DM Fflash |
Sam carves a vicious blow into the creature ripping through its resistive hide, the unholy aura lashing out at him after the blow and sucking at his strength (Take 1d6 ⇒ 6 Str Damage). It lives after the blow just long enough to look the tiefling in the eye and then gurgle in pain as the boiling water seeps into its wounds and turns it into a roiling bloody mess.
Crater Lake Monster fire damage: 10d6 ⇒ (4, 2, 2, 5, 4, 3, 1, 3, 5, 3) = 32
Sam fire damage (subtract 30 for resist): 10d6 ⇒ (2, 4, 4, 4, 1, 6, 2, 6, 3, 3) = 35
I'll assume Sam flies out of the boiling water next round.
END COMBAT!
The folks gathered around the docks give up a ragged cheer, which is picked up by other spectators from further off and on the other side of the lake. Some applaud and many seem reinvigorated by the display and begin to gather their senses. You see pockets of civilians taking charge and beginning to lead small organized evacuations everywhere.
AS the creature sinks, you spy a wooden wand pop to the surface and float there.
Nowzai al'Nazari |
"Nicely done, everyone," Nowzai permits a quick hint of a smile seeing the beast succumb at last. "The world is better off without that abomination."
Nowzai faces Dalamus wearily. "Agreed, but there are still citizens in terrible peril. We must continue our rounds until they are on their way to safety."
Need some healing before we move on, however. Currently at 47/92.
Unseen servant has a range of 25 feet. How far out is the wand?
Epik |
Epik helps the other recover. "Shall we head to the northwest now?"
DM Fflash |
The party moves to the northwest, escorting folks along, helping citizens flee demodands, rescuing children from trapped second stories and more as you navigate cracking streets and the occasional tremor. An hour of hard work moves them northwest through Maavu's old holdings. You look upon them with sadness as a bit of guilt settles in that you were never able to rescue him from the brutal onslaught of the Blue Duke suborned Town Guard when they gutted Redgorge.
However, your musings are interrupted by a low rumble that permeates the air. It sounds and feels different than the periodic tremors that have been shaking Cauldron previously.
The sounds continues to build, quickly adding numerous screams to its chorus. An instant later, the source of the strange sound is apparent. From one of the steep streets that leads to the edge of the city past the Drunken Morkoth and across Obisidian Ave, rubble from the collapsed buildings and other debris is sliding and tumbling downward forming an avalanche of detritus and ruin that engulfs everything in its path. People fleeing in front of it are overcome in seconds, many obviously killed outright as their heads and bodies are smashed and tumbled around. The avalanche rockets toward you.
Avalanche path marked on city map. No tactical map for this one
The avalanche is 100 feet wide and moving at a phenomenal pace. Subject to the results of the perception check above, make a Reflex Save as it engulfs the party.
Epik |
Perception: 1d20 + 13 ⇒ (13) + 13 = 26
Epik turns with urgency to the spellcasters, "There's something unnatural about that avalanche - get us out of here!"
Sama'el Val'varen |
Perception - 1d20 + 22 ⇒ (20) + 22 = 42
Sam gathers everyone quickly and casts - Dimension Door and shunts everyone to safety to the NE of where we are. It's 100 feet across to I will move us 200 ft to be safe
DM Fflash |
Yeah, just checking. If you're using Spell Recall, just state that and the Arcana cost so we can keep track. This is an endurance race, so resources matter. No magic tattoos to help out hyah ...
Sam and Tlanextic respond immediately, the couatl grabbing Nowzai and shooting straight up in the air, and Sam grabbing his three other companions and teleporting off to the side street to the east.
The landslide comes to a shuddering stop just past the point where you all were just standing. People start to emerge from the nearby roads and you realize that the landslide has just cut off a major exit path from the city and fleeing citizens from deeper within are beginning to gather up looking helplessly for another way out and screaming every time there is another tremor. Some begin to start removing rocks from the landslide.
Additionally, you see a a couple folks emerge from the top of the landslide, bloodied and dirty. They immediately turn and begin frantically start digging at the rubble.
[ooc]Note this area is on the opposite side of the landslide and 100 feet away from it. The other half of your party is about 300 feet away from you in the opposite direction
1d6 ⇒ 2
1: 1d6 ⇒ 2
2: 1d6 ⇒ 6
Nowzai al'Nazari |
Perception: 1d20 + 14 ⇒ (17) + 14 = 31
Tlanextic: 1d20 + 23 ⇒ (2) + 23 = 25
Tlanextic is distracted by the confused and suffering citizens, but Nowzai picks up on the muffled cries for help from the collapsed building.
Nowzai waves at his companions, urging them to come help. He points Tlanextic towards the building and has him fly over. To the people on the street, he says, "Help is on the way. How many are still inside?"
Ma'puande |
Ma'puande will attempt to climb up to where the folks are digging and begins to help. She says "Oh no, are there people trapped in the rubble? May the spirits help us find them in time"
Epik |
Epik will attempt to rally and organize the surrounding villagers into loading and hauling teams to quickly and efficiently remove a channel through the debris. "Fellow citizens, we must clear this rock! By Iomedae's grace, we can work miracles if we work together! One team lifts the rock and the other team carries them away. Bring any wheel barrels or carts that you possess!"
diplomacy: 1d20 + 20 ⇒ (14) + 20 = 34
DM Fflash |
Collapsed House
Tlanextics heals the fallen citizen who blasts back to consciousness with a gasp of air and energy.
Nowzai calls out to the pile and listens carefully,
1d4 + 2 ⇒ (2) + 2 = 4
Behind him, the man scrambles to his feet, "My wife and three children are still down there!"
Landslide
Ma'puande and Dalamus climb up on the landslide, Ma'puande for the people and Dalamus for the destruction.
A the folks digging cry out, "My husband!" and "My daughter!" in response to the oracle's query.
Dalamus looks at the extent of the damage and realizes it will take hours for the party to clear it by themselves without magical or other aid, and nods his head as he looks to Epik. (It's 16 man hours of work to clear the landslide ... magic can gain you man hours of benefit)
Sam lands and attempts to fruitlessly move some rubble.
Epik quick rallies 3d6 ⇒ (2, 6, 3) = 11 citizens to his aid, "Point us where you want us," a stout man who appears to be a carpenter states on behalf of the assembled group.
Actions?
Dalamus Othreleth |
Dalamus will call down to the others
"The destruction is too great, we must move on to save as many as we can, staying here will cost the lives of many more if we do not move!"
Then Dalamus will climb down and start moving towards the south I am assuming we are on the south side of the avalanche?
Epik |
Epik looks up at the spell casters as he directs the work crews. "This will take all day. Do you got any magic that can assist?"
Ma'puande |
Ma'puande says to Epik "I am sorry, but I do not. I cannot. I can summon some Earth Elementals to help dig.
Round 1
Spell: Summon Monster VI: Earth Elemental: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Duration 12 rounds. Str: 28 Con: 21
Ma'puande will instruct the elementals to clear the rubble trapping the survivors, she will ask them to be careful to not injure the survivors as well.
Round 2
She will then Yell to the surviving population nearby "I will use my magic to setup an area of healing on the side of the landslide leading out of the city. Bring any wounded through this area and they will get some healing...Once. I pray to the spirits it will be enough to sustain you for the evacuation."
She will mark an X on the ground then cast the spell.
Spell: Symbol of Healing: 2d8 + 12 ⇒ (3, 2) + 12 = 17
Nowzai al'Nazari |
Perception: 1d20 + 14 ⇒ (7) + 14 = 21
"I will do what I can," Nowzai says, assessing the rubble and his limited options. After taking a deep breath, he completes a summoning ritual. A few seconds later, a team of 1d4 + 2 ⇒ (3) + 2 = 5 large earth elementals climb up from the debris.
Tlanextic, please relay to our friends here. I need them to burrow into the ruin, find the trapped family and extract them safely.
Edit from 1 huge to numerous larges...
DM Fflash |
Collapsed House
Nowzai spends a short few seconds summoning a series of elementals and with Tlanextic's help they understand the request and extract the family easily!
Success!
Nowzai and Tlanextic check on the families and move to help with clearing the avalanche.
Avalanche
Epik assembles the 11 citizens, Tlanextic, 4 party members (Dalamus walked off?) and gets them working. Once the elementals arrive, Tlanextic aids Ma'puande in directing them specifically since she doesn't speak Terran (a requirement to direct summons to do anything other than attack the nearest hostile creature).
The hasted elementals do the work of 16 men in the short time they are there clearing an immense amount of debris leaving about 10 minutes of work for the rest of you.
Your quick thinking, organization and magic power take down the impossible task in mere moments, generating awe from the onlookers before a tremor sends them crashing back to reality. The flow of humanity out the northern gates continues.
NORTHWESTERN SECTION CLEARED!
Where to now?
Epik |
Epik leads the group to the northeast.
Nowzai al'Nazari |
Nowzai sighs and speaks mentally with Tlanextic. Splitting up is unwise, but I have no way to track down Dalamus. He can handle himself, but this crisis is testing us all to our limits. Please, my friend, fly south and see if you can find him. I will stay with Epik, Sama'el and Ma'puande. He hands the couatl his bird feather token. Use this to contact me, if needed. Otherwise, I will see you outside the city. He nods and turns to follow Epik.
DM Fflash |
I apologize for the delay ... for some reason, I keep glossing over this game on my updates
Epik leads a team to the east while Dalamus forges off on his own with Tlanextic searching for him from the air.
Epik team
Heading east on Magma avenue, Epik pulls up the party short. Sam spies it from overhead as well (Assuming roof top level 20 feet up)
A massive fissure at least fifty feet long and half that wide bisects the street (annotated on map) Steam rises in jets from the crack. Suddenly the ground convulses sharply, and the edges of the fissure crumble a bit and slowly start to close. A chorus of screams wells up from within.
There are a few citizens wringing their hands and looking over the edge of the chasm in angst and anguish.
You can see into the crack from your vantage point. You see 14 townsfolk who have appeared to have fallen into the crack. Some are unmoving ... unconscious or dead, you cannot tell. They are about 50 feet down into the bottom of the crack.
Dalamus team
As Dalamus moves down Lava avenue, he hears a thunderous sound from up ahead. Before he can investigate, he spies a massive herd of horses stampeding down the street directly at him! You spy a few citizens in side alleys peering around the corners. (Map updated)
Dalamus, I see you ... how can I assist?
Tlanextic's voice appears in his mind.
Initiative: 1d20 ⇒ 14
Roll initiative and post actions. Base on your actions, I'll decide if we need a tactical map or not