DM Elanmorin's Hell' Rebels

Game Master Nathan Hartshorn

Kintargo has been taken over by the forces of Hell!
Barzillai Thrune has the city in his clutches, will heroes arise and suceed in guiding the resistance against the tyrant or will they fall as so many others before of them?

HELL’S REBELS REBELLION SHEET

Lootfinder by Veccio

Handouts

Initiative order:
[dice=Initiative check (Elurius)]1d20+4[/dice]
[dice=Initiative check (Lirotha)]1d20+3[/dice]
[dice=Initiative check (Kurglunn)]1d20+2[/dice]
[dice=Initiative check (Oren)]1d20+2[/dice]
[dice=Initiative check (Rocco)]1d20+3[/dice]
[dice=Initiative check (Talon)]1d20+4[/dice]
[dice=Initiative check (Valrani)]1d20+1[/dice]

Day Job checks:
Result: 5 -> 1 gp
Result: 10 -> 5 gp
Result: 15 -> 10 gp
Result: 20 -> 20 gp
Result: 25 -> 50 gp
Result: 30 -> 75 gp
Result: 35 -> 100 gp
Result: 40 -> 150 gp

Map of Kitargo

The wasp nest

Iudeimus Tenements

Lucky Bones - lvl 01

Lucky Bones - Undervater Level


3,051 to 3,100 of 5,737 << first < prev | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | next > last >>

Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Moving to flank the scrivener with Val, Lirotha lashes out again!

MW Starknife w/Arcane Strike + Flank + Inspired: 1d20 + 3 + 2 + 1 ⇒ (4) + 3 + 2 + 1 = 10
Damage(Magic)+Inspired: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Shadow Lodge

MAP

The scrivenite supernatural agility allows it to avoid most of the Silver Ravens (and summoned help) attacks. Only Oren manages to hit the creature again, but the damage keeps getting reduced...

Round 03 - Bold may act

Oren -9hp, -2 int
Kurglunn

Yilliv -21hp

Talon
Valrani
Rocco
Lirotha
Morricone

Proceed as before


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Rocco steps into the fray himself and slashes with his kukri, not really hoping to harm the outsider (since he would be incapable of doing so), but thinking he might at least help Oren avoid having her mind drained away.

Aid another vs AC 10: 1d20 + 2 ⇒ (15) + 2 = 17 Success! +2 to Oren's AC this turn.


Kurglunn the Runner | Phantom (Fear) 6 (HP 46/46) | AC:20 (15 Incorporeal) | T:13 | FF:17 | cmd:17 | Fort +2 | Ref +7 | Will +4 | Init. +3 | Perc:+8; Darkvision 60ft | Speed 30ft | Manifestation: Ectoplasmic | Status: N/A

Kurglunn continues his assault along with the others, now with the benefit of having Morricone in a flanking position.

Slam1, PA, Flank, IC: 1d20 + 3 + 2 + 1 ⇒ (17) + 3 + 2 + 1 = 23 Damage, PA, IC: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7
Slam2, PA, Flank, IC: 1d20 + 3 + 2 + 1 ⇒ (5) + 3 + 2 + 1 = 11 Damage, PA, IC: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Shadow Lodge

MAP

Rocco Helps strengthen Oren's defenses while Kurglun strikes Yilliv once with his fists causing at least some damage.

Round 03 - Bold may act

Oren -9hp, -2 int, +2 AC
Kurglunn

Yilliv -23hp

Talon
Valrani
Rocco
Lirotha
Morricone


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren attacks the scrivener twice and swings with her magical fist, trying to take advantage of the distraction by the fire elemental.

Inspired, flanking attack 1d20 + 5 + 1 + 1 + 2 ⇒ (10) + 5 + 1 + 1 + 2 = 19
Damage 1d6 + 3 + 1 + 1 + 1 ⇒ (3) + 3 + 1 + 1 + 1 = 9

Inspired, flanking attack 1d20 + 5 + 1 + 1 + 2 ⇒ (5) + 5 + 1 + 1 + 2 = 14
Damage 1d6 + 3 + 1 + 1 + 1 ⇒ (4) + 3 + 1 + 1 + 1 = 10

Shadow Lodge

MAP

Oren strikes true again. Despite its supernatural defenses, the scrivenite seems to weaken a little under the barrage of hits. Despite this Yilliv keeps methodically attacking Oren.

Attack roll (Yilliv vs Oren) 01: 1d20 + 8 ⇒ (18) + 8 = 26 -> Damage roll: 1d4 ⇒ 2 DC16 Will Save or -1Int

Attack roll (Yilliv vs Oren) 02: 1d20 + 8 ⇒ (16) + 8 = 24 -> Damage roll: 1d4 ⇒ 1 DC16 Will Save or -1Int

Weakened it may be but the Scrivenite proves incredibly accurate with its attacks nontheless!

Round 03 - Bold may act

Oren -12hp, -2 int -?, +2 AC
Kurglunn

Yilliv -27hp

Talon
Valrani
Rocco
Lirotha
Morricone

Please proceed as before


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Trying to steady her aim, Lirotha tries to focus her attack!

Swift action for arcane strike!

MW Starknife w/Arcane Strike, Flanking, +Inspired: 1d20 + 3 + 1 + 1 ⇒ (12) + 3 + 1 + 1 = 17
Damage(Magic): 1d4 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

The elemental continues to flail at the book-creature...

bash, flank: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9

While Valrani uses her own scimitar.
attack,inspire: 1d20 + 7 + 2 + 1 ⇒ (5) + 7 + 2 + 1 = 15
damage?: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10

With a similar degree in ineptitude.


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Will 1d20 + 2 ⇒ (3) + 2 = 5
Will 1d20 + 2 ⇒ (12) + 2 = 14

Oren feels herself becoming more bestial as she is pounded by the creature. She keeps up her attacks on the scrivener twice, hoping it dropped before she did.

Inspired, flanking attack 1d20 + 5 + 1 + 1 + 2 ⇒ (2) + 5 + 1 + 1 + 2 = 11
Damage 1d6 + 3 + 1 + 1 + 1 ⇒ (6) + 3 + 1 + 1 + 1 = 12

Inspired, flanking attack 1d20 + 5 + 1 + 1 + 2 ⇒ (6) + 5 + 1 + 1 + 2 = 15
Damage 1d6 + 3 + 1 + 1 + 1 ⇒ (5) + 3 + 1 + 1 + 1 = 11


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Im going to have to retreat after one more round. I can’t take many more of these hits.


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone starts his performance again.


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound moves in and pulls out his horn filled with black powder and tries to throw some on the scrivener.

Attack: 1d20 + 7 + 2 + 1 ⇒ (4) + 7 + 2 + 1 = 14

"Set the damned thing on fire!" he yells.


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Rocco continues to aid his Tien friend, hoping to give her some degree of defensive boost.

Aid another be AC 10: 1d20 + 2 ⇒ (11) + 2 = 13 +2 to Oren’s AC again


Kurglunn the Runner | Phantom (Fear) 6 (HP 46/46) | AC:20 (15 Incorporeal) | T:13 | FF:17 | cmd:17 | Fort +2 | Ref +7 | Will +4 | Init. +3 | Perc:+8; Darkvision 60ft | Speed 30ft | Manifestation: Ectoplasmic | Status: N/A

While Rocco attacks more as a distraction than anything, Kurglunn’s strikes rain down in a sincere attempt to destroy the persistent scrivenite.

Slam1, PA, IC, Flank: 1d20 + 3 + 1 + 2 ⇒ (2) + 3 + 1 + 2 = 8 Damage, PA, IC: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Slam2, PA, IC, Flank: 1d20 + 3 + 1 + 2 ⇒ (7) + 3 + 1 + 2 = 13 Damage, PA, IC: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Shadow Lodge

MAP

Despite their overwhelming numerical advantage none of the Silver Ravens seem able to hit Yilliv, who keeps attacking Oren undaunted...

Attack roll (Yilliv vs Oren) 01: 1d20 + 8 ⇒ (15) + 8 = 23 -> Damage roll: 1d4 ⇒ 3 DC16 Will Save or -1Int

Attack roll (Yilliv vs Oren) 02: 1d20 + 8 ⇒ (9) + 8 = 17 -> Damage roll: 1d4 ⇒ 1 DC16 Will Save or -1Int

Hitting her again...

Round 03 - Bold may act

Oren -15hp, -4 int -?, +2 AC
Kurglunn

Yilliv -27hp

Talon
Valrani
Rocco
Lirotha
Morricone

Please proceed as before


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

The elemental vanishes, drawn back to the fire from which it was birthed.

Valrani, desperate tries to slash at the scrivener.

"You'll should have listened to me."

attack: 1d20 + 7 ⇒ (1) + 7 = 8

"Our fruitless assault is surely a sign the powers above protect this innocent guardian."

She prepares to step back from the battle after yet another unsuccessful assault.


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

"No! We cannot stop now!"

Pulling out her last tindertwig from her sash, Lirotha strikes and tosses it at the now hopefully gun-powdered creature.

I would think that action provokes an AoO?

Tindertwig Melee Touch Attack: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
Damage(Ignite?): 0 = 0


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren delays, waiting for someone to give her a flank to better try to hit the creature.

Will 1d20 + 2 ⇒ (4) + 2 = 6


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Once a group member moves to flank with her, Oren takes a moment to center herself. Using swift action to enter Pummeling Style. . She continues her swings at the monster, hoping to punch through its defenses.

Inspired, flanking attack 1d20 + 5 + 1 + 1 + 2 ⇒ (15) + 5 + 1 + 1 + 2 = 24
Damage 1d6 + 3 + 1 + 1 + 1 ⇒ (4) + 3 + 1 + 1 + 1 = 10

Inspired, flanking attack 1d20 + 5 + 1 + 1 + 2 ⇒ (5) + 5 + 1 + 1 + 2 = 14
Damage 1d6 + 3 + 1 + 1 + 1 ⇒ (6) + 3 + 1 + 1 + 1 = 12


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Bahh, I had edited that to change it to "she prepares to withdraw" so as it give flanking for the attack this round

Edit2: Woo hoo, just inside the hour, so I've put that in again


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Awesome Oren! Everybody: keep trying. Flank for Oren if you can. If the gunpowder attack does any damage, we might have just finished this! If not...

Shadow Lodge

MAP

Lirotha tries to set the scrivenite on fire but her attack, is not successful, as is Valrani's. Oren hits again but the scrivenite retaliates against Lirotha...

Attack of Opportunity (Yilliv vs Lirotha): 1d20 + 8 ⇒ (15) + 8 = 23 -> Damage roll: 1d4 ⇒ 4 DC16 Will Save or -1Int

@Lirotha: treating the Tindertwig as an improvised weapon, which means you have a -4 to hit, which also mean you fail against Yilliv touch AC

Round 04/05 - Bold may act

Oren -15hp, -5 int, +2 AC
Kurglunn

Yilliv -32hp

Talon
Valrani
Rocco
Lirotha -4hp
Morricone


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor
DM Elan Morin wrote:
@Lirotha: treating the Tindertwig as an improvised weapon, which means you ahve a -4 to hit, which also mean you fail against Yilliv touch AC

Even with my Flanking bonus back from Vakrani that's probably a squeaker miss too. If that's your ruling I won't argue here. Thanks GM. Since I did a melee attack and I missed, do I still have the lit tindertwig so I can try again next round?

Will vs DC16: 1d20 + 5 ⇒ (11) + 5 = 16

Whoo! I glad I checked! I messed up my saves last level! Just made it.


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Rocco, apparently not helping as much as he thought he might, instead focuses his efforts on helping Kurglunn hit the Scrivenite.

Aid Another (Kurglunn), IC: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19 Success! +2 to Kurglunn's next attack!


Kurglunn the Runner | Phantom (Fear) 6 (HP 46/46) | AC:20 (15 Incorporeal) | T:13 | FF:17 | cmd:17 | Fort +2 | Ref +7 | Will +4 | Init. +3 | Perc:+8; Darkvision 60ft | Speed 30ft | Manifestation: Ectoplasmic | Status: N/A

Kurglunn does his best to try to take advantage of the opening Rocco provided.

Slam1, PA, IC, Flank, Aided: 1d20 + 3 + 1 + 2 + 2 ⇒ (18) + 3 + 1 + 2 + 2 = 26 Damage, PA, IC: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Slam2, PA, IC, Flank: 1d20 + 3 + 1 + 2 ⇒ (8) + 3 + 1 + 2 = 14 Damage, PA, IC: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone brings his blade down and hopes for the best.
Attack: 1d20 + 8 ⇒ (6) + 8 = 141d8 + 4 ⇒ (8) + 4 = 12


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound will sacrifice his own defence, thinking he can take a hit if need be, to take out a torch for his backpack and light it.

"Come on, come on... Oren fall back. everyone close the gap and hammer at it. Gab some torches!"

Shadow Lodge

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MAP

The Silver Ravens continue their relentless assault and in the end it's Kurglunn who scores the finishing blow dispersing Yiiliv into a literal cloud of book pages flying everywhere.
Seems like you managed to defeat the Scrivenite although the fight took its toll on you...

Very little of value remains on the shelves here—there are only a few dozen books left.

Appropriate Appraise check:
In all, these minor tomes weigh 60 pounds and are worth 200 gp.

DC 21 Perception check:
You uncover a small stash of valuables still concealed behind a locked secret panel. It's locked, the lock is tiny. You may try to open it or do something else


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

appraise: 1d20 + 0 ⇒ (12) + 0 = 12
perception: 1d20 + 10 ⇒ (16) + 10 = 26
Valrani gathers up the pages reverently, stowing them in her backpack.

I'm not sure if you can be buried as such, or if the essence of you has returned to some celestial library, but I will treasure your commitment to your contract.

"Look here... a secret panel...."


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren sat down right in the floor, breathing heavily. For the life of her, she couldn’t think of what to do next. ”We win?”


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound walks over to Oren and kneels beside her. "yeah kid, we did."

Then puts a hand on her shoulder. "You doin okay? You were a champ back there."

Shadow Lodge

1 person marked this as a favorite.
MAP

The secret panel discovered by Valrani is locked. You can try to get it open with larceny DC30 disable device check or you can use some more conventional methods. Once opened the secret compartment reveals several interesting items

Remember you need the appropriate Appraise and/or detect magic-spellcraft combo

Loot!:
bookplate of recall, a pearl of power (1st level), two scrolls of air bubble, two scrolls of identify, a scroll of silence, a silver magnifying glass worth 150 gp, an owl-shaped platinum letter opener worth 50 gp, an ivory and gold bookmark worth 20 gp, and 10 gilt pages from an illuminated manuscript worth 10 gp each


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Lirotha nods and pulls her mask down temporarily to speak.

"Rest Oren! You...all of you did well my pretties! Now the hard part. We MUST loot this place for all the knowledge and treasure we can find. Kurglunn, can you fetch those dead bodies for us again? We need to bring them back for our friend: He must have closure on this. Leaving anything of value here will only empower our enemies and hurt the Ravens!"

She turns and starts giving directives, not waiting to hear protests or even if anybody is actually listening to her.

"Rocco, get that secret panel open that Val found if you can. Try the key too! Here."

She hands the key to Rocco, and quickly points to Morricone.

"Help Oren. Guide her and watch over her. We'll need her strength to carry things until we can 'undo' whatever the Scrivenite did to her mind."

She looks at the Hound.

"Scour this monastery for anything that can be used to carry our booty. Bags, packs, bed-linens, whatever you can scrounge. Bring them here to the library."

Smiling at Val, Lirotha nods eagerly.

"You and I need to gather every book, scroll, or scrap of parchment that could be useful! Bring them here to the library...quickly!"

She then completely turns, looking everyone in the eye.

"Once everything is gathered and packed, we get the heck out of here like our rear ends are on fire! Agreed? For the Silver Ravens! Go."


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound raises a quizzical eyebrow at all the orders that Lirotha's barking then looks at everyone else. Then carries on with everyone about their tasks.


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone mockingly smiles at Lirotha."Yes Mistress!"
But does as asked.


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Rocco grumbles about being ordered around by some "backwoods card-shuffling hustler," but recognizes a woman with a plan when he sees one and sets about his work. He directs Kurglunn to do the same, motioning for him to retrieve as many of the monks as he could. Before he sends the phantom on his way, though, Rocco has Kurglunn assist him with the hidden compartment that Val had discovered.

Rocco Disable Device: 1d20 + 9 ⇒ (16) + 9 = 25
Kurglunn Disable Device (aid): 1d20 + 7 ⇒ (2) + 7 = 9 Fail
After trying his own hand at the lock, Rocco tries the key.


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Rocco also tries to appraise the books and documents they've found.

Appraise: 1d20 + 5 ⇒ (7) + 5 = 12


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren couldn't think of anything else to do, so she turned into the requested pack mule. When directed, she helped carry items as the group requested.


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Lirotha casts detect magic and reviews everything found.

Spellcraft: 1d20 + 8 ⇒ (19) + 8 = 27

Spellcraft: 1d20 + 8 ⇒ (19) + 8 = 27

Spellcraft: 1d20 + 8 ⇒ (3) + 8 = 11

Spellcraft: 1d20 + 8 ⇒ (13) + 8 = 21

Spellcraft: 1d20 + 8 ⇒ (8) + 8 = 16

Spellcraft: 1d20 + 8 ⇒ (5) + 8 = 13

Linguistics: 1d20 + 5 ⇒ (1) + 5 = 6 (for reading the Gilt pages...)


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

"If you're having trouble with the that lock, I could just try shoot it open. Or just bring it with and open it at HQ." Says the Hound as he checks the tight on his pistol.


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

"Not sure how you'd bring it with, but that's beside the point. Let's see that weapon of yours do something useful. Go ahead, Hound, make my day!" Rocco steps back, obviously grumpy about the difficulty he is having with the lock. He looks over and sees Lirotha struggling to identify some of the loot they had found. "Hey, Lirotha! I got a scroll over here, might help with that." He pulls a scroll of Identify from his scroll case and waves it at Lirotha to offer his assistance.


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound walks over and puts his pistol to the lock...

Not sure how you wanna do this GM, should I just keep shooting for damage/ To see how long it takes?


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Hold on. There is a feat I think that allows you to shoot a lock open, however I'm not sure you can do it otherwise. Can we just have someone do a crowbar/strength check to open it if the key didn't work? GM? Can we get a quick ruling on the key? Did it work on this stash-lock like it did on the one downstairs?


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

Oh right, I think it's actually a Deed or Grit power that lets me do it, or at least lets a gunslinger do it, i don't think this archetype gets it though.

Shadow Lodge

MAP

Did I mention the lock was rather small? You saw something similar once before down here...


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor
Lirotha Karsani wrote:
GM? Can we get a quick ruling on the key? Did it work on this stash-lock like it did on the one downstairs?

Is this what you are talking about GM?

Shadow Lodge

MAP

Indeed. The mithral key works on this lock too! You gain the loot! Seems like your murd adventurous ways have won the day....


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

Whoop whoop we survived!"


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

OK GM,for simplicity's sake...we need to know if we can lug everything of value we have found out of this place or not? Between the two dead bodies we need to carry back and all the books, it might slow us down too much? Do you want us to check our load limits and start counting all the pounds of weight here? Or do you think with Kurglun carrying the bodies, and Oren's prodigious strength (and the rest of us helping of course), that we can lug all the loot we have found and get away in time? While I'm in favor of the simple version (we get away with pretty much everything) I'm not just going to assume we do so without your permission first.

EDIT:Unless somebody has a better idea than me on how to remove it...I'm afraid we will have to leave the malfunctioning Cubic Gate here regardless.

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