Clebsch GM Wrath of the Righteous Adventure Path (Inactive)

Game Master Clebsch73

The Sword of Valor relic reclaimed and the demonic forces on the defensive, Queen Galfrey orders six heroes of Drezen to explore the Worldwound near the citadel for pockets of resistance and information on what the demons may be planning.

Greengates Map

Party Loot

Drezen Citadel Entrance | Aron's Map of Drezen Fortress


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Male Current Effects: Bloodrage; Fast Healing 1; Phantom Blood; Align Weapon:Good (Claws) BR5/DD4 | HP 128/128| Rage 14/20 |AC 29|FF 22|T 16|Resistances: Cold 10, Fire 5, Electricity 5 | Fort +12 | Ref +5| Will +6 | CMD 25| Init +9 | Perc +15 | Spells: 1-0/2;2-2/2|Mythic Power:5/7

...its been too long since I played 1e I need to add a feat lol

Silver Crusade

Anarya wrote:
HP 136/136 ▪ AC 43 until struck, 44 vs fiends ▪ AC 36, Touch 16, Flat Footed 35, CMD 25 ▪ +3 to all ACs & CMD vs. fiends, +2 AC/Ref from BoF
Fort +15, Ref +14, Will +16 ▪ Mythic Power: (6/11) ▪ Spells (4/8|6/7|3/7|3/6) ▪ Channel - 7d6 (10/10) DC 28, Sacred Scourge - ½ of 7d6 plus daze (8/10) DC 27 ▪ Init +6, Percep +17, Sense Motive +9
Spell Effects:
shield of faith, barkskin, heroism, magic circle, veil of heaven, corruption resistance, suppress charms and compulsions, moment of greatness, daylight

Crap, I forgot to add a feat as well, haha! Anarya will be taking Reactive Healing for her 9th-level feat.

GM, can we be assumed to have our usual long-term buff spells cast since we knew we were descending into danger?

If so, everyone else who's able to cast self-buffs can extend any 2nd-level or lower buffs on themselves (as long as those buffs were cast before we descended down here), since Anarya uses blessing of fervor as part of her daily preparations to increase the duration on her own buffs.

The buffs Anarya uses are below:

Active Spell Effects:
Anarya: magic vestment (x2 - on armor and shield - 9 hours), magic circle against evil (90 minutes), extended veil of heaven (180 minutes), corruption resistance (9 hours), light (halo)
Karas: enlarged shield other (9 hours - 70 ft. range)
Everyone: extended suppress charms and compulsions (CL 11th, 220 minutes), extended moment of greatness (20 minutes), Life Link


Map of the Marchlands | Wintersun Hall
Raine a'Thiel wrote:

Updated my sheet. As a note to GM, I took the feat Twist Away, which will let me make Reflex Saves in place of Fortitude saves, mostly, it appears, though at the cost of being staggered.

SRD wrote:
Benefit: While you are wearing light armor or no armor, if you are forced to attempt a Fortitude saving throw, you can use an immediate action to instead attempt a Reflex saving throw (at the same DC). If you succeed at this saving throw and the attack has a reduced effect on a successful save, you avoid the effect entirely. Whether the saving throw is successful or not, you are staggered until the end of your next turn. If you are prevented from becoming staggered, you can’t use Twist Away, nor can you ignore the staggered condition from Twist Away or remove it early.
Also, I had a negative level after the previous day's fights. Was it the sort that goes away, or should I still be figuring it in?

I think Anarya could cast restoration using one of her mythic abilities. That would take care of it in the interim since the end of the last fight.

The feat looks okay, but I might forget to ask if you want to use it when I make saving throw rolls for PCs. Maybe put a note about it in the Defenses section of your profile.


Map of the Marchlands | Wintersun Hall

My current work schedule has me very busy Tuesday and Thursday with the day between also sometimes consumed with class prep. I will be going on a short trip leaving Friday morning and returning Saturday afternoon/evening. So I may not get a post up until Sunday. Sorry to finally get things moving and then be the one to have to delay.


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Forgive the dumb question, but if I take the Improved Critical Feat for the longsword which already has a 19-20 Crit range, does that make new new Crit range 18-20 or 17-20? I think it’s 18-20, but want to confirm. Thanks.

Silver Crusade

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AC 21 T 13(21vs incorp. touch) FF 18 | HP 40)/76l F +9 R +9 W +8 (+18 vs charm/compulsion), (+1 vs. spells/SLAs of outsiders with (evil) subtype) | Init +8 | Perc -1
Spells Per Day Remaining:
4-4/4 3-4/7 2-6/8 1-4/8
Spells Active:
False Life, Heroism, Mage Armor, Shield
Shield Scale:1/3

No it’s 17-20. It doubles the threat range, which is two numbers at 19-20, so it should go up to 4 numbers when doubled (17 18 19 20).

Improved crit on an 18-20 weapon gets you to 15-20 likewise.


Male Current Effects: Bloodrage; Fast Healing 1; Phantom Blood; Align Weapon:Good (Claws) BR5/DD4 | HP 128/128| Rage 14/20 |AC 29|FF 22|T 16|Resistances: Cold 10, Fire 5, Electricity 5 | Fort +12 | Ref +5| Will +6 | CMD 25| Init +9 | Perc +15 | Spells: 1-0/2;2-2/2|Mythic Power:5/7

Took Reckless Rage

When you use Power Attack while raging or while using raging song, you take an additional –1 penalty on melee attack rolls and combat maneuver checks, and you gain an additional +2 bonus on melee damage rolls. Modify this damage bonus appropriately based on the type of weapon you are using, as normal for Power Attack.


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Thanks, Avelina!

Silver Crusade

Anarya wrote:
HP 136/136 ▪ AC 43 until struck, 44 vs fiends ▪ AC 36, Touch 16, Flat Footed 35, CMD 25 ▪ +3 to all ACs & CMD vs. fiends, +2 AC/Ref from BoF
Fort +15, Ref +14, Will +16 ▪ Mythic Power: (6/11) ▪ Spells (4/8|6/7|3/7|3/6) ▪ Channel - 7d6 (10/10) DC 28, Sacred Scourge - ½ of 7d6 plus daze (8/10) DC 27 ▪ Init +6, Percep +17, Sense Motive +9
Spell Effects:
shield of faith, barkskin, heroism, magic circle, veil of heaven, corruption resistance, suppress charms and compulsions, moment of greatness, daylight

Yes! Anarya will cast restoration with Inspired Spell on Raine before they all rest and clear that negative level right up.

Oh, and if anyone else would like to increase the enhancement bonus on their armor or shield to +2, I can give them a magic vestment for 9 hours as well. It won't stack with magic armor, but it *can* be used on clothing.


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

I will do a look through of our found loot for armor but I realized I'm still wearing non-magical studded leather. Ya rly. So depending on if I find any other light armor worth wearing, I may take you up on that, Anarya.

Silver Crusade

Anarya wrote:
HP 136/136 ▪ AC 43 until struck, 44 vs fiends ▪ AC 36, Touch 16, Flat Footed 35, CMD 25 ▪ +3 to all ACs & CMD vs. fiends, +2 AC/Ref from BoF
Fort +15, Ref +14, Will +16 ▪ Mythic Power: (6/11) ▪ Spells (4/8|6/7|3/7|3/6) ▪ Channel - 7d6 (10/10) DC 28, Sacred Scourge - ½ of 7d6 plus daze (8/10) DC 27 ▪ Init +6, Percep +17, Sense Motive +9
Spell Effects:
shield of faith, barkskin, heroism, magic circle, veil of heaven, corruption resistance, suppress charms and compulsions, moment of greatness, daylight

Consider yourself +2'd in the meantime then!

*fwoosh!*


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

:D Gratzie!


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Map of the Marchlands | Wintersun Hall
Ellena Lovain wrote:
Forgive the dumb question, but if I take the Improved Critical Feat for the longsword which already has a 19-20 Crit range, does that make new new Crit range 18-20 or 17-20? I think it’s 18-20, but want to confirm. Thanks.

As far as I can tell from when this question has come up in forums, the critical threat range for the longsword would increase to 17-20.

Other applications of the same effect do not stack, however.


Map of the Marchlands | Wintersun Hall
Raine a'Thiel wrote:
I will do a look through of our found loot for armor but I realized I'm still wearing non-magical studded leather. Ya rly. So depending on if I find any other light armor worth wearing, I may take you up on that, Anarya.

There was an armory on the ground level of the citadel that contained a suit of +2 elven chain. There was also a +1 chain shirt from somewhere earlier.


From the last loot split, it looks like no one claimed the belt of constitution +4. If that's the case, I'll certainly snap that up.

Karas, it looks like you're taking the amulet of natural armor +2. Did you have an old +1 that you're not using anymore?

And, of course, Tauni will love to snap up the blessed book.


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

TY for the check, GM, I was going to go through today during a slow spot at work but you beat me to it. I will certainly wear that elven chain unless someone else wants it, but I'm guessing that there are no other contenders for it based on our party make-up.


Male Current Effects: Bloodrage; Fast Healing 1; Phantom Blood; Align Weapon:Good (Claws) BR5/DD4 | HP 128/128| Rage 14/20 |AC 29|FF 22|T 16|Resistances: Cold 10, Fire 5, Electricity 5 | Fort +12 | Ref +5| Will +6 | CMD 25| Init +9 | Perc +15 | Spells: 1-0/2;2-2/2|Mythic Power:5/7

Yes I have a +1 that is now up for grabs


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

I could use the +1 amulet Karas just replaced, unless someone else wants to put a claim on it. I don’t want to make my AC too good, as I should be targeted by the baddies the most, to keep them off Karas and the rest of the group.


Map of the Marchlands | Wintersun Hall

I'm going on a short vacation for a few days. Won't be posting much.

I believe the acrobatics roll to avoid damage and keep your feet when jumping 10 feet is just part of the move action. If Karas keeps his feet, he can continue moving and attack the one under the lift and he might be able to reach one of the ones hiding behind the furnace, although they'll have a ready action to attack with their spears. Same goes for Ellena.

Silver Crusade

AC 21 T 13(21vs incorp. touch) FF 18 | HP 40)/76l F +9 R +9 W +8 (+18 vs charm/compulsion), (+1 vs. spells/SLAs of outsiders with (evil) subtype) | Init +8 | Perc -1
Spells Per Day Remaining:
4-4/4 3-4/7 2-6/8 1-4/8
Spells Active:
False Life, Heroism, Mage Armor, Shield
Shield Scale:1/3

I’ll post tomorrow. My parents were here all week and I have a deadline on the 20th so been very busy!


Male Current Effects: Bloodrage; Fast Healing 1; Phantom Blood; Align Weapon:Good (Claws) BR5/DD4 | HP 128/128| Rage 14/20 |AC 29|FF 22|T 16|Resistances: Cold 10, Fire 5, Electricity 5 | Fort +12 | Ref +5| Will +6 | CMD 25| Init +9 | Perc +15 | Spells: 1-0/2;2-2/2|Mythic Power:5/7

Hey Elena, Permission to include you in an AoE that will hit all of the salamanders?


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Drop the nuke!


Male Current Effects: Bloodrage; Fast Healing 1; Phantom Blood; Align Weapon:Good (Claws) BR5/DD4 | HP 128/128| Rage 14/20 |AC 29|FF 22|T 16|Resistances: Cold 10, Fire 5, Electricity 5 | Fort +12 | Ref +5| Will +6 | CMD 25| Init +9 | Perc +15 | Spells: 1-0/2;2-2/2|Mythic Power:5/7

<3


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Map of the Marchlands | Wintersun Hall

Some say the world will end in fire,
Some say in ice.
From what I’ve tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction ice
Is also great
And would suffice.

Robert Frost, LG Bard 15


Map of the Marchlands | Wintersun Hall

Sorry for the delay in posting. The weekend turned out to be a working weekend with lots of grading and household chores. Might be a little slow to post the rest of the week as it is end of term with the usual crush of last minute grading.

Silver Crusade

AC 21 T 13(21vs incorp. touch) FF 18 | HP 40)/76l F +9 R +9 W +8 (+18 vs charm/compulsion), (+1 vs. spells/SLAs of outsiders with (evil) subtype) | Init +8 | Perc -1
Spells Per Day Remaining:
4-4/4 3-4/7 2-6/8 1-4/8
Spells Active:
False Life, Heroism, Mage Armor, Shield
Shield Scale:1/3

I am having an intensely stressful day and wont be able to post until tonight at the earliest


Map of the Marchlands | Wintersun Hall

Take your time.


Map of the Marchlands | Wintersun Hall

Anarya: Are you there? Please post your situation re posting.

Silver Crusade

Anarya wrote:
HP 136/136 ▪ AC 43 until struck, 44 vs fiends ▪ AC 36, Touch 16, Flat Footed 35, CMD 25 ▪ +3 to all ACs & CMD vs. fiends, +2 AC/Ref from BoF
Fort +15, Ref +14, Will +16 ▪ Mythic Power: (6/11) ▪ Spells (4/8|6/7|3/7|3/6) ▪ Channel - 7d6 (10/10) DC 28, Sacred Scourge - ½ of 7d6 plus daze (8/10) DC 27 ▪ Init +6, Percep +17, Sense Motive +9
Spell Effects:
shield of faith, barkskin, heroism, magic circle, veil of heaven, corruption resistance, suppress charms and compulsions, moment of greatness, daylight

I'm back now, had a couple of weeks where I was dealing with a lot and just wasn't able to focus on things so I kept not checking the thread. I'm really sorry for making you all wait, and thank you for botting Anarya.

RPG Superstar 2015 Top 16

Welcome back!


Map of the Marchlands | Wintersun Hall

Seconded!

We are still waiting on Karas this round. I'll 'bot him if he hasn't posted by tonight.


Male Current Effects: Bloodrage; Fast Healing 1; Phantom Blood; Align Weapon:Good (Claws) BR5/DD4 | HP 128/128| Rage 14/20 |AC 29|FF 22|T 16|Resistances: Cold 10, Fire 5, Electricity 5 | Fort +12 | Ref +5| Will +6 | CMD 25| Init +9 | Perc +15 | Spells: 1-0/2;2-2/2|Mythic Power:5/7

Sorry! Too much traveling over the last month and a half. Actions are accurate to me though. Ty.


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Map of the Marchlands | Wintersun Hall

Feature Trailer | Pathfinder: Wrath of the Righteous


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4
Clebsch GM wrote:
Feature Trailer | Pathfinder: Wrath of the Righteous

Well that looks pretty much fricking amazing!


Male Current Effects: Bloodrage; Fast Healing 1; Phantom Blood; Align Weapon:Good (Claws) BR5/DD4 | HP 128/128| Rage 14/20 |AC 29|FF 22|T 16|Resistances: Cold 10, Fire 5, Electricity 5 | Fort +12 | Ref +5| Will +6 | CMD 25| Init +9 | Perc +15 | Spells: 1-0/2;2-2/2|Mythic Power:5/7

I'm so excited to get my copy

Silver Crusade

Anarya wrote:
HP 136/136 ▪ AC 43 until struck, 44 vs fiends ▪ AC 36, Touch 16, Flat Footed 35, CMD 25 ▪ +3 to all ACs & CMD vs. fiends, +2 AC/Ref from BoF
Fort +15, Ref +14, Will +16 ▪ Mythic Power: (6/11) ▪ Spells (4/8|6/7|3/7|3/6) ▪ Channel - 7d6 (10/10) DC 28, Sacred Scourge - ½ of 7d6 plus daze (8/10) DC 27 ▪ Init +6, Percep +17, Sense Motive +9
Spell Effects:
shield of faith, barkskin, heroism, magic circle, veil of heaven, corruption resistance, suppress charms and compulsions, moment of greatness, daylight

I've played 49 hours of the game already and completely neglected everything else in my life.

It's, uh. It's real fun. :D


Map of the Marchlands | Wintersun Hall

I was going to ask about the game. Reviews make it sound good. I almost bought it for my PC this morning, but decided it would eat up too much time right now. So maybe in a few weeks.

Is Kingmaker worth getting? It came before but I haven't followed it or considered getting it. Would it make it easier to learn the new system? Is the WOTR game effectively 2nd Edition?


Map of the Marchlands | Wintersun Hall

I'll post the actions of the Salamanders in the side room this evening. If Avelina has a spell she wants to cast or some other action to ready, post soon.

Silver Crusade

AC 21 T 13(21vs incorp. touch) FF 18 | HP 40)/76l F +9 R +9 W +8 (+18 vs charm/compulsion), (+1 vs. spells/SLAs of outsiders with (evil) subtype) | Init +8 | Perc -1
Spells Per Day Remaining:
4-4/4 3-4/7 2-6/8 1-4/8
Spells Active:
False Life, Heroism, Mage Armor, Shield
Shield Scale:1/3

Was actually just coming to say I am taking care of my wife because we are on quarantine atm (they have one of the possible covid symptoms and haven’t gotten test results yet) so I’m at diminished posting capacity. Avelina is saving her spells atm anyways, so feel free to move forward


Map of the Marchlands | Wintersun Hall

Sorry to hear about the family illness. I will be hoping for the best.

Meanwhile, I got caught up in work again this week and neglected my posts. I'll get something up tonight for sure.


Map of the Marchlands | Wintersun Hall

I'm curious. Those who have started a character in the WOTR game, are you creating the same character as you are running in this PBP game?

If so, that raises another question. Are you going to want to keep playing this game after you've played your character in the video game?

I'm probably going to break down and get the game this weekend but I don't have time to play it very much each day, so I'm planning on taking my time with character creation and not trying to roar through the game as quickly as possible.


Map of the Marchlands | Wintersun Hall

Still waiting on Anarya. I will 'bot Avelina having her do her usual demoralize attempt. But I'd rather not be 'botting PCs left and right. Please post here if you cannot post regularly.

If we don't get more regular posts from all PCs or an explanation for why posting is not happening, I am considering pulling the plug on this campaign. Now that players have the option of playing through the whole AP in the video game, I'm thinking we may not want to do it in a long term PBP game. It's okay if that's the common sentiment, but let me know your perspective as soon as you read this. Thanks.

RPG Superstar 2015 Top 16

I'm still on board, and would be even if I did own WOTR, which I don't. But if the interest is not there for others, so it goes.


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

I had hoped after we talked about things a few months ago that posting rates would increase. Seems like it hasn’t. If the GM wants to call it, I can’t object.


Map of the Marchlands | Wintersun Hall

We began this fight on June 2, so we're three and a half months to run a battle that could have been concluded in a week or two at most. I know there have been some health issues and COVID may still be a concern, but at this rate, we'll be playing into 2030. I'm willing to keep going, since it's not taking up a lot of time at this rate, but it's not as much fun as it might be.

Let's hear from the others.

Silver Crusade

Anarya wrote:
HP 136/136 ▪ AC 43 until struck, 44 vs fiends ▪ AC 36, Touch 16, Flat Footed 35, CMD 25 ▪ +3 to all ACs & CMD vs. fiends, +2 AC/Ref from BoF
Fort +15, Ref +14, Will +16 ▪ Mythic Power: (6/11) ▪ Spells (4/8|6/7|3/7|3/6) ▪ Channel - 7d6 (10/10) DC 28, Sacred Scourge - ½ of 7d6 plus daze (8/10) DC 27 ▪ Init +6, Percep +17, Sense Motive +9
Spell Effects:
shield of faith, barkskin, heroism, magic circle, veil of heaven, corruption resistance, suppress charms and compulsions, moment of greatness, daylight

Just got back from a week at GenCon - sorry for not letting everybody know I'd be gone. I'm back and I'd like to continue the game, but I recognize that I've been the source of the delays a lot lately.

I should be good to post consistently now though.

It's fun to play through the videogame (I'm trying a sorcerer and an inquisitor for a change of pace), but I still am enjoying running Anarya through the adventure path in its original form.


Map of the Marchlands | Wintersun Hall

Good to know. Thanks.


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Male Current Effects: Bloodrage; Fast Healing 1; Phantom Blood; Align Weapon:Good (Claws) BR5/DD4 | HP 128/128| Rage 14/20 |AC 29|FF 22|T 16|Resistances: Cold 10, Fire 5, Electricity 5 | Fort +12 | Ref +5| Will +6 | CMD 25| Init +9 | Perc +15 | Spells: 1-0/2;2-2/2|Mythic Power:5/7

So far ive seen the video game is actually a bit different from the book campaign so its not hampering anything IMO.

I still want to play this, I've just had terrible focus and business lately.


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

What’s everyone’s opinion? Do we need to go get Sosiel to allow them the chance to begin preparing the spells we will need for them to cast tomorrow?


I barely used any spells during that, and didn't take damage, so I'm good to proceed. If others who were more involved in actually defeating the salamanders does want to break, I am certainly willing to wait.

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