
| Thorrpe's Shadow | 
 
	
 
                
                
              
            
            Hey where did it go?!
Step back and burninates
10d4 + 3 ⇒ (3, 3, 4, 4, 2, 3, 1, 2, 4, 3) + 3 = 32 DC 16

| DMummy | 
 
	
 
                
                
              
            
            Reflex: 1d20 + 8 ⇒ (15) + 8 = 23 Succeed!
Reflex: 1d20 + 8 ⇒ (6) + 8 = 14 Fail!
Dwalindor pancakes the one behind him while Tariq slashes down on the southern most one until it spurts the acidic goo that passes for blood amongst abyssal denizens. They flash into black mist as Tariq slashes another and then Shad unleashes fire at the ones next to him.
The holy light of the archons burn the sphinxes and while one tries to kill Tariq while the other moves towards Dwalindor to banish the good aligned outsiders.
Vs. Dwalindor
Attack (Bite): 1d20 + 11 ⇒ (13) + 11 = 24
Damage (Bite): 1d10 + 4 ⇒ (8) + 4 = 12
Attack (Claws): 1d20 + 11 ⇒ (10) + 11 = 21
Attack (Claws): 1d20 + 11 ⇒ (12) + 11 = 23
Damage (Bite): 1d6 + 4 ⇒ (3) + 4 = 7
Vs. Tariq
Attack (Bite): 1d20 + 11 ⇒ (15) + 11 = 26
Attack (Claws): 1d20 + 11 ⇒ (13) + 11 = 24
Attack (Claws): 1d20 + 11 ⇒ (16) + 11 = 27
Damage (Bite): 1d6 + 4 ⇒ (2) + 4 = 6

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            bah! the dwarf spits in pain as he is scratched

| Tariq Ibn-Ziyad | 
 
	
 
                
                
              
            
            Tariq rips into the one closest to him.
Shamshir: 1d20 + 17 + 2 - 3 ⇒ (8) + 17 + 2 - 3 = 24
1d8 + 2 + 6 ⇒ (5) + 2 + 6 = 13
flame: 1d6 ⇒ 1
Adamantium Kindjal: 1d20 + 16 + 2 - 3 ⇒ (1) + 16 + 2 - 3 = 16
1d6 + 2 + 6 ⇒ (5) + 2 + 6 = 13
Shamshir: 1d20 + 12 + 2 - 3 ⇒ (10) + 12 + 2 - 3 = 21
1d8 + 2 + 6 ⇒ (7) + 2 + 6 = 15
flame: 1d6 ⇒ 6
Adamantium Kindjal : 1d20 + 11 + 2 - 3 ⇒ (17) + 11 + 2 - 3 = 27
to confirm: 1d20 + 11 + 2 - 3 ⇒ (17) + 11 + 2 - 3 = 27
2d6 + 2 + 6 ⇒ (3, 1) + 2 + 6 = 12

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            Are there any still standing? If so, Dwalindor will move up to attack.
”A little blood never hurt no body. It’s the lotta blood what gets ya!“

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            Are there any still standing? If so, Dwalindor will move up to attack.
”A little blood never hurt no body. It’s the lotta blood what gets ya!“
+2 Adm furious earthbreaker, rage, pa/FF : 1d20 + 22 ⇒ (19) + 22 = 41 
for  damage,rage, pa: 2d6 + 23 ⇒ (1, 1) + 23 = 25 ignore hardness/15 
+2 Adm furious earthbreaker, rage, pa : 1d20 + 14 ⇒ (6) + 14 = 20 
for  damage,rage, pa: 2d6 + 23 ⇒ (4, 6) + 23 = 33 ignore hardness/15 
+2 Adm furious earthbreaker, rage, pa : 1d20 + 9 ⇒ (7) + 9 = 16 
Add +2 to the above from blessings

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            ]Dwalindor still has 150+ hp...so check on Tariq

| Thorrpe's Shadow | 
 
	
 
                
                
              
            
            . I could use a band aid.

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            Dwalindor lowers his hammer and leans heavily upon it while catching his breath.
”Well...uh...that was....um. Well I hope... there are no ... more of them there bird dog things. “

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            ” I control the beatings.“ dwalindor says with a chuckle
”I will take a tap or two. “
Actually I thought we had a full wand and a used one with some charges. Dwalindor and Tariq could use that one too.

| Thorrpe's Shadow | 
 
	
 
                
                
              
            
            O ky needed one of those charges

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            Dwalindor is fine. I am assuming 2x11hp on Tariq and 1x11hp on Shad.
Let's ROCK
| Thorrpe's Shadow | 
 
	
 
                
                
              
            
            I'm good

| DMummy | 
 
	
 
                
                
              
            
            This U-shaped chamber wraps around the smaller room protruding into the area from the east. Short stairs on either side of the roofless room lead to small platforms overlooking the enclosed area. A single flame flickers from the top of an unmarked stone pillar against the western wall.
Just for giggles make a stealth roll.

| DMummy | 
 
	
 
                
                
              
            
            This U-shaped chamber wraps around the smaller room protruding into the area from the east. Short stairs on either side of the roofless room lead to small platforms overlooking the enclosed area. A single flame flickers from the top of an unmarked stone pillar against the western wall.
Just for giggles make a Stealth roll!

| Thorrpe's Shadow | 
 
	
 
                
                
              
            
            1d20 + 17 ⇒ (15) + 17 = 32

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            I assumed he or Tariq would scout ahead and leave us old tin cans behind

| Tariq Ibn-Ziyad | 
 
	
 
                
                
              
            
            "Here let me use the CLW one. I can keep the last few for in case you or Dwali go down.
1d8 + 1 ⇒ (4) + 1 = 5
1d8 + 1 ⇒ (3) + 1 = 4
1d8 + 1 ⇒ (6) + 1 = 7
"Ah, much better!"
"Okay, now, lets go hunting."
Stealth: 1d20 + 17 ⇒ (10) + 17 = 27
Perception: 1d20 + 16 ⇒ (16) + 16 = 32

| Thorrpe's Shadow | 
 
	
 
                
                
              
            
            Shad moves ahead to see just what there is to see
Before he goes Anyone able to cast Message?

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            ”Yeah,  I can write you a message. What does you need it to say? 
I know most of my letters
Noonan can I borrow your parchment and that there ink stuff? “

| DMummy | 
 
	
 
                
                
              
            
            Perception: 1d20 + 9 ⇒ (6) + 9 = 15
Perception: 1d20 + 9 ⇒ (7) + 9 = 16
Outside the columns to the left you detect a patrol of girtablilus and cultists, moving towards the sounds of combat in the room before.
Perception: 1d20 + 14 ⇒ (9) + 14 = 23
Perception: 1d20 + 14 ⇒ (15) + 14 = 29
Shad's ninja-like stealth conceals them from immediate detection. But one of the monsters shouts at the near-whisper quiet sounds of Tariq creeping across the stone.
You've got a round's worth of action before I roll initiative!

| Thorrpe's Shadow | 
 
	
 
                
                
              
            
            FIIIRRRREEEBALLLL!
SHAD BLASTS THE CULTIST AND ALL
10d6 + 3 ⇒ (3, 3, 5, 6, 3, 5, 6, 6, 2, 6) + 3 = 48

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            With the fireball, Dwalindor will rage and move to within 10' to hammer his closest foe!
RAARRRRGGGG!!!
Not sure if he can move to attack or who he can reach.
+2 Adm furious earthbreaker, rage, pa/FF : 1d20 + 22 ⇒ (2) + 22 = 24
for damage,rage, pa: 2d6 + 23 ⇒ (6, 1) + 23 = 30 ignore hardness/15
+2 Adm furious earthbreaker, rage, pa : 1d20 + 14 ⇒ (14) + 14 = 28
for damage,rage, pa: 2d6 + 23 ⇒ (2, 4) + 23 = 29 ignore hardness/15
+2 Adm furious earthbreaker, rage, pa : 1d20 + 9 ⇒ (9) + 9 = 18
for damage,rage, pa: 2d6 + 23 ⇒ (3, 3) + 23 = 29 ignore hardness/15

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            Cool - ok are the green things by Noonan enemies or like traps or something else? Dwalindor will double move if nothing in his room to smash
What are they, Tariq? More of them mooks?
Dwalindor advances to 10' south of Shad (Y40) with Amanda in hand to strike with anyone closing with him .
Ok, thanks Noonan

| Noonan3 | 
 
	
 
                
                
              
            
            I believe those are my Lantern Archons if they are still around. If so, they fly out and double blast the northmost cultist
Light beam,touch: 1d20 + 3 ⇒ (5) + 3 = 81d6 ⇒ 4
Light beam,touch: 1d20 + 3 ⇒ (9) + 3 = 121d6 ⇒ 6

|  Dwalindor the Pahmet | 
 
	
 
                
                
              
            
            Come and get it, birdies! Right guys? Dwalindor turns back to Tariq, and grins.

| DMummy | 
 
	
 
                
                
              
            
            Reflex: 1d20 + 11 ⇒ (7) + 11 = 18
Reflex: 1d20 + 11 ⇒ (11) + 11 = 22
Reflex: 1d20 + 12 ⇒ (2) + 12 = 14
Reflex: 1d20 + 12 ⇒ (16) + 12 = 28
Shad disregards the idea of stealth by launching a fireball into the hallway - flames explode outwards and sear the flesh of the waiting guards and monsters who move in.
The lantern archons meanwhile miss the fast moving cultist.
Initiative (Dwalindor): 1d20 + 2 ⇒ (16) + 2 = 18
Initiative (Noonan): 1d20 + 4 ⇒ (11) + 4 = 15
Initiative (Shad): 1d20 + 5 ⇒ (4) + 5 = 9
Initiative (Tariq): 1d20 + 3 ⇒ (9) + 3 = 12
Initiative (Monster): 1d20 + 6 ⇒ (2) + 6 = 8
Initiative (Monster): 1d20 + 6 ⇒ (10) + 6 = 16
Initiative (Monster): 1d20 + 5 ⇒ (14) + 5 = 19
Initiative (Monster): 1d20 + 5 ⇒ (6) + 5 = 11
Uhh...tiebreaker! 1d2 ⇒ 2 You go first

| Noonan3 | 
 
	
 
                
                
              
            
            The archons keep zapping the same target!
Light beam,touch: 1d20 + 3 ⇒ (19) + 3 = 221d6 ⇒ 5
Light beam,touch: 1d20 + 3 ⇒ (5) + 3 = 81d6 ⇒ 3
Light beam,touch: 1d20 + 3 ⇒ (12) + 3 = 151d6 ⇒ 6
Light beam,touch: 1d20 + 3 ⇒ (12) + 3 = 151d6 ⇒ 1
 
	
 
     
    