
DM_the Loreweaver |

With the map and wand safely tucked away, the party sets off to complete their final task on their list. Paracountess Zarta Dralneen, an influential diplomat from the devil-worshipping nation of Cheliax, makes her home in Absolom's Ivy District. According to your assignment, she is in posession of an item on loan from vaults of the Pathfinder Society. It is getting on into the afternoon as you arrive at the magnificant three-story gothic structure indicated by the directions provided by Venture-Captain Vaslin. Ebon lacquered double doors wrought with gleaming silver fixtures greet the party. A prickly brass cone hanging from a chain serves as the door chime.
Perceptions checks, please.

DM_the Loreweaver |

The sun is on its decent over the horizon as you make the relatively short walk to your next appointment. The buildings remain large and expensive as you make your way from the Wise Quarter into the Ivy District. Although the majority of Absalom's inhabitants are still about their daily activities, much of the pedestrian and coach traffic you encounter seem to be headed towards the residential Ivy District. One coach in particular, with a faded azure dragon painted on its sides begins to look familar. The bearded driver and pretty red-headed passenger seem to have riden past you a half-dozen times since leaving the Osirian estate in the Wise Quarter. Any time you might start to approach or hail the coach, the woman in back gives the driver an order and they turn down another avenue.
The sun is on its decent over the horizon as you make the relatively short walk to your next appointment. The buildings remain large and expensive as you make your way from the Wise Quarter into the Ivy District. Although the majority of Absalom's inhabitants are still about their daily activities, much of the pedestrian and coach traffic you encounter seem to be headed towards the residential Ivy District.
The sun is on its decent over the horizon as you make the relatively short walk to your next appointment. The buildings remain large and expensive as you make your way from the Wise Quarter into the Ivy District.

![]() |

"You guys see that? That same coach's passed us half a dozen times. I think the people in it are watchin' us." Andrazi says while pointing in the direction it went. He keeps walking towards the next job.

![]() |

Tanrov plods along oblivious of any suspicious vehicles. He watches the sun set, occasionally casting a glance back at Srina.
"No, I didn't see anyone watching us", the towering youth says. Leaning in, the burly Shoanti whispers to Andrazi.

DM_the Loreweaver |

The man nods and ushers you in. "Right this way. My mistress will answer any questions you have once we reach her quarters." You are all led through well-appointed sitting rooms, ballrooms, and a grand stairway granting a view of an elaborate study, until finally you arrive on the third floor of the house before a darkly stained wooden door. Knocking upon the door and announcing his presence, the servant opens it.
A large intricate carpet dominates the marble floor in the sitting room beyond. A chaise sits along the north wall and a desk spans the southeast corner, its chair positioned with its back to the southwest corner of the room. Three comfortable chairs are positioned around a small, low circular table. Sitting in the chair behind the desk, Paracountess Zarta Dralneen regards you with a wry smile, putting away a few papers before standing to address your party.
“Aldor, you are dismissed. Close the door behind you and attend to your other tasks.” She then turns her attention to the group. “It’s always so incredibly adorable when I see a freshfaced batch of Pathfinders. I mean, look at you scrumptious little teacakes. I could eat each and every one of you up. Well, maybe not you.” Zarta points at Thoradin. “I assume this isn’t a pleasure visit since most of you are terribly overdressed for that manner of occasion, so that must mean you are here for that trinket Valsin has been nagging me about. Seems I can’t get that man around these parts anymore,” she gestures, sliding her hand down her body and widening the gesture to sweep out and across the room as if her home were a secondary thought. “On the good side, he always sends me all the precious new recruits.
“Many think we in Cheliax serve and worship devils, but that couldn’t be further from the truth. In fact, we use the creatures for their power. They serve us and we sculpt their power in our own interests. The world must come to terms with the order of things. People need to know their place and operate accordingly. It is the only way to make order from this world. Too many people stretch too far beyond their station, making waves and eroding the true order.”

DM_the Loreweaver |

Looking at Srina, the paracountess smiles, "You are a fiesty one, aren't you?" As she talks, a cacophony of booms and crashes sound from beyond the room’s west door. "To business is it, then?" her eyes sweep over Andrazi, "I certainly hope you have time for some pleasure in your busy Pathfinder schedule. Our relationship doesn't have to be all business, you know." She pauses at an extended eruption of these noises before continuing with the conversation."I can think of so many different way you could be of assistance to me."

DM_the Loreweaver |

Zarta explains, “A servant is greatly misbehaving. You’re going to have to deal with it in order to get the trinket.” She goes over to the desk in her study, opening a drawer and drawing out an exquisite silver letter opener shaped like a dagger. “You might need this to get it to submit,” she offers with a sly grin.

DM_the Loreweaver |

Zarta’s bedroom is decorated in the colors of Cheliax—ebon black and crimson red. Silk, rare woods, and carefully carved marble compose every bit of furniture in the room. Goose down now litters the room, covering almost every surface and the silken shreds of the cushions that contained it lie about like flayed skin. A post on the massive screened bed is snapped in half, collapsed on the bed and drawing the screened curtains into a ripped slope of formerly fine cloth. Vials of perfume and crystal jars of other cosmetics sit smashed on the marble floor around the dresser. A prominent fixture in the room, a large “X” made of stout wood sits along the west wall, complete with leather shackles and chains. A table sits to its left strewn with various items intended for pleasure, but outwardly resembling implements of pain.
Fiendish wings and a whipping scorpion-like tail lash behind a diminutive, red-skinned creature that is clearly enraged and totally out of control. The creature appears to desperately want inside a wooden box and occationally throws it around the room hoping to smash the thing open. Currently, he is perched on the end of the post, clawing frantically at the box. Though dented, the case doesn’t look like it will be opening anytime soon.

![]() |

Andrazi calmly and carefully walks up to the creature, trying to evade notice, using it's distractedness to his advantage.
Stealth Check
1d20 + 6 ⇒ (20) + 6 = 26
Confident that he has evaded notice, he tries to quickly steal the box.
Sleight of Hand
1d20 + 6 ⇒ (5) + 6 = 11

DM_the Loreweaver |

The tiny red devil gives no indication that its aware of Andrazi's approach. It continues to wrestle with the box as the large man draws closer. With a deft lung, he attempts to seize it.
Perception: 1d20 + 7 ⇒ (14) + 7 = 21
No sooner do Andrazi's fingers touch the prize than the imp pulls it away, leaping straight up from the bed post. The creature's leathery wings beat the air, carrying it higher into the air.
For ease of order, lets go to initiative. Give me your roll along with your action for the first round.
Initiative (Imp): 1d20 + 3 ⇒ (2) + 3 = 5

![]() |

Initiative 1d20 + 2 ⇒ (3) + 2 = 5
Bah, stupid little thing noticed me. Took too much time. Andrazi looks up at the flying imp. "Hey, you better give me that box or do I have to cut your little wings off?" He threatens while drawing the silver letter opener, clearly losing his cool.
Intimidate Check
1d20 + 8 ⇒ (6) + 8 = 14

DM_the Loreweaver |

The ceiling in the sitting room is about 10 feet tall, the bedroom is about 15 feet in height.
19 Tanrov
14 Thoradin
13 Hekirin
9 Srina
5 Imp
5 Andrazi
Tanrov looks to his companions for direction as Thoradin unfastens his hammer. Similarly, Hekirin begins preparing his grappling hook. Srina, as determined as ever, strides into the overturned bedroom and eyes the imp with contempt. As Andrazi's temper flairs, the imp sneers at him and disappears before his eyes.

![]() |

Un-trained Kn: Planes check to recall common info on imps
1d20 ⇒ 3
"Keep Your Eyes an' Ears open lads! These Imps can be Tricky!"
Thoradin holds his Hammer to the sky, and Crys out a Prayer to Torag!
"Torag! Bless our Hammers so they may swing true!"
I cast Bless:
Everyone gets +1 morale bonus on attack rolls and on saving throws against fear effects, for 10 rounds.

DM_the Loreweaver |

Yes, the box is also invisible with the imp.
As most of the party waits in confused silence for the imp to make its next move, Thoradin's prayer calls out to them, filling each member with feelings of reassurance. Suddenly, there's the clinking of glass as several expensive bottles of perfum tumble about on the dresser. One of the vials levitates briefly before speeding towards Andrazi's head.
Attack: 1d20 ⇒ 3
Damage: 1d4 ⇒ 4
Andrazi whirls about in time to easily dodge the projectile. The imp materializes, still clutching the box in one tiny claw.
I put together the updated map quickly at work. You can use the grid labels from the previous townhouse map if you want to move to a specific square; the paracountess is still at her desk too.

![]() |

"I'm through playing with you." Andrazi says as he moves towards the imp. When he gets next to it, he tries to grab the box and pull it from the imp's grasp.
Disarm Check
1d20 + 5 ⇒ (1) + 5 = 6
However, his fingers slip and he is unsuccessful.