
Rurik Voralius |

(Won't happen until after Garidan's turn, but I'll post now to keep things movin' along.)
Crouched, Rurik exhales and tries to steady his crossbow to finish off the goblin before it can raise the alarm.
Light crossbow attack: 1d20 + 2 ⇒ (13) + 2 = 15 Presumably the goblin is flat-footed.
Light crossbow damage: 1d8 ⇒ 8 (if it hits)

Tanrov Shadow-Graxt |

Tanrov When he has an action will move up to the goblin and cast stabilise on it.

Mimazaran |

Unsure of whether or not the goblin was actually felled, Mimazaran crept his way over to where it was, keeping an eye out for other goblins that might have been nearby while also trying to make sure that it didn't get up. If he saw it was still breathing, he would look over to the others to see what they wanted to do, not sure if he had it in him to finish the job if he had to.
Stealth: 1d20 + 12 ⇒ (8) + 12 = 20
Perception: 1d20 + 1 ⇒ (3) + 1 = 4

Garidan the Glacier |

Garidan flashes back to their rescue mission against the Hell Knights and the little gnome he found hiding in the bushes. He looks around for Mimazaran and heads in his direction. "Mimazaran, can you disguise yourself to look like a goblin? Would you be willing to scout ahead of us a little bit? It will be dangerous, but we'll never be very far away. If you get into trouble, just drop the disguise and retreat back to us."

DM Dickie |

Although there are no current hostilities, here is the Round 1 recap:
Martino - Attack from hiding to miss.
Tanrov - Swaps to dart and critically wounds goblin.
Garidan - Moves forward.
Rurik - Drops goblin with a crossbow bolt.
Larko - Moves to cover the hole in the wall.
Goblin - Urgh!
Mimazaran - Moves and keeps hidden.
If you haven't yet acted on Round 2, you're up! :) Tanrov and Gardian have already declared.

DM Dickie |

Tanrov approaches the dying goblin and uses his magic to prevent him from bleeding to death. From futher back in the ruins he hears an alarmed shout in goblin.
Whitechin Initiative: 1d20 + 2 ⇒ (14) + 2 = 16
Goblin Initiative: 1d20 + 6 ⇒ (20) + 6 = 26
Garidan can retcon if he desires, as Whitechin goes a little before him. The other goblins won't be ready to act until the top of the order on Round 3.

DM Dickie |

From the back of the wing of the inn that Tanrov is standing in, a corpulent goblin emerges sleepily from behind the rubble. He shouts angrily upon seeing the tiefling, grabs a potion bottle, and consumes the contents.
Garidan, Rurik, Larko, Mim may now act in that order.

Tanrov Shadow-Graxt |

Yeah oops, I figured we'd interrogate this guy to find the others.. it worked!

DM Dickie |

Mimazaran darts from behind the boulder to hunch down behind a fallen column, keeping up with the team while staying concealed.
Two goblins appear behind the large sinkhole armed with shortbows. They chatter and take aim at the group.
A small band of four goblins moves across the main floor, heading to support their chief.

DM Dickie |

Round 2 Recap
Martino - Moves toward entrance.
Tanrov - Moves into structure and stabilizes goblin.
Whitechin - Wakes up angry, readies weapons and shouts for backup.
Garidan - Moves backward, taking cover.
Rurik - Reloads and moves up.
Larko - Moves to cover the main entrance.
Mimazaran - Moves and keeps hidden.
Martino and Tanrov act next.
I should have technically posted Mim's action, then the recap, THEN the goblins moving, sorry, don't be confused!

Martino Barzelli |

Martino moved forward and fired an arrow at the goblin facing Tanrov.
Shortbow attack: 1d20 + 4 ⇒ (1) + 4 = 5
Shortbow damage: 1d5 ⇒ 5

Tanrov Shadow-Graxt |

I'll post after work can't even access roll20 atm

Martino Barzelli |

I'll keep Martino's movement as shown, and we can redirect his shot toward one of the other goblins. With a one on the die, it will still miss.

Tanrov Shadow-Graxt |

Tanrov casts divine favour on himself +2 to hit and damage
and then draws a dart

Rurik Voralius |

Seeing the danger gathering, Rurik calls for the aid of the Dawnflower once more (bless, which unfortunately won't get to Tanrov as he's too far away).

DM Dickie |

Round 3 Recap
Goblins - All ready weapons and move to new positions.
Martino - Moves forward and attacks, missing.
Tanrov - Casts divine favor and readies a dart.
Whitechin - Retrieves a potion and drinks it.
Garidan - Moves to support Tanrov.
Rurik - Casts bless.
Larko - Fires his bow at a goblin, missing.
Mimazaran - Moves and keeps hidden.

DM Dickie |

Several goblins move to help their chief, while two others shriek as Larko's arrow attracts their attention. They rush towards the attackers taking cover behind rubble. One of them menaces Garidan with his dogslicer.
The two goblins across from the chasm fire their bows. Between the range and cover, neither comes close to striking their targets.
Shortbow: 1d20 - 2 ⇒ (4) - 2 = 2
Shortbow: 1d20 - 2 ⇒ (10) - 2 = 8

Tanrov Shadow-Graxt |

I can't see the map atm so not sure where gobbos are
Attack Roll: 1d20 ⇒ 4
If Tanrov can get into melee with a 30ft move he attacks with earthbreaker +6 to hit
EB damage: 2d6 + 8 ⇒ (5, 2) + 8 = 15
If not he throws dart at a goblin +4 to hit
dart damage: 1d4 + 6 ⇒ (3) + 6 = 9

Garidan the Glacier |

Garidan retreats a few steps from the goblin and swings his bill at waist height, hoping to decapitate the small foe.
Attack: 1d20 + 3 ⇒ (16) + 3 = 19 The goblin probably has cover.
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
5-foot step east
Standard Action: Attack with bill vs. nearest goblin

DM Dickie |

There are some stock goon-goblins near enough for you to melee, moved you to the nearest one.
Tanrov's weapon smashes into the wall and takes a huge chunk out of it.
Martino's action shouldn't affect Whitechin, so I'm going to have him act.
The goblin chieftain snarls and foams at the mouth, then walks confidently to Tanrov and swings his horsechoppa at the tiefling.
Melee w/Power Attack: 1d20 + 5 ⇒ (11) + 5 = 16
His weapon barely misses Tanrov.
Garidan's bill skips off the boulder beside the goblin, spraying sparks everywhere.

Rurik Voralius |

In the interests of keeping moving, I'll list my action now, though it won't go until after Mart.
Rurik steps slightly closer and launches another bolt at one of the goblins.
Moving diagonally up-right so I can have clear line of fire to the goblin nearest to Garidan.
Crossbow attack: 1d20 + 3 ⇒ (6) + 3 = 9
The bolt skitters off the rocky ground harmlessly.

Tanrov Shadow-Graxt |

Tanrov uses studied target on the chief and attacks
earthbreaker+divine favour and st: 1d20 + 7 ⇒ (19) + 7 = 262d6 + 9 ⇒ (1, 2) + 9 = 12

DM Dickie |

Round 4 Recap
Goblins - The goblins mostly make attacks at various groupings, the rest move into position.
Martino - Attacks from range, striking a goblin.
Tanrov - Attacks goblin, missing.
Whitechin - Move into position and attacks Tanrov, missing.
Garidan - Attacks goblin, missing.
Rurik - Attacks goblin with crossbow, missing.
Larko - Fires his bow at a goblin, striking one.
Mimazaran - Uses his Shadow Conjuration ability to summon a celestial shadow dog, dog attack misses.

DM Dickie |

The two goblins across the chasm fire at Larko and Martino.
Ranged on Larko: 1d20 - 2 ⇒ (10) - 2 = 8
Ranged on Martino: 1d20 - 2 ⇒ (6) - 2 = 4
Their arrows skip harmlessly off the rocks.
The grievously wounded goblin adjusts his position to flank the dog with his ally and attacks while muttering in his language.
Melee w/Flank: 1d20 + 4 ⇒ (12) + 4 = 16
Will save: 1d20 - 1 ⇒ (7) - 1 = 6
Damage: 1d4 ⇒ 4
The shadow dog disappears in a puff of smoke and the goblin collapses from blood loss.
The other goblin moves closer to Garidan and attacks with his dogslicer.
Melee: 1d20 + 2 ⇒ (6) + 2 = 8
He comes nowhere close to hitting his target.
The goblins ganging up on Tanrov hack and slash at his legs.
Melee w/Flank: 1d20 + 4 ⇒ (20) + 4 = 24
Confirmation of Crit: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d4 ⇒ 1
Melee: 1d20 + 2 ⇒ (11) + 2 = 13
Melee: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d4 ⇒ 2
Two of them strike the tiefling, one being a lucky blow, the other goblin almost looking like he knew what he was doing, however both only scratch Tanrov.

Tanrov Shadow-Graxt |

"Ow!Ow!.. damn you I like these boots!"

Martino Barzelli |

Martino drew another arrow and fired at the goblin standing beside the staircase.
Bow attack at Point Blank: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Edit:
Confirmation roll: 1d20 + 5 ⇒ (1) + 5 = 6

DM Dickie |

Martino's shot catches the goblin in the chest and he sinks to the ground dying.
Whitechin screams goblin obscenities and snarls. His muscles bulge and he swings his horsechoppa with disregard for defense.
Melee vs. Tanrov w/PA, rage: 1d20 + 5 ⇒ (7) + 5 = 12
He misses the tiefling with a blow that looks like it would have severed a limb.

Garidan the Glacier |

Tanrov is surrounded and needs help. Garidan hastily moves over behind Tanrov and attempts to help him out. He swings his bill low at one of the goblins pinning Tanrov in, hoping to distract him from the tiefling. "Tanrov, fall back after your next swing! Don't let them gang up on you" he shouts.
Aid Another to AC: 1d20 + 3 ⇒ (2) + 3 = 5

Rurik Voralius |

I wondered who we were waiting on, then realized it was me.
Rurik stows his crossbow and moves into the ruins, advancing to try to help Tanrov.
I've moved 30' on the map. Takes my standard to stow the crossbow, and I don't have +1 BAB yet so I can't draw the scimitar while moving.