DM B's PbP Game Day 3: Decline of Glory (1-7) (Inactive)

Game Master Beckett

When the son of a famous Pathfinder gains control of his father's holdings in Taldor, the Pathfinder Society decides to build a new lodge there as a base to explore the many ruins of that crumbling empire. Unfortunately, the Taldan Phalanx has its eye on the holdings and an ancient curse has turned many of the residents into the walking dead. Can you survive the tangled web of Taldor's politics and fight off the echoes of the past or will you, too, see your glory decline?

Init:

[spoiler=INIT ROLLS
[dice=]1d20+[/dice]
[dice=Davor]1d20+1[/dice]
[dice=Hisao]1d20+5[/dice]
[dice=Mirima]1d20+7[/dice]
[dice=Parumartish]1d20+11[/dice]
[dice=Tuca]1d20+5[/dice]
[dice=Yoshi]1d20+3[/dice]
--------------------------------------
[dice=]1d20+[/dice]
[dice=]1d20+[/dice]
[/spoiler

DM Notes:

Decline of Glory Map


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Grand Lodge

F Elf Wizard 2 | HP(14/14) | AC 13 / T 13 / FF / 10 | F +1 / R +3 / W +4 | Melee: -1, Ranged: +4 | BAB: +1, CMB: -1, CMD: 12 | Init: +7, Perception: +5
Familiar 2:
HP(7/7) | AC 16 / T 15 / FF 13 | F +2 / R +5 / W +5 | Melee: +6/+6 (1d2-2), Ranged: +6 | BAB: +1, CMB: +2, CMD: 10 | Init: +3, Perception: +15 Fly +7 Stealth +11

You didn't ask for this, but I thought you might like to have this again in one place:

1.Gary Wang
2.Mirima Beryamae
3.PFS 152845-3
4.Faction: Grand Lodge
5.Craft(Painting) +15 (INT,1,+2 mw tools, +5 crafter's fortune)
Result: Take 10 for 25
6.Fourth Adventure. Starting Coins 1372gp 9sp

Spendings:
Copy spells from Parumartish: 75gp

Level 0:
resistance
spark
haunted fey aspect[UCo]

Level 1:
protection from evil
mount
obscuring mist
comprehend languages
color spray
enlarge person

Consumed personal gear:
None (Well, I did use one charge from the wand of infernal healing, but I assume I track used charges myself until it's fully expended).

Note:I had to undo a purchase I wanted to make at the beginning of this trip (Cloak of Resistance +1, for 1kgp). I don't have enough fame, nor is it listed on a chronicle. It did not have a mechanical impact on our game, and I'll play the rest of the scenario without it (fixed on my profile to reflect this update).

Scarab Sages

Male Human (Keleshite) Wizard 2 | HP: 16/16 | AC: 12 | T: 12 | FF: 10 | CMD: 10 | Fort/Ref/Will: +2/+2/+3 | Init: +11 | Perception: +8 | Sense Motive: +2

oh yes! sorry. I do wish to trade some spells. I will update in a bit but I have company now and am on my phone which is a pain to use with the boards.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

No worries. Its reported, but I can edit Chronicles still.

Scarab Sages

Male Human (Keleshite) Wizard 2 | HP: 16/16 | AC: 12 | T: 12 | FF: 10 | CMD: 10 | Fort/Ref/Will: +2/+2/+3 | Init: +11 | Perception: +8 | Sense Motive: +2

Spell Swap 2015
----------------------
1st Level:
Shield
Summon Monster I
Unseen Servant
Magic Missle
Liberating Command
Snapdragon Fireworks
2nd Level:
Flaming Sphere

Cost: 100g

Scarab Sages

Male Human (Keleshite) Wizard 2 | HP: 16/16 | AC: 12 | T: 12 | FF: 10 | CMD: 10 | Fort/Ref/Will: +2/+2/+3 | Init: +11 | Perception: +8 | Sense Motive: +2

correction, i wanted featherfall, not liberating command.

edit: or both and make it 110.

Dark Archive

HP 38/43; re-roll @+4 1/1; wand 47/50 Human Brawler-5; AC 19, Touch 15, Flat-footed 18, CMD 25, Fort +5 (+12 vs cold weather), Ref +7, Will +1, CMB +13(Trip +21); Init +3; Perc +8

BTW I'm probably away from computers for most of the time until next week, so unlikely to be posting, except maybe a little on Thursday

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Sorry everyone, I was at the ER late last night with my daughter, so wasn't able to post. Hopefully tonight.

Scarab Sages

Male Human (Keleshite) Wizard 2 | HP: 16/16 | AC: 12 | T: 12 | FF: 10 | CMD: 10 | Fort/Ref/Will: +2/+2/+3 | Init: +11 | Perception: +8 | Sense Motive: +2

it's quite alright. more importantly, is your daughter okay?

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

She's better. Not sure what exactly is wrong, might be a severe ear infection. Still painful, but she will make it.

Grand Lodge

M Half-Orc Inquisitor of Gorum 1 | HP: 13/13 | AC: 16, T: 11, FF: 15 | Fort: +5, Ref: +2, Will: +6 | Melee: +3, Ranged: +1 | BAB: +0, CMB: +3, CMD: 14 | Init: +1, Perception: +7(+9 sight based) (Darkvision 60ft) CN/ Male/Half-Orc/Inquisitor/1st attack: greatsword +3 (2d6+4/19-20)

Yeah, I can imagine. I hope she'll be ok :)

Grand Lodge

Female Hp 21/21 AC: 16 FF: 13 T: 13 CMD: 16/13 FF F+6 R+7 W +2 30ft/Init: +3 Perc+8 Low Light vision | C Longbow +5 1d8+1 ShortSword +2 1d6 Weak -3 Str Ranger L2

I have two son and some time it happens, for now take it easy an keep an eye on her. I wish its nothing importante and she gets better.

Last month we have to go to the hospital for the newborn, It was because he catched a cold and need a little help with the mucus, not too bad but with his age it was worrisome.

-Posted with Wayfinder

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Yah, I've been there too. :(

@Parumartish, I'll add those to your Chronicle sheet.

Dark Archive

HP 38/43; re-roll @+4 1/1; wand 47/50 Human Brawler-5; AC 19, Touch 15, Flat-footed 18, CMD 25, Fort +5 (+12 vs cold weather), Ref +7, Will +1, CMB +13(Trip +21); Init +3; Perc +8

I'm glad to hear your daughter is feeling better. It's always scary when the little ones get sick.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I am going out to the field tomorrow for a week. Last minute changes, so I will be there the whole time, and I am not sure if there will be any internet. If there is, I will not be able to edit the maps, but should still be able to post. Again, IF there is internet. :(

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

With that in mind, I'm going to hand out Chronicle sheets today, and I may sort of do a wrap up, just so everyone is not sitting around waiting and unable to us their characters, worst case.

Let me know if you would rather wait, though I'll still hand out the Chronicle Sheets.

Dark Archive

HP 38/43; re-roll @+4 1/1; wand 47/50 Human Brawler-5; AC 19, Touch 15, Flat-footed 18, CMD 25, Fort +5 (+12 vs cold weather), Ref +7, Will +1, CMB +13(Trip +21); Init +3; Perc +8

This is chronicle #4 for Yoshi by the way. Currently on 6 fame, 5 prestige and 3xp.

Scarab Sages

Male Human (Keleshite) Wizard 2 | HP: 16/16 | AC: 12 | T: 12 | FF: 10 | CMD: 10 | Fort/Ref/Will: +2/+2/+3 | Init: +11 | Perception: +8 | Sense Motive: +2

i'm in no particular rush with Paru, but do you think i could also purchase a wand of Infernal Healing for 2pp?

Grand Lodge

F Elf Wizard 2 | HP(14/14) | AC 13 / T 13 / FF / 10 | F +1 / R +3 / W +4 | Melee: -1, Ranged: +4 | BAB: +1, CMB: -1, CMD: 12 | Init: +7, Perception: +5
Familiar 2:
HP(7/7) | AC 16 / T 15 / FF 13 | F +2 / R +5 / W +5 | Melee: +6/+6 (1d2-2), Ranged: +6 | BAB: +1, CMB: +2, CMD: 10 | Init: +3, Perception: +15 Fly +7 Stealth +11

No rush with Mirima.

Dark Archive

HP 38/43; re-roll @+4 1/1; wand 47/50 Human Brawler-5; AC 19, Touch 15, Flat-footed 18, CMD 25, Fort +5 (+12 vs cold weather), Ref +7, Will +1, CMB +13(Trip +21); Init +3; Perc +8

Yoshi is more than happy to wait too by the way.

Scarab Sages

Male Human Ninja/2 HP 19/19 | AC 17 (T13, FF14) | CMD 15 | Saves (F 2, R 6, W 3) | Init+5 | Per+5 | Ki 2/3

No hurry.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Ok, I'm fine waiting then.

But --->>>HERE<<<--- is the link to Chronicle Sheets.

It is a new folder within the previous game's G Doc Folder, so it should be easy to find both.

Dark Archive

HP 38/43; re-roll @+4 1/1; wand 47/50 Human Brawler-5; AC 19, Touch 15, Flat-footed 18, CMD 25, Fort +5 (+12 vs cold weather), Ref +7, Will +1, CMB +13(Trip +21); Init +3; Perc +8

Dang, I forgot my day job
profession sailor: 1d20 + 4 ⇒ (11) + 4 = 15
That looks like another 10gp - gota save up for them magical amulets.
Any chance you could list the chronicle specifically as #4 for him as well?

Thanks.

Grand Lodge

M Half-Orc Inquisitor of Gorum 1 | HP: 13/13 | AC: 16, T: 11, FF: 15 | Fort: +5, Ref: +2, Will: +6 | Melee: +3, Ranged: +1 | BAB: +0, CMB: +3, CMD: 14 | Init: +1, Perception: +7(+9 sight based) (Darkvision 60ft) CN/ Male/Half-Orc/Inquisitor/1st attack: greatsword +3 (2d6+4/19-20)

hmm..I certainly would like it over and done as my RL group will be going on in 17 hours, lol.

Not certain if I may use Davor, but it would give him the 1xp needed before 2nd level.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||
Yoshi Masaso wrote:

Dang, I forgot my day job

[dice=profession sailor]1d20+4
That looks like another 10gp - gota save up for them magical amulets.
Any chance you could list the chronicle specifically as #4 for him as well?

Thanks.

I'm not going to be able to edit it until I get back, but just remind me then and I will. Also, if there are any errors, please let me know.

Davor Mason A.K.A. The Tracker wrote:

hmm..I certainly would like it over and done as my RL group will be going on in 17 hours, lol.

Not certain if I may use Davor, but it would give him the 1xp needed before 2nd level.

The game I both already reported and with the Chronicle sheets you should be good.

Dark Archive

HP 38/43; re-roll @+4 1/1; wand 47/50 Human Brawler-5; AC 19, Touch 15, Flat-footed 18, CMD 25, Fort +5 (+12 vs cold weather), Ref +7, Will +1, CMB +13(Trip +21); Init +3; Perc +8

No problem. I can use the current sheet for the moment and swap out in a week.

Thank for running the game, I know it can be a lot of work, especially when you have several on the go at once.

Grand Lodge

F Elf Wizard 2 | HP(14/14) | AC 13 / T 13 / FF / 10 | F +1 / R +3 / W +4 | Melee: -1, Ranged: +4 | BAB: +1, CMB: -1, CMD: 12 | Init: +7, Perception: +5
Familiar 2:
HP(7/7) | AC 16 / T 15 / FF 13 | F +2 / R +5 / W +5 | Melee: +6/+6 (1d2-2), Ranged: +6 | BAB: +1, CMB: +2, CMD: 10 | Init: +3, Perception: +15 Fly +7 Stealth +11

And I am taking 10 for a 25 on my painting gig. (4 INT, 1 rank, 3 class skill, 2 mw tools, 5 crafter's fortune for +15). Mirima is quite a painter. Anyone want temporary tattoos? (Gotta love that prestidigitation).

Scarab Sages

Male Human (Keleshite) Wizard 2 | HP: 16/16 | AC: 12 | T: 12 | FF: 10 | CMD: 10 | Fort/Ref/Will: +2/+2/+3 | Init: +11 | Perception: +8 | Sense Motive: +2

DMB, you didn't list "liberating command" under the spells i copied, but you still charged me the 110 for both it and "featherfall". that you charged me is fine; i wanted both spells. if you could add it to the sheet for me, i'd really appreciate it. thanks.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Ok, I've made the changes to Mirima's, Parumartish's, and Yoshi's Chronicle Sheets. The new copies have been uploaded and replaced the old ones. Let me know if there are any more things (for anyone) I need to change. I'm going to attempt to update the game tonight as well. Wish me luck.

HERE is the link once again.

Dark Archive

HP 38/43; re-roll @+4 1/1; wand 47/50 Human Brawler-5; AC 19, Touch 15, Flat-footed 18, CMD 25, Fort +5 (+12 vs cold weather), Ref +7, Will +1, CMB +13(Trip +21); Init +3; Perc +8

Ive put a red border around the three that I think are ghouls, but I can only see three, not four (ghoul1 seems to be missing).

Can you confimr I got the right figures as ghouls?

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Thats correct. they managed to kill #1, but I may have forgotten to remove them from Init.

Grand Lodge

Female Hp 21/21 AC: 16 FF: 13 T: 13 CMD: 16/13 FF F+6 R+7 W +2 30ft/Init: +3 Perc+8 Low Light vision | C Longbow +5 1d8+1 ShortSword +2 1d6 Weak -3 Str Ranger L2

We are getting slower....

Grand Lodge

F Elf Wizard 2 | HP(14/14) | AC 13 / T 13 / FF / 10 | F +1 / R +3 / W +4 | Melee: -1, Ranged: +4 | BAB: +1, CMB: -1, CMD: 12 | Init: +7, Perception: +5
Familiar 2:
HP(7/7) | AC 16 / T 15 / FF 13 | F +2 / R +5 / W +5 | Melee: +6/+6 (1d2-2), Ranged: +6 | BAB: +1, CMB: +2, CMD: 10 | Init: +3, Perception: +15 Fly +7 Stealth +11

It's not me, is it? I mean, I'm a lithe elf! Slow(er) is not a word that should describe me...

Grand Lodge

M Half-Orc Inquisitor of Gorum 1 | HP: 13/13 | AC: 16, T: 11, FF: 15 | Fort: +5, Ref: +2, Will: +6 | Melee: +3, Ranged: +1 | BAB: +0, CMB: +3, CMD: 14 | Init: +1, Perception: +7(+9 sight based) (Darkvision 60ft) CN/ Male/Half-Orc/Inquisitor/1st attack: greatsword +3 (2d6+4/19-20)

Things certainly have. Maybe a IRL issue.

Grand Lodge

F Elf Wizard 2 | HP(14/14) | AC 13 / T 13 / FF / 10 | F +1 / R +3 / W +4 | Melee: -1, Ranged: +4 | BAB: +1, CMB: -1, CMD: 12 | Init: +7, Perception: +5
Familiar 2:
HP(7/7) | AC 16 / T 15 / FF 13 | F +2 / R +5 / W +5 | Melee: +6/+6 (1d2-2), Ranged: +6 | BAB: +1, CMB: +2, CMD: 10 | Init: +3, Perception: +15 Fly +7 Stealth +11

I think it's Davor. He got big. And we all know bigger is (usually) slower.

Seriously, though, I hope everything is ok.

Grand Lodge

M Half-Orc Inquisitor of Gorum 1 | HP: 13/13 | AC: 16, T: 11, FF: 15 | Fort: +5, Ref: +2, Will: +6 | Melee: +3, Ranged: +1 | BAB: +0, CMB: +3, CMD: 14 | Init: +1, Perception: +7(+9 sight based) (Darkvision 60ft) CN/ Male/Half-Orc/Inquisitor/1st attack: greatsword +3 (2d6+4/19-20)

yeah same here. I hope he's alright.

Dark Archive

HP 38/43; re-roll @+4 1/1; wand 47/50 Human Brawler-5; AC 19, Touch 15, Flat-footed 18, CMD 25, Fort +5 (+12 vs cold weather), Ref +7, Will +1, CMB +13(Trip +21); Init +3; Perc +8

It could be the weather or a con? I have a couple of reliable GMs who have vanished this week. Though, to be fair, we have the chronicles for this so the combat is story wrap up only.

Grand Lodge

F Elf Wizard 2 | HP(14/14) | AC 13 / T 13 / FF / 10 | F +1 / R +3 / W +4 | Melee: -1, Ranged: +4 | BAB: +1, CMB: -1, CMD: 12 | Init: +7, Perception: +5
Familiar 2:
HP(7/7) | AC 16 / T 15 / FF 13 | F +2 / R +5 / W +5 | Melee: +6/+6 (1d2-2), Ranged: +6 | BAB: +1, CMB: +2, CMD: 10 | Init: +3, Perception: +15 Fly +7 Stealth +11

And Mirima went on to take care of something back at the Blackrose Museum already. It was a little weird...

Grand Lodge

M Half-Orc Inquisitor of Gorum 1 | HP: 13/13 | AC: 16, T: 11, FF: 15 | Fort: +5, Ref: +2, Will: +6 | Melee: +3, Ranged: +1 | BAB: +0, CMB: +3, CMD: 14 | Init: +1, Perception: +7(+9 sight based) (Darkvision 60ft) CN/ Male/Half-Orc/Inquisitor/1st attack: greatsword +3 (2d6+4/19-20)

lol, yeah DAvor here has also done Trial of the Machine and currently doing Hall of the Flesheaters atm. So far he's killed nothing, but been knocked out, though now he owns two swords. One silver, one steel. More I think about it the more he's becoming a Witcher

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Sorry, I was pulled away to the field unexpectedly again, an I brought my laptop out so I could continue in my off time, but found out that, do to the snow, I had almost no signal. I'm back now, and I'll be kicking this off soon. We are pretty close to the end, and I honestly hope that there are no more issues like that. I honestly didn't have an warning or I would have let someone know, and I tried multiple times to post from the field, but the connection on my phone was so bad, I just couldn't except for one time for one game.

Dark Archive

HP 38/43; re-roll @+4 1/1; wand 47/50 Human Brawler-5; AC 19, Touch 15, Flat-footed 18, CMD 25, Fort +5 (+12 vs cold weather), Ref +7, Will +1, CMB +13(Trip +21); Init +3; Perc +8

Thanks for running it all the same. Trying to GM around work commitments in the field is a big ask and I'm sure I speak for everyone when I say we really appreciate you putting in the time for us. Gaming commitments always take second place to work and family.

Grand Lodge

M Half-Orc Inquisitor of Gorum 1 | HP: 13/13 | AC: 16, T: 11, FF: 15 | Fort: +5, Ref: +2, Will: +6 | Melee: +3, Ranged: +1 | BAB: +0, CMB: +3, CMD: 14 | Init: +1, Perception: +7(+9 sight based) (Darkvision 60ft) CN/ Male/Half-Orc/Inquisitor/1st attack: greatsword +3 (2d6+4/19-20)

Yeah, that's very true. I've been finding that out the hard way. It takes a lot of preperation and so n, even a published adventure.

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