DM Default: Princes of the Apocalypse (Inactive)

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M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

The map is a tad confusing. If we retreated to the purple box that I drew, would only 2 guards be able to get us at one time?


December 26th Update

That is correct. You would technically be in an entranceway and I would update the map appropriately, letting you run further into the fort if desired.


December 26th Update

Had one heck of workday yesterday, updating coming sometime today.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

Honestly I don't know how much hp everyone is at, so I don't know if to full attack or channel divinity. Channel divinity is 20 points of healing but can only be given to people below half hp.

I also have no idea how to move in 5e without provokong, and it won't do any good either if Jamenas doesn't take my que to retreat when I do. Which I am also not sure of. So yes. I won't be posting my turn until I get all those issues sorted out.

Since were down to 3 at bottom, I rather just spend actions whacking them then figuring out how to move without provoking.


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

My current HP on my status is up to date.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

I'll need to know what Jamenas is at then, before I decide. Channel divinity would only heal you by 3 Abu, since it heals to half.


December 26th Update

The only thing that provokes AoO is moving away from a melee opponent that has a reaction action able.


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

Side note all.

I have decided to do another Kickstarter on my game Moonshine Run. The kickstarter is in June, but i am getting an event together on Facebook so people will be able to keep updated on it. If you're interested, or know someone who might be, check it out.

Facebook Event


December 26th Update

Skipped Jamenas last round, so giving him an extra day.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

My internet service provider is having issues, please bot me as necessary.


December 26th Update

Posting to all my games

Just wanted to inform you all that I am currently wading through a veritable swamp of work, obligations, and schooling. As such, for the next two weeks of I do not guarantee my usual posting rate but will attempt to update games when I am able.

Happy Holidays.


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

See you at the start of the new year, good luck with yoru school and don't worry about work.. you'll get more later.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

I suggest we move someplace safe so I can use this

10 min casting time.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

Urm go ahead if you want, Darwin, but one of the oldest adages in D&D is don't split the party...we did it in another game, it wasn't pretty. Also is hard on the GM. Been there, done that, I know.

The issue is this:

I can heal up fast, or slow. If I choose fast, we're all out of spells for the rest of the day. I'm about halfway down on spells but would rather not wimp out. Hey, I don't believe in 5 min adventuring days.

There's quite a bit of resource management in this too. And if you run me out of spells it'll just mean the next time you take damage, I won't be able to fix it...


HP 58 | AC 21 | Saves: str +3 | dex +5 | con +6 | int +0 | wis +1 | cha +1 Human Fighter 5

Well, as I said, I'm worried that when we come back they won't be so nice as to open the gate and come out to fight us.


December 26th Update

updates tomorrow


December 26th Update

Hmm....we may have lost Jamenas...How are you guys feeling about the game? I'm trying to provide a clearer direction but not sure if its enough.


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

I think it's going okay as a Play by Post game. Personally i don't like the roll 20 maps, since i can't load them on my phone. But they are okay.


HP 58 | AC 21 | Saves: str +3 | dex +5 | con +6 | int +0 | wis +1 | cha +1 Human Fighter 5

I enjoy this game.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

I'm fine! At least we're headed in some direction, with stuff to murderhobo ^^


AC 16| HP 10/38 | Init. +1 | Perception +4 | Passive Perception 14 | 15/15 Lay On Hands HP pool |34/4 1st level spell slots | 1/2 2nd level spell slots |
DM Default wrote:
Hmm....we may have lost Jamenas...How are you guys feeling about the game? I'm trying to provide a clearer direction but not sure if its enough.

Just had a lot of stuff to do. Sorry. I'll update now.


December 26th Update

Alright, just wanted to check in. I know some players don't like murder-hobo stuff, so wanted to make sure no one was too bored.

Anything else you guys want me to emphasize?


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

I've become busy over the last week or two working on my game's kickstarter. It's still months away, but i have to get everything ready. If you guys are interesting in taking a look,

Facebook Page: http://v.ht/Madman
KS Link: http://v.ht/MSR_KS


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

I've become busy over the last week or two working on my game's kickstarter. It's still months away, but i have to get everything ready. If you guys are interesting in taking a look,

Facebook Page: http://v.ht/Madman
KS Link: http://v.ht/MSR_KS


December 26th Update

Sorry for the lack of updates, my schedule has me out of the house (and away from my source books) largely from 8:30am - 11:30pm. Goes on for another couple weeks, but should be able to sneak in an update here or there in the meantime.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

We have such large foul mouths. Le sigh.

I don't think I can even prepare detect magic because I didnt select it as one of my spells known since we had a wizard back then.


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

Get a scroll of it next time.


HP 58 | AC 21 | Saves: str +3 | dex +5 | con +6 | int +0 | wis +1 | cha +1 Human Fighter 5

It's a well-known fact that if you piss people off, they don't fight as well.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

There's also another problem - I has no spellcraft since I wasn't preparing to do weapon identification.


December 26th Update

Yay! More orientation shifts at work for me! (sarcasm) But in all seriousness, you will see some slowdown on my part in updates, but please but assured I will not go dark on you or abandon any games. I'll update when I can but between schoolwork, internship work, and work work, I'm gonna be a bit swamped. Should hopefully have more consistent breathing room sometime between one and two weeks.


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

Trust me man.. AS a teacher and a game designer... having a life ontop of all of this is making me work slower in some places.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

Im totally done in for spell slots. Still have my drubby stick, though =)


December 26th Update

Updates tomorrow, if I don't collapse. (joke, but seriously glad I have tomorrow off-ish)


December 26th Update

Just to keep you all in the loop, during the no-new-notification incident (where forum games weren't alerting folks to updates), I had a member of my family pass on.

As such, I feel it fair to inform you that I updates might take longer than usual (which I know, is plenty long of a wait already) and if you feel the need to drop out of a game I'm DMing or drop me from a game I'm participating in, I understand.

That said, I do hope to update within a couple days as I could use the distraction as the usual business of these events tend to warrant. Thank you for your understanding.

Life moves on eventually. I just need some time.


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

We all have times in our life that we can't pay attention to foolheartedly. We understand that you won't be able to update the game for a while. But, you're are GM and we'll be around after you get back. Take care of your family and loved ones.


AC 16| HP 10/38 | Init. +1 | Perception +4 | Passive Perception 14 | 15/15 Lay On Hands HP pool |34/4 1st level spell slots | 1/2 2nd level spell slots |

My condolences. Thank you for notifying us.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

Family first. Nuff said.


December 26th Update

Relatives are almost all gone and I think I've recovered emotionally. Expect me back in posting form by the end of the week at latest.


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

SO... apparently i was using Abu in a level 1 game for about a week.. the GM rolled his initiative instead of the character i was using there sometime after.... Didn't think anything of it.. until i started to see the stat bars as level 1... oops.


HP 58 | AC 21 | Saves: str +3 | dex +5 | con +6 | int +0 | wis +1 | cha +1 Human Fighter 5

heh.


December 26th Update

Heavy work weekend just ended. Updates most likely tomorrow.


December 26th Update

Finals are over and I'm currently competing at a national leadership conference. Should be back by Monday and resume a better frequency of posting now that schools out.

Apologies for the lack of keeping you all informed. Up until now most free time was trying to fix metaphorically shooting myself in the foot on one final.


Deep Gnome Rogue (thief) 5 | HP = 26/40| AC = 14 | Init +3 | Per +3
Sneak:
[dice=Sneak Attack]3d6[/dice]
Daggers:
[dice=Dagger]1d20+6[/dice] [dice=dammage]1d4+4[/dice]
Shortswords:
[dice=Short Sword]1d20+6[/dice] [dice=damage]1d6+4[/dice]
Bow:
[dice=Bow]1d20+6[/dice] [dice=damage]1d6+4[/dice]

Hope you do well in the competition. In the mean time, take a look at the first video review of Moonshine Run. YouTube Video


AC 16| HP 10/38 | Init. +1 | Perception +4 | Passive Perception 14 | 15/15 Lay On Hands HP pool |34/4 1st level spell slots | 1/2 2nd level spell slots |

Good luck at the competition.


December 26th Update

Just a heads up, will be on a short family get-away. Should be back Monday to reliably post.


To all of my games:

I am currently operating with limited internet access. I will do my best to update when I can, but I don't think I will have internet until at least monday.

If I am a player in your game, please bot me. If I am a GM, know that I haven't dropped the game and I am committed to keeping it going. Thank you.


HP 58 | AC 21 | Saves: str +3 | dex +5 | con +6 | int +0 | wis +1 | cha +1 Human Fighter 5

Still no internet at home (because of course, why would I have internet I am paying for?) but there is now a technician scheduled to come out on Friday, so barring anything odd it should be up then).


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

Reason why I only will take first watch and last watch is that I don't know if I need 8h continuous rest in 5e so I can pray for spells.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

I think it is a Jamenas to yak with it thing, since its interested in him.


M Male Dwarf Cleric (Life - Moradin) | HP 23/38| AC: 18 (10 Tch, 18 Fl) | Prof: +3, Str:+ 3, Dex: +0, Con: +2; Int: +0; Wis: +5; Cha: +3; | Init: +0 | Perc: +2, PP: 12, Insight: +4 | Speed 25ft | | Spells: 1st 1/4| Spells: 2nd 3/4| Spells: 3rd 2/3 Active conditions: None.

Using this:

Using the Attack action, you can make a special melee attack to shove a creature, either to knock it prone or push it away from you.
If you’re able to make multiple attacks with the Attack action, this attack replaces one of them.
The target of your shove must be no more than one size larger than you, and it must be within your reach.
You make a Strength (Athletics) check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check (the target chooses the ability to use).
If you win the contest, you either knock the target prone or push it 5 feet away from you.

A prone creature’s only Movement option is to crawl, unless it stands up and thereby ends the condition.
The creature has disadvantage on Attack rolls.
An Attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the Attack roll has disadvantage.

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