DM Elanmorin's Hell' Rebels

Game Master Nathan Hartshorn

Kintargo has been taken over by the forces of Hell!
Barzillai Thrune has the city in his clutches, will heroes arise and suceed in guiding the resistance against the tyrant or will they fall as so many others before of them?

HELL’S REBELS REBELLION SHEET

Lootfinder by Veccio

Handouts

Initiative order:
[dice=Initiative check (Elurius)]1d20+4[/dice]
[dice=Initiative check (Lirotha)]1d20+3[/dice]
[dice=Initiative check (Kurglunn)]1d20+2[/dice]
[dice=Initiative check (Oren)]1d20+2[/dice]
[dice=Initiative check (Rocco)]1d20+3[/dice]
[dice=Initiative check (Talon)]1d20+4[/dice]
[dice=Initiative check (Valrani)]1d20+1[/dice]

Day Job checks:
Result: 5 -> 1 gp
Result: 10 -> 5 gp
Result: 15 -> 10 gp
Result: 20 -> 20 gp
Result: 25 -> 50 gp
Result: 30 -> 75 gp
Result: 35 -> 100 gp
Result: 40 -> 150 gp

Map of Kitargo

The wasp nest

Iudeimus Tenements

Lucky Bones - lvl 01

Lucky Bones - Undervater Level


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Shadow Lodge

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MAP
Oren Mitabu wrote:
I just ninja'd your last post, DM. I hit it too!

And I ninja edited my previous post... ;P


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Removed the Hell Hound from the map.

Lirotha tries to cower from the flames she knew were coming...

Reflex: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27

...and manages to do it with style!

Shrugging, Lirotha snarls at the evil woman blocking their passage forward and claws the air in her direction!

"SLEEP *ITCH"

Slumber Hex DC:14


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone looks at the deep gash in his left shoulder and winces.
But this is not the time to feel pain and he steps up, whirling his sword as he does.Attack: 1d20 + 6 ⇒ (2) + 6 = 81d8 + 4 ⇒ (6) + 4 = 10


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound reloads his pistol takes aim at the glaive wielding woman attacking Morricone.

"Morricone! Down!" he yells then a loud crack fills the air.

Attack: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Damage: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Shadow Lodge

MAP

Will Save: 1d20 + 4 ⇒ (10) + 4 = 14

"I don't think so. Soon you won't sleep anymore. For what you did to Mephiry I'm going to kill the lot of you, raise you, torture you, kill you again and then repeat the cycle!" the woman says. The Hound's shot seems to have hit and caused some damage but she doesn't seem to care...

Round 05/06 - Bold may act

Active bonus: Inspire courage

Talon

Redactor (Yellow)
Redactor (Black) -9hp
Redactor (Green)
Nox -10hp
The Lout

Valrani -7hp (-7?)
Oren +1 to hit and damage, -11hp
Rocco (-7?)
Kurglunn -17hp
Lirotha +2AC vs evil, -3hp
Morricone -14hp

Shadow Lodge

MAP

@Rocco: Can Kurglunn move through walls and stop inside earth or does he have to stop his movement into a normal square?

Shadow Lodge

MAP

Surrounded again Kurglunn decides that discretion is the better part of valor and flees through the northern wall.
As he does so Rocco tries his magic against the enemy leader...

Kurglunn withdraws and Rocco casts daze on Nox

Will Save: 1d20 + 4 ⇒ (16) + 4 = 20

But the evil woman's mind seems impregnable to such assaults.

Startled and frustrated Nox minions move back towards the fray but only one of them is in position to attack Morricone and he does so by charging into the hero!

Attack roll (Green vs Morricone): 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18 -> Damage roll: 1d6 + 2 ⇒ (3) + 2 = 5

The monk lands a solid hit on the bard as his flying kick hits Morricone on the sternum.

And of course, the woman called Nox follows suit by stepping back and slashing again with her deadly glaive...

Attack roll (Nox vs Morricone): 1d20 + 11 - 2 ⇒ (5) + 11 - 2 = 14 -> Damage roll: 1d10 + 8 + 4 ⇒ (1) + 8 + 4 = 13

Luckily for him, she barely misses or the blow could have ended his life on the spot.

Round 06/07 - Bold may act

Active bonus: Inspire courage

Talon

Redactor (Yellow)
Redactor (Black) -9hp
Redactor (Green)
Nox -5hp
The Lout

Valrani -14hp
Oren +1 to hit and damage, -11hp
Rocco -3hp
Kurglunn -17hp
Lirotha +2AC vs evil, -3hp
Morricone -19hp

Rocco & Valrani:
Reflex (Rocco): 1d20 + 5 ⇒ (20) + 5 = 25
Reflex (Valrani): 1d20 + 2 ⇒ (10) + 2 = 12


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

With Val within reach, Lirotha touches her gently on the back much like she did for Oren.

"The Leader! Take her out! Morri...back off!"

Healing Hex(Valrani): 1d8 + 3 ⇒ (6) + 3 = 9

Healing hex used Today!:

1. Lirotha
2. Morricone
3. Rocco
4. Oren
5. Talon
6. Valrani
7. Kurglunn


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren uses the brief respite to pull and drink her potion of cure moderate wounds, steeling herself for the end of the battle.

CMW 2d8 + 3 ⇒ (6, 3) + 3 = 12


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone makes a full retreat. Standing alone in front is not his forte


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound holsters his pistol and slings his musket around his shoulder into his hands.

Move action and attack

"Grrr... gotta end this now!"

And fires at Nox the glaive wielding cultist.

Attack Touch AC: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29
Damage: 1d12 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Confirm Crit: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20
Damage: 3d12 + 3 + 1 ⇒ (11, 5, 11) + 3 + 1 = 31


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Awesome shot!

Shadow Lodge

MAP

Lirotha heals Valrani, Oren imbibes a potion curing herself, Morricone sees the wisdom of retreating.
Valrani makes use of the brief moment of respite to cast a spell on Oren increasing her strength (Bull's strength).
Kurglunn pokes his head back into the hall and Rocco tries to make the huge brute flee with his magic (Cause fear)

Will Save (The Lout): 1d20 + 1 + 1 - 2 ⇒ (5) + 1 + 1 - 2 = 5

The misshapen creature pales visibly shakes and runs away! ForRounds: 1d4 ⇒ 1

Once again Talon aims for the enemy leader, this time using his musket (when did Talon recharge it, btw?) and shoots. There's a huge explosion with smoke clouding everyone's vision for just a moment, then when it dissipates... Nox is still standing, even if the shot has visibly affected her this time!

She curses and shoots Talon a killing glance before moving near one of the redactors, putting herself under cover. "It's nothing! The wound will heal in a matter of minutes. Concentrate on bringing me their heads instead!", she shouts at her remaining minions as she casts something on one of them...

Two of the redactors spring into action charging Oren and Valrani!

Attack roll (green vs Oren): 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17 -> Damage roll: 1d6 + 2 ⇒ (1) + 2 = 3

Attack roll(black vs Valrani): 1d20 + 2 ⇒ (6) + 2 = 8 -> Damage roll: 1d6 + 2 ⇒ (2) + 2 = 4

They both miss, while the other one for the moment stands near Nox

Round 07/08 - Bold may act

Active bonus: Inspire courage

Talon

Redactor (Yellow)
Redactor (Black) -9hp
Redactor (Green)
Nox -37hp
The Lout Scared, 1 round

Valrani -8hp
Oren +1 to hit and damage, bull's strength
Rocco -3hp
Kurglunn -17hp
Lirotha +2AC vs evil, -3hp
Morricone -19hp


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Lirotha quickly chases after Morri and heals his worst hurts with a smile hidden behind her mask.

Healing Hex: 1d8 + 3 ⇒ (5) + 3 = 8

Healing Hex!:
Healing hex used Today!:
1. Lirotha
2. Morricone
3. Rocco
4. Oren
5. Talon
6. Valrani
7. Kurglunn

"Good job Morri! You held off the *itch long enough for Hound to seriously hurt her! We need you still...this isn't over yet my pretty! Time to clean up the final mess shall we?"


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren kicks out twice at the black enemy, who moved forward to swing at the group.

Attack with DF, Bull's Strength, and IC 1d20 + 5 + 1 + 1 + 2 ⇒ (17) + 5 + 1 + 1 + 2 = 26
Damage 1d6 + 4 + 1 + 1 + 2 ⇒ (1) + 4 + 1 + 1 + 2 = 9

Attack with DF, Bull's Strength and IC 1d20 + 5 + 1 + 1 + 2 ⇒ (1) + 5 + 1 + 1 + 2 = 10
Damage 1d6 + 4 + 1 + 1 + 2 ⇒ (6) + 4 + 1 + 1 + 2 = 14


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound drops his musket to his side, (the sling still over his shoulder so that the musket doesn't drop to the floor) and loads his pistol and takes a shot at the monk facing Val.

Attack Touch AC: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29
damage: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Confirm Crit: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11
damage: 1d8 + 1 + 1 ⇒ (5) + 1 + 1 = 7

"Val! Oren! Get past these goons and slow her down!"

If Oren has already dropped the enemy in black then The Hound will fire at the one in green


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone quickly weaves a spell.
Curelightwounds: 1d8 + 3 ⇒ (8) + 3 = 11

Shadow Lodge

MAP

Lirotha goes after Morricone and heals him. His wounds are still severe but thanks to the potion he imbibes they are magically erased in a matter of seconds!
Oren hits the black garbed monk once but it's enough to bring down the already wounded opponent.
Talon shoots the other monk, he hits but the man, while wounded, still stands.
Once again Kurglunn shifts through the walls and gets back out to safety on the Silver Ravens' side of the battlefield.
Rocco tries his magic at the redactor in green... Cast Daze

Will Save (green): 1d20 + 5 ⇒ (12) + 5 = 17

Again the monk proves resistant to magic meddling with his brain.

And Valrani swings her scimitar against the same redactor...

Attack roll: 1d20 + 7 ⇒ (16) + 7 = 23 -> Damage roll: 1d6 + 6 ⇒ (2) + 6 = 8

And guts the man on the spot.

The Lout recovers from the scare Rocco caused him. The last remaining redactor prepares to face your assault and Nox mumbles some arcane words summoning a foul creature next to her!

Round 08/09 - Bold may act

Active bonus: Inspire courage

Talon

Redactor (Yellow)
Nox -32hp
The Lout

Valrani -8hp
Oren +1 to hit and damage, bull's strength
Rocco -3hp
Kurglunn -17hp
Lirotha +2AC vs evil, -3hp
Morricone


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren kicks out twice at the green enemy, who moved forward to engage the group.

Attack with DF, Bull's Strength, and IC 1d20 + 5 + 1 + 1 + 2 ⇒ (13) + 5 + 1 + 1 + 2 = 22
Damage1d6 + 4 + 1 + 1 + 2 ⇒ (1) + 4 + 1 + 1 + 2 = 9

Attack with DF, Bull's Strength and IC 1d20 + 5 + 1 + 1 + 2 ⇒ (16) + 5 + 1 + 1 + 2 = 25
Damage 1d6 + 4 + 1 + 1 + 2 ⇒ (4) + 4 + 1 + 1 + 2 = 12


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Between Val gutting him, the Hound shooting him, and Oren punching him...I went ahead and removed Green from the map! Feel free to correct me GM.

Moving quickly again, Lirotha approaches Rocco and heals his worst hurts as well.

Healing Hex: 1d8 + 3 ⇒ (7) + 3 = 10

Healing Hex!:
Healing hex used Today!:
1. Lirotha
2. Morricone
3. Rocco
4. Oren
5. Talon
6. Valrani
7. Kurglunn

Lirotha will then whisper in a growling voice.

"Excellent work my pretties! Now, we must press our advantage quickly! Rocco, can you heal Kurglunn? He's looking more dead than usual!"


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone moves back towards the team and restarts his performance.
Again inspire courage


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound reloads his musket and his pistol. Standard action and move action

"Don't get cocky. She may yet have a few tricks up her sleeve."

Shadow Lodge

MAP

Green was dead already. Oren may redo her actions


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren moves forward and tries to eliminate the yellow enemy while the others close in to support her.

Will someone move me? I'll use the first attack from my previous post.

Shadow Lodge

MAP

Lirotha heals Rocco, Morricone gets back near his friends, the Hound reloads his firearms and Oren advances alone against the last remaining asmodeans headbutting the one in yellow who was expecting her and tries to answer in kind...

Readied attack (yellow vs Oren): 1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7 -> Damage roll: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6

...without much luck though.

Meanwhile Valrani follows Oren into the fray, ignoring the disgusting creature Nox just pulled out of Hell and targetting Oren's opponent...

Attack roll (Valrani vs Yellow): 1d20 + 7 ⇒ (2) + 7 = 9 -> Damage roll: 1d6 + 6 ⇒ (1) + 6 = 7

... Unfortunately this time she doesn't hit her mark

Rocco moves near the fray and positions himself out of the way, ready to use his magic as soon as possible and Kurglunn gets near the other Silver Ravens.

Despite his previous ineffectiveness the Yellow redactor tries again to smash Oren...

Attack roll (yellow vs Oren) 01: 1d20 + 1 + 2 ⇒ (9) + 1 + 2 = 12 -> Damage roll: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6

Attack roll (yellow vs Oren) 02: 1d20 + 1 + 2 ⇒ (12) + 1 + 2 = 15 -> Damage roll: 1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5

... and again he fails.

Nox curses loudly blaiming her underling clumsiness as she raises her glaive against Oren...

Attack roll (Nox vs Oren): 1d20 + 11 - 2 ⇒ (13) + 11 - 2 = 22 -> Damage roll: 1d10 + 8 + 4 ⇒ (2) + 8 + 4 = 14

... and she proves way more capable than the redactor, hitting the brave Tian brawler.

The newly summoned Lemure and the Lout Follow suit, both attacking Valrani.

Attack roll (Lemure vs Valrani) 01: 1d20 + 2 ⇒ (6) + 2 = 8 -> Damage roll: 1d4 ⇒ 4

Attack roll (Lemure vs Valrani) 01: 1d20 + 2 ⇒ (6) + 2 = 8 -> Damage roll: 1d4 ⇒ 1

Attack roll (the Lout vs Valrani): 1d20 + 7 ⇒ (19) + 7 = 26 -> Damage roll: 1d6 + 5 ⇒ (2) + 5 = 7

The devil misses Valrani but the huge ogrekin does not.

Round 09 - Bold may act

Active bonus: Inspire courage

Talon

Redactor (Yellow) -9hp
Nox -27hp
The Lout
Lemure

Valrani -15hp
Oren +1 to hit and damage, bull's strength, -14hp
Rocco
Kurglunn -17hp
Lirotha +2AC vs evil, -3hp
Morricone


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren kicks out twice at the yellow enemy, trying to remove it from the fight. If the first attack does so, Oren takes a 5' step and attacks the polearm wielding woman with her second.

Attack with DF, Bull's Strength, and IC 1d20 + 5 + 1 + 1 + 2 ⇒ (20) + 5 + 1 + 1 + 2 = 29
Damage 1d6 + 4 + 1 + 1 + 2 ⇒ (5) + 4 + 1 + 1 + 2 = 13

Attack with DF, Bull's Strength and IC 1d20 + 5 + 1 + 1 + 2 ⇒ (15) + 5 + 1 + 1 + 2 = 24
Damage 1d6 + 4 + 1 + 1 + 2 ⇒ (6) + 4 + 1 + 1 + 2 = 14

Possible Critical Attack with DF, Bull's Strength, and IC 1d20 + 5 + 1 + 1 + 2 ⇒ (3) + 5 + 1 + 1 + 2 = 12
Damage 1d6 + 4 + 1 + 1 + 2 ⇒ (5) + 4 + 1 + 1 + 2 = 13


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Moving into visible range, Lirotha catches a clear glimpse of the enemy leader! She quickly pulls a Harrow card from her sash and casts her last powerful spell!

Casting my Stricken Heart spell through my Harrow Casting ability!

Deadly Dealer Card...Ranged Touch Attack!: 1d20 + 4 ⇒ (14) + 4 = 18
Negative Energy Damage(Spell-Stricken Heart): 2d6 ⇒ (4, 4) = 8

Spell Effect:
...deals 2d6 points of negative energy damage and causes the target to be staggered for 1 round. If the attack is a critical hit, the target is staggered for 1 minute instead. Creatures immune to precision damage are immune to the staggered effect.


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

Nice roll Lirotha!


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

And...I’m back! Thanks for botting, GM!

Rocco moves around and positions himself between the middle two tables, healing wand held at the ready. He calls out to Kurglunn and challenges the phantom to overcome his fear and rejoin the fight.

Kurglunn moves directly in front of his small friend, and Rocco provides him with magical healing so that he can get back in without being destroyed.

CLW wand: 1d8 + 1 ⇒ (1) + 1 = 2

So to clarify, Rocco moves 20 ft (15 right, 5 up) to stand between the tables and draws his CLW wand, then readies to cast the spell when Kurglunn is in range. Kurglunn moves 45 feet to the right to stand in front of Rocco. Once Kurglunn is there, Rocco casts the spell.


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone moves forward and casts daze on the lout.
Dc 14 Will

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MAP

Waiting for Val, she should be back too


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Indeed I am, but still playing catch-up

Badly wounded, but realising there was no time for healing, Valrani redoubles her efforts, trying to finish off the foul creature that stands next to her and Oren.

attack: 1d20 + 7 ⇒ (17) + 7 = 24
damaged: 1d6 + 6 ⇒ (5) + 6 = 11

Shadow Lodge

MAP

Oren knocks down the last redactor and then advances on Nox and hits her once with a kick. Not enough to knock her down but the Tien is sure her attack at least had some effect.
Lirotha follows her example and casts her magic on one of her cards, hitting the enemy leader as well. Yet she still stands.
Rocco and Kurglunn move behind their companions and the halfling uses his wand to heal his undead friend a little.
Morricone casts his magic on the brutish ogrekin...

Will Save: 1d20 + 1 - 2 ⇒ (15) + 1 - 2 = 14

... but somehow it manages to fend off the magical attack

Valrani slashes at the lemuree in front of her and easily surpasses its defenses, yet her attack is less effective than it should have been.

Round 10 - Bold may act

Active bonus: Inspire courage

Talon

Nox -49hp
The Lout
Lemure -6hp

Valrani -15hp
Oren +1 to hit and damage, bull's strength, -14hp
Rocco
Kurglunn -17hp
Lirotha +2AC vs evil, -3hp
Morricone


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Nox should also be staggered for 1 round (no save)if my Stricken Heart spell card hit, unless she's immune to being staggered or similar.


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound comes running down the corridor and into a slide on one knee, raising his musket and hoping his aim is true once again as he fires at the glaive wielding spellcaster.

Attack: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27
Damage: 1d12 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Shadow Lodge

MAP

@Lirotha: duly noted but doesn't really matter at this point

Nox curses loudly as Talon's shot hits her again. For a moment she seems ready to attack Oren again but then she thinks better of it:"Kill them! I'll warn the Master about this outrage!" she says as she steps back from the Tien brawler and disappears out of thin air, leaving her minions to fend for themselves!

DC19 Spellcraft check:

Even so the ogrekin lout gives everything he's left and attacks Oren!

Attack roll (The Lout vs Oren) 01: 1d20 + 7 ⇒ (10) + 7 = 17 -> Damage roll: 1d6 + 5 ⇒ (6) + 5 = 11

Attack roll (The Lout vs Oren) 02: 1d20 + 2 ⇒ (5) + 2 = 7 -> Damage roll: 1d4 + 2 ⇒ (4) + 2 = 6

And the mindless Lemure keeps attacking Valrani!

Attack roll (Lemure vs Valrani) 01: 1d20 + 2 ⇒ (16) + 2 = 18 -> Damage roll: 1d4 ⇒ 3

Attack roll (Lemure vs Valrani) 02: 1d20 + 2 ⇒ (11) + 2 = 13 -> Damage roll: 1d4 ⇒ 3

Oren avoids the attacks but the druidess is hit twice and starts bleeding heavily.

Round 10 - Bold may act

Active bonus: Inspire courage

Talon

Nox -48hp, escaped
The Lout
Lemure -6hp

Valrani -21hp
Oren +1 to hit and damage, bull's strength, -14hp
Rocco
Kurglunn
-15hp
Lirotha +2AC vs evil, -3hp
Morricone


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

"yeah you better run!" the Hound says, pissed that she didn't go down.

"Did she teleport or is she invisible?" He yells' hoping one of the magic users can help but he keeps his eyes peeled in case she's invisible and trying to circle around.

Perception: 1d20 + 7 ⇒ (8) + 7 = 15


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Spellcraft: 1d20 + 4 ⇒ (9) + 4 = 13

"Son of a...," Rocco shouts as the woman disappears. "K! Get up there and help Oren and Val finish this! Lirotha! See if you can pick up on her trail. Even if you can't pinpoint her location, maybe you can sense her presence magically." As he talks, Rocco begins flinging anything he can off of the tables nearby toward the lemure, hoping to put it down before it can land another hit on Valrani.

Telekinetic Projectile: 1d20 + 6 ⇒ (7) + 6 = 13 Damage: 1d6 ⇒ 2


Kurglunn the Runner | Phantom (Fear) 6 (HP 46/46) | AC:20 (15 Incorporeal) | T:13 | FF:17 | cmd:17 | Fort +2 | Ref +7 | Will +4 | Init. +3 | Perc:+8; Darkvision 60ft | Speed 30ft | Manifestation: Ectoplasmic | Status: N/A

Kurglunn rushes up around the table and gets into position with Oren to attack the lemure as well, swinging his large phantasmal fist at the summoned creature.

Slam, PA, MF, IC: 1d20 + 3 + 1 + 1 ⇒ (2) + 3 + 1 + 1 = 7 Damage, PA, MF, IC: 1d6 + 3 + 1 + 1 ⇒ (3) + 3 + 1 + 1 = 8


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren kicks out twice at the flanked demon trying to remove it from the fight. If the first attack does so, Oren attacks the other with her second.

Attack with DF, Bull's Strength, flank and IC 1d20 + 5 + 1 + 1 + 2 + 2 ⇒ (18) + 5 + 1 + 1 + 2 + 2 = 29
Damage 1d6 + 4 + 1 + 1 + 2 ⇒ (4) + 4 + 1 + 1 + 2 = 12

Attack with DF, Bull's Strength flank, and IC 1d20 + 5 + 1 + 1 + 2 + 2 ⇒ (3) + 5 + 1 + 1 + 2 + 2 = 14
Damage 1d6 + 4 + 1 + 1 + 2 ⇒ (4) + 4 + 1 + 1 + 2 = 12


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Spellcraft: 1d20 + 8 ⇒ (17) + 8 = 25

"Dimension Door! The *itch teleported! She's going to get help and heal! Its not long-range, but its too far for us to find her quickly without similar magics! We need to end this! NOW!"

Pulling another Harrow card, she enchants it quickly and throws it at the distant lout!

Deadly Dealer Card(w/ranged attack into melee penalty!: 1d20 + 4 - 4 ⇒ (7) + 4 - 4 = 7
Damage(Magic/Piercing): 1d4 + 2 ⇒ (1) + 2 = 3


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone moves forward and attacks the big one.
Attack: 1d20 + 5 ⇒ (16) + 5 = 211d8 + 5 ⇒ (5) + 5 = 10


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Gasping in pain, Valrani considered stepping back from the fight. But that would only buy a small amount of time. So instead she continues her attack on the lemur, hoping to finish it before it finishes her.

attack: 1d20 + 7 ⇒ (6) + 7 = 13
damage: 1d6 ⇒ 5 < cold iron

Only after a last slash does she step back, grunting in pain as she does so.

Shadow Lodge

MAP

Wrecked by pain as she is Valrani misses the lemure but Oren finishes it off with her deadly fists. Rocco, Kurglunn and Lirotha's attack miss their targets as well. Not so Morricone, who cuts his brutish opponent with his longsword.

Round 11 - Bold may act

Active bonus: Inspire courage

Talon

The Lout -10hp

Valrani -21hp
Oren +1 to hit and damage, bull's strength, -14hp
Rocco
Kurglunn -15hp
Lirotha +2AC vs evil, -3hp
Morricone

Btw, silver is what's usually needed to wound devils, cold iron works on demons


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

I don't suppose the silver/cold iron would be common knowledge would it? If not then someone would have to mention it to me then I can use the appropriate bullets :) Otherwise will attack as normal.

The Hound drops his Musket to his side and draws his pistol, firing at the creature.

Attack Touch AC: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29
Damage: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Confirm crit: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Damage: 3d8 + 3 + 1 ⇒ (4, 4, 5) + 3 + 1 = 17

"Go down devil!"

Shadow Lodge

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MAP

With a well aimed shot Talon hits the half ogre right in the middle of the forehead killing him on the spot. As the last of Barzillai Thrune's servant dies, silence falls on what used to be the secret headquarters of the Sacred Order of Archivists. The Silver Ravens had won the day and in so doing scored their first significant victory against Thrune's dictatorship!

Quickly searching the hall, cells and the hidden garden reveals several potentially useful items...

For each item roll appraise or identify with magic for the their value/powers if any

Loot (Garden):
A set of 12 tomes including a wealth of knowledge on not only various historical topics, but also on how to successfully found and run a secret society.

Loot (Artifact Recovery room):
On top of what you already found here you also recover a half-dozen books on planar theory, used by the redactors to research the malfunction, sit around the room on tables. Together, these six books function as masterwork tools for Knowledge (planes) checks, and are thus worth 50 gp in all. If the malfunctioning cubic gate is deactivated, the cubic gate itself is ruined but is still worth 3,000 gp as a curiosity.

Loot (Common Room):
The books and documents here are mostly harmless but still rather interesting historical treasures. Very few redactions have been necessary, and taken as a whole, the books weigh 15 pounds and are worth 900 gp. The redactors had no valuables on themselves but the Lout had 97gp, 35sp and 90cp on himself, plus a shortspear

Knowledge (planes) check on the 12 tomes:
These are soul tomes, more than mere texts—they are soul tomes that contain many of the thoughts and memories of the archivists who were cornered, captured, tortured, and eventually killed (and in some cases animated into zombies) over the past week. Their existence doesn’t harm the souls of those whose memories are recorded, and the books aren’t themselves evil. Indeed, the knowledge within them can be of great utility, and if used as a resource while attempting a Knowledge (history or local) check, the books grant a +4 competence bonus on the roll. The books weigh 20 pounds in all and, as a collection, are worth 1,600 gp.

Studying the books in depth (takes days):
Porcia Victocora’s soul tome contains one particularly disturbing fact. Among the dangerous books once stored (and now missing) was a copy of the diabolic chapters of the Book of the Damned and only one person has been allowed to read it in recent years. The name of the well-spoken traveler who managed to convince the archivists he should be allowed to study the book for a single hour is recorded in the text as “Trailblazer Huni,” a man claiming to be a wandering scholar. What happened to those excerpts from the Book of the Damned is a mystery for now, although an educated guess would be for them having been requisitioned by Thrune and/or the Church of Asmodeus

Getting Notorious:
Rebellion notoriety increase: 2d6 + 1d4 ⇒ (3, 4) + (3) = 10

Meditation Garden Description:
The eastern half of this colossal chamber appears almost theaterlike, with an arched ceiling painted roughly like the night sky and hanging lanterns radiant with cool, white flame. The room presents an incongruous sight this far underground—a resplendent garden, complete with a babbling brook, a gravel footpath, and all manner of flowering and fruiting plants. The pathway winds through the lush grass, over a small footbridge, and to a bookcovered knoll at the far end. The brook cascades into the room from the north and then flows through a grate to the south.

Shadow Lodge

MAP

Before concluding book 1 and in light of Nox successful escape I think it fair to warn you there's more treasure to be claimed here but to gain it you'll need to defeat Yilliv, since it's found in the library it's guarding and searching it would compel the Scrivenite to attack. Your choice: do you want to get the loot of do you prefer to get away without facing the Scrivenite?[/ooc]


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

If anyone's can do any healing, I think we need to heal up and then go take out the guardian. I, at least, spent a decent chunk of resources/potions to get through this in one piece and more treasure would be helpful.


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

What about the monks and other people. Did they have no items?

Shadow Lodge

MAP

@Morricone: As said before these particular Asmodeans eschewed material wealth apparently... XD. Also, don't forget you found a cache of magical stuff in a secret compartment, some of it is really good, for example the headband fro Val

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