DM Bloodgargler's Heroes of the Shiv

Game Master BinkyBo

Plug-in module>Racing to Ruin (Book 2 of Serpent's Skull)


3,001 to 3,050 of 4,838 << first < prev | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | next > last >>

Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]
Iolana Zerengo wrote:


.....and mine is the 3000th post!!!! What do i win ?

How about a hug?

/hugs


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Before leaving the room Mugambi asks Eve while pointing at the painted scene on the wall.

Have ya seen dose standing stones before? Do ya know where they are?

Making a rough guess, is the small pyramid in the picture the same size of the object missing from this room?

Mugambi follows the others after receiving the islander's answer.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk approaches as quietly as he can and then flings a spike at the flesh-eating monsters.

Stealth: 1d20 + 6 ⇒ (1) + 6 = 7

Surprise!: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 1d2 + 4 ⇒ (2) + 4 = 6


Eve nods grimly with the realization leading the group there is implied with the question... She then follows behind Mugambi.

>map of south chambers

One action each after Truk's throw before Round 1 starts...


Female Human (varisian) Magus 5

Status:

Str 12/Dex 13/Con 13/Int 17/Wis 12/Cha 14
HP 27/27
AC (lamellar armor) [Tot 16] [Touch 12] [FF 14] Dodge feat already included
CMB:+4 (+3BaB +1strength)
CMD:15 (+3BaB +1strength +1dexterity +10)
Fortitude save +5 (+4base +1con)
Reflex save +2 (+1base +1dex)
Will save +5 (+4base +1wis)
BaB+3
Initiative+1
Perception +7
Caster level check +11
-----------------------------------------------------------------------
(armor check pen. not included)
Climb +6 //Intimidate +7 //Knowledge Arcana +10 //Profession(Sailor) +5
Spellcraft +10 //Swim +7 //Sense Motive +4 //Survival +9
-----------------------------------------------------------------------
Speed 30ft/9mtr
+1 Scimitar [att+5 dam1d6+2 18-20/x2 type S]
Shortbow [att+4 dam1d6 x3 60ft type P] 17 arrows
Prepared Spells :Level 0(cantrips):Daze(will DC13);Acid Splash(1d3 acid);Light;Detect Magic
Level 1:Shocking Grasp x2 (4d6 elect); Shield (+4 AC)
Level 2:Web (reflex DC15); Bull's Strength (+4 str)
Arcane Pool(1/2 magus level+int mod)[5]
Carrying 40lbs/light emcumbrance/check penalty -1
used the pearl of power for the day

Initiative: 1d20 + 1 ⇒ (3) + 1 = 4

Iolana draws her blade and waits for her occasion.
how is the terrain? is the tunnel large/tall enough to walk normally?


There is some debris, but no difficult terrain, and no squeezing in these two south chambers or connecting tunnels.


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Garborn will take no action at first, too unsure about what to do.
Initiative: 1d20 + 3 ⇒ (15) + 3 = 18


Female Dwarf Gunslinger 5(Pistolero)

Gatherine made a face and went to join Truk.1d20 + 3 ⇒ (8) + 3 = 11Initiative


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Mugambi limps forward as fast as he can into the room where his friends are.
Moves 20ft forward getting near Garborn. Which system are you using DM Blood, are you rolling initiative or are we? Just in case...
Init: 1d20 + 2 ⇒ (6) + 2 = 8


(still surprise round)

The iron spike thunks into the ghoul's back. The creature whips around, peers through the short tunnel toward you, and lets out a dry hiss.
The other blue-tinged ghoul cranes its neck to see past its injured roommate.
Curiously... they do not immediately charge...
ghoul initiative: 1d20 + 2 ⇒ (2) + 2 = 4


Female Dwarf Gunslinger 5(Pistolero)

Gatherine shrugged when the dry hiss answered when Truk's spike hit,lifting Twinbellows and firing into the tunnel with two quick squeezes of the trigger.

1d20 + 5 - 4 ⇒ (18) + 5 - 4 = 19Deadly aim
1d8 + 2 ⇒ (7) + 2 = 9Both barrels at once
1d8 ⇒ 6Extra dmg


Female Elf Bard (Dervish Dancer) 4/Fighter 1

Syndlara hustles forward to meet their latest opponents, scimitar drawn.

Move to Q14.

Initiative: 1d20 + 6 ⇒ (20) + 6 = 26


Round 1

Syndlara
Truk'tosh
Garborn + pets (just realized Gorba and Fleek sounds like "Zorba the Greek")
Gatherine - action posted?
Mugambi
Iolana
Ghouls

Truk init: 1d20 + 2 ⇒ (19) + 2 = 21

>map<
Guessing on some placement based on weapon range increments.
Iolana and Garborn... you can add a move action in there as part of your surprise round action.


Female Dwarf Gunslinger 5(Pistolero)

Yep.Action posted.


Gatherine's double shots reverberate throughout the chambers, and shred the lead ghoul.
It drops to its side, and is likely finished.


As the ringing echo of the pistol shots fade, you hear a female sibilant voice come from the chambers yet to be explored to the north. "Sssuumeli vir dreth anurresss" ... you also hear the faint sound of a gentle surf from the same direction.

Polyglot:

"Ssslumber interrupted once-sss again..."


Female Human (varisian) Magus 5

Iolana moved near Syndlara then, in the first available square.


1 person marked this as a favorite.
Female Elf Bard (Dervish Dancer) 4/Fighter 1

Wary of the voice from the north, Syndlara rushes past Truk, diving over his shoulder into a roll. She fluidly rises to her feet as the roll ends, slashing at the remaining ghoul with her scimitar.

"You know, Gatherine, your weapon of choice makes sneaking about almost pointless," she hisses quietly.

Move to Q9.

1d20 + 8 ⇒ (8) + 8 = 16
1d6 + 5 ⇒ (1) + 5 = 6


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Mugambi uses his momentum to keep going.
Double moves to P18

Something else comin'


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk is surprised when the elven maid springs over him. With a laugh he follows after her bringing his heavy staff to bear.

Smash: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d6 + 9 ⇒ (1) + 9 = 10


Syndlara's blade flays a strip of bluish dead flesh.
Truk's lack of follow-through leaves the ghoul visibly staggered, but still standing.

To the north you start to hear slowly repeated deep grunts, along with the "churr churr" sound Truk'tosh heard earlier.


Syndlara... I will take a will save


>map< before Iolana and Garborn's rd1 actions.


Female Elf Bard (Dervish Dancer) 4/Fighter 1

Will save: 1d20 + 3 ⇒ (4) + 3 = 7 (+2 if it's an enchantment...not that it likely matters...)


Syndlara:

You start to feel yourself overcome with rage.
+2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a –2 penalty to AC.
The effect is otherwise identical with a barbarian's rage except that you aren't fatigued at the end of the rage.
any round you choose to fight it, roll a will save.


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

"Gorba, Fleek, Heel!"

Unsure of what he can do, Garborn moves to follow Mugambi for now.

Move to O18, with Gorba and Fleek behind him.


Female Dwarf Gunslinger 5(Pistolero)

....What else am I supposed to do? I already took one out! Without catching whatever nasty diseases it might have.Gatherine hissed back,waving her arm ,on the verge of a tantrum without Tol there to curb it.


Female Human (varisian) Magus 5

I take it Iolana has no means to notice if Syndlara had to do a will save,or if there is something else incoming.

Status:

Str 12/Dex 13/Con 13/Int 17/Wis 12/Cha 14
HP 27/27
AC (lamellar armor) [Tot 16] [Touch 12] [FF 14] Dodge feat already included
CMB:+4 (+3BaB +1strength)
CMD:15 (+3BaB +1strength +1dexterity +10)
Fortitude save +5 (+4base +1con)
Reflex save +2 (+1base +1dex)
Will save +5 (+4base +1wis)
BaB+3
Initiative+1
Perception +7
Caster level check +11
-----------------------------------------------------------------------
(armor check pen. not included)
Climb +6 //Intimidate +7 //Knowledge Arcana +10 //Profession(Sailor) +5
Spellcraft +10 //Swim +7 //Sense Motive +4 //Survival +9
-----------------------------------------------------------------------
Speed 30ft/9mtr
+1 Scimitar [att+5 dam1d6+2 18-20/x2 type S]
Shortbow [att+4 dam1d6 x3 60ft type P] 17 arrows
Prepared Spells :Level 0(cantrips):Daze(will DC13);Acid Splash(1d3 acid);Light;Detect Magic
Level 1:Shocking Grasp x2 (4d6 elect); Shield (+4 AC)
Level 2:Web (reflex DC15); Bull's Strength (+4 str)
Arcane Pool(1/2 magus level+int mod)[5]
Carrying 40lbs/light emcumbrance/check penalty -1
used the pearl of power for the day

"I heard that voice Mugambi.It said we disturbed the nap of someone."

move in P8 and slash at the ghoul
attack w/+1 scimitar: 1d20 + 5 ⇒ (3) + 5 = 8

i'm starting to be a little pissed off you know?


Iolana Will save DC14:

Fail = You start to feel yourself overcome with frustrated rage.
+2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a –2 penalty to AC.
The effect is otherwise identical with a barbarian's rage except that you aren't fatigued at the end of the rage.
any round you choose to fight it, roll a will save.


Round 1 (Ghoul)

While remaining squatted down, the ghoul recovers enough to slash out at Truk'tosh with one swipe of a clawed hand... .
The strike comes nowhere near Truk'tosh.

ABCTarget: 1d3 ⇒ 3
1d20 + 3 ⇒ (11) + 3 = 14
1d6 + 1 ⇒ (5) + 1 = 6

Round 2

Syndlara
Truk'tosh
Garborn + pets
Gatherine
Mugambi
Iolana
Ghoul

just hit AC14 for at least 1 point of damage please


Female Elf Bard (Dervish Dancer) 4/Fighter 1

Will save: 1d20 + 3 ⇒ (3) + 3 = 6

1d20 + 8 ⇒ (10) + 8 = 18
1d6 + 5 ⇒ (2) + 5 = 7

Hissing in frustration, the elven bladedancer hacks at the remaining ghoul, biting deep into its torso. The blade sticks in the ghoul's body as it 'dies.' Syndlara plants a foot on its chest and kicks as she savagely tears the scimitar free, flicking ichor in an arc over her right shoulder.

"Fffffffff-" she says, flicking her blade again to clear it and wiping it off on a convenient cloth surface that she is not wearing. "That really pisses me off."

HP 20/31; AC 19; battle dance 3/10; enraged


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Garborn whimpers a little, then he finds some steel in his spine and stands up straighter.
"Time...time to end this no? What comes now may be the last of them..."


Female Human (varisian) Magus 5

Status:

Str 12/Dex 13/Con 13/Int 17/Wis 12/Cha 14
HP 27/27
AC (lamellar armor) [Tot 16] [Touch 12] [FF 14] Dodge feat already included
CMB:+4 (+3BaB +1strength)
CMD:15 (+3BaB +1strength +1dexterity +10)
Fortitude save +5 (+4base +1con)
Reflex save +2 (+1base +1dex)
Will save +5 (+4base +1wis)
BaB+3
Initiative+1
Perception +7
Caster level check +11
-----------------------------------------------------------------------
(armor check pen. not included)
Climb +6 //Intimidate +7 //Knowledge Arcana +10 //Profession(Sailor) +5
Spellcraft +10 //Swim +7 //Sense Motive +4 //Survival +9
-----------------------------------------------------------------------
Speed 30ft/9mtr
+1 Scimitar [att+5 dam1d6+2 18-20/x2 type S]
Shortbow [att+4 dam1d6 x3 60ft type P] 17 arrows
Prepared Spells :Level 0(cantrips):Daze(will DC13);Acid Splash(1d3 acid);Light;Detect Magic
Level 1:Shocking Grasp x2 (4d6 elect); Shield (+4 AC)
Level 2:Web (reflex DC15); Bull's Strength (+4 str)
Arcane Pool(1/2 magus level+int mod)[5]
Carrying 40lbs/light emcumbrance/check penalty -1
used the pearl of power for the day

Will save: 1d20 + 5 ⇒ (18) + 5 = 23

Bloodgargler:

I take Iolana didn't go berserk.This means she doesn't have to roll every round? But i almost would like to fail this save :) ; i think she can still control herself under the fury spell right?


The final ghoul in the chamber falls. The gentle sound of lapping waves increases, and the warm briny air comes in gusts in time with the waves... it slowly wins over the stench of rot and mildew.
There is a dim glow coming from the chamber to the north. It pulses as well with the same rhythm.

As you move through the north tunnel to the chamber, you can faintly see the waves from the west lapping into the sloped underground shore, the dome shaped ceiling which spans over the grotto, and is open to the west. The water of the incoming tide is just a foot below the top of the cave mouth... Each crest of every wave breaks against it, and turns the yellow band of sunlight into a thin ribbon of warm light.

As each wave recedes, the amber glow of the sun reflects off the water, and dimly illuminates the entire chamber... like what glow of a sunny day gets through an eyelid shut.

The sound and light continue to pulse in time.

On the east side of the chamber, a large silvery ape sits... it is doting on a broken and twisted ghoul which it holds in its arms.

On the far side of the chamber is a high and narrow archway, which is framed by two snakes facing each other at the top. The voice seems to emenate from this archway.

"I hear the wordss of the old world, yesss?... Taldane? Decades sssince itss passsed thessse lipsss."

As you move this chamber in which the two ghouls were killed, I will take a will save from the rest of you, please. (other than Iolana and Syndlara)

Iolana:

feel free to give in to the rage at any time. (Good or not, I swear OOC it will not lead to harming your friends)


Female Dwarf Gunslinger 5(Pistolero)

1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14Will Save


Female Dwarf Gunslinger 5(Pistolero)

Urgh....more undead and apes.Awful!


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Will save: 1d20 + 8 ⇒ (20) + 8 = 28

"Scary...but We've come TOO far to stop now!"

Nowhere to run now, I HAVE to fight!

"Gorba, here!"

Casting cure light wounds on Gorba: 1d8 + 2 ⇒ (8) + 2 = 10


Female Human (varisian) Magus 5

Bloodgargler:

I'l pass on the rage thank you Iolana'AC is already low as it is.I don't see these new enemies (udeads and apes) Gatherine mentioned in your last post.I don' even understood if that large silvery ape is real or a statue.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Will: 1d20 + 7 ⇒ (1) + 7 = 8


>red grotto<


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Are we rolling initiative?


nothing is attacking you, but if you care to/think you would charge the silverback take a single action and we will roll initiative. Also Truk.... you are starting to feel angry...

Truk'tosh:

You start to feel yourself overcome with rage.
+2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a –2 penalty to AC.
The effect is otherwise identical with a barbarian's rage except that you aren't fatigued at the end of the rage.
any round you choose to fight it, roll a will save DC14


Garborn:

You happen to notice the one referred to as Eve Aklume breathing heavily - in a not very ladylike fashion, behind you.

I will take perception rolls too if you care to roll a check.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk begins to breath heavily as the primal rage fills his heart.

He glares at the big ape and beats his chest, offering it a challenge.

I wasn't sure if it'd noticed us or not.

Perception: 1d20 + 9 ⇒ (17) + 9 = 26


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

"S...something is wrong with...the g...girl.
The...NEW girl I mean."

Perception: 1d20 + 9 ⇒ (14) + 9 = 23


Female Elf Bard (Dervish Dancer) 4/Fighter 1

Perception: 1d20 + 9 ⇒ (1) + 9 = 10 (Assuming that that was a general call for Perception rolls, and not aimed at Garborn specifically.


1 person marked this as a favorite.
Female Dwarf Gunslinger 5(Pistolero)

1d20 + 9 ⇒ (6) + 9 = 15Perception


As Truk'tosh steps forward, the silverback gorilla looks up. You can see dead flesh and bare patches of bone in its face. It snarls, and grips the ghoul body in one hand... dangling by the ankles as the zombie ape stands to its full height, and accepts the challenge with a forward jut of its scraggly jaw.

Garborn:

You start to make out the words in her breathing, and see the gestures of her hands contorting at her sides.
Spellcraft: 1d20 + 9 ⇒ (14) + 9 = 23
This rage that seems to be affecting others in the group seems to have come from her. She is continually casting.. and recasting an area effect rage.
It has yet to affect you.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Init: 1d20 + 2 ⇒ (1) + 2 = 3


A formless miasma of darkness moves into the serpent archway from the north tunnel... the same sibilant female voice comes from it.

"Ssso many... cut down before they were ripe. Fought hard to come sssee me... and you bring an offering?"

The silverback glances at the dark cloud, and she speaks again "Break their spirits Dignin"
The gorilla turns back to face Truk, and appears intent on flogging him with a dead ghoul.

Truk'tosh and Gatherine can see the humanoid form in the cloud of darkness which fills the 5' square of C,7

ape and darkness init: 1d20 + 3 ⇒ (9) + 3 = 12

roll initiative please if you haven't... map update in 5 min

1 to 50 of 4,838 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM Bloodgargler Serpent's Skull Gameplay All Messageboards

Want to post a reply? Sign in.