DM Feral's Player's Choice (Inactive)

Game Master Feral

Current Combat Map


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HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Fort: 1d20 + 12 ⇒ (7) + 12 = 19
"I agree with friend Siolad. This place makes my skin crawl!" Krojun begins to hack and cough.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Fort save: 1d20 + 6 ⇒ (10) + 6 = 16

Jessamy quickly follows suit and backs out of the room via the way they entered. hacking and coughing.

"Guys, I can't see!"


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

for save: 1d20 + 11 ⇒ (13) + 11 = 24

"Needs a nice breeze in there." Ensu says matter-of-factly.


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Siolad staggers out of the room, rubbing at his eyes.


A moment later the blindess and sickness passes.

What's the plan guys?


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

"We gotta go through there," says the dwarf. "Can you put somethin' over yer mouth an' eyes or somethin?"


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Sorry, I was expecting something else to happen.

"Yeah, maybe that'll work. Or maybe Ensu has something that could help?" Jessamy says as she gathers herself again.

Maybe add resistance to each of us?


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

"That... might help." Siolad rubs his eyes as he feels his nausea fade.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

I have protection from energy, does that help? ETA: and I realize my Protection from energy is not mass, but single as it's my domain spell. Sorry, I went to a healing/ buffing spell choice.


Protection from energy will not help. Something to keep out gases, like life bubble, would.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Could people hold their breath?


They could certainly try!


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Krojun affirms his support for the holding of the breath.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

"OK, let's try again," Jessamy says, taking a deep breath and squinting (just in cast that helps).


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Siolad braces himself in the same manner.


Good characters are welcome to those fort saves again.


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Fortitude: 1d20 + 4 ⇒ (18) + 4 = 22

This time, Siolad is prepared for it!


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Fort Part 2: 1d20 + 12 ⇒ (16) + 12 = 28 Krojun holds his breath and barrels through!


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Dorfitude: 1d20 + 17 ⇒ (19) + 17 = 36

Dorf dorfs.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Fort save: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18

Jessamy tries again, hoping holding her breath will be good enough.

Not sure if I got a bonus from holding her breath; also can maybe assume Ensu cast resistance so give me another +1 if you want to be nice.

Added +1 from Dorf.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

You should still have the +1 from dorf...


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Ensu doesn't have resistance prepped.

Ensu holds his breath too.

Fort Save: 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16


Despite their best effort Jessamy and Ensu both find themselves overwhelmed by the piercing stinging smell from the toxic smoke. The party gets midway across the chamber when a large form within the smoke reveals itself. It bears down on the party's front rank and smashes into Pirknok with huge stony fists.

Smash: 1d20 + 24 ⇒ (1) + 24 = 25
Damage: 2d10 + 11 ⇒ (8, 1) + 11 = 20

Krojun: 1d20 ⇒ 1
Ensu: 1d20 + 4 ⇒ (3) + 4 = 7
Jess: 1d20 + 7 ⇒ (1) + 7 = 8
Pirknok: 1d20 + 2 ⇒ (4) + 2 = 6
Siolad: 1d20 + 5 ⇒ (20) + 5 = 25
Badguys: 1d20 + 1 ⇒ (11) + 1 = 12

Siolad is up.

Arcana 18:
This is an old and especially powerful stone golem. In addition to being incredible strong and durable they're immune to magic that doesn't specifically affect stone. They can also emit a burst of magic that slows its opponents.


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Knowledge (Arcana): 1d20 + 20 ⇒ (10) + 20 = 30

Siolad pales. "Oh... great. That's a stone golem. It's immune to all magic that doesn't specifically affect stone. It's also capable of slowing people down."

"In short, I'm rendered useless here yet again."

Round 1 Actions
Standard Action: Cast mass cat's grace

"Well, maybe not QUITE useless." The elf utters an incantation, improving the reflexes and speed of everyone present!


Siolad's enchantment quickens the party's reflexes a second before the golem rears back to strike again.

Smash vs Pirknok: 1d20 + 24 ⇒ (9) + 24 = 33
Damage: 2d10 + 11 ⇒ (8, 2) + 11 = 21

Smash vs Jessamy: 1d20 + 24 ⇒ (17) + 24 = 41
Damage: 2d10 + 11 ⇒ (7, 6) + 11 = 24

After it strikes the golem stomps the ground sending magical vibrations through the heroes' bodies.

Everyone needs to make a DC 19 will save or be slowed as per the spell for 7 rounds.

The party is up. Keep the smoke in mind. Anyone further than 5 feet away has total concealment.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Dorf takes 9, Ensu takes 10.
Dorf HP: 126/135

Pirknok steps forward and swings in retaliation!

Will: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27

Boop (PA): 1d20 + 18 - 3 ⇒ (5) + 18 - 3 = 20
Damage?: 1d8 + 18 ⇒ (4) + 18 = 22 (+4 if it has spells or SLAs)

Boop (PA): 1d20 + 13 - 3 ⇒ (4) + 13 - 3 = 14

Boop (PA): 1d20 + 8 - 3 ⇒ (14) + 8 - 3 = 19
Damage?: 1d8 + 18 ⇒ (2) + 18 = 20 (see above)


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Will save: 1d20 + 5 ⇒ (20) + 5 = 25

There we go. Of course, I'm still blind...

"I can't see!" Jessamy cries. "What's going on? What hit me?"

She backs up, holding her weapons cautiously in front of her.

Withdraw action; leaving the room because of that not being able to see thing.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Will: 1d20 + 9 ⇒ (6) + 9 = 15

"Soooooon offfff a bbbbbbiiiiii..." Krojun seems to slow down! He concentrates on speaking inspiringly!

Inspire courage +2!


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Will Save: 1d20 + 7 ⇒ (3) + 7 = 10

"TTTTToooooooollllllldddddddddd yyyyyyyooooouuuuuu." Siolad slowly grumbles.

Round 2: Actions
Standard Action: Cast extended haste

Siolad powers through the slow effect of the stone golem's power, bringing forth an incantation that counters it!

Duration
Haste: 22/22 rounds


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Will Save: 1d20 + 16 ⇒ (10) + 16 = 26

Barkskin still active AC 23

Ensu moves toward the sound of Pirknok, hoping to get close enough to heal him, if needed.


Sioland's spell undoes the magic of the golem's vibrations returning himself and Krojun back to normal speed. And hasting everyone else.

Despite his fury, Pirknok's blade fails to find a weak point on the golem's stony form. It rears back to smash him again.

Smash vs Pirknok: 1d20 + 24 ⇒ (15) + 24 = 39
Damage: 2d10 + 11 ⇒ (2, 10) + 11 = 23

Smash vs Nome: 1d20 + 24 ⇒ (20) + 24 = 44
Damage: 2d10 + 11 ⇒ (10, 1) + 11 = 22
Confirming: 1d20 + 24 ⇒ (13) + 24 = 37
Extra Damage: 2d10 + 11 ⇒ (5, 7) + 11 = 23

The party is up.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Dorf takes 10, Nome takes 11.

Pirknok continues swinging.

Boop (PA, haste, inspire): 1d20 + 18 - 3 + 1 + 2 ⇒ (15) + 18 - 3 + 1 + 2 = 33
Damage: 1d8 + 18 + 2 ⇒ (8) + 18 + 2 = 28 (+4?)

Boop (PA, haste, inspire): 1d20 + 18 - 3 + 1 + 2 ⇒ (4) + 18 - 3 + 1 + 2 = 22

Boop (PA, haste, inspire): 1d20 + 13 - 3 + 1 + 2 ⇒ (10) + 13 - 3 + 1 + 2 = 23

Boop (PA, haste, inspire): 1d20 + 8 - 3 + 1 + 2 ⇒ (2) + 8 - 3 + 1 + 2 = 10


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

3/4 rounds blind

Jessamy continues to blink painfully, trying to clear her vision again so she can get back into the room and help.

Come on, a hero shouldn't sit out a fight!

Any suggestions here? Even if I come back in, this could all just happen again. Also, GM, I noticed you rolled 1d6 the first time we entered. Are we just assuming it's 4 rounds every time?


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Why am i getting hit?


Good Question: 1d6 ⇒ 2 rounds.

Ensu moved up to buff the dwarf so he's getting booped.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Oh, in that case, Jess should be able to see again, so she will instead try to enter the room again.

Fort save: 1d20 + 6 ⇒ (16) + 6 = 22

Jess enters and discovers the third time is the charm as she's finally able to see ... albeit not very far ... in the haze. Following the sound of battle, she makes her way to the far side of the golem.

Full move to Q-38
Acrobatics: 1d20 + 18 + 2 ⇒ (19) + 18 + 2 = 39

Effects: Cat's Grace (+2 to hit, AC, Reflex), haste (+1 to hit, AC, Reflex), total AC 29


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Krojun continues to INSPIRE COURAGE +2!

He draws his whip and moves to within 15' of the statue!


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

I remembered!


Ensu and Siolad are up.


Poke.


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Eep!

Actions
Move Action: Move to Krojun
Standard Action: Cast Bull's Strength on Krojun

At a loss for what to do next, Siolad moves over to cast a spell of strength on the Shoanti.

Durations
Haste: 21/22 rounds
Bull's Strength: 1100/1100 rounds
Mass Cat's Grace: 1098/1100 rounds


Ensu cries out in distress after he's brutally pummeled by the fearsome construct. He falls back and Pirknok covers the retreat, finally chipping the golem. Darting through the smoke, Jessamy tumbles into position. Mechanically, the golem attacks again.

Smash vs Pirknok: 1d20 + 24 ⇒ (2) + 24 = 26
Damage: 2d10 + 11 ⇒ (1, 7) + 11 = 19

Smash vs Jess: 1d20 + 24 ⇒ (2) + 24 = 26
Damage: 2d10 + 11 ⇒ (6, 10) + 11 = 27

The party is up.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Effects: Cat's Grace (+2 to hit, AC, Reflex), haste (+1 to hit, AC, Reflex); inspire courage (+2 to hit/damage)

"Come on, Pirky, let's cut this stupid thing down like it was a giant. Or a dragon!" Jessamy exhorts as she moves with supernatural speed, blades flashing as they slam into the golem again and again.

+1 mithril short sword (TWF, flanking with Pirknok): 1d20 + 12 + 4 + 5 ⇒ (16) + 12 + 4 + 5 = 37
Damage: 1d6 + 2 + 6 + 2 ⇒ (6) + 2 + 6 + 2 = 16
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 2, 2, 4, 4, 1) = 16

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 12 + 4 + 5 ⇒ (5) + 12 + 4 + 5 = 26
Damage: 1d6 + 2 + 6 + 2 ⇒ (2) + 2 + 6 + 2 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 2, 4, 1, 1, 1) = 11

+1 mithril short sword (TWF, flanking with Pirknok): 1d20 + 7 + 4 + 5 ⇒ (8) + 7 + 4 + 5 = 24
Damage: 1d6 + 2 + 6 + 2 ⇒ (5) + 2 + 6 + 2 = 15
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 3, 1, 1, 4, 3) = 16

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 7 + 4 + 5 ⇒ (15) + 7 + 4 + 5 = 31
Damage: 1d6 + 2 + 6 + 2 ⇒ (1) + 2 + 6 + 2 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 4, 1, 4, 3, 3) = 19

+1 mithril short sword (extra haste attack): 1d20 + 12 + 4 + 5 ⇒ (12) + 12 + 4 + 5 = 33
Damage: 1d6 + 2 + 6 + 2 ⇒ (6) + 2 + 6 + 2 = 16
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 1, 3, 3, 4, 4) = 18


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Krojun continues to INSPIRE COURAGE +2! He also unslings his chakram and takes advantage of the cat's grace and bull's strength to throw it as hard as he can at the golem!

Attack: 1d20 + 13 + 2 + 1 + 2 + 1 ⇒ (5) + 13 + 2 + 1 + 2 + 1 = 24 for 1d8 + 5 + 2 + 2 ⇒ (3) + 5 + 2 + 2 = 12 damage!


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Dorf takes 8, Nome takes 9.
Dorf HP: 108/135

Pirknok grunts as the monstrous monster smashes into him again, but he nods resolutely at Jess' suggestion.

Boop (PA, haste, inspire, Outflank): 1d20 + 18 - 3 + 1 + 2 + 4 ⇒ (20) + 18 - 3 + 1 + 2 + 4 = 42
Damage: 1d8 + 18 + 2 ⇒ (2) + 18 + 2 = 22 (+4?)
Confirm: 1d20 + 18 - 3 + 1 + 2 + 4 ⇒ (9) + 18 - 3 + 1 + 2 + 4 = 31
Extra Damage: 1d8 + 18 + 2 ⇒ (3) + 18 + 2 = 23 (+4?)

Boop (PA, haste, inspire, Outflank): 1d20 + 18 - 3 + 1 + 2 + 4 ⇒ (7) + 18 - 3 + 1 + 2 + 4 = 29
Damage: 1d8 + 18 + 2 ⇒ (4) + 18 + 2 = 24 (+4?)

Boop (PA, haste, inspire, Outflank): 1d20 + 13 - 3 + 1 + 2 + 4 ⇒ (18) + 13 - 3 + 1 + 2 + 4 = 35
Damage: 1d8 + 18 + 2 ⇒ (5) + 18 + 2 = 25 (+4?)
Confirm: 1d20 + 18 - 3 + 1 + 2 + 4 ⇒ (6) + 18 - 3 + 1 + 2 + 4 = 28
Extra Damage: 1d8 + 18 + 2 ⇒ (7) + 18 + 2 = 27 (+4?)

Boop (PA, haste, inspire, Outflank): 1d20 + 8 - 3 + 1 + 2 + 4 ⇒ (5) + 8 - 3 + 1 + 2 + 4 = 17

If either of those crits confirm, it'll provoke an AoO from Jess.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

+1 mithril short sword (AoO if needed): 1d20 + 12 + 4 + 5 ⇒ (10) + 12 + 4 + 5 = 31
Damage: 1d6 + 2 + 6 ⇒ (6) + 2 + 6 = 14
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 1, 3, 4, 3, 2) = 16


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Does that include Krojun's inspire courage and dorf's +1 to attacks?


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Hmm. Maybe not dorf's +1, but all the other effects listed above. If I have some other +1, add +1 to ALL my rolls. If this thing is still standing after that barrage, it's really tough!


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

It has come to my attention that I didn't include the +1 in my attack rolls, either... DM, if it hasn't been 10 minutes yet, please add 1 to my attacks above and make those crits confirm. Thx.


I'll think about it.

Siolad and Ensu are up.

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