DM Dan E's Legacy of Fire: Chapter 3 The Jackal's Price

Game Master Dan E

Recruited to reclaim the town of Kelmarane from a tribe of gnolls, six adventurers find themselves caught up in a series of events that may change the face of Katapesh: the Legacy of Fire.

Katapesh Map

Rayhan's Villa Map


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Yep this is why I wanted to check but it worked out.

Will need to double check but believe its down to Sajan's 60odd. Will update later.


OK so at this point you've explored the lower level. Its still before noon (although time a bit fluid underground obviously). Up to you to push things forward with a plan at this point. You might surmise that things are happening above as time passes below. If your going to rest tell me where.


Where haven't we taken 20 on Perception? Did we search the underground garden thoroughly? Can we still get back up there (the spiral staircase hasn't retracted)? The only other thing I can think of was that Zeladiel could have spoken to the stairs in two different languages; maybe the other language makes the stairs go somewhere else?


That sounds like as good of an idea as any. If we have to rest again, I would just as soon it be in the garden again.


Yes, definitely garden rather than creepy crypt of mummified monsters. :)


Noone leaping in with another plan. I'll provide a small window for further discusions but another vote or two for garden and I'll update for that.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

*presses 'vote for garden' button*.

Sorry, kinda swamped with work today.


Nuveril wrote:

For those of us who, like me, didn't remember who Kadisa Al'udaak was, he's the new priest of Kelmarane who sent us on this mission in the first place. Dude, seriously, between Nuveril and the DM, we're going to break Linah eventually. Where the heck is Sarenrae while all her followers are getting yanked around?

Its an old AP and I was never sure how many of you (if any!) were unaware of the reveal. I played it as straight as I could regardless (if you genuinely didn't know you might find it interesting to read those old conversations and see just how many lies were in them while he technically told the truth).

The biggest downside to play by post of course is it takes so long to get anywhere. For a DM, the "sorry who was that again?" is something you desperately want to avoid but overt reminders were just as likely to spoil things.

For the non-spoiler readers who feel like they've missed a whole bunch of stuff, you haven't really. Khalid got a little bit of information and he kept it fairly close to his chest.

I may have to revise my approach to dropping easter eggs into posts though. I have fun doing it but its unrealistic to expect people to remember things in a game that runs so long (particularly for those of you that play in a billion games).

Oh and genuinely interested to see where you go here (although I'm rather certain). The game doesn't require any particular choice (although Linah taking a year or three to stoneshape out from the bottom might be somewhat tedious).


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

We have two barbarians. I suspect we'll carve our way out through walls of Gnoll flesh.


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager
Sajan Krama Sumna wrote:
We have two barbarians. I suspect we'll carve our way out through walls of Gnoll flesh.

10 out of 10 Barbarians agree!!!!!

BTW if you can't tell by now, Grall eventually grows as tired of the chit chat as Nuveril does :], it just takes him a little longer...lol


At least in a PBP I can attempt completion of the NPCs monaloguing. In a F2F game its often:

"Fools, let me explain my masterful plan.."

"We charge!"

"What? Noooo..."

Pausing again to allow everyone to react to Grall pulling his sword :)


DM Dan E wrote:
Pausing again to allow everyone to react to Grall pulling his sword :)

Hey, Nuveril drew her hammer ages ago, and no one 'reacted' to that! It's like you people don't take her seriously. ;)


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

And Sajan is permanently armed (hes pretty much always wearing his brass knuckles on an given adventuring day).


Sheesh. I'm sorry it seems like the invisible, hiding in darkness with a silent image proxy NPC isn't taking you seriously as a threat. Look like your on the verge of charging and I'll pause the dialogue for general reactions for you as well :)


Sajan Krama Sumna wrote:
And Sajan is permanently armed (hes pretty much always wearing his brass knuckles on an given adventuring day).

I assume the only time he takes them off is to clean off the gnoll brains at the end of the adventuring day.


hp 44/44; AC 17; Init +5 Male Elf Wizard (Evoker) 7
DM Dan E wrote:

Sheesh. I'm sorry it seems like the invisible, hiding in darkness with a silent image proxy NPC isn't taking you seriously as a threat. Look like your on the verge of charging and I'll pause the dialogue for general reactions for you as well :)

Silent Image!?!? How does it monologue then? :-)


Zeladiel Araxyll wrote:
Silent Image!?!? How does it monologue then? :-)
Rokova AKA DM Dan E wrote:
When he speaks, the voice comes from well behind the image in front, somewhere in the vicinity of the entrance to the circular room where you rested although it is difficult to be sure.

Honestly, he's probably got Perform: Ventriloquy too, just to really screw with us.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Ventriloquism spell in combination with it.


All rules being satisfied to the best of my knowledge based on extant items and abilities :)

I'm also on holidays from sat-wed (assuming flights can take-off tomorrow, wind problems apparently). Posting will be infrequent at best.


Game Master

Hello everyone, I've been lurk-following your campaign for a few months now; I'm running Legacy of Fire myself, and I wanted to see how it was running for other groups, and how another DM manages it.

I have to say: that scene with Vardishal was awesome, on the parts of both Dan E and the rest of you. Bravo!

Sovereign Court

Welcome Magister- Dan E runs a great game and we're lucky to have such a dedicated GM.


Glad you're enjoying the game, Magister!

A heads up. I'll be on vacation abroad between the 18th june (this coming monday) to the 2nd of july. During this period (probably the 3rd as well to account for possible jetlag) i will probably not be able to post at all, since i won't bring a laptop and posting on my phone is a pain in the behind.

So Silvio won't be active during that period.


Thanks Ludi. Lurkers are welcome here and I'm just fortunate to have dedicated players.

Thanks for the heads up Patrik. I'm sure "Silvio" will be just fine DMPCed.


Sorry, copy+paste mistake from another game. Linah won't be active :)


Sorry for delay. Creature tokens are courtesy of Stephen King's the langoliers.


Sajan has about until I come back from the gym tonight to make his save or risk DM RNG :) Think Alex is swamped based on other threads.


Sajan Krama Sumna wrote:
Give him more time to prepare? Sajan asked hesitantly, dubious about the plan to rest again so soon.

Hey, at least you're out of ki this time. No more "Oh you profligate casters and barbarians burning through spells and channels and rounds of rage! I can punch all day!" ;D

(Of course, you're only out of ki because you had to use it to give the rest of us re-rolls .... :P )

That said, Nuveril has 6 rounds of rage left, and Grall has, I believe, a few more -- probably enough for one more fight, but we couldn't afford to run into anything very threatening afterwards. Grall's Con damage is more worrying, as is lack of channel. Don't know how Zeladiel's doing spell-wise.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

I'm not out of ki ;)


Meh, you have to keep one for ki strike, whatever. ;P

Technically, Nuveril's not "out of" rage rounds, either. If we had a plan and knew where the heck we could find this guy, I wouldn't necessarily be averse to going after him now, but since we couldn't even find him when he was ostensibly in the same room with us, it seems unwise to go running off into an alerted gnoll complex with low resources and hoping we run across him before we're totally out of options. (And considering he's demonstrably clever and able to move in and out of our direct vicinity without being detected, he'll probably just wait until we've used up everything we've got against the gnolls and then waltz in and take what he wants.)

We ought at least to retreat and make sure we have all the facts on the table, even if we don't rest immediately; maybe there's something we're missing that will give us a clue.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

I'm not entirely convinced but there is no need to quibble endlessly over it. Happy to go along with the group :)

Sovereign Court

Is the Advanced Race Guide going to be an allowed source? Will any retcons be allowed?

Not necessarily wanting any. Just want an FYI request.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Oh and P.S- I use an enchanted weapon, so i'm not actually holding that ki point back for ki strike ;).


Alexander Kilcoyne wrote:

Is the Advanced Race Guide going to be an allowed source? Will any retcons be allowed?

Not necessarily wanting any. Just want an FYI request.

TBH I'll be considering when it gets pfsrd'ed and not before unless someone wants to submit me something. Some threads I've idly looked at giving me the impression its more UM/UC than APG though.

Thread activity seems a little down on usual. I know dungeon exploration a little exhausting for PBP and we've been doing this one a while. Kudos for that as I really don't think too many groups could manage it (note how many Carrion Crown PBPs petered out with their dungeon in chapter 1). To clarify we're basically at the end of chapter 2 (which is this AP's "big dungeon" chapter). Next few chapters quite sandboxy.

Pretty obvious there will be a big fight to finish but (assuming success) I'll be automating any further exploration of the temple. Also some loot shifting being undertaken by me to ensure you don't feel the need to search every room.

In essence, if we all push through we'll be on to something fresh relatively shortly.


Joana wrote:

Meh, you have to keep one for ki strike, whatever. ;P

Technically, Nuveril's not "out of" rage rounds, either. If we had a plan and knew where the heck we could find this guy, I wouldn't necessarily be averse to going after him now, but since we couldn't even find him when he was ostensibly in the same room with us, it seems unwise to go running off into an alerted gnoll complex with low resources and hoping we run across him before we're totally out of options. (And considering he's demonstrably clever and able to move in and out of our direct vicinity without being detected, he'll probably just wait until we've used up everything we've got against the gnolls and then waltz in and take what he wants.)

We ought at least to retreat and make sure we have all the facts on the table, even if we don't rest immediately; maybe there's something we're missing that will give us a clue.

Just a note that your (collectively) not exactly ignorant on what janni can do.


DM Dan E wrote:
Just a note that your (collectively) not exactly ignorant on what janni can do.

Well, then, we could obviously use a refresher course from Zeladiel and/or Khalid, because I am. I still don't get the whole soap-opera backstory with Vardishal et al. Doesn't help that I've never played an "Arabian Nights"-style game before, so this is literally the first time I've dealt with any of these themes and creatures. I don't have any more of a grasp on what's going on than Nuveril does. Makes it easy to play her but hard to discuss options OOC.


Kind of what I was getting at although its never clear to me what level of OOC information each of you is aware of (and TBH never completely clear to me who reads what spoilers).

Zeladiel/Khalid have identified jann abilities going back to Kardswann. At this stage it beggars belief that IC you'd be unsure of what he might be able to do.

If a "heres pretty much what you jointly know about stuff" post would be helpful I can post that (and if anyone hasn't by now read the book spoiler on the campaign tab about the Templars I suggest you do so). Khalid's kept some of the information he's learnt to himself (probably because its never really been seemingly relevant). Just as Nuveril has. Not a jab but you could you know ask each other about stuff :) Not a lot of internal dialogue going on except about your situation but we can assume I guess that it does happen off-stage.

Generically what you know about jann is that.

- They fly slowly.
- They can turn invisible and change size multiple times a day.
- They can ethereal jaunt (themselves only although Kardswann apparently broke that rule).


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager

I have to admit that neither Grall nor I (Because we are different people of course :]) have any clue about their abilities either so both of the Barbarians can play true to form...Grall just knows he feels really weak and tired and that facing a boatload of Gnolls in his condition won't be good.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

A group knowledge post would be useful to me. As for asking- Sajan doesn't really have the initiative to ask for stuff very often.


Nuveril has shockingly little intellectual curiosity. If it's not natural, it's most likely an evil spirit or possibly a Gnome. Either way, all she needs to know is to beat on it until it's dead.

Not seeing the Templars spoiler to which you refer. Where is it?


Sorry its in post 1, page 1 of this gameplay thread. I'll move it when I get around to it.

I'll also work on a what every body should know by now post.

Talomyr:

You may or may not have forgotten but one of Khalid's dream sequences might have some useful information to share now Zayifid has been unmasked.


just dropping by to say that linah will prepare lesser restoration in allmof her lvl2 spellmslots to try and cure the ability damage the party has suffered. casting it on grall first, zeladiel second and herself last (i don't think there is anyone else suffering).

reentering vacation lurk mode


DM Dan E wrote:

Sorry its in post 1, page 1 of this gameplay thread. I'll move it when I get around to it.

I'll also work on a what every body should know by now post.

** spoiler omitted **

I'll have to go back and look through those. It has been a while.


Vaguely amused when following Nuveril's link to find that Arjun has turned from a male alchemist to a female ninja...


I miss Sabeen, btw. She was great.


Joana wrote:
I miss Sabeen, btw. She was great.

At one level I'm sad she never got to vommit out a swarm of spiders in front of Nuveril and then later try and braid her hair at camp. She was going to keep making spider references until their really were spiders coming out of her. Zeladiel's magic is so clean and sanitary by comparison :)

I've toyed with the idea of her having a role but a) having the crazy but intelligent ex-PC with some important information smacks of DMPCing which is always terrible and b) the main effect would be to add some conflict for Nuveril and she has plenty of magic users to clash against already.


Without encouraging you to read Grall's spoilers prematurely, small rules point.

The creature he is fighting has the abiliy to do 1d8 acid damage to his weapon each time it is "struck".

First, I'm ruling struck as meaning hit which seems pretty uncontroversial.

Second, the way I read the break rules is each particular attack on an object is faced with its hardness (in this case his two handed magic metal weapon is hardness 12). So infinity 1d8 attacks still don't break his falchion. Sound right to everyone (assume it does to Grall :) )?


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sounds right- especially as energy attacks deal 1/2 damage to objects by default unless the GM decides they are particularly potent against whatever the object is.


Is acid energy? Never quite been able to work that one out. In any event I don't think its particularly potent.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Acid is energy.


Apologies for lack of posting over the weekend. Had a boardgames weekend which was good but now have the flu. Will try and get map up sometime later today.

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