
DM PatheticWretch |

One of these days I'll get all the permissions on the map right! Should be good now!
Isvindur and Stonetree both make their way into the room to provide cover for their companions.
One of the enemies, a brutish-looking man with a greatclub, closes on Isvindur.
Surprise Round - Initiative (bold may act)
Isvindur
Stonetree
Brute 2
Chortles - Surprised
Ilarien
Sara
Ansha - Surprised
Brute 1
Debilitator
Touched
Ilarien and Sara up! Remember a single action only.

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Sara mentally prepares herself, entering into her battle trance, whilst she looks squarely at the brute who closes in on Isvindur
"Hey handsome, how about you just stand at the side and face the wall hmm?"
Move action to activate battle dance, and standard action to cast charm person on the brute next to Isvindur (Spell DC 13, Will negates)

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It's a surprise round, so you get a move or standard action.
Ilarien follows the dervish dancer. Getting in sight of the brute on Stonetree, she glares at him.
Misfortune hex; DC 14 Will save.

DM PatheticWretch |

Sara prepares herself for the dance of battle, while Ilarien turns her deadly gaze on one of the brutes. With the witch barely able to see him, he seems unaffected by it.
The second thug moves closer to engage Isvindur. A cackling witch points at Isvindur and a coruscating ray springs from her hand, striking the magus. He can feel the strength leaving his body.
The final enemy casts a spell to bolster his companions.
Round 1- Initiative (bold may act)
Isvindur -3 Str
Stonetree
Brute 2
Chortles
Ilarien
Sara
Ansha
Brute 1
Debilitator
Touched
Isvindur and Stonetree are up in Round 1!
Will save: 1d20 + 4 ⇒ (20) + 4 = 24
ray atk: 1d20 + 2 ⇒ (10) + 2 = 12
str dmg: 1d6 + 1 ⇒ (2) + 1 = 3

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Spellcraft check #1: 1d20 + 8 ⇒ (3) + 8 = 11
Spellcraft check #2: 1d20 + 8 ⇒ (16) + 8 = 24
Ilarien shakes her head at the witch. "It's people like you who give us a bad name, you know."

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unarmed strike: 1d20 + 6 ⇒ (12) + 6 = 18
damage: 1d6 + 4 ⇒ (1) + 4 = 5
Stonetree simply does what he does best and punches the brute next to him.
(standard) Attack (melee)
(move) Martial flexibility: Shield Focus (+1 ac)

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Finding himself surrounded and once again weakened, Svin tries to dodge backwards. His movements are clumsy, though, as he barks out a few power words in skald. (Assuming he’s still on his feet to do so) a spray of light and colors engulf the two fighting men.
Move two squares down/left (map updated), using Acro to try to avoid AoO’s.
Acro: 1d20 + 2 - 2 ⇒ (2) + 2 - 2 = 2; sheesh.
.
If Svin is still standing, he’ll cast Color Spray, targeting both men. Will DC 14 for both.
rounds affected: 2d4 ⇒ (2, 3) = 5

DM PatheticWretch |

Sorry Isvindur...I meant to give you a Fort save for half vs. that spell. Please roll.
Stonetree slams a fist into the first thug's jaw, knocking out a tooth and causing him to reel.
Isvindur rolls away from the second brute, exposing his flank for a minute, and the enemy reacts with a blow from his greatclub. Though powerful, it glances off the magus' armor.
Vibrant colors spray from his hand, catching the two thugs. With one spell, the magus alters the course of the battle, causing both men to collapse in a heap, blinded, stunned, and unconscious. Yeah, that will make this very short.
Round 1- Initiative (bold may act)
Isvindur -3 Str (roll save for half)
Stonetree
Brute 2 -5 hp, blind, stunned, unconscious 5 rounds
Chortles
Ilarien
Sara
Ansha
Brute 1 blind, stunned, unconscious 5 rounds
Debilitator
Touched
greatclub: 1d20 + 5 ⇒ (9) + 5 = 141d10 ⇒ 5
will: 1d20 + 4 ⇒ (6) + 4 = 10
will: 1d20 + 4 ⇒ (7) + 4 = 11

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As the bodies hit the floor, Ilarien calls out, "Surrender is your less painful alternative. Or perhaps you should run away now." She makes a little shooing motion with her hands as she walks into the room. Single move; if one of the two moves within hex range, she'll hit them with misfortune.

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Ansha hustles out into the room, quickly taking stock of the situation. Seeing two men unconscious, she looks around for any other opponents, then moves for cover behind a pillar near Isvindur.
Double move.

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Chortles hurries in to the room and drops to a knee. He readies his new bow flexing it it to make sure the string holds its tension. He knocks an arrow and fires at the enemy in the back on the right.
short bow attack: 1d20 + 4 ⇒ (8) + 4 = 12 damage: 1d6 + 1 ⇒ (2) + 1 = 3

DM PatheticWretch |

Ilarien prepares a spell in the event any of the conscious enemies moves, while Sara moves forward and stabs one of the incapacitated goons.
Ansha moves into a more advantageous position while Chortles fires an arrow, which misses.
"We will never surrender!" the enemy witch exclaims. "The prophecies will be fulfilled, even if we have to help them be!"
Moving toward the side of the advancing heroes, she casts a spell at Sara. DC 13 Will
The remaining enemy steps forward and brandishes a morningstar, preparing to attack any that come near him.
Round 2- Initiative (bold may act)
Isvindur -3 Str
Stonetree
Brute 2 -13 hp, blind, stunned, unconscious 5 rounds
Chortles
Ilarien
Sara
Ansha
Brute 1 blind, stunned, unconscious 5 rounds
Debilitator
Touched
Isvindur took the full 3 str dmg. Everyone is up!

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The northman gives a cold smile as the two thugs hit the floor, and he turns his attention on the two remaining (and retreating) attackers. His long legs carry him swiftly across the room, closing on the nearer target. "And what is this prophecy that is worth dying for?"
He punctuates then question with a hack of his axe.
Close and attack Yellow.
battleaxe: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d8 + 4 ⇒ (1) + 4 = 5

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Spellcraft check: 1d20 + 8 ⇒ (12) + 8 = 20
Thinking matters well in hand, Ilarien continues to advance, then invokes a bit of bad luck for the one in yellow (if it's still standing after Svin's attack). Misfortune hex; DC 14 Will to avoid.

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Palming a pearl from a pouch at her side, the elven enchantress murmurs a command word and steps behind a pillar.
5' step and then activating her pearl of power to regain magic missile.
Spellcraft: 1d20 + 9 ⇒ (16) + 9 = 25

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Chorltes, thorougly disgusted, clubs the new bow in to the ground twice, hoping to beat it in to submission. He then grabs a new straighter arrow and lets it fly.
short bow attack: 1d20 + 4 ⇒ (9) + 4 = 13 damage: 1d6 + 1 ⇒ (5) + 1 = 6

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unarmed strike: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d6 + 4 ⇒ (1) + 4 = 5
Stonetree moved quickly to the closest threat and decided that Ísvindur needed help punctuating his question. Stonetree lifted his foot swinging it around his distracted target and firmly planted it into his backside.
(standard) Attack (melee)
(move) 25ft

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will save: 1d20 + 2 ⇒ (12) + 2 = 14
Sara blinks as she feels a wave of arcane energy wash over her, but she shrugs it off and assessing the situation, decides that Isvindur and Stonetree have the situation in hand. She glides over to the other side of the pillar and seeing his ready stance to attack, opts to hurl her spear at him instead
attack: 1d20 + 4 ⇒ (20) + 4 = 24 Sweet
confirm crit: 1d20 + 4 ⇒ (12) + 4 = 16
damage: 3d8 + 5 + 5 + 5 ⇒ (8, 1, 4) + 5 + 5 + 5 = 28

DM PatheticWretch |

Isvindur barely dodges a blow as he engages the enemy with the mace, then deftly swings his axe, drawing blood. Chortles is unable to hit his target, given all his companions in the way and engaged in melee.
Stonetree lumbers closer, then clocks the same man Insvindur hit, probably breaking his nose and leaving him barely standing.
Sara's spear penetrates the witch's chest and exits about a foot on the other side, dropping her in mid-cackle about some prophecy.
With that, the remaining man raises his hands to surrender.
"You haven't stopped the Harbingers!" he spits. "Not by a long shot! The Book of One Thousand Whispers will be fulfilled...you will see!"
Combat over! That was quick!
After surviving the ambush, the Pathfinders are able to leave the Shrine of the Failed and deliver Eylysia’s cache to the Grand Lodge.
The crowd gathered around the Starstone Cathedral has disbanded, and many of the locals are still horrified following Sir Reinhart’s attempt to vault the chasm on horseback, which ended with a fall into oblivion.
Drandle Dreng personally thanks the group for their successful investigation, indicating his interest in their future careers as Pathfinders. Dreng assures them that they will receive further assignments soon.
Great job guys! Adventure concluded! I will get this reported and Chronicles sent out. ALSO, for my new players who just completed their third adventure, you are now level 2! Ding! Great job!
Round 2- Initiative (bold may act)
Isvindur -3 Str
Stonetree
Brute 2 -13 hp, blind, stunned, unconscious 5 rounds
Chortles
Ilarien
Sara
Ansha
Brute 1 blind, stunned, unconscious 5 rounds
Debilitator
Touched -5 hp
readied mace atk: 1d20 + 1 + 1 ⇒ (13) + 1 + 1 = 151d8 + 1 ⇒ (8) + 1 = 9