Count of the March (Inactive)

Game Master djdust

The fate of the world pivots around a trading post in the Verduran Forest

Date: Sunday, Gozran 8, 4718 AR
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Attai sets Liamae up for perhaps making a shot on the escaping grimples. As he does, the fiend swipes out at him.
AoO Claw: 1d20 + 2 ⇒ (15) + 2 = 17
dmg: 1d4 ⇒ 1
It barely manages to barely scratch him.

Turante gets to her feet and defends herself from the next attack.

The imp and grimple leader continue to make their escape. The summoned fiend continues to make their escape possible.
Turante 1, Kytes 2: 1d2 ⇒ 1
Claw: 1d20 + 2 ⇒ (5) + 2 = 7
Claw: 1d20 + 2 ⇒ (10) + 2 = 12
It can't make headway against all of her defenses.

Round 13: Bold May Act
Turante (Mage Armor, Legacy Weapon, Aegis, Prone, 1dmg)
Attai (Smiting, +1 to Attack against Grimples and Bugs, Aegis, Gremlin Lice, 10dmg, 2 nonlethal)
Imp (Invisible)
Grimple Leader (Red)
Summoned Fiend (5dmg)
Liamae (Mage Armor, Heightened Awareness, Shield, Bit of Luck)
Iagon (Flesh of Wood, Technically Blind, 6dmg)

Mammoth Flea
Giant Flea (Red 4dmg)
Kytes(Legacy Weapon, Sickened, 1 nonlethal)
Grimples (Blue, Yellow)


Female Elf Occultist (Silksworn) 4 | HP 24/24| AC 18 (flat-footed 14, touch 14) | CMD 15| Fort +5, Ref +7, Will +4 | Init +4; Perc +9 (low-light vision), Sense Motive +6 | Spells 2/2, 4/4

Seeing a clear shot on the devil, Liamae fires upon it, but even her bit of luck can't help her aim.

Longbow, Into Mele, Bit of Luck: 1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 121d20 + 5 - 4 ⇒ (7) + 5 - 4 = 8


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon swallows back his fear, though he nearly chokes on it. He lets out a strangled shout as he lets fly with his power at the hideous creature.

Attack: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 + 5 ⇒ (5) + 5 = 10

After he takes his shot, he takes a few steps back into the disgusting room, trying to put some space between him and the beast.


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Iagon's blast shreds through the monstrous flea's shell. It turns from the tunnel, injured, and then seems distracted by something. Iagon doesn't see this, but the hungry flea moves and attacks the escaping grimple leader.
Bite: 1d20 + 4 ⇒ (9) + 4 = 13
The grimple smoothly deflects the oversized rapier-like proboscis, but now finds its escape route blocked.

No longer sickened, Kytes steps over and tries to end the threat of the summoned fiend.
Longsword+Legacy Weapon+Flanking: 1d20 + 1 + 2 ⇒ (8) + 1 + 2 = 11
He fails to muster up enough force to cut through the fiend's flesh.

The other two grimples flee on the footsteps of their leader.

All this time, Linus watches wide-eyed, panicked, frightened, at all the strange carnage unfolding before him.

Round 13: Bold May Act
Turante (Mage Armor, Legacy Weapon, Aegis, Prone, 1dmg)
Attai (Smiting, +1 to Attack against Grimples and Bugs, Aegis, Gremlin Lice, 10dmg, 2 nonlethal)

Grimple Leader (Red)
Summoned Fiend (5dmg)
Liamae (Mage Armor, Heightened Awareness, Shield, Bit of Luck)
Iagon (Flesh of Wood, 6dmg)
Mammoth Flea (10dmg)
Giant Flea (Red 4dmg)
Kytes(Legacy Weapon, 1 nonlethal)
Grimples (Blue, Yellow)

wow. this has turned into some sort of weird standoff of frustration.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Your condition track still lists me as prone.

Túrante carefully steps out of the grease and lashes out once more at the demonic creature.

Dueling sword attack, legacy weapon: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19
Dueling sword damage, legacy weapon: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

I initially read Linus' reaction as being weirded out by how weirdly frustrating it has been with all the bad rolls...


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Wincing at the scratch Attai sticks his longspear at the summoned fiend...

Viwww!!!: 1d20 + 1 + 2 + 1 ⇒ (18) + 1 + 2 + 1 = 22 [BAB +1, Str +2, +1 bless]
Shthippp!!!: 1d8 + 3 ⇒ (1) + 3 = 4 [+3 Strength, two handed] [Of course, a 1]


campaign info | maps
Attai Kah wrote:
I initially read Linus' reaction as being weirded out by how weirdly frustrating it has been with all the bad rolls...

Well... it Is a strange sort of carnage...

Turante and Attai both skewer the summoned fiend, yet it seems to somehow shrug off their simultaneous attack. It slashes once at each of Turante and Kytes with its gnarly clawed hands.
Claw vs Turante: 1d20 + 2 ⇒ (17) + 2 = 19
Claw vs Kytes: 1d20 + 2 ⇒ (17) + 2 = 19
dmg: 1d4 ⇒ 2
It gets one passed Kytes’ shield and armor, tearing into his flesh.

Elsewhere, the grimple leader is faced with his hungry pet mammoth flea, who sees him less as Master and more as Food. It thrusts the silver dagger it wields forth at the overgrown louse.
Dagger: 1d20 + 4 ⇒ (2) + 4 = 6
Getting nowhere with its attack, it hops backward, exposing his underling to attack.

Round 13: Bold May Act
Turante (Mage Armor, Legacy Weapon, Aegis, 1dmg)
Attai (Smiting, +1 to Attack against Grimples and Bugs, Aegis, Gremlin Lice, 10dmg, 2 nonlethal)
Grimple Leader (Red)
Summoned Fiend (7dmg)
Liamae (Mage Armor, Heightened Awareness, Shield, Bit of Luck)
Iagon (Flesh of Wood, 6dmg)

Mammoth Flea (10dmg)
Giant Flea (Red 4dmg)
Kytes(Legacy Weapon, 2dmg, 1 nonlethal)
Grimples (Blue, Yellow)


Female Elf Occultist (Silksworn) 4 | HP 24/24| AC 18 (flat-footed 14, touch 14) | CMD 15| Fort +5, Ref +7, Will +4 | Init +4; Perc +9 (low-light vision), Sense Motive +6 | Spells 2/2, 4/4

Liamae launches another arrow that misses its mark.

Longbow, Into Melee: 1d20 + 5 - 4 ⇒ (2) + 5 - 4 = 3


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon moves forward to follow the giant flea. Seeing the confusion it's creating, he looks to give it a hand and find an opening from which to attack the grimple leader.

Double move to keep up with the enemy of my enemy.


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Iagon watches from behind as the ginormous flea bites at the fleeing grimples.
Bite: 1d20 + 4 ⇒ (14) + 4 = 18
dmg: 1d8 + 3 ⇒ (7) + 3 = 10
blood drain: 1d2 ⇒ 2
Grimple Leader Fort: 1d20 + 1 ⇒ (8) + 1 = 9
The flea skewers the grimple leader and sucks the little guy dry. The grimple leader’s eyes roll back into his head as his blood is pumped out of his body, then he slumps to the ground dead. It is a measly meal for the flea, and it turns it’s attention to the other grimple minion, who is obviously scared stupid.

Everyone else watches as the grotesque fiend before them starts to fade from this plane.

Round 13: Bold May Act
Turante (Mage Armor, Legacy Weapon, Aegis, 1dmg)
Attai (Smiting, +1 to Attack against Grimples and Bugs, Aegis, Gremlin Lice, 10dmg, 2 nonlethal)
Summoned Fiend (7dmg)
Liamae (Mage Armor, Heightened Awareness, Shield, Bit of Luck)
Iagon (Flesh of Wood, 6dmg)
Mammoth Flea (10dmg)
Giant Flea (Red 4dmg)
Kytes(Legacy Weapon, 2dmg, 1 nonlethal)
Grimples (Blue, Yellow)


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

I have returned to this delightfully disgusting combat just in time it appears.

Having grown accustomed to the foulness, Kytes is no longer sickened by the stench or the filthy inhabitants and is able to more effectively continue his assault on the demon-thing before him.

Kytes longsword, legacy weapon: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
Dmg, if hit, legacy weapon: 1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Sigh...When I can muster a decent attack roll, I get minimum damage...The Inheritor is ashamed.


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Kytes slashes through the fiend, and might be surprised to find his blade simply passes right through it. Then it dematerializes completely, having lost its tie to the material plane.

The two remaining grimples gather in the passage between chambers, chittering and chattering, clambering and arguing about what to do.

Round 14: Bold May Act
Turante (Mage Armor, Legacy Weapon, Aegis, 1dmg)
Attai (Smiting, +1 to Attack against Grimples and Bugs, Aegis, Gremlin Lice, 10dmg, 2 nonlethal)
Liamae (Mage Armor, Heightened Awareness, Shield, Bit of Luck)
Iagon (Flesh of Wood, 6dmg)

Mammoth Flea (10dmg)
Giant Flea (Red 4dmg)
Kytes(Legacy Weapon, 2dmg, 1 nonlethal)
Grimples (Blue, Yellow)


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante advances cautiously, sword and shield up, waiting for the team to form up again.

Move + total defense, AC 24.


Female Elf Occultist (Silksworn) 4 | HP 24/24| AC 18 (flat-footed 14, touch 14) | CMD 15| Fort +5, Ref +7, Will +4 | Init +4; Perc +9 (low-light vision), Sense Motive +6 | Spells 2/2, 4/4

Liamae moves around the grease as she nocks another arrow. Her elven eyes pick out the fleeing grimples in the gloom, and she fires on the nearest one!

Longbow: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d8 ⇒ 8

Attacking blue grimple.


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Attai whistles as Liamae's bow hurls another arrow out, then the Sylph hums a little tuneless tune and reloads his heavy crossbow, advancing also with Túrante.


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon grunts in surprise as the flea takes down his enemy. He thinks that he should probably exterminate the thing, but having seen it suck out the gooey innards of a creature, he decides it may be better to regain his team dynamic.

Double move back to the team


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Liamae drops the nearest grimple, shooting an arrow straight through its nasty little grimple heart. Iagon hustles back to the group, and as the others slowly approach, the last remaining grimple, seeing the mammoth flea hungrily searching for more blood, throws his clawed paws up and pleas for mercy in a dark and unfamiliar language.

Now, Linus is crying, "Please help me! Get me outta here, Master Kytes!"

Linus is chained to the wall with rusted manacles, DC 25 Escape Artist check to slip him out of them, DC 21 Strength check to break them, or DC 15 Disable Device to pick the locks.

Round 14: Bold May Act
Turante (Mage Armor, Legacy Weapon, Aegis, 1dmg)
Attai (Smiting, +1 to Attack against Grimples and Bugs, Aegis, Gremlin Lice, 10dmg, 2 nonlethal)
Liamae (Mage Armor, Heightened Awareness, Shield, Bit of Luck)
Iagon (Flesh of Wood, 6dmg)
Mammoth Flea (10dmg)
Giant Flea (Red 4dmg)
Kytes(Legacy Weapon, 2dmg, 1 nonlethal)
Grimples (Yellow)


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

With the threat of the grimples and demons abated for now, Kytes goes to the young lad who is chained on the wall. [b}"I will try and free you, Linus, but you must stay back, as this place still is not safe."[/b]

The half-orc bends to the task of breaking the steel chains but it is beyond his power. "Maybe we can pick the lock?" he looks at any of his allies who might have the power? Failing that, he will set to work battering the chains with his sword.

Kytes STR: 1d20 + 3 ⇒ (9) + 3 = 12


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The manacles and chain prove to be too resilient for Kytes’ brawn. The paladin’s presence helps to calm Linus down.

The last remaining grimple simply continues to plea for his continued existence while the mammoth flea hungrily waits at the end of the tunnel behind him.

Round 14: Bold May Act
Turante (Mage Armor, Legacy Weapon, Aegis, 1dmg)
Attai (Smiting, +1 to Attack against Grimples and Bugs, Aegis, Gremlin Lice, 10dmg, 2 nonlethal)
Liamae (Mage Armor, Heightened Awareness, Shield, Bit of Luck)
Iagon (Flesh of Wood, 6dmg)

Mammoth Flea (10dmg)
Giant Flea (Red 4dmg)
Kytes(Legacy Weapon, 2dmg, 1 nonlethal)
Grimples (Yellow)


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon rushes over to stand next to Kytes, though his abilities don't seem to be useful in this situation. He addresses Linus anyway. It's okay; you're safe now. Just let us get these off of you.

I don't think Iagon has anything that would be particularly helpful with this


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Eaten post was eaten...

Attai trains his crossbow on the grimple.

"You. Sit." the sylph barks. He wavers the point of his bolt to the flea then back to the grimple.

"Iagon, you can't blast the chain with...rocks or chipped stone?" Attai calls over his shoulder.


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon grimly nods, looking down at his bare hands as if they were to blame for his failings. I can try, but I can only control wood.
It would take quite a bit of power to use wood to drill through metal, even rusted as they are.

That being said, he focuses on his power, gathering it to him. Any loose particles of wood flies to surround him, including roots that are partially ripped out of their surroundings. He focuses on the point where the manacles are attached to the wall, making sure to keep the blast from Linus. Then, he lets it loose in a focused blast, trying to drill through the chain.

Attack: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
Damage: 1d6 + 5 + 1 ⇒ (4) + 5 + 1 = 10

No clue if something like that would work, but bet it would look pretty cool!


campaign info | maps

The grimple doesn’t quite fully understand Attai’s order, but it seems compliant. It at least ceases its pleas for mercy.

The chains are old and rusted, and the force of the wood blast is enough to snap a weak link, freeing Linus from the wall. He’s still manacled, and the weight of the attached chains make it difficult for him to move in his weakened state.

All can act at this point. You’ve got to get Linus out of here, there’s a single grimple who’s surrendered, and a mammoth flea waiting to feast on your blood. What do you do?


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon's eyes widen in surprise. Didn't think that would work. He covers it quickly and shows confidence as he helps Linus pull away from the wall. His eyes track up to where the huge insect awaited them, and then he glances at Attai and Kytes.

If you can light the way, I should be able to kill that thing at range...I can hit it at over a hundred feet away, if I gather enough power. Then we can get out of here safely. I don't want that thing on our tails while we carry our little friend here out.


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Attai smiles grimly, angling his crossbow up and down.

"I can fire wood tipped with metal to about 100' feet also..."


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"Well don't wait for my say-so, gentlemen."


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon draws power to himself again, creating a small whirlwind of wood shards about himself. He moves until he can just barely see the creature, and lets fly!

Accepting 1 point of burn for extended range - he'll fire at as far away as possible, given that he can see the target and its less than 120 feet - the limit of his range.

Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d6 + 5 ⇒ (2) + 5 = 7


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

Once Linus is freed from the wall, Kytes bends down to his height and offers to carry him free of this foul warren of tunnels. "With your permission, sir" he says politely, picking up the lad, if he acquiesces.

Kytes also offers his coil of silk rope to the elven ladies to see if they will bind up the grimple prisoner as Iagon and Attai attempt to bring down the mammoth flea.


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Attai takes aim and fires - the shot fires a little wide of the mark but stil catches the mammoth beast:

Viwww!!!: 1d20 + 1 + 2 + 1 ⇒ (18) + 1 + 2 + 1 = 22 [BAB +1, Dex +2, +1 bless]
Kshokth!!!: 1d10 ⇒ 3


campaign info | maps

Iagon and Attai drive the beast of a bug back and injure it enough that it retreats into the rear of the chamber, along with its badly injured cousin. There, the fleas of enormous size no longer pose a viable threat to the group.

By Attai’s guiding light, the heroes emerge from the hole in the ground, Kyte’s carrying Linus over his shoulder, Turante leading the captured grimple by a silken leash.

Ashilia and Rilli shout in cheer as everyone crawls out from the burrow under the fallen tree. Hans rushes forth with tears of joy and worry falling down his cheeks. “Me boy, me dear lil’ boy,” he cries as he lifts Linus from Kytes’ arms.

“I’m alright papa,” Linus reassures him, bravely fighting off the pain from the gash in his hand and the many other cuts and scrapes he’s endured.

Hans sees the captured grimple and he spits at it. “Do whatcha must wit dat ting, but keep it outta me sight. Come on boy, let’s go home.”

If you choose to return back down the hole:
The group left one chamber unexplored. Therein lies a cache of broken tools, knick knacks, random items, and well trash. Amongst the rubbage are a few coins, 5d10 ⇒ (9, 7, 1, 7, 2) = 26 gold to be exact. There’s also a small pouch filled with some common gemstones, tourqoise, agates, quartz and the like. The dead grimples left behind seemed to have quickly melted into vile puddles of putrid green slime. Amongst the puddle that once was the grimple leader lies a Masterwork Silver Dagger.


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon nods to Hans, but says nothing. He doesn't want to interrupt this moment between father and son - Linus was safe; Hans can bask in that for now. After he departs, Iagon is drawn back to the hole.

We can't leave that creature survive, you know. Shall we?


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"You're likely correct. I'm not sure how that will play out. Rather morbidly, I expect."


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

Kytes agrees with Iagon, though the creature he has in mind is the imp-like demon more than the extra-large and jumbo sized fleas. When the kineticist delves back in, Kytes leads the way.


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Turante - are you referring to the captured grimple we have as a prisoner, or the imp-demon that got away?

With the mammoth flea beaten back, Attai reloads his crossbow, fervently hoping to catch sight of the disappeared creature. Once they lead the boy Linus to safety he smiles at the reunion, perhaps thinking of his own parents, far away, and hopefully safe in their abode. Attai's smile turns bittersweet as the pitiable grimple they captured still remains their prisoner, and the sylph remembers how their last prisoner fared when they handed it over to the "authorities".

For Turante's benefit - we captured a goblin and it was, after we turned it in, subsequently given a nice hanging...

Attai is also keen to return to the lair, and once the grimple has either been sent off with Hans or summarily executed he follows Kytes and Iagon...


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

The grimple.


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

I thought Iagon was referring to the imp...


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon wants to kill the flea; Kytes wants to kill the Imp. If we just kill everything, all good.


campaign info | maps

Ashilia offers to hold on to the grimple while the group returns back down below to finish the job. You hear him trying to speak to the creature in a language Turanta and Liamae recognize as Sylvan, the language of the Fey. However, the grimple stares back at Ashilia with a confused tilt of its head, then snaps back in its own harsh language. Ashilia tells you, "It's going to be hard getting any information out of it if we can't communicate."

Back underground, the fleas are finished off. Iagon's blasts seem to be most effective against their hard shells. There is no sign of the Imp. It seems flying invisible creatures are hard to trace.

Resurfacing, Hans has returned back to the outpost, while Rilli and Ashilia wait around with the grimple on a leash. Rilli taps Attai on the arm and offers again the fish he's been keeping in his mouth this whole time. It is mostly bone, as the cooked meat has fallen off already. Rilli gulps and looks remorseful.

You find the items listed in the spoiler above. The day is won, mostly. Your employer, the Marquis Markus Lambert, is due to arrive on the morrow. What shall you do till then? What's to become of the captured grimple?


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

Kytes is rather ill-tempered when the imp can't be found. "We can't have an evil thing like that loose in the woods here. It explains the fiendish maggots we saw before, but it will slowly turn the woods toxic with its vileness. It must be found and stopped!"

Is the grimple itself evil? Or are they unintelligent like the bugs? Kytes will use detect evil on the captive.


campaign info | maps

As gross and disturbing as the grimple is, Kytes does not detect anything evil about its nature.

Kn. Nature DC 11:
Grimples are a type of gremlin, mischievous little fey who delight in vandalism and sabotage. Gremlins typically appear in places where the veil between the Material Plane and the First World is thin. Grimples, specifically, are attracted to the edges of civilization, where they delight in causing havoc amongst the settlers of the frontier. They are of average intelligence with limited innate magical abilities, but the ability to summon and collude with Devils is rather strange, if not frightening.


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Scratching at his head feverishly, Attai retrieves his morningstar and wipes the slippery slime off it. When the group surfaces Attai thinks about the grimple.

Kn. Nature DC 11: 1d20 + 4 ⇒ (2) + 4 = 6

I know we (I?) already checked for Knowledge, seems Attai can't remember a thing...

"Evil or not, they were willing to support the sacrifice of a child. I can, without fear nor favour suggest only that we turn it over to the authorities. Or, we bring it to Uuhurn's attention, or his sister. Evidence must be brought to bear, and built upon. I cannot believe Uuhurn has dealings with devils - but if he does, it would explain a lot, and clarify matters somewhat."

Attai will wish to return to the trading post to meet the Marquis...


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"Oh, I expect this grimble must meet the end of a rope," says
Túrante sadly. "We can't live next door to kidnappers."


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

"I am fine if we deliver this grimple thing to the centaurs and ask for their opinion on its final disposition. i would like to hear from them about imps and other devils and see if they are in league or opposed. But first, we should make ready for the Marquis to arrive, so let's take the prisoner back to the trading post. I imagine we can find a secure place to hold him there for now."


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon nods, happy to defer to his more experienced allies. Indeed, I'm sure we can find a way to secure him. Perhaps the Marquis has some resources in order to get more out of him.


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon nods, happy to defer to his more experienced allies. Indeed, I'm sure we can find a way to secure him. Perhaps the Marquis has some resources in order to get more out of him.


Female Elf Occultist (Silksworn) 4 | HP 24/24| AC 18 (flat-footed 14, touch 14) | CMD 15| Fort +5, Ref +7, Will +4 | Init +4; Perc +9 (low-light vision), Sense Motive +6 | Spells 2/2, 4/4

Liamae is grateful to be done with the disgusting lair. "My first order of business is to take a long bath to get all this stink off of me. Then we shall await the marquis's arrival."


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon wrinkles his nose and glances at Attai. You may be in line behind some others more needy.


Female Elf Occultist (Silksworn) 4 | HP 24/24| AC 18 (flat-footed 14, touch 14) | CMD 15| Fort +5, Ref +7, Will +4 | Init +4; Perc +9 (low-light vision), Sense Motive +6 | Spells 2/2, 4/4

Liamae smiles coquettishly. "I'll bet there's room in the tub for more than one. Perhaps we could share the bath?" She giggles.


campaign info | maps

On the walk back, Ashilia is interested to hear about the encounter with Uufanes. The gnome is willing to hold the grimple in his cottage for safe keeping, at least for one night.

“A bath!?” laughs Yaloni as the group returns to the outpost. “Maybe for de Marquess... Dere’s plenty o’ room in de river if’n ye want ta warsh.” She returns to consoling Linus and cleaning his wound, while Hans sits nearby, holding a cold slab of meat against his badly bruised face. “Gods damned buncha gremlins...” he’s heard muttering.

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