and you’re dying for some dude that the world has literally forgotten.”
Dwalindor the Pahmet
|
Stabbing? I thought Thorpes' was drinking! I don't think no bird-demons are stabbing in the back and leaving them like this. But I ain't sure if the vines were here long before or long after the stabbing part. Or the birdies are working with the stabbers.
| Thorrpe's Shadow |
he liked to gamble. He loved his little crossbow.
Dwalindor the Pahmet
|
”Sounds good. Let’s do it. “
Dwalindor tries to remember what a clockwise is and marches out of the room with a purpose....
| Thorrpe's Shadow |
Shad gently redirects Dwalindor through the door that is in fact clockwise
| Tariq Ibn-Ziyad |
”Okay, now, here we go. Checking this door for heat. . . “
Perception: 1d20 + 16 + 1 ⇒ (11) + 16 + 1 = 28
| DMummy |
Since you came from the north that would be the eastern door with the eye over it.
As with the other door this one is unlocked and springs open at the slightest touch, inviting you onwards.
The door opens into a hallway that is carved from sandstone. A golden glow emanates from the vaulted ceiling of this hall, giving the illusion of warm sunlight shining down. the short hallway juts downwards into a 5-foot-wide corridor that leads south and is similarly well lit, but you cannot see what lies beyond.
Dwalindor the Pahmet
|
”Anything this well lit raises concerns.... “
Dwalindor the Pahmet
|
”Alright. If you say so Noonan “
Dwalindor continues into the hall to see what is beyond
Perception : 1d20 + 20 ⇒ (10) + 20 = 30
| DMummy |
As you turn south you see low stone walls create a path through the center of the hall between ornate statues placed along the way. Carved from the same yellowish sandstone, the statues depict humanoid figures in regal dress, their expressions proud and haughty. Stone crowns
and pharaonic headdresses sit upon their brows, and stone robes adorned with bits of jewelry that glitter in the light bedeck them. On the southern side of the hall stands an immense statue of a golden scorpion that appears to have been crushed. The scorpion’s carapace has been cracked from some mighty blow, and its claws are twisted and shattered.
As you look at the statues you see something wrong with each of them Dwalindor - one's eyes are spaced a little too wide, you notice the tip of a forked tail at the hem of a robe. All the statues have that sense of wrongness about them - beyond even normal non-dwarven stonework standards.
You hear a fluttering of wings as you start to walk south.
Dwalindor the Pahmet
|
” Um guys. Something ain’t right with these...“
He grips his hammer as he approaches
| Thorrpe's Shadow |
Shad does a detect magic on the statues and focuses
| Tariq Ibn-Ziyad |
Tariq nods his head at his companions comments. He looks for threats, traps and other concealed mysteries in the chamber.
"I don't want to meet what could do that to the scorpion idol . . ."
Perception: 1d20 + 16 + 1 ⇒ (16) + 16 + 1 = 33
He looks at the symbols and accessories on the staues.
"They wear headress and crowns, but lets see who they are supposed to be. . ."
1d20 + 16 ⇒ (13) + 16 = 29
| Tariq Ibn-Ziyad |
Let’s move him to H, 15
”These represent no actual nobility I have ever heard or read of. Who would waste artistic talent on this?”
He looks about.
”Is this illusionary!?”
”Maybe the caster doesn’t know how to replicate what he was trying to create.”
Tariq gets his blades out and ignites his Shamshir.
Dwalindor the Pahmet
|
”Yeah , they was probably just nuts anyways. “