DM Brainiac's Ironfang Invasion: Table 1 (Inactive)

Game Master DM Brainiac

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Before they go in, Karla insist that Eustoma wave her wand at Nik'o.

CLW from Eustoma's wand: 1d8 + 1 ⇒ (1) + 1 = 2

CLW from Eustoma's wand: 1d8 + 1 ⇒ (8) + 1 = 9

Satisfied by Nik'o's purring, she'll nod to Rogar to pound that door to dust.


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

Rogar steps back, "They're all yers." he says to Wulfram. "Any idea wha' they are?"


Knowledge Nature: 1d20 + 8 ⇒ (15) + 8 = 23


Karla recognizes the creatures as fey called atomies. Atomies perceive themselves as larger than they actually are. Like pups standing up to a full-grown cur, atomies never back down from aggression, and take tremendous pride in defeating and humiliating foes larger than themselves.

They can speak with animals, turn invisible, and shrink enemies down to a more reasonable size to fight. They are chaotic and whimsical, but not inherently good or evil.


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

"Are they any dangerous?" Rogar whispers to Karla, "Will mah skin protect me from them?"


"They're not evil, just proud and heedless. They're dangerous still. They can become invisible and they'll likely try to reduce your size if you come and engage them. Let me try to reason with them."

She raises her voice and addresses the small bravos: "We apologize for the intrusion! We do not seek to fight you, and it is obvious that your skills with the sword are beyond ours. We yield to your prowess! All we want is to find a dark person named Bristle Billie. It is with this Blackguard that we have business."

Diplomacy: 1d20 + 12 ⇒ (18) + 12 = 30


"Ha ha! See how they quiver with fear! You are wise to yield in the face of our superior might! Thus, I win the duel by default!" the atomie proclaims.

"Huzzah!" the other three cheer.

"I am Grulber," she says, "and these are Arpellion, Brooten, and Dart. The villain you seek dwells in the tower below this floor. He demands privacy while he works on his bizarre experiments, and thus has sealed off access to his chambers. If you wish to confront him, you will have to go down to the first floor and take the stairs up from there."


Ok, are they just confusing us, or is it just a mistake? They say he lives downstairs, but the we have to go below, then take the stairs up?


You're currently on the third floor of the keep. Bristle Billie is on the second floor, but the other entrances to his room are blocked. You have to go down to the first floor then take the stairs up from the room with the taxidermied grizzly bears.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

"I am Wulfram," the shaman said, bowing to the tiny creatures. "I am very sorry for our mistake; we will do as you suggest. Good day."

Before we confront Bristle Billie, Wulfram will use the new pearl of power to recall Bull's Strength, and cast it on himself.


"Well, my brethren, it seems we will need to find a new door..." Grulber says as you depart.

Wulfram leads you back downstairs, using his pearl of power to increase his strength again. You return to the first floor of the southeast tower and approach the stairs. Before you can get close, however, the poorly taxidermied grizzly bears lurch to life, moving to attack!

Initiative:
Eustoma: 1d20 + 4 ⇒ (19) + 4 = 23
Karla: 1d20 + 6 ⇒ (19) + 6 = 25
Rogar: 1d20 + 3 ⇒ (1) + 3 = 4
Wulfram: 1d20 + 5 ⇒ (11) + 5 = 16
Bears: 1d20 ⇒ 8

Everybody but Rogar can act before the bears. Map is on the first slide.

Perception DC 15:
Like the previous construct, these bears are crudely stitched together. Slashing weapons will be particularly effective against them.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Perception: 1d20 + 10 ⇒ (7) + 10 = 17

"Try to cut the stitches if you can!", Wulfram shouted. "Too bad my only slashing weapon's a dagger!"

He stepped forward and tried to stab the first stuffed bear.

Longspear, Bull's Strength: 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19
Damage, Bull's Strength: 1d8 + 6 + 3 ⇒ (5) + 6 + 3 = 14

AoO:
AoO #1, Bull's Strength: 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 16
Damage, Bull's Strength: 1d8 + 6 + 3 ⇒ (2) + 6 + 3 = 11


Female Init +4; Percept +26 |AC 28, T 19, FF 23 hp 140/140 | Fort +16, Ref +17, Will +13; +2 vs. fear, +2 trait bonus vs. Disease Resist Acid 10 | Base Atk +12; CMB +15; CMD 33

Eustoma pulls out her fancy human sized dagger, and moves up to try and cut the stitches.

+1 Medium Dagger: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d4 + 3 ⇒ (3) + 3 = 6


Melee bite +19/+14 (2d6+15 plus trip) Space 10 ft.; Reach 5 ft.. Wolf N Large animal Init +10 Senses low-light vision, scent; Perception +9 AC 42, T 17, FF 37 | hp 163/163 | Fort +18, Ref +17, Will +9 | Improved evasion

Sia bounds up to the other one and bites at it.

Bite: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Trip: 1d20 + 5 ⇒ (14) + 5 = 19


Posting for Karla to keep things moving.

Reflex: 1d20 + 2 ⇒ (13) + 2 = 15

Karla casts grease under the closest bear, but it barely manages to maintain its footing. Nik'o attacks it from the cover of the doorway, tearing at its loose stitching with her claws.

Bite: 1d20 + 8 ⇒ (3) + 8 = 11
Claw: 1d20 + 8 ⇒ (13) + 8 = 211d3 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 8 ⇒ (20) + 8 = 281d3 + 3 ⇒ (1) + 3 = 4
Confirm?: 1d20 + 8 ⇒ (11) + 8 = 191d3 + 3 ⇒ (1) + 3 = 4

Eustoma moves in to slice the bear with her oversized dagger. Meanwhile, Sia bounds up to the other bear and sinks her teeth into its poorly stuffed body.

Wulfram stabs past Rogar, driving his spear into the closest bear's side.

The badly damaged bear attacks Eustoma, while the other tries to maul Sia. Each manages to land a lucky hit.

Claw, Claw, Bite: 1d20 + 7 ⇒ (11) + 7 = 181d20 + 7 ⇒ (10) + 7 = 171d20 + 7 ⇒ (20) + 7 = 27
Crit Confirm?: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Claw, Claw, Bite: 1d20 + 7 ⇒ (19) + 7 = 261d20 + 7 ⇒ (7) + 7 = 141d20 + 7 ⇒ (8) + 7 = 15
Damage: 1d6 + 4 ⇒ (4) + 4 = 8

8 damage to Eustoma, 8 damage to Sia.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulfam dropped his spear, and moved in to try to finish off the battered bear with his mace.

+1 Heavy Mace, Bull's Strength: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24
Damage, Bull's Strength, 2-handed: 1d8 + 10 ⇒ (4) + 10 = 14


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

Rogar, hearing Wulfram's advice, pulls up a pair of large, jagged stone blades and sends them spinning at the less injured bear, trusting his allies to finish off the damaged one.
Empowered Kinetic Blast, Slashing: 1d20 + 8 ⇒ (17) + 8 = 253d6 + 12 + 6 ⇒ (3, 6, 3) + 12 + 6 = 30


Thanks for the botting.

Karla glides in to the edge of the room, taking her wand out, and sends a missile at the nearest bear.

Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5


Nik'o continues to bite and claw at the bigger beast.

Bite and Trip: 1d20 + 8 ⇒ (6) + 8 = 141d8 + 3 ⇒ (4) + 3 = 71d20 + 8 ⇒ (17) + 8 = 25
Claw: 1d20 + 8 ⇒ (10) + 8 = 181d3 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 8 ⇒ (11) + 8 = 191d3 + 3 ⇒ (1) + 3 = 4


Rogar hurls jagged stone blades at the further bear, tearing apart its stuffed body and spilling sawdust out on to the floor. It sags and lies still.

Reflex: 1d20 + 2 ⇒ (4) + 2 = 6

The bear on the grease slips this time, crashing to the floor. Karla blasts it with a magic missile, then Nik'o tears into it. Badly damaged, all it takes is a powerful thrust of Wulfram's spear to finish off the construct.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

"Everyone OK?", Wulfram asked. "We're going to be confronting Bristle Billie when we go up the stairs, so now's the time to heal up!"

Wulfram could use his healing hex on Eustoma, if she wants (average 16 HP healed), or he could save it for later. He's out of healing for Sia.

He looked at the remains of the bear constructs while he waited for the others.

Perception: 1d20 + 10 ⇒ (7) + 10 = 17

As soon as everyone was ready to continue, he cast a spell, before ascending the stairs.

Casting Guidance on himself (or on someone else if they want to scout ahead).


Karla nods at Wulfram, indicating she's ready to go forward.

In front of her, Nik'o makes a low growl.


Female Init +4; Percept +26 |AC 28, T 19, FF 23 hp 140/140 | Fort +16, Ref +17, Will +13; +2 vs. fear, +2 trait bonus vs. Disease Resist Acid 10 | Base Atk +12; CMB +15; CMD 33

"I'll use my want Wulfram. It's fine. She looks around, and picks up her bow. [b]"I'm ready. She sneaks up the stairs, and takes a look.

CLW Sia: 1d8 + 1 ⇒ (6) + 1 = 7
CLW Eustoma: 1d8 + 1 ⇒ (2) + 1 = 3
CLW Eustoma: 1d8 + 1 ⇒ (1) + 1 = 2
Stealth: 1d20 + 12 ⇒ (8) + 12 = 20
Percpetion: 1d20 + 12 ⇒ (16) + 12 = 28


Bristle Billie Perception: 1d20 + 13 ⇒ (10) + 13 = 23

Eustoma creeps up the stairs, the rest of you following a bit further in her wake.

The stone of this room has been smoothed and reshaped like soft clay. A door stands to the north, but the stone wall flows over the jamb, blocking it shut. Stone rods crisscross arrow slits in the southern and eastern walls. A staircase descends on one side of the door, but the ascending staircase has been completely sealed at the ceiling.

Beakers and woodworking tools cover the low stone tables lining the walls, while the center of the room is filled with a six-armed wicker mannequin stretching from floor to ceiling. A wooden puzzle box the size of a footstool rests in an opening in the mannequin's chest.

A squat korred with thick, wiry hair that sticks out from his head and ears pokes at the box. His animated hair shifts the pieces of the puzzle around. This must be Bristle Billie.

Despite Eustoma's efforts at stealth, the perceptive fey notices the halfling. "I said absolute privacy!" he shouts, hurling a handful of rivets in frustration. "Go away!"


Karla freezes as the voice booms down the stairs. She wonders what Eustoma will reply...

Absentmindedly, her fingers start weaving arcane components in the air.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulram could hear the shouts from above, and new that the element of surprise had been lost. He hurried up the stairs to confront the infamous "stitcher".


When Wulfram runs up the stairs and into the room, Bristle Billie snarls and reaches into a pouch!

Initiative:
Eustoma: 1d20 + 4 ⇒ (6) + 4 = 10
Karla: 1d20 + 6 ⇒ (19) + 6 = 25
Rogar: 1d20 + 3 ⇒ (18) + 3 = 21
Wulfram: 1d20 + 5 ⇒ (14) + 5 = 19
Cirieo: 1d20 + 3 ⇒ (11) + 3 = 14
Bristle Billie: 1d20 + 3 ⇒ (18) + 3 = 21
Tiebreaker (1 Rogar, 2 Billie): 1d2 ⇒ 2

Karla can act before Bristle Billie. I won't be able to update the map until the morning, but he is in the center of the room.


Karla curses as Wulfram rushes up the stairs and follows suit. As she climbs, she can feel Nik'o on her right side, waiting for her. With every step, she gathers threads of arcane energy to her, like a runner crossing wires, and accumulates them, weaving them.

Finally, she reaches the room and takes in the sight of the Korred and what looks like its latest creation or favourite guardian. With a push of the hand, she unleashes the energy into a golden ball and fires at the ceiling above Billie and His Thing. As the ball hits the ceiling, it explodes in a shower of golden leaves.

Glitterdust, Will DC 16, no SR.


As the spell is released, Nik'o feels Karla's release and jumps at the Korred.

Bite and Trip: 1d20 + 8 ⇒ (20) + 8 = 281d8 + 3 ⇒ (4) + 3 = 71d20 + 8 ⇒ (6) + 8 = 14

Confirm?: 1d20 + 8 ⇒ (12) + 8 = 201d8 + 3 ⇒ (7) + 3 = 10


Will: 1d20 + 10 ⇒ (3) + 10 = 13

Bristle Billie cries out in surprise as the glitterdust blinds him. "My eyes!" he shouts. "The goggles do nothing!"

Nik'o seizes the advantage and pounces on the korred, scoring a critical hit as her teeth tear into the fey!

The korred backs away from Nik'o and pulls out a piece of cured leather from his pouch. He focuses on it as he casts a spell, and the air around him shimmers briefly. He rubs at his eyes, wiping away the glitter.

Will: 1d20 + 10 ⇒ (7) + 10 = 17

Map is now up on the second slide.


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

Rogar places a hand against the wall, and the smooth stone ceiling 'drips,' a decently sized boulder falling from directly at the korred's head .

Empowered Kinetic Blast: 1d20 + 8 ⇒ (17) + 8 = 253d6 + 12 + 5 ⇒ (6, 1, 4) + 12 + 5 = 28


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

"Bristle Billie! Your depraved 'experiments' stop now!", Wulfram roared. He rushed into the room and thrust his spear at the immoral korred.

Longspear, Bull's Strength: 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22
Damage, Bull's Strength: 1d8 + 6 + 3 ⇒ (4) + 6 + 3 = 13


Nik'o presses the Korred, growling angrily.

Bite and Trip: 1d20 + 8 ⇒ (1) + 8 = 91d8 + 3 ⇒ (2) + 3 = 51d20 + 8 ⇒ (1) + 8 = 9
Claw: 1d20 + 8 ⇒ (7) + 8 = 151d3 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 8 ⇒ (6) + 8 = 141d3 + 3 ⇒ (3) + 3 = 6


Karla pulls up with her finger, and grease sprouts out from the floor under Billie's feet.

Cast Grease: Ref DC 15.


Melee bite +19/+14 (2d6+15 plus trip) Space 10 ft.; Reach 5 ft.. Wolf N Large animal Init +10 Senses low-light vision, scent; Perception +9 AC 42, T 17, FF 37 | hp 163/163 | Fort +18, Ref +17, Will +9 | Improved evasion

Sia bounds into the room with a growl. She bites at the fey.

Bite: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Female Init +4; Percept +26 |AC 28, T 19, FF 23 hp 140/140 | Fort +16, Ref +17, Will +13; +2 vs. fear, +2 trait bonus vs. Disease Resist Acid 10 | Base Atk +12; CMB +15; CMD 33

Eustoma stays her ground and fires two cold iron arrows at the creature. "We'll give you privacy." What is wrong with these walls. It looks like something Rogar would do if he has time on his hands.

+1 Longbow: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
+1 Longbow: 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 1d6 + 4 ⇒ (5) + 4 = 9


Reflex: 1d20 + 11 ⇒ (10) + 11 = 21
Cirieo Sling: 1d20 + 8 ⇒ (4) + 8 = 12

Rogar smashes Billie with a chunk of stone, wounding him. The rest of your attacks fall short, skipping off his mage armor.

The nimble korred hops off the grease, then leaps up and smashes his wrench directly onto Wulfram's skull!

Wrench: 1d20 + 13 ⇒ (20) + 13 = 331d6 + 7 ⇒ (1) + 7 = 8
Crit Confirm?: 1d20 + 13 ⇒ (14) + 13 = 271d6 + 7 ⇒ (3) + 7 = 10

18 damage to Wulfram


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

Rogar sends another drop flying down. This time, it angles, trying to push Billie back into the grease. Unfortunately, the blast skips off the fey's mage armor.

Kinetic Blast: 1d20 + 8 ⇒ (14) + 8 = 223d6 + 12 + 6 ⇒ (3, 4, 5) + 12 + 6 = 30
Pushing Infusion: 1d20 + 12 ⇒ (10) + 12 = 22


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

"Aargh! You little #%*&^!", Wulram cursed. Wary of the possibility of animated hair, he backed up and stabbed at the korred again.

Longspear, Bull's Strength: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
Damage, Bull's Strength: 1d8 + 6 + 3 ⇒ (8) + 6 + 3 = 17


"Wulfram!" cries Karla in anguish as the wrench hits the shaman squarely in the head. She weaves her wand and a bolt of energy strikes forth.

Magic Missile; Caster check (wand): 1d4 + 1 ⇒ (1) + 1 = 21d20 + 1 ⇒ (15) + 1 = 16


Nik'o continues to press her advantage.

Bite and Trip: 1d20 + 8 ⇒ (13) + 8 = 211d8 + 3 ⇒ (5) + 3 = 81d20 + 8 ⇒ (17) + 8 = 25
Claw: 1d20 + 8 ⇒ (10) + 8 = 181d3 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 8 ⇒ (14) + 8 = 221d3 + 3 ⇒ (1) + 3 = 4


Cirieo Sling: 1d20 + 8 ⇒ (12) + 8 = 20
Eustoma Longbow: 1d20 + 12 ⇒ (20) + 12 = 321d20 + 7 ⇒ (10) + 7 = 17
Crit Confirm?: 1d20 + 12 ⇒ (20) + 12 = 323d6 + 12 ⇒ (2, 6, 6) + 12 = 26
Sia Bite: 1d20 + 5 ⇒ (8) + 5 = 13

Rogar's and Cirieo's attacks skip off Bristle Billie's mage armor. Karla's magic missile sputters against his spell resistance. But Wulfram lands a good hit with his spear, and Eustoma echoes her performance against Halk Grundlechar as she drives a cold iron arrow deep into Billie's chest, a critical hit!

"Arrgh!" the hairy fey howls in anger, glaring at the halfling. He tries to cast a spell defensively. He succeeds, then starts to blink in and out of this plane of existence.

Concentration: 1d20 + 8 ⇒ (18) + 8 = 26

Bristle Billie casts blink on himself.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulfram was baffled by his foes' random disappearances and reappearances, and contacted nothing but air with his spear.

Longspear, Bull's Strength: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12
Damage, Bull's Strength: 1d8 + 6 + 3 ⇒ (3) + 6 + 3 = 12
Miss Chance (51-100 hits): 1d100 ⇒ 43


Female Init +4; Percept +26 |AC 28, T 19, FF 23 hp 140/140 | Fort +16, Ref +17, Will +13; +2 vs. fear, +2 trait bonus vs. Disease Resist Acid 10 | Base Atk +12; CMB +15; CMD 33

"What's he doing. Is he a specter?" Eustoma decides to try something she hasn't before. She concentrates on Bristle Billie's wrench and casts a spell to heat it's metal.

Heat metal
DC 15 Will Negates.


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

Rogar narrows his eyes at the blinking fey, and suspends a stone in orbit around him, sending it off at what he hopes is the right timing to strike the mage as he's casting a spell.

Readied action to attack as he does something

Empowered Kinetic Blast, V. Blink, 51-100 hits: 1d20 + 8 ⇒ (15) + 8 = 233d6 + 12 + 5 ⇒ (1, 5, 5) + 12 + 5 = 281d100 ⇒ 79
Pushing Infusion: 1d20 + 12 ⇒ (20) + 12 = 32


Spell Failure (51-100 hits): 1d100 ⇒ 7

Wulfram tries to stab Bristle Billie with his spear, but the korred blinks out before the weapon can make contact. Likewise, Eustoma's spell fails to affect the wrench as it temporarily vanishes to another plane of existence.

Rogar gathers power and watches the korred's random fluctuations. As Billie begins to cast a spell, he hurls a powerful blast of stone at him. The blast connects, and the fey's spell fizzles as he groans and crumples to the ground.

Bristle Billie has the following equipment: oil of magic weapon, potions of cat's grace (2), potion of protection from law, scroll of beast shape I, scroll of elemental body I, scrol of gaseous form, scroll of owl's wisdom, alchemist's fire (2), tanglefoot bags (2), magic belt, magic ring, magic nails (5), magic tool, magnifying glass, mwk thieves' tools, diamond dust (worth 200 gp), 112 gp. The tables in this room contain several pouches of powdered jade in a variety of colors (worth 150 gp in total), three 1-pound lumps of gold (worth 50 gp each), an elixir of fire breath, and a complete alchemist's laboratory.

The puzzle box in the mannequin's chest is a wooden cube approximately 18 inches on each side and weighing 40 pounds. The exterior is not a solid piece, but consists of several pieces of wood fit snugly together. The pieces can move and shift in complicated patterns. Discovering the sequence to open the box requires three consecutive successful DC 25 Intelligence or Disable Device checks, each made as a full-round action. Or you could smash it open.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

After searching the room, Wulfram examined the magic items.

Spellcraft (belt): 1d20 + 6 ⇒ (16) + 6 = 22
Spellcraft (ring): 1d20 + 6 ⇒ (17) + 6 = 23
Spellcraft (nails): 1d20 + 6 ⇒ (16) + 6 = 22
Spellcraft (tool): 1d20 + 6 ⇒ (12) + 6 = 18

"Hopefully the rest of the fey will disperse, now that the leaders are dead," Wulfram remarked. "Shall we make an announcement from the balcony? We could tell them to go home, or we could tell them to open all the remaining kegs of wine, finish them, and then go home!"


Ring of maniacal devices, stubborn nails. The belt and tool are still unidentified.


"What a terrible foe! Impossible to hit and impervious to magic..." says Karla, surprised by their victory and troubled by her inability against it.

Looking around the place, she comments: "What a dark creature... Such intent on causing suffering! What kind of lives these creatures live? How do you look forward to the next day when all you do is causing despair..."

Finally, she notices Wulfram working on the auras: "Oh yeah, let me try as well!"

Spellcraft (belt): 1d20 + 9 ⇒ (2) + 9 = 11

Spellcraft (tools): 1d20 + 9 ⇒ (13) + 9 = 22

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