GM_Almonihah |
XD
It turns out you chose the absolute worse spot to get down into the gully. At your first step a cascade of pebbles slips down the slope, almost taking you off your feet.
The sound is met with a roar from further down, and out of a low cave around a bend comes a particularly sizeable manticore. "It isn't often dinner comes to me!" he gloats as he spreads his wings...
Kit init: 1d20 + 1 ⇒ (19) + 1 = 20
Iskender init: 1d20 + 2 ⇒ (3) + 2 = 5
Vashi init: 1d20 + 4 ⇒ (14) + 4 = 18
Dakkar init: 1d20 + 2 ⇒ (4) + 2 = 6
Manticore init: 1d20 + 4 ⇒ (10) + 4 = 14
So Kit and Vashi go before the manticore
Iskender |
Knowledge (arcana): 1d20 + 9 ⇒ (19) + 9 = 28
Hahahaha, the dice gods are so fickle! Terrible stealth, terrible initiative, but I knock it out of the park on the knowledge check.
Iskender will relay what he recalls about Dragoncupines, errr, Manticores, to the group.
Iskender |
Intelligent? Like talky intelligent? If so, what language? If it can speak, we can maybe parlay with it.
Kit, roll away, but if the GM tells me it speaks, then I'd say something IC to ask you to hold until we try and parlay, that would hopefully belay your aggressive tendencies.
Dakkar. |
Well, it apparently speaks Common, given the comment on how we're supposed to be dinner. So that would be a yes for the talky, but probably a no for the diplomacy.
GM_Almonihah |
"You do not command me!" The manticore snarls as Kit hits it. It slashes at him with its claws then takes off.
Claw: 1d20 + 12 ⇒ (13) + 12 = 25
damage: 2d4 + 7 ⇒ (4, 4) + 7 = 15
This does provoke an AoO. Technically he was too far away from Kit for him to reach even on a charge if you'd looked at the map, but we'll go with it.
Iskender |
We’ll give this a try...
Iskender draws a wand, and activates it to cast sound burst on the creature.
Sonic: 1d8 ⇒ 3
And a DC 13 Fort save, or be stunned for a round (which should cause a fall to the ground, to include falling damage)
Dakkar. |
"We'll just have to see who the dinner really is."
Dakkar takes a running start, then launches himself into the air, flapping slightly awkwardly as he rushed up to the manticore to try to bite it.
I did count to make sure that Dakkar has enough momevement on a charge to do this.
Charging Bite: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
Damage: 1d6 + 6 ⇒ (5) + 6 = 11
Kit 'Skylark' Bridger |
Kit will take out his crossbow and launch a bolt at the creature.
Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d10 ⇒ 9
Confirm Crit: 1d20 + 5 ⇒ (15) + 5 = 20
Crit Damage: 1d10 ⇒ 9
GM_Almonihah |
Shakes roars in pain as Dakkar and Kit hit him (and Vashi misses). He frantically flies away from Dakkar and Vashi (who get AoO's against him) and flings a barrage of spikes from his tail at them.
Spike vs. Dakkar: 1d20 + 10 ⇒ (14) + 10 = 24
Spike vs. Dakkar: 1d20 + 10 ⇒ (11) + 10 = 21
Damage vs. Dakkar: 2d6 + 14 ⇒ (3, 4) + 14 = 21
Spike vs. Vashi: 1d20 + 10 ⇒ (19) + 10 = 29
Spike vs. Vashi: 1d20 + 10 ⇒ (19) + 10 = 29
Damage vs. Dakkar: 2d6 + 14 ⇒ (4, 4) + 14 = 22
Iskender |
Hopefully those AOOs take him out, otherwise...
Iskender again activates his wand to cast sound burst on the creature.
Sonic: 1d8 ⇒ 7
And a DC 13 Fort save, or be stunned for a round (which should cause a fall to the ground, to include falling damage)
Dakkar. |
AoO: 1d20 + 11 ⇒ (7) + 11 = 18
damage: 1d6 + 6 ⇒ (4) + 6 = 10
[ooc]You haven't moved the manticore on the map yet, so I won't know if it got too far away to chase with that move or not. Assuming it's still around.
Dakkar. |
Dakkar flies, somewhat clumsily, after the manticore, rage seeting in his eyes from the wounds. Then, suddenly, he surges forward, snapping at his prey twice!
Rage->Move->fleet charge->attack
Fleet bite: 1d20 + 11 + 2 + 2 ⇒ (10) + 11 + 2 + 2 = 25
Damage: 1d6 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Bite: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 26
Damage: 1d6 + 6 + 2 ⇒ (1) + 6 + 2 = 9
GM_Almonihah |
Dakkar feels a wrongness as he pulls on his mythic power that twists his stomach.
The damage done to the Red Gate has twisted your mythic power, making you sickened for one hour whenever you call upon it. You canot use your mythic power again while sickened in this way.
However, in spite of the sudden weakness he feels, his dual attack is enough to finish off the manticore. Shakes falls from the sky and strikes the ground with a sickening thud.
Iskender |
"Well, there wasn't mention of a mated pair of dragoncupines, so hopefully there is just the one. Shall we look for its lair, just to be sure, as well as gathering any chug parts we can use?"
GM_Almonihah |
I'm going to assume you'll follow that idea
Exploring the area you find a total of 21 chag shells. They're worth 100 gp each back in Buckle, if you want to take a couple of trips to carry them all.
Shakes the manticore had his lair in a cave on the west end of the ravine, within which are six pearls (worth 50 gp each), a magic cloak, and an odd pane of glass about the size of a page from a book, covered in odd etched lines.
Dakkar. |
"Blegh. That doesn't feel right. Great, now I don't feel like eating anymore. Right when there's a big hunk of meat in front of me, too."
Grumbling, Dakkar will settle for carving up Shakes for eating later.
Don't know if I need to roll for that. Oh, and should I be rolling Will for that rage-kill, or will we just assume that Dakkar didn't go berserk this time?
Will (in case needed): 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
Because he totally should have gone berserk.
Kit 'Skylark' Bridger |
To Kit, it looks like Dakkar has always gone berserk! :D
Kit will help take the loot back to Buckle.
Perhaps after we haul this stuff back, we should check in on our friends at the tavern.
Whether Kit actually means to check in or get a drink, he doesn't say!
GM_Almonihah |
Nothing bothers you on the way back to Fort Buckle. Wuli is quite glad to hear that Shakes won't be bothering anyone again, and he's happy to pay for the chag shells.
"We'll have enough to send to the next Barony over. If you're not planning on staying here, it would be good to have some proven guards..."
Kit 'Skylark' Bridger |
Us not staying here is not due to a lack of hospitality, but rather a desire to find our way back to our world. In the meantime, we'll guard your goods till they reach the next barony.
Iskender |
"Indeed, while we have been told there is no way off this world, we are somewhat more optimistic. Are there any among you that you think might also be interested in trying out other worlds?"
GM_Almonihah |
Wuli looks over at his daughter, who was about to speak up. After a tense moment she turns and goes back to serving.
"Most people here have worked too hard for what they have to want to pull up roots. You could ask around, though."
Looking for our new PC(s)? :D
Bishop Fenwick |
Wuli's daughter comes to refill drinks. She approaches a lone, but obviously religious patron. "Pardon me for overhearing lass, but you seem to be a little upset over your last table. Did I hear something about that table of interesting people trying out other worlds?"
presuming I get at least an affirmative nod
He declines his refill, and pays his tab. Then stands and approaches the group.
"Forgive me for eavesdropping but I did have a vision last night that a group of highly unusual companions would be in need of my services. And the only real clarity of the vision is that I would meet them here, in this place. As you all are definitely unusual and talking about other worlds, might I inquire if you are in need of religion perhaps? Guidance from the divine realm? Maybe a divinely guided blade?" He glances at Dakkar, "or it could be that you just need some wounds tended to?"
Iskender |
Iskender takes in the stranger, and turns to Kit, "Kit, when's the last time you and I were sitting around a bar wishing we could get us some religion?" He shakes his head, "scratch that. Kit, weren't you just telling me that I'm s@!% as a healer, and you were wishing the gods had provided better?"
Kit 'Skylark' Bridger |
Kit scratches his scraggly beard. He turns to the newcomer, First off, we are not unusual but highly unusual. There is a difference! He says with mock indignation followed by a hearty laugh. He then turns to Iskender. And second, you misquoted me. I said you need to concentrate more on your diplomacy skills instead of your healing skills. If you do well with the former, you might not need the later-or do we need to bring up the Basher incident again? He laughs again.
Kit 'Skylark' Bridger |
You think? Kit says giving Iskender a jokingly back slap. He then turns to the newcomer. As my friend has stated we are not much for religion, but we are always in need of healing as we right the world of whatever world we find ourselves in. A thoughtful look crosses his face. Unless your religious services involve wine. I might be converted if wine is involved! The name is Kit, by the way. These are my friends Iskender, Dakkar, and Vashi. Don't be afraid of Dakkar. He doesn't bite...much! He then laughs again.
Dakkar. |
Dakkar snorted at the chatter as he eyed the newcomer, and finished chewing on a chunk of Shakes before speaking up..
"Hey, I bite plenty you know. Usually only people I meant to bite, though. Still, could be nice to have someone with healing skills along, and maybe some decent common sense. Don't care much for the gods one way or another."
Bishop Fenwick |
Fenwick, gives a ceremonious bow and a warm smile.
"Proper introductions then. I am Bishop Fenwick, of the Goddess of justice and honor. Whichever name of this world's god that fits the most with those facets, will suit just fine....I do indeed believe you are the most unusual group I have seen, and by your responses, it does seem to me that you are the subject of my vision. To that end, I will extend all services I offered, except for religion of course. As you declined, but I would only ask that the group will at least attempt to follow the rules of justice and honor.
Now that introductions are complete...what world are you planning to go to next? Is there some higher purpose your band of champions is following? Some sort of strategic mission that needs attending to?"
Iskender |
Iskender shakes his head, "when we arrived on this world, we were informed there is no way off of it. We refuse to believe that, and we're hoping to find a functioning gate to get off this world. No idea where that will take us though. Our homeworld is called Golarion, but we're not sure it even exists any more, as it was doomed to destruction, and we are unsure if we saved it."
Bishop Fenwick |
"Well either way, I'm at least committing to seeing what my vision holds. And my good parent-searching-companion, do you seem to be in need of some healing at the moment?"
just looking at the 69/80 HP and wondering if you are still bleeding from your last fight Dakkar