DM Talomyr's Kingmaker

Game Master Talomyr

Let it so known that the bearers of this charter, having delivered the northern reaches of the Greenbelt from the scourge of banditry, having provided detailed maps of the lay of the land, and having done no small amount of work in the exploration of said land and the culling of hostile monsters and indigenous hazards, are hereby granted the right to rule.

The nature and laws of rule are theirs to define, and the wellbeing of this new nation is theirs to protect.

In accordance for providing a stable nation to the south of central
Rostland, let there be a generous stipend of funds, support, and advice provided to this fledgling nation as a token of Restov and Brevoy’s goodwill, such that future relations between kingdoms might be mutually beneficial.

So witnessed under the watchful eye of the Lordship of Restov and by the authority granted by Lord Noleski Surtova, current Regent of the Dragonscale Throne.


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Sigefrid moves to protect his brother, readying his sword should an enemy appear nearby.

Readied Attack: 1d20 + 12 ⇒ (1) + 12 = 13

I guess both brothers share the same luck pool. :(


Greenbelt Map Roll20 Link

Garethane and Azen each strike down a cultist, clearing the southern chamber.

Meanwhile in the northern room, the party sits waiting for the Hag to become visible again.

Celebeth:
The hag is drinking another potion. This time her body dissolves in to mist and drifts 10 feet forward.

Round 5
Hag (entangled, invisible)- done
Cultists (1 surrendered) - done
Sigefrid
Azen
Ivo
Celebeth
Garethane

Round 6
Kalaman (confused)
Baldur (sickened, -4 Dex Penalty)
Tove

The party is up.


Greenbelt | Roll20 | NG Female Human Arrowsong Minstrel Bard 6 | HP 39/39 | CMB +6 / CMD +18 | AC 18 / T 13 / FF 15 | Fort +3 / Ref +8 / Will +5 | Initiative +3 | Bardic Performances 18/18 (Inspire Courage at +2) | Perception +9 | Spells 1L 4/4 2L 3/3

Azen continues to sing, but since there is no immediate danger, she starts searching the bodies.


Female Half-Elf Unchained Rogue (Eldritch Scoundrel) 6 | 45/45 HP | AC 13 (21 w/magic defenses) T 13 FF 11 | Fort +4 Ref +8 Will +4 | Initiative +3 | Perception +12 (+15 vs. traps, trap spotter) | Recruits

Celebeth frowns and purses her lips but says nothing about what she sees—best not to give up the game so that the enemy knows that she knows.

Instead she moves up into the corner so that she's not firing past anyone and takes a shot at the cultist still in the room, on the other side of the grease spot (orange).

Longbow attack, inspire courage: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
Longbow damage, inspire courage: 1d8 + 1 + 2 ⇒ (2) + 1 + 2 = 5

Unless this is the one who surrendered, I guess? In which case... just keeping my eye on the hag.


Greenbelt Map Roll20 Link
Celebeth Quinciel wrote:

Unless this is the one who surrendered, I guess? In which case... just keeping my eye on the hag.

Yep, that one surrendered. I guess with the one Ivo is guarding, there are two who have surrendered.


Female Half-Elf Unchained Rogue (Eldritch Scoundrel) 6 | 45/45 HP | AC 13 (21 w/magic defenses) T 13 FF 11 | Fort +4 Ref +8 Will +4 | Initiative +3 | Perception +12 (+15 vs. traps, trap spotter) | Recruits

So the only remaining enemy is the hag, whom only I can see?


Greenbelt Map Roll20 Link

That is correct.


Male Tiefling Magus (Bladebound/Kensai) 5|Movement speed: 30| HP 43| AC 20 T 18 FF 12 | CMD 24 FF 16| Fort+6 Ref +5 Will+4| Initiative +9 | Perception +1 | Arcana 6/6 | Black Blade Arcana 2/2 | Pearl of power 1/1

confusion: 1d100 ⇒ 4

Kalaman, will ready a spellstrike eshocking grasp empowered attack if the hag appears.

attack: 1d20 + 11 ⇒ (19) + 11 = 30
damage: 1d10 + 7 + 5d6 ⇒ (5) + 7 + (2, 6, 6, 2, 4) = 32

If it confirms, 2 points of arcana to increase critical multiplier by 1

confirm critical: 1d20 + 11 ⇒ (3) + 11 = 14
critical damage: 3d10 + 7 + 10d6 ⇒ (2, 10, 7) + 7 + (2, 5, 5, 2, 5, 1, 6, 4, 3, 6) = 65

And ofcourse thats probably not going to confirm... assuming the hag shows herself...


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Female Human (Ulfen) Cleric 6 | HP 44/44| AC 18 T 13 FF 16 | Fort+4 Ref +4 Will+8 | Initiative +2 | Perception +10* | Channel 0/8 | Portrait | Elkmark Calendar

With the lull in the fighting, Tove calls forth another wave of healing light, mending the wounds herself and Azen still bore.

Channel Energy: 3d6 ⇒ (3, 2, 4) = 9


Greenbelt | Roll20 | NG Female Human Arrowsong Minstrel Bard 6 | HP 39/39 | CMB +6 / CMD +18 | AC 18 / T 13 / FF 15 | Fort +3 / Ref +8 / Will +5 | Initiative +3 | Bardic Performances 18/18 (Inspire Courage at +2) | Perception +9 | Spells 1L 4/4 2L 3/3

Azen feels the healing warmth and looks up from searching the bodies, smiling at Tove.

Thank you.


Male Tiefling Magus (Bladebound/Kensai) 5|Movement speed: 30| HP 43| AC 20 T 18 FF 12 | CMD 24 FF 16| Fort+6 Ref +5 Will+4| Initiative +9 | Perception +1 | Arcana 6/6 | Black Blade Arcana 2/2 | Pearl of power 1/1

@tove does that channel reach me as well? I think I'm down a couple still


M Elf Feral Hunter 6 | HP 28/45 | AC 23 T 14 FF 15 | Fort+6 Ref +9 Will+4 | Initiative +6 | Perception +14 / 18

With no live enemies visable, Garathane will sheathe his sword as he runs into the other room and tucks into a corner. Rather than take a shot at the cowering cultist, he will ready a shot in case an enemy appears.

Longbow, P.B., Cursed, FF, Inspired: 1d20 + 9 + 1 - 4 + 1 + 1 ⇒ (11) + 9 + 1 - 4 + 1 + 1 = 191d8 + 3 + 1 + 2 ⇒ (7) + 3 + 1 + 2 = 13


|HP: 22/22| AC: 16 |F: +5, R: +6, W: +8 | Ar/Cft/Lor/Occ/Soc +8, Med/Nat/Per/Thi +6 | Speed 25ft | 1: 1/3, Foc 2/2 | Active conditions:

Baldur glows with contained power but has nowhere to unleash it...

Gather Power and ready an action.


Sigefrid remains by Baldur's side, ready to strike if an enemy appears nearby.


Greenbelt Map Roll20 Link

The party stands by, waiting for the hag to make her presence known again.

Celebeth:
The invisible (to everyone but you) cloud of vapor clings to the ceiling above Baldur, as it slowly moves out of the chamber.


Female Human (Ulfen) Cleric 6 | HP 44/44| AC 18 T 13 FF 16 | Fort+4 Ref +4 Will+8 | Initiative +2 | Perception +10* | Channel 0/8 | Portrait | Elkmark Calendar
Kalaman Mar wrote:
@tove does that channel reach me as well? I think I'm down a couple still

Unfortunately not, stepping up closer to you would have cut off my line of effect to Azen, but I'll get you on the next one.


M Elf Feral Hunter 6 | HP 28/45 | AC 23 T 14 FF 15 | Fort+6 Ref +9 Will+4 | Initiative +6 | Perception +14 / 18

Should the Hag continue to not show herself, Garathane will switch his Feral Focus to Scent.


Greenbelt Map Roll20 Link

Celebeth is still the only one who sees the hag's gaseous form.


Female Half-Elf Unchained Rogue (Eldritch Scoundrel) 6 | 45/45 HP | AC 13 (21 w/magic defenses) T 13 FF 11 | Fort +4 Ref +8 Will +4 | Initiative +3 | Perception +12 (+15 vs. traps, trap spotter) | Recruits

Celebeth looks like she's half casing the room, but unwilling to say anything.

As soon as I say anything, the hag knows that we see her. I kinda wanna keep the element of surprise in hopes that we can pin her down somewhere unexpectedly.


Greenbelt Map Roll20 Link

The party continues to wait around, looking for the hag.

Celebeth:
The mist formed hag glides down the hallway and makes the turn toward the entrance chamber where Ivo is with his prisoner.


Female Half-Elf Unchained Rogue (Eldritch Scoundrel) 6 | 45/45 HP | AC 13 (21 w/magic defenses) T 13 FF 11 | Fort +4 Ref +8 Will +4 | Initiative +3 | Perception +12 (+15 vs. traps, trap spotter) | Recruits

Celebeth decides that it's time to take action.

"C'mon, she's headed back for the entryway!" says the elf.


Greenbelt | Roll20 | NG Female Human Arrowsong Minstrel Bard 6 | HP 39/39 | CMB +6 / CMD +18 | AC 18 / T 13 / FF 15 | Fort +3 / Ref +8 / Will +5 | Initiative +3 | Bardic Performances 18/18 (Inspire Courage at +2) | Perception +9 | Spells 1L 4/4 2L 3/3

Azen hears her sister, and immediately goes to help.

She double moves near the entrance and then says Where? I don't see anything.

Perception: 1d20 + 8 ⇒ (12) + 8 = 20

Still on vacation, but just got my computer set up, so jumping in. (You can just assume that Azen goes along with Celebeth on everything until I get back and have the capacity to disagree with her again.) :)


Greenbelt Map Roll20 Link

You are free to make Perception checks (DC 25 + Distance) to get an inkling of where she might be.


Perception: 1d20 + 9 ⇒ (13) + 9 = 22

Sigefrid remains unaware of the hag's location.


|HP: 22/22| AC: 16 |F: +5, R: +6, W: +8 | Ar/Cft/Lor/Occ/Soc +8, Med/Nat/Per/Thi +6 | Speed 25ft | 1: 1/3, Foc 2/2 | Active conditions:

Perception: 1d20 + 9 ⇒ (10) + 9 = 19

Baldur is feeling too sick to make much of anything.


Female Human (Ulfen) Cleric 6 | HP 44/44| AC 18 T 13 FF 16 | Fort+4 Ref +4 Will+8 | Initiative +2 | Perception +10* | Channel 0/8 | Portrait | Elkmark Calendar

Tove hurries back up through the narrow corridor, following Azen. Regrouping with Ivo she takes a look around the room, but can find nothing suggestive of the Hag's presence.

Perception: 1d20 + 9 ⇒ (13) + 9 = 22


M Elf Feral Hunter 6 | HP 28/45 | AC 23 T 14 FF 15 | Fort+6 Ref +9 Will+4 | Initiative +6 | Perception +14 / 18

Garethane casts lead blades on his longsword and follows both Celebeth's words and a hint of something sinister in the air...

Perception: 1d20 + 14 ⇒ (15) + 14 = 29


Greenbelt Map Roll20 Link

Garethane:
With a bit of guidance from Celebeth's description, you think you have picked up on movement near the ceiling at the "T" heading toward the entrance.


Male Tiefling Magus (Bladebound/Kensai) 5|Movement speed: 30| HP 43| AC 20 T 18 FF 12 | CMD 24 FF 16| Fort+6 Ref +5 Will+4| Initiative +9 | Perception +1 | Arcana 6/6 | Black Blade Arcana 2/2 | Pearl of power 1/1

Kalaman, having 0% chance of spotting the hag, will follow celebeth,


M Elf Feral Hunter 6 | HP 28/45 | AC 23 T 14 FF 15 | Fort+6 Ref +9 Will+4 | Initiative +6 | Perception +14 / 18

Position updated on the map


Female Half-Elf Unchained Rogue (Eldritch Scoundrel) 6 | 45/45 HP | AC 13 (21 w/magic defenses) T 13 FF 11 | Fort +4 Ref +8 Will +4 | Initiative +3 | Perception +12 (+15 vs. traps, trap spotter) | Recruits

Celebeth moves quickly and quietly. The jig is up; there's no way to hide the fact that they're following the hag now.


Greenbelt Map Roll20 Link

Although only Celebeth can clearly see the mist-formed hag, the others move into positions to try and block the hag's exit.

Celebeth or Perception DC 25:
The hag, still in mist-form, continues to creep along the ceiling of the small complex. She currently sits over the eastern-most crate in the entry chamber.


Female Half-Elf Unchained Rogue (Eldritch Scoundrel) 6 | 45/45 HP | AC 13 (21 w/magic defenses) T 13 FF 11 | Fort +4 Ref +8 Will +4 | Initiative +3 | Perception +12 (+15 vs. traps, trap spotter) | Recruits

Celebeth points with her free hand, bow in the other.

"Over the crate," she says. "No idea how long she can stay in this form."


Male Tiefling Magus (Bladebound/Kensai) 5|Movement speed: 30| HP 43| AC 20 T 18 FF 12 | CMD 24 FF 16| Fort+6 Ref +5 Will+4| Initiative +9 | Perception +1 | Arcana 6/6 | Black Blade Arcana 2/2 | Pearl of power 1/1

Kalaman moves to the middle of the room, waiting to strike


Greenbelt Map Roll20 Link

As you who can not see the hag have been told where she is, you can attack her if you would like, just with a 50% miss chance. She is effectively 10ft off the ground as a thin layer of mist on the ceiling.


|HP: 22/22| AC: 16 |F: +5, R: +6, W: +8 | Ar/Cft/Lor/Occ/Soc +8, Med/Nat/Per/Thi +6 | Speed 25ft | 1: 1/3, Foc 2/2 | Active conditions:

Baldur throws a bolt of frost towards the ceiling.

Blast: 1d20 + 7 - 2 ⇒ (16) + 7 - 2 = 21 Miss? 1 bad: 1d2 ⇒ 2 Damage: 3d6 + 3 ⇒ (3, 2, 2) + 3 = 10


Male Tiefling Magus (Bladebound/Kensai) 5|Movement speed: 30| HP 43| AC 20 T 18 FF 12 | CMD 24 FF 16| Fort+6 Ref +5 Will+4| Initiative +9 | Perception +1 | Arcana 6/6 | Black Blade Arcana 2/2 | Pearl of power 1/1

Is the battle song still going on for the +2 to hit and damage?

attack: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 1d10 + 5 ⇒ (3) + 5 = 8
hit chance, 1 bad: 1d2 ⇒ 1

Doesn't matter


Greenbelt | Roll20 | NG Female Human Arrowsong Minstrel Bard 6 | HP 39/39 | CMB +6 / CMD +18 | AC 18 / T 13 / FF 15 | Fort +3 / Ref +8 / Will +5 | Initiative +3 | Bardic Performances 18/18 (Inspire Courage at +2) | Perception +9 | Spells 1L 4/4 2L 3/3

Nope, inspire courage is not still up, sorry.

Azen aims up at the ceiling where the bad guy is supposed to be, careful to not hit any of her friends, and casts Burning Hands. A gout of flame shoots out of her fingertips, briefly engulfing the ceiling area in a 15 foot cone.

Burning Hands damage: 5d4 ⇒ (1, 3, 2, 2, 2) = 10


Greenbelt Map Roll20 Link

DM Rolls:

Reflex Save DC 14: 1d20 + 9 ⇒ (6) + 9 = 15

Azen sends a wave of flame up at the ceiling, shortly after Baldur blasts the same area with a bolt of ice.

Celebeth watches on, convinced that both attacks had at least some effect on the mist-formed hag.

Kalaman swings wildly at the invisible mist.

Anyone else (Celebeth, Ivo, Garethane, Sigfrid, or Tove) want to do anything before the hag goes again?


Female Half-Elf Unchained Rogue (Eldritch Scoundrel) 6 | 45/45 HP | AC 13 (21 w/magic defenses) T 13 FF 11 | Fort +4 Ref +8 Will +4 | Initiative +3 | Perception +12 (+15 vs. traps, trap spotter) | Recruits

"It's working!" says Celebeth. She joins the fray by casting her own magic missile at the cloud.

Magic missile damage: 3d4 + 3 ⇒ (2, 2, 1) + 3 = 8


M Elf Feral Hunter 6 | HP 28/45 | AC 23 T 14 FF 15 | Fort+6 Ref +9 Will+4 | Initiative +6 | Perception +14 / 18

Garathane will move into the room to block the door. If he scents something, he will swing.


Sigefrid remains by his brother's side to keep him safe.


Female Human (Ulfen) Cleric 6 | HP 44/44| AC 18 T 13 FF 16 | Fort+4 Ref +4 Will+8 | Initiative +2 | Perception +10* | Channel 0/8 | Portrait | Elkmark Calendar

Perception: 1d20 + 9 ⇒ (3) + 9 = 12

Tove looks to the space pointed out by Celebeth but can’t make out what she’s supposed to be seeing there.

Rather than waste an arrow firing at the ceiling, she instead speaks a quick prayer to Erastil, asking for his blessing to help her and her companions to rid their settlement of the evil hag.

Casting Prayer, allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while foes takes a -1 penalty on such rolls.


Greenbelt Map Roll20 Link

Celebeth or Perception DC 25:
The mist continues to drift toward the exit, now just shy of the door.


Greenbelt | Roll20 | NG Female Human Arrowsong Minstrel Bard 6 | HP 39/39 | CMB +6 / CMD +18 | AC 18 / T 13 / FF 15 | Fort +3 / Ref +8 / Will +5 | Initiative +3 | Bardic Performances 18/18 (Inspire Courage at +2) | Perception +9 | Spells 1L 4/4 2L 3/3

Perception: 1d20 + 8 ⇒ (20) + 8 = 28

I see her! says Azen, pointing out her movements to the others, and then shooting fire out of her fingertips again at the misty form.

Burning Hands damage: 5d4 ⇒ (3, 2, 2, 2, 2) = 11

She then gets out of the way of anyone else coming after the mist by exiting and keeping watch near the exit.


M Elf Feral Hunter 6 | HP 28/45 | AC 23 T 14 FF 15 | Fort+6 Ref +9 Will+4 | Initiative +6 | Perception +14 / 18

Perception: 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25

Providing that will target/smell a square, it's swinging time!

Longsword, Lead Blades, Prayer, Curse: 1d20 + 8 + 1 - 4 ⇒ (18) + 8 + 1 - 4 = 232d6 + 4 ⇒ (3, 4) + 4 = 11

Hit Chance, 1 Bad: 1d2 ⇒ 2


|HP: 22/22| AC: 16 |F: +5, R: +6, W: +8 | Ar/Cft/Lor/Occ/Soc +8, Med/Nat/Per/Thi +6 | Speed 25ft | 1: 1/3, Foc 2/2 | Active conditions:

Perception: 1d20 + 9 ⇒ (8) + 9 = 17

Baldur throws some more ice.

KBlast: 1d20 + 7 - 2 ⇒ (13) + 7 - 2 = 18 Damage: 3d6 + 3 ⇒ (6, 4, 2) + 3 = 15


Greenbelt Map Roll20 Link

Anyone else?


Greenbelt Map Roll20 Link

I'm guessing that's a no...

DM Rolls:

Reflex Save: 1d20 + 9 ⇒ (15) + 9 = 24

Azen blasts the area with more fire, while Garethane seemingly hacks into something with his blade.

Celebeth:
The mist exits the door and go up and to the right. (If you exit the chamber you will see the mist 20 feet above ground level.)

Party is up, if you wish to continue


Male Tiefling Magus (Bladebound/Kensai) 5|Movement speed: 30| HP 43| AC 20 T 18 FF 12 | CMD 24 FF 16| Fort+6 Ref +5 Will+4| Initiative +9 | Perception +1 | Arcana 6/6 | Black Blade Arcana 2/2 | Pearl of power 1/1

Kalaman will follow people who seem to know where the mist is at, since he can't see the invisible creature, and has 0% chance of finding it with perception

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