Razan Tresh |
I went with a horse purely because you can get the more durable form, there is no heavy camel sadly.
Also DM Corvus its come to my attention that how share spell and wands interact is not clear. I purchased my wand of shield on the basis that I would be able to use it on Elreem, can you give me a ruling? If I can't I'll probably swap it for a different wand and take it as a spell known.
Share Spells (Ex)The summoner may cast a spell with a target of “you” on his eidolon (as a spell with a range of touch) instead of on himself. A summoner may cast spells on his eidolon even if the spells normally do not affect creatures of the eidolon’s type (outsider). Spells cast in this way must come from the summoner spell list.
This ability does not allow the eidolon to share abilities that are not spells, even if they function like spells.
Activation: Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn't provoke attacks of opportunity. (If the spell being cast has a longer casting time than 1 action, however, it takes that long to cast the spell from a wand.) To activate a wand, a character must hold it in hand (or whatever passes for a hand, for non-humanoid creatures) and point it in the general direction of the target or area. A wand may be used while grappling or while swallowed whole.
Bolding mine.
Razan Tresh |
The way I see it a 1/4 mile is 1320 feet, if we assume Elreem's 160ft. run speed as a limiter, and Razan uses haste after 4 rounds, so at 640 feet the limiting pace becomes 70 feet, so we should reach them in round 7 and be able to attack assuming they have not moved.
However, Razan can only haste 5 creatures, say himself, Elreem, Ajkanir, Khol, and Zahur. But camels run speed is 50 feet so they can do 200 at a run meaning we could arrive on round 8 together and attack if the camel riders charge. This works out well as I'm not going to risk casting haste while riding, so will be fast dismounting casting, and fast mounting. But since Sandsreak's run speed is 250 feet he should be able to catch up easily for a round 8 charge.
Thinking out loud a bit there :)
Ajkanir al-Atabiyah |
Ajkanir's horse is also combat-trained.
Razan Tresh |
Elreem: Bulls Strength, Shield (will last 3 rounds of combat), Haste (will last 3 rounds of combat)
Razan: Shield (will last 2 rounds of combat), Haste (will last 3 rounds of combat)
Salt: Haste (will last 3 rounds of combat)
Ajkanir: Haste (will last 3 rounds of combat)
Khol: Haste (will last 3 rounds of combat)
Ajkanir al-Atabiyah |
Thanks, Razan! Nothing I like better than a haste spell.
Ajkanir al-Atabiyah |
Do we get a second attack as a result of the haste spell this round? My understanding was you only got that additional attack when you make a full attack, and we all did a move action and a standard action.
If we do, I'll happily attack again.
Razan Tresh |
Correct you gain an additional attack on a full attack and pounce allows a full attack after a charge.
That Stone Shield is a nice spell, I'll have to recall it for some of my other characters. Elreem takes 6 damage then since that was the first damage dice I rolled.
Razan Tresh |
Agreed, strictly speaking Razan and Elreem should not have been able to charge after the mist came up, though I think its reasonable and probably easier to say that since their targets did not move they simply charged for where they were.
Who is visible to who currently? Elreem should be alright, but I'm guessing Razan cannot see anyone currently?
DM Corvus |
Correct. Vision is limited to five feet currently for anyone inside the mist/sand, darkvision does not work. a 20' radius would not include Razan, currently. Natasha and Zahur are outside as well.
Inside the cloud are Elreem, the gnoll, the dire hyena, the two remaining hyenas, Ajkanir, Khol and Sand
Ajkanir al-Atabiyah |
What was the spacing of the hyenas in the line? Just trying to figure out how far Ajkanir is from the next one, which should be to his left (of course it didn't move, why would it?).
DM Corvus |
Looking for input here.
Natasha's spell will have gone off after the obscuring mist, granting 50% miss chance from range attacks. now its not technically a roll to hit with the fireball spell, so should I just go with a straight reflex save, or should i roll for a 50% miss and scatter the fireball like an alchemist flask or something?
Razan Tresh |
There is nothing preventing the fireball from going off, she needs line of effect not line of sight, so it should be a straight reflex save by my reading. I reached this conclusion after reading the Aiming a Spell section, where line of effect is specifically called out, with no mention of line of sight.
Also importantly
A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell's area.
Yay, nice one Natasha!
Razan Tresh |
Yeah its been awesome so far, we just need to try to keep up the momentum! This scenario pretty much plays to our strengths, certainly Razan and Natasha's anyway, a nice big group who huddle together in perfect fireball formation and can be charged while mounted = happy times.
Now if only I could roll for toffee!
Ajkanir al-Atabiyah |
DM'S NOTE:
i am enjoying these characters quite a bit as they come out. Please no one leave, for i will be a sad panda.
Also, I will enjoy the challenge of building encounters that will not simply be steam rolled by such a potent band of players.
Exactly the kind of note I hope from a PbP DM! I'm pretty new to PbP, so I've only had one campaign end abruptly on me (same one that ended on Zahur and Khol), but I hated it. And I'm really enjoying the desert atmosphere and your descriptions.
Having said that, I will be travelling with my family for 3 weeks over the holidays, starting about a week from now. Some of that time I will have limited to no internet access, and some of that time I should be able to post at least once a day. Once I'm back, I'll be diving right back in. In the meantime, if there are delays caused by my lack of posting, feel free to DMPC Ajkanir as needed. And I'll think of y'all on the beach in Costa Rica!
Natasha Mournglory |
Flat ground, broken ground, a prepared Wizard cares not. >:) Magic Missiles will find the enemy just as long as I can see them, and from now on I plan to have Gust of Wind and/or Fireball prepared to deal with fog clouds and the like.
Razan Tresh |
Well Zahur is very skilly, and not particularly combatey, so he should have plenty of time to come to the fore. With no physical stat over a 10, and a 7 strength I'm guessing melee isn't really what he's built for.
On a side note since Salt has no barding, one of me and Natasha should probably Mage Armor him before likely fights. A +4 to his AC will make him much more survivable.
Zahur al Kinasi |
Yes, Zahur is deliberately built to be a very skillsy inquisitor. Not your typical archer or two-handed weapon version. He's happy to hide in back.
That's a good suggestion for Salt. I'll plan to save up for something in the mid-term, but mage armor is a good plan for now.
Razan Tresh |
Also how are we handling treasure division? I get a bit nervous about not having a system when I'm playing a character who will likely have to commission a lot of custom gear.
I propose that we simply add up the resale value of the treasure, divide it into virtual shares, and allow everyone to spend theirs on items while being as flexible as possible.
So the Amulet of Natural Armor is worth 2000gp, 1000gp to sell, we each get a virtual share of 200gp, or 200 vgp. Everyone who does not get the amulet keeps 200 vgp and the one who takes it will have -800 vgp. Over the course of an adventure things will naturally even out, and it encourages players to keep items we find since they get them for half value. When we get back to town and can sell stuff, or get gp, any imbalances can be corrected.
Items like healing wands, or anything we clearly feel is a party item we don't want to sell would be excluded.
Zahur al Kinasi |
I'd prefer a bit of both. Requests for items and working out who gets it when multiple people are interested in character. I'm not a big fan of the rolling for items distribution method. But I'm fine with the balanced system like this to make sure we keep it roughly even behind the scenes.
Ajkanir al-Atabiyah |
As far as a system, I agree with Zahur. We can work it out in character, and even discuss whether there's been a fair distribution of stuff in character, but keep the accounting behind the scenes as a means of checking the distribution.
Ajkanir al-Atabiyah |
Just put this together, as a means of tracking distribution. Let me know if this is useful: