| Morghrim Maestros |
Morghrim's a charisma 5 character and i'm trying not to make or push for decisions in light of that (as well as RPing a grumpy Dwarf); so some leadership or decision from someone else would be good :).
| Wart |
Wart sighs, and starts pulling out the ingredients for a bomb while whispering,
"Ok, I will open the door, and then step out of the way. As soon as I am out of the way, you rush through ok?"
He moves over towards the door and prepares himself for the "everyone's ready signal."
DM Talomyr
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Wart opens the door and prepares for the others to rush through. Upon opening the door you see a number of tieflings waiting on the other side, one holding a lit torch.
Morghrim:1d20 + 5 ⇒ (13) + 5 = 18
Wart:1d20 + 3 ⇒ (17) + 3 = 20
Bron:1d20 + 3 ⇒ (6) + 3 = 9
Addie:1d20 + 2 ⇒ (7) + 2 = 9
Kevorin:1d20 + 2 ⇒ (12) + 2 = 14
Valeron:1d20 + 0 ⇒ (17) + 0 = 17
Tieflings:1d20 + 3 ⇒ (8) + 3 = 11
Ostengo:1d20 + 1 ⇒ (20) + 1 = 21
Initiative Order:
Ostengo 21
Wart 20
Morghrim 18
Valeron 17
Kevorin 14
Tieflings 11
Bron 9+
Addie 9
As the door opens, a ray of seering heat blasts through the opening over the halfling's head and at the grim dwarf.
Attack vs. Touch AC:1d20 + 4 ⇒ (18) + 4 = 22
Damage from Spell:4d6 + 1 ⇒ (1, 6, 6, 1) + 1 = 15
Morghrim takes 15 damage from the spell. Wart, Morghrim, Valeron, and Kevorin are up (in that order).
On a side note, I will be traveling for work the next few days, so my posting frequency will likely be lower than usual. I will still post, it will just be in the late evenings (US Eastern)
| Wart |
Wart howls,
"Scorching Ray! Arcane Caster!"
Looking at the bunching of tieflings, Wart changes his focus from the caster in the back, and lobs the bomb in his hand at the group closer to him. As he does so, he dives near Addie, going prone on the floor to get out of the way.
| Morghrim Maestros |
I'll wait for Morhgrim to post before setting up an action. Sorry, crazy weekend for me, so I was AFK most of it - caught up now, and tempted to consider a Silence spell for this one... bombs work in Silence right? :)
They do, but theres also a seriously wounded Dwarf folk moving into melee lol.
Grimacing in pain, Morghrim steps into the space Wart occupied and swings for the closest Tiefling with his Glaive. After he makes his attack, he presses himself against the wall to allow Kevorin or Valeron easy passage past him to attack.
1d20 + 7 ⇒ (10) + 7 = 17 (Guidance expended)
1d10 + 7 ⇒ (10) + 7 = 17
| Kevorin |
Overrun attempt: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18
AC versus attacks of opportunity = 14
HP=29
| Valeron Legis |
Seeing the tielfling spellcaster joined by six other tiefling thugs, Valeron quickly surmises that the spellcaster is a _bad thing_. Remembering a prayer to The Inheritor for such a situation, he withdraws a scroll he just scribed, and intones "silentium meus hostilis" with his hand outstretched.
5ft move to O-24. Cast Silence (20ft Radius) on the back corner of the bend in the hallway (the effect stops at our doorway). Lasts 3 rounds.
DM Talomyr
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1d20 + 3 ⇒ (20) + 3 = 23
1d20 + 3 ⇒ (5) + 3 = 8
1d20 + 3 ⇒ (20) + 3 = 23
1d20 + 3 ⇒ (6) + 3 = 9
Wart tosses his bomb into the room, smashing the vial on his target's chest. Several other tieflings are injured by the both the bomb, and the oil that is ignited by the flames.
Morghrim steps into the flames and finishes off a tiefling with a vicious slash of his glaive. Kevorin charges into the room, though the flames, knocking another tiefling flat on his back. Several tieflings take swings at Kevorin as he enters the room, with two very solid shots landing.
Attack:1d20 + 3 ⇒ (19) + 3 = 22
Damage:1d6 + 1 ⇒ (1) + 1 = 2
Attack:1d20 + 3 ⇒ (6) + 3 = 9
Damage:1d6 + 1 ⇒ (2) + 1 = 3
Attack:1d20 + 3 ⇒ (19) + 3 = 22
Damage:1d6 + 1 ⇒ (3) + 1 = 4
Confirmations:
Attack:1d20 + 3 ⇒ (4) + 3 = 7
Damage:1d6 + 1 ⇒ (4) + 1 = 5
Attack:1d20 + 3 ⇒ (11) + 3 = 14
Damage:1d6 + 1 ⇒ (5) + 1 = 6
Valeron casts his spell in hopes of neutralizing the tiefling sorcerer.
The shocked tieflings, focus their assult on the one target they don't have to cross flame to get to, Kevorin. Two more blades find their way into Kevorin's flesh.
Attack:1d20 + 3 ⇒ (7) + 3 = 10
Damage:1d6 + 1 ⇒ (5) + 1 = 6
Attack:1d20 + 3 ⇒ (16) + 3 = 19
Damage:1d6 + 1 ⇒ (2) + 1 = 3
Attack:1d20 + 3 ⇒ (17) + 3 = 20
Damage:1d6 + 1 ⇒ (1) + 1 = 2
Morghrim takes 1 point from the burning floor. Kevorin takes 1 point from flame, and 17 from 4 separate strikes. Bron and Addie are up, then back to the top of the order.
| Wart |
Stupid question, but I was under the impression that I couldn't technically light anything on fire unless I had the Explosive Bomb discovery. That is the only one that mentions something lighting on fire. I certainly wasn't intending to light the group on fire. If that is the call, then so be it, but I want to state from the outset that was not my intention.
| Black Addie |
Since the floor was covered with oil, would your bomb set it on fire even without the Explosive Bomb discovery?
Addie touches Morghrim with the healing wand and speaks the activation word, partially healing the dwarf's wounds.
Standard Action to use Cure Light Wounds wand on Morghrim: 1d8 + 1 ⇒ (4) + 1 = 5
"I'm going to need a stronger wand if you men keep this up," she quips.
DM Talomyr
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Bron moves ahead into the crowded room of tieflings, suffering minor burns along the way. Two tieflings, one of which is prone, swing ineffectually at Bron as he moves through, looking for an opening.
Bron takes 1 point of fire damage.
Attack #1:1d20 + 3 ⇒ (1) + 3 = 4
Damage:1d8 + 1 ⇒ (1) + 1 = 2
Attack #2:1d20 + 3 - 4 ⇒ (10) + 3 - 4 = 9 (prone)
Damage:1d8 + 1 ⇒ (8) + 1 = 9
Ostengo withdraws, unable to voice his words to launch another firey bolt in the direction of the WMD.
Wart, Morghrim, Valeron, and Kevorin are up.
| Morghrim Maestros |
Keep it up, that fire the berk shot at me bloody hurt! And Kev's not looking too good either- Valeron? Morghrim grumbles in response to Addie's healing, taking a step forward to strike at the Tiefling in N20, cutting the Tiefling deeply across his chest.
5 foot step to O22.
1d20 + 7 ⇒ (19) + 7 = 26
1d10 + 7 ⇒ (6) + 7 = 13
| Kevorin |
I believe that technically, withdrawing only means you don't provoke an AoO for leaving your original space, not all your movement, so Kev would still get one for that northwest threatened space (don't have the map at the moment for a grid square).
Attack: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d12 + 9 ⇒ (1) + 9 = 10
DM Talomyr
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I believe that technically, withdrawing only means you don't provoke an AoO for leaving your original space, not all your movement, so Kev would still get one for that northwest threatened space (don't have the map at the moment for a grid square).
Attack: 1d20+9
Damage: 1d12+9
You would if he didn't have cover from his ally while retreating.
| Morghrim Maestros |
I believe that technically, withdrawing only means you don't provoke an AoO for leaving your original space, not all your movement, so Kev would still get one for that northwest threatened space (don't have the map at the moment for a grid square).
Attack: 1d20+9
Damage: 1d12+9
Your correct and even with cover I believe he still provokes it, but I didn't think it was worth mentioning as you rolled an 11 on the AOO in your spoiler so its a non-issue this time.
DM Talomyr
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Kevorin wrote:Your correct and even with cover I believe he still provokes it, but I didn't think it was worth mentioning as you rolled an 11 on the AOO in your spoiler so its a non-issue this time.I believe that technically, withdrawing only means you don't provoke an AoO for leaving your original space, not all your movement, so Kev would still get one for that northwest threatened space (don't have the map at the moment for a grid square).
Attack: 1d20+9
Damage: 1d12+9
Pg 195 of the Core Rule book: "You can't execute attacks of opportunity against an opponent with cover relative to you."
| Wart |
Wart moves across the flaming oil, to stand in front of Morghrim. His mouth wide open, as if yelling, he mixes and throws a vile at the bunched up tieflings. The resulting explosion makes no sound as the fire blossoms out like a rose.
- Move Action: 15 ft. to N20
- Standard Action: Throw Bomb at Tielfing in M19
- Ranged Touch Bomb Attack @ T in M19: 1d20 + 6 ⇒ (17) + 6 = 23
- Damage if applicable: 2d6 + 3 ⇒ (4, 1) + 3 = 8
- Splash damage vs. N18, N19: 4 fire damage, Reflex DC 14 for half
- Using a precise bomb to exclude the square I am in
- Using Splash weapon mastery to cover squares: K19, L19, L18, M19, M18, N19, and N18.
- Perception check to see what the spellcaster is up to: 1d20 + 6 ⇒ (4) + 6 = 10
- How much damage do I take for moving across the flaming oil?
- If any fire-type damage would lite the oil on fire, wouldn't the spellcaster's burning hands spell have done the trick?
DM Talomyr
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Morghrim and Kevorin lay brutal attacks on two more tieflings, sending them to their hellish masters. Addie reaches out at Morghrim with her wand, delivering healing magics to the wounded dwarf. Wart bravely hustles across the flames, and lobs a bomb at another tiefling, grievously wounding him, and singeing another. Wart take 1 point of damage, as the flames begin to extinguish.
The badly wounded tiefling, knowing his fate is already sealed, moves into a flanking position with his prone brother, as they make a desperate attack at Kevorin.
Attack:1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18 (flank)
Damage:1d8 + 1d6 + 1 ⇒ (2) + (6) + 1 = 9 (sneak attack)
Attack:1d20 + 3 + 2 - 4 ⇒ (12) + 3 + 2 - 4 = 13 (flank, attack from prone)
Damage:1d8 + 1d6 + 1 ⇒ (1) + (4) + 1 = 6 (sneak attack)
Kevorin takes 9 damage from one successful attack, DR turns that into 8.
The remaining tiefling darts though the open passage and closes the stone door behind him.
Still need an Action from Valeron. Bron is up.
DM Talomyr
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Valeron moves into the room and channels energy to heal his companions.
2d6 ⇒ (4, 4) = 8
Bron steps forward to attack the remaining standing tiefling, smashing the ball of his flail solidly agains the tiefling's chest.
Attack:1d20 + 7 ⇒ (18) + 7 = 25
Damage:1d8 + 3 ⇒ (3) + 3 = 6
Ostengo mutters a few arcane syllables as a bolt of flame launches from his hand toward the former Hellknight, scorching Bron, then scurries down the hallway.
Attack:1d20 + 7 ⇒ (11) + 7 = 18
Damage:4d6 + 1 ⇒ (1, 3, 1, 4) + 1 = 10
Recap: Everyone heals 8 points then Bron takes 10. Wart, Morghrim, Valeron, and Kevorin are up.
DM Talomyr
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Hectic weekend and week this week for me, so feel free to DMPC if it ever gets stuck on me for too long.
With Ostengo a double-move away from the Silence, Valeron would dismiss it.
Dismissing a spell is a standard action. Unless you state otherwise, I will assume that is your next standard action.
| Morghrim Maestros |
Morghrim moves forwar two squares and strikes the remaining Tiefling.
1d20 + 7 ⇒ (6) + 7 = 13
1d10 + 7 ⇒ (6) + 7 = 13
If the prone Tiefling is still a threat, hit him instead.
| Morghrim Maestros |
Morghrim Maestros wrote:Plus flanking from KevMorghrim moves forwar two squares and strikes the remaining Tiefling.
1d20+7
1d10+7If the prone Tiefling is still a threat, hit him instead.
Yup, and 1d6 ⇒ 5 extra damage from precise strike. Thanks Naz.
I've had a truly horrendous couple of days, my head is throbbing from stress and i'm a bit all over the place and emotional, just as an FYI and advance warning.
| Wart |
Wart moves into the corridor behind Ostengo, his legs pumping as he tries to gather momentum, and at the end of his short rush, he lobs a bomb out using his momentum to assist it flying true.
| Valeron Legis |
Dismissing a spell is a standard action. Unless you state otherwise, I will assume that is your next standard action.
Ah, so it is... I never realized since our group's been playing it as a free action for years
Valeron, seeing the arcanist in flight, concentrates for a moment on the silence spell he conjured earlier. It almost sounds like a ringing bell as sounds are restored to everyone's ears. The cleric moves forward, and glances around the corner to see where Wart and the tiefling leader are.
And 5-ft step to N-20
DM Talomyr
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Wart rushes after the lead tiefling as fast as his legs will take him, hurling a bomb at the hellbound creature, but missing his target. The bomb crashes of of the tunnel wall, raining fire down upon the tiefling, injuring him, but not as much as Wart would have liked.
Scatter:1d8 ⇒ 1
Reflex Save to avoid splash:1d20 + 4 ⇒ (5) + 4 = 9
Sound comes rushing back to everyone's ears as Valeron dismisses his spell.
Kevorin is up. You still have a tiefling in your face.
DM Talomyr
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Kevorin sinks his axe right between the tiefling's eyes. Kevorin braces his boot against the fallen creature's chest to remove his axe which comes out with sickening sucking sound.
After extracting his axe, Kevorin moves toward Addie, in hopes of receiving curative magics.
Bron moves toward the retreating sorcerer as quickly as he can, but is unable to reach him.
Addie is up, followed by Ostengo.
DM Talomyr
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Ostengo launches another bolt of flame toward his persuer. The flames engulf the former hellknights head, as Bron falls to the ground. You all hear the tiefling's laughter as he moves farther down the hall.
| Morghrim Maestros |
Can I roll both?
1d20 + 10 ⇒ (17) + 10 = 27
1d20 + 3 ⇒ (20) + 3 = 23
He'll live... the Dwarf mutters as he appraises Bron with an expert eye. Valeron we're all in rough shape, can you help us out?
BAAAAAAAND AAAAAAAAAAAAIIIIID?
Whos action is it btw?
| Morghrim Maestros |
Placing Shelyn's Kiss down upon the ground, the Inquisitor moves to T19 while pulling out his loaded crossbow, aiming it carefully at the spellcaster.
Readied action to shoot Ostengo if he begins spellcasting.