DM Bigrin's Second Darkness (Inactive)

Game Master bigrin42

A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible


1,401 to 1,450 of 9,059 << first < prev | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | next > last >>

Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Intoning a brief prayer to her goddess, Calla will look at the wand and see if she can discern what it is.

"A bit obvious what it is, really..."

Spellcraft: 1d20 + 6 ⇒ (20) + 6 = 26

Anything else magical on the body?


Crystal wand of Levitate (with 9 charges let). Nothing else magical on either corpse


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

"A nice little find, now let's get that traitor Saul!" Kel readies to leave the small cavern and pursue their foe.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

"Yes, let's!" Anklebiter agrees, patting Kelendra chastely on the knee. "So, who takes the wand this time? And what about the cat-faced statue? Looks old. Osiriani goddess, I think."


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

"For now, let's just grab it all and go."


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

"If it is Osiriani, it's a long way from home. Still, we have bigger mysteries to solve," Calla says as she starts looking for Saul's trail again.

Knowledge (religion) on the statue: 1d20 + 5 ⇒ (9) + 5 = 14

Survival: 1d20 + 9 ⇒ (9) + 9 = 18


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

"Well, it would obviously have been a stolen dwarven chest," Bruendor continued. "Pirate, after all. But yes, let's sack this quick and be back after Saul. We're just fortunate this thing didn't hinder us nearly as badly as those barracuda did." He helps the barbarian shovel the coins into their packs before returning down the way they came to take the other, smellier path.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

"But... don't pirates live on the sea?" Anklebiter asks as the group heads back to the other passage. "How'd he get underground to steal from a Dwarf? And how'd he get out again? No offence, but you Dwarves are something nasty when you get all riled up!"


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

"Forgive me, Anklebiter, but I do not share your curiosity and don't see how it could be sated even if I did. We put down a monster, and to the victor go the spoils. Does WHERE the spoils come from really matter?" Lefrik finishes helping load the wealth and then prepares to follow the dwarf.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

"It does if the original owner is still alive," Anklebiter replies. "I hear lawyers bite even harder than Barghests."


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

"Lawyers are precisely why so many Ulfen lands have trial by combat. At least then, you know your representative is committed." Whether the barbarian is joking or not is hard to say.


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

"No lawyers? The Ulfen lands sound like a wonderful place!" Kel portrays a wistful look for moment, then prepares to advance down the tunnels.


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

"Black market, maybe? Then again, we're in smuggler's tunnels right now. Who's to say a criminally-minded dwarf wasn't behind this?"


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Anklebiter gives Bruendor a wide-eyed, flabbergasted look.
"Does that kind of Dwarf exist?"

You're not sure, but the Goblin might be making a little joke.


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

"They're rare," Bruendor replies without missing a beat. "Almost as rare as the beardless variety."

I see your mugging, and raise you my deadpan.


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Lefrik gives a suspicious look between Anklebiter and Bruendor, and back again. I cannot be sure, but I suspect 'sarcasm' is at play here.


1 person marked this as a favorite.
Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

*That's* sarcasm? Amateurs!

Bump, even though I assume the GM's out-of-countriness is keeping him from posting.


I am back, and assume you are heading North

Moving North from the wight's resting place, you come to another chamber where stalactites hang ponderously from the ceiling. The twisting tunnel is thick with hanging stalactites that glitter strangely. Crystalline veins wind through the stalactites with larger nodes of crystal protruding outwards. The musty stench that you have noticed since entering the underground passage seems to be even stronger here, the source of which apparently further down the passage.


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Lefrik paws at his nose as the stench grows stronger, but keeps following Bruendor


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

"What a wonderful smell you've discovered..." Calla says to no one in particular.

Knowledge (dungeoneering) to figure out what it might be? 1d20 + 5 ⇒ (14) + 5 = 19


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

The dwarf blanches at the musty breeze blowing towards them. "If it's this bad here, what be the source?", he wondered aloud. He kept an eye on the crystals, mostly out of curiousity of whether the stuff was worth mining, but also just in case piercers or some other cave aberration was hidden down here.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26


Calla, that would be a K. Local. Given your roll, you recognize the stench as from a troglodyte.

Bruendor, ever on the lookout for underground perils, noticed that the crystalline stalactites seemed to be pulsing flashes of light in some sort of rhythm. It was definitely not a natural phenomena, and looking closer, he could see that the stalactites were actually different from the stone they were attached to.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

"Smells like troglodyte. Vicious creatures; the smell surprisingly isn't the worst thing about them. ... Though it's close."

She pulls out a cloth and puts it over her mouth and nose to try to mask as much of the scent as she can.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

"Hold up, stop!" Anklebiter hisses.

The Goblin looks at the stalactites with undisguised suspicion and mutters a brief spell.

While he waits for the magic's results, the little Wizard holds his nose and scowls. "Smells like chief's laundry hamper at end of month," he complains.

Detect Magic, of course.


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Kel waits for her companions to scan the way ahead. "I could use mage hand to knock a rock about those things and we'll see if they react?"


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

"Bad idea without knowing what they are, Kel," Bruendor said, retrieving his tools from his pack. "Might be some sort of alarm, and then we've got a whole cave of trogs that are ready for us. Best to see what Anklebiter's spell reveals before we do anything else."


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Lefrik sounded intrigued at the idea of more foes to fight, but his mind kept racing back to a thought, "Unless Saul worked with these creatures, how can we possibly be on the right path?"


Anklebiter detects no magic around...other than what you brought with you, of course


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Do I know, from my Knowledge check, whether the trogs might be willing to work with Saul?

"He worked with the wererats, so let's not put anything past him."

What happened with Kwava, btw? Did he abandon us? (Or am I just forgetting...)


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

"No magic," Anklebiter reports, frowning at the glowing stalactites. "Hrm. Proceed with caution, much, much caution. Giant friend Lefrik Olegson, have you ever heard of such rocks?"


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

"Well, I myself never went into many caves, by my Uncle Jymir was a friend to the dwarves of my home land and he told a few stories..." Lefrik tries to recall if any of those stories mentioned something like this. Of course, his uncle was more fond of dwarven ALE than he was their underground travels, but still.

Knowledge: nature: 1d20 + 4 ⇒ (13) + 4 = 17


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

"Should we bounce a rock around now? If something is going to react I'd prefer it not be while we're under those things."


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Knowledge (dungeoneering) to know what those weird crystalline structures are?

Knowledge (dungeoneering): 1d20 + 5 ⇒ (1) + 5 = 6

Well, that makes that simple.

"Whatever they are, I've never seen 'em before. They're not common to Janderhoff, anyway. Might be something else. Might be throwing a 'rock at them' time after all."


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

"I suppose the worse it could do is cause a collapse somehow," Lefrik says


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

"Everyone Ready? Let's see what a little bouncing rock triggers." Using mage hand, Kel lifts a (5 lbs.) rock and bounces it against the crystalline stalactites, then sends it bouncing from the floor to the walls to the stalactites and back around the chamber several times.

only up to a range of 30' from Kel, the rock moves 15' as a move action, she has mage hand at will


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Calla waits to see what happens with the thrown rock.


mechanics:

Initiative rolls:

anklebiter 1d20 + 2 ⇒ (18) + 2 = 20
kelendra 1d20 + 2 ⇒ (11) + 2 = 13
bruendor 1d20 + 2 ⇒ (17) + 2 = 19
calla 1d20 + 3 ⇒ (1) + 3 = 4
lefrik 1d20 + 0 ⇒ (3) + 0 = 3
enemies 1d20 + 0 ⇒ (1) + 0 = 1

1d20 + 4 ⇒ (4) + 4 = 8
1d6 ⇒ 2
1d20 + 4 ⇒ (10) + 4 = 14
1d6 ⇒ 4

As the rock clacked around the ceiling the stalactites began flashing even harder. Finally, one shifted slightly and an arc of electricity lanced out to strike near Kelendra. As she dodged that one, another lance shot from a second stalactite, striking her in the chest. The flash of actinic light caused everyone to squint and blink their eyes. The flash also hid the approach of four forms approaching through the tunnels.

Round 1:

Kelendra takes 4 electricity damage
Initiatives:
group
enemies

Here is the updated map


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Round 1, HP 13/17, AC 18, 1st lvl spells 2/5

Kel cries out as the electricity blasts her, then she dances back from the stalactites and draws her crossbow.

move to AE,52


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Sigh. I love when the forums eat posts... Round one, take two...

Status:

AC 15, touch 12, flat-footed 13
Fort +4, Ref +3, Will +7
CMD 14
HP 15/15
Divine retribution (DC 13) 0/6; Judgments 0/1
Effects: 1 arrow

Calla steps aside to make room for Lefrik to go charging past her, then quickly raises her bow and snaps off a shot at the approaching creatures.

5-foot step to AC-52
Longbow, point-blank range (assuming I can shoot around Bruendor; if not, hold until he moves but before anyone else gets in my way...) 1d20 + 5 ⇒ (5) + 5 = 10


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

I can't see the map... Some problem with google drive. o_o;


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

As Calla makes room, Lefrik moves forward to z50 and flings a javelin at one of the four figures. the one at V53

To hit: 1d20 + 2 ⇒ (4) + 2 = 6
dmg: 1d6 + 3 ⇒ (1) + 3 = 4

Unfortunately, the throw goes very wide and clatters against stone.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Anklebiter janks a scroll out of his sleeve and quickly mutters the words of a familiar spell. A puddle of rancid, green oil appears under the feet of the hindmost creature.

Grease, Reflex save DC14.


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Bruendor winced at the bright flash of light caused by the arcing electricity, and the smell of ozone briefly overpowered the trog stench coming from ahead of them. He spied the four creatures approaching as the stars faded from his eyes, and raised his crossbow. "Contact!", he cried, snapping off a shot at one of them.

Mechanics:

Fire a shot at the figure at V53 as well.
Attack: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d8 + 1d6 ⇒ (7) + (6) = 13


mecahnics:

1d20 - 1 ⇒ (1) - 1 = 0

1d20 - 1 ⇒ (2) - 1 = 1

1d20 + 4 ⇒ (12) + 4 = 16
1d6 ⇒ 2

1d20 + 4 ⇒ (7) + 4 = 11
1d6 ⇒ 6

As Lefrik rushed his throw, Bruendor smoothly brought his crossbow to bear. The string twanged and the fletching of the bolt appeared in the target troglodyte's eye as if summoned there by magic. The creature crashed to the ground. Anklebiter crept forward, and pulled a scroll from his clothing. Muttering the arcane words, he activated the scroll and a thin coating of slime covered the floor where the next troglodyte stood. The creature gazed about stupidly as its feet started to slide. Arms pinwheeling, it hit the floor with a loud thud and a groan of pain. Another troglodyte rushed to leap over its fallen companion, but it too slipped on the slick floor.

From around the other side of the dividing wall came a fourth troglodyte. This one took the narrower passage and was barely impeded by his dead companion. It rushed up to Lefrik, and as it approached, its musk body odor became nearly overwhelming; a smell so strong that it had a flavor of its own.

More electric arcs spewed from the flashing stalactites, this time raining down around Bruendor and Anklebiter. The goblin ducked behind the dwarf for cover, which is probably why the beardless dwarf took one of the bolts square on the chin.

Round 2:

1 dead and 2 prone, not too shabby!

Bruendor takes 2 damage.

Everyone needs to make a DC13 Fort save or be Sickened for 10 rounds.

Initiatives:
group
enemies

Here is the updated map


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Fortitude: 1d20 + 7 ⇒ (19) + 7 = 26

Lefrik doesn't speak to his onrushing air, the less he speaks, the less he'll have to taste this odious beast's stench. Instead he brings his great axe to bear and slashes at the troglodyte with his axe.

to hit: 1d20 + 5 ⇒ (16) + 5 = 21
Dmg: 1d12 + 4 ⇒ (5) + 4 = 9


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Round 2

Fortitude save: 1d20 + 4 ⇒ (15) + 4 = 19

status:

AC 18, touch 12, flat-footed 16
Fort +4, Ref +3, Will +7
CMD 14
HP 15/15
Divine retribution (DC 13) 1/6; Judgments 0/1
Effects: 1 arrow

"Ugh, they smell worse than the goblin's monkey!" Calla chokes out.

Realizing she has no shot, she drops her bow and pulls out her shield, then calls for Calistria's aid to send misfortune toward one of her foes as she steps forward.

In answer to her prayer, a small spark of electricity shoots forward again, hitting one of the creatures attacking them. 2 hp, Reflex DC 13 for half

Mechanics:

Free action: Drop bow
Move action: Pull shield
Five-foot step: To AB-52
Standard action: Divine retribution on Lefrik's opponent if he doesn't kill it or on the thing at X-50: 1d6 ⇒ 2


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Round 2, HP 13/17, AC 18, 1st lvl spells 2/5

Fortitude save +1: 1d20 + 1 ⇒ (19) + 1 = 20

Trying not to breathe the stink through her nose, Kel readies a shot, but holds it waiting for a viable target.


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Fort save: 1d20 + 3 ⇒ (8) + 3 = 11


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Bruendor shouted in pain as electricity coursed through his body. He was left gasping for breath as the troglodyte approached - exactly the wrong thing you want to do when a troglodyte intrudes on your airspace. He coughed and sputtered, his eyes watering at the pungency.

"Lefrik!" he said between choked gasps for breath. "Reposition!" He dropped his crossbow and pulled his blade, moving up to stab one of the creatures.

Mechanics:

If Lefrik dropped the trog, then I'll head over to W52 and stab him. If not, then I'm after the same one as him and in Z51.
Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d6 + 2 ⇒ (3) + 2 = 5


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Fortitude save: 1d20 + 2 ⇒ (17) + 2 = 19

"Hey, Minkey does not smell anything as bad as these!" Anklebiter protests. Then the two troglodytes go crashing, and the Goblin cackles with glee: "Grease spell is top spell!"

Still snickering, Anklebiter chants a quick spell.

Anklebiter casts Mage Armor on himself.

1,401 to 1,450 of 9,059 << first < prev | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM Bigrin's Second Darkness All Messageboards

Want to post a reply? Sign in.