Clebsch GM Wrath of the Righteous Adventure Path (Inactive)

Game Master Clebsch73

The Sword of Valor relic reclaimed and the demonic forces on the defensive, Queen Galfrey orders six heroes of Drezen to explore the Worldwound near the citadel for pockets of resistance and information on what the demons may be planning.

Greengates Map

Party Loot

Drezen Citadel Entrance | Aron's Map of Drezen Fortress


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Image Male CG human fighter 6/horizon walker 4//champion 4 | HP: 156/156 | AC: 27 (18 Tch, 20 Fl) | CMB: +16, CMD: 32 | F: +12, R: +11, W: +8 | Init: +10 | Perc: +15, SM +2 | Speed 30ft | Active conditions: tears to wine 100min.

Sorak cimbs the stairs two at a time, drawing his kukris. His mouth is dry from anticipation.

Reaching the top of the stairs, he looks at the open courtyard and figures he'd not be able to reach the tower before being spotted and, perhaps, shot, so he takes his time.

Taking a single move action to reach the top of the stairs should be protected by cover I believe.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Turn 1 mid turn

Elena takes to the skies,

The Hezrou begins to concentrate on something, likely summoning another one of his kind.

The nasty cloud moves towards the tower, and you can hear marching from the cloud.

Elena, being rather visible...

Firearm: 1d20 + 13 - 1 ⇒ (20) + 13 - 1 = 32
Firearm crit confirm: 1d20 + 13 ⇒ (11) + 13 = 24
damage: 1d10 + 9 ⇒ (7) + 9 = 16
damage crit: 3d10 + 27 ⇒ (9, 6, 4) + 27 = 46

Firearm: 1d20 + 13 - 1 ⇒ (19) + 13 - 1 = 31
damage: 1d10 + 9 ⇒ (3) + 9 = 12

Firearm: 1d20 + 13 - 1 ⇒ (7) + 13 - 1 = 19
damage: 1d10 + 9 ⇒ (6) + 9 = 15

Firearm: 1d20 + 13 - 1 ⇒ (2) + 13 - 1 = 14
damage: 1d10 + 9 ⇒ (9) + 9 = 18

Ellena:

I am assuming you have detect evil one unless you specifically say you have not. Both the demon and the hag have clear evil auras, overwhelming ones even, but not on the level of Nocticula and nowhere near enough to stun you.
Nothing in the nasty cloud detects as evil.

You also receive a telepathic message

the mortal soldiers are enslaved, they detect as good, that vile hag tries to force me to kill them so I fall! The Hag has the control thing for the slave collars!

4 loud cracks erupt from the moving cloud below her, then
4 bullets slam into her, completely ignoring her armor and dealing a sizeable
89 damage, and I think wiping out most of the stone skin.

Sorak:

You can see an archer firing a weird arrow with a blunt head, definitly female, and capable, quickly firing before hiding again. You do think you hear a quick prayer to Desna, but, very unusually, in Abyssal.

??? ranged disarm: 1d20 + 20 ⇒ (19) + 20 = 39
An arrows flies from the tower, into the fog, and you hear it impact and then the sound of something falling to the ground.

Now who do we have hear, a flying chicken? Come down to earth deary!
The hags focuses on dispelling the angelic aspect that carries Elena!

casterlevelcheck: 1d20 + 9 ⇒ (14) + 9 = 23 That should be a success

Elena, you can choose if you want to fall into the room to your north (currently emtpy) or into the large area to your south, in the way of the advancing cloud.

Nona and Yathlara are up (I would rather not move Yathlara).


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Ill take the room to the north, please!

”The hag is controlling those soldiers! Try to knock them out rather than kill them,” the group hears Ellena croak after the sound of her crashing to the ground.


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 (Stoneskin DR 10/Ad) T 15 FF 20 HP 99/99 F +5 R +7 W +15 (+17 OW) Perception +9 Init +5 | Mythic Power 8/9 Confidence 3/3 |Effects: Tears to Wine, Owl's Wisdom, Celestial Companion on Zia Human | Nona and Zia

Nona casts a spell and begins flying close to the ground, keeping behind the western wall heading toward the southeast tower, hoping she can get there in time to help defend the tower.


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F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

perception Ellena: 1d20 - 1 ⇒ (6) - 1 = 5

Ellena notices a perfectly average room, without any enemies inside of it, and that the ground shifts a bit is just a feature of the worldwound. Right? Right?


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +9(13); R: +13(17); W: +11(15) (-1 vs compulsions) | Perception +16(20) greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (5/6) 4th (4/6) 5th (3/3) | arcane (12/13), versatile (7/7), extend(2/3), reach(3/3), sickening(3/3), fearsome(2/3) pearl(1st 3/3)| mythic 6/9

Yath frowns, being not really adept at keeping people alive when her spells start to erupt. So she eases up behind Sorak, trying to remain out of site until she can get into site of the hag.

stealth: 1d20 + 32 ⇒ (8) + 32 = 40


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

init Bebelith: 1d20 + 5 ⇒ (14) + 5 = 19

With a roar, a new foe burst from the ground close to Ellena!

A huge spidery creature erupts, and shoots a web at her!

web ranged touch: 1d20 + 13 ⇒ (1) + 13 = 14
LOL

Ellena reacts, a new threat means a new foe, and gets into a readied position to strike at it. The huge spider is not used to things 10 times smaller then it acting in such a way, and the webs splatters exactly where Ellena would have ran had she panicked.

Ellena and Sorak are up, then its the Hezrou, the soldiers in the cloud and the mystery person


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Ellena scampers over to the spider, and swings radiance with all her might.

Attack with power attack and divine bond 1d20 + 15 + 2 ⇒ (16) + 15 + 2 = 33
Damage 1d8 + 18 + 2 ⇒ (8) + 18 + 2 = 28


Image Male CG human fighter 6/horizon walker 4//champion 4 | HP: 156/156 | AC: 27 (18 Tch, 20 Fl) | CMB: +16, CMD: 32 | F: +12, R: +11, W: +8 | Init: +10 | Perc: +15, SM +2 | Speed 30ft | Active conditions: tears to wine 100min.

That cloud was ominous and charging through it was most likely a bad idea. Could he reach the bell tower? Likely, but then he'd be forced to use his bow and... Was something roaring where Ellena just fell?

Spending 1 mythic point for Amazing Initiative, receiving a standard action and using it to move. Jumping and Climbing are part of this move.

Acrobatics: 1d20 + 6 ⇒ (13) + 6 = 19 2 feet.
Climb: 1d20 + 10 ⇒ (12) + 10 = 22 7.5 feet. Should be enough I believe!

Sorak bites the handle of one of his kukris and jumps towards the old wall, holds it and is soon on top of the wall.

Knowledge (planes), Terrain Mastery, TtW: 1d20 + 14 + 8 + 5 ⇒ (6) + 14 + 8 + 5 = 33

"Bebilith?" Zorak asks, amazed as he jumps down from the wall and grabs his kukri again. "Vat one is doing herre instead of hunting demons as zey love?" Nah, it did not matter much.

Fleet warrior to move and full attack. Will likely provoke an AOO from moving I believe.

Attack (kukri), FE, PA, PH: 1d20 + 19 + 8 - 3 + 2 ⇒ (8) + 19 + 8 - 3 + 2 = 34
Damage, FE, PA: 1d4 + 15 + 8 + 9 ⇒ (1) + 15 + 8 + 9 = 33

Attack (kukri), FE, PA, PH: 1d20 + 19 + 8 - 3 + 2 ⇒ (19) + 19 + 8 - 3 + 2 = 45
Damage, FE, PA: 1d4 + 15 + 8 + 9 ⇒ (3) + 15 + 8 + 9 = 35
Crit?: 1d20 + 26 ⇒ (20) + 26 = 46
Extra Damage, FE, PA: 2d4 + 16 + 30 + 45 ⇒ (3, 1) + 16 + 30 + 45 = 95

Attack (kukri), FE, PA, PH: 1d20 + 19 + 8 - 3 + 2 ⇒ (3) + 19 + 8 - 3 + 2 = 29
Damage, FE, PA: 1d4 + 15 + 8 + 9 ⇒ (4) + 15 + 8 + 9 = 36

Attack (kukri), FE, PA, PH: 1d20 + 19 + 8 - 3 + 2 ⇒ (3) + 19 + 8 - 3 + 2 = 29
Damage, FE, PA: 1d4 + 15 + 8 + 9 ⇒ (4) + 15 + 8 + 9 = 36

Total Damage = 33+35+95+36+36 = 235

FE: Favored Enemy = Favored Terrain (+8) against natives of the Abyss, PA: Mythic Power Attack, PH: Planar Hunter

All his weapons count as Good for overcoming DR and he also ignores up to 5 DR against denizes of the Abyss.

As if dancing to a silent tune, Sorak slashes the bebilith in a whirlwind of steel.


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F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Ellena, you can totally full round it rather then just attacking once!


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Ellena tries to slice through the demon with a backhand after her successful first strike.

Iterative Attack with power attack and divine bond 1d20 + 10 + 2 ⇒ (3) + 10 + 2 = 15
Damage 1d8 + 18 + 2 ⇒ (7) + 18 + 2 = 27


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

The Bebileth explodes in a hail of strikes from Ellena and Sorak!

The Hezrous ritual summoning finishes 35 percent low is good: 1d100 ⇒ 92

Instead of another Hezrou, there is a fartcloud and some mocking laughter at the Hezrou.

Annoyed, the Hezrou casts a chaos hammer at the last known location of of Ellena and Sorak

damage: 5d8 ⇒ (4, 3, 7, 3, 8) = 25 will DC 20 for half
slow duration: 1d6 ⇒ 3 the same willsave negates the slow

Sorak, I think you are chaotic, so you completely ignore it.

The cloud with the humans moves forward. One of them may see Yathlara but...

Does not fire on her. Looking back at the tower, somehwat mystified, before disappearing into the mist.

The Hag casts several protective spell (and you dont have line of sight on her).

NONA YATH and ELLENA are up.


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 (Stoneskin DR 10/Ad) T 15 FF 20 HP 99/99 F +5 R +7 W +15 (+17 OW) Perception +9 Init +5 | Mythic Power 8/9 Confidence 3/3 |Effects: Tears to Wine, Owl's Wisdom, Celestial Companion on Zia Human | Nona and Zia

Nona flies up to the wall at the base of the SE tower, sees the approaching cloud and sets about protecting the tower with a Wind Wall. It connects from the walls around the rooms where Ellena and Sorak are to the base of the tower and west to the buildings on the west side of the open area. It is 50 feet high.

Arrows and bolts are deflected upward and miss, while any other normal ranged weapon passing through the wall has a 30% miss chance.


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +9(13); R: +13(17); W: +11(15) (-1 vs compulsions) | Perception +16(20) greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (5/6) 4th (4/6) 5th (3/3) | arcane (12/13), versatile (7/7), extend(2/3), reach(3/3), sickening(3/3), fearsome(2/3) pearl(1st 3/3)| mythic 6/9

The green cloud is of keen interest, if for no other reason than the oddly dense shape and consistent coloration. So the elven mage, no left behind by her companion, pokes her long eared head around the stone wall to evaluate the fog.

spellcraft: 1d20 + 25 ⇒ (1) + 25 = 26 oh crud, she thinks it is floating pea soup

"Interests and Oddities" Yath mumbles with frustrated awe. While she had no idea what it was, she was pretty sure (despite some other worldly musing by someone) it is NOT pea soup, so she attempts to undo whatever it is.

eldrtich breach, roll twice and take better to dispell
dispel magic: 1d20 + 10 ⇒ (19) + 10 = 29
dispel magic: 1d20 + 10 ⇒ (20) + 10 = 30


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Will 1d20 + 14 ⇒ (13) + 14 = 27

The Paladin shakes off most of the damage from the spell and quickly lays on hands to heal her remaining aches and pains. She then begins moving towards the location of the known enemies on foot, as her wonderful angelic aspect spell has been dispelled. She grabs her potion of fly as she heads in that direction, hoping to be able to have a nasty surprise for the next flying demon she encounters.

LOH 5d6 ⇒ (3, 5, 2, 5, 2) = 17

If you’d move me on the map, please, GM.


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 (Stoneskin DR 10/Ad) T 15 FF 20 HP 99/99 F +5 R +7 W +15 (+17 OW) Perception +9 Init +5 | Mythic Power 8/9 Confidence 3/3 |Effects: Tears to Wine, Owl's Wisdom, Celestial Companion on Zia Human | Nona and Zia

@Yath: keep in mind in PF1E a 1 on a skill roll is not an automatic failure. A 1 is an autofailure only on attack rolls and saving throws.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

4 of the strange humans put something large at the base of the tower, while 2 are scanning the skies for attackers.

Наша обложка исчезла One says
--Abyssal: our cover is gone--

Установите взрывчатку
--Abyssal: Set up the explosives--

Suddenly, the white package is lifted upwards, and then telekinetically proppelled into the Hags general direction.

Mirthfull laughter erups from the tower

Whoever did that windwall, THANKS!

sense motive DC 25:

The soldiers were not very keen on installing the explosives, and one seems to grin at what is occuring.

The hag looks at the bomb with shock, as she casts her own telekinesis to yeet the bomb back, but only get it half way.

Sorak is up!


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 (Stoneskin DR 10/Ad) T 15 FF 20 HP 99/99 F +5 R +7 W +15 (+17 OW) Perception +9 Init +5 | Mythic Power 8/9 Confidence 3/3 |Effects: Tears to Wine, Owl's Wisdom, Celestial Companion on Zia Human | Nona and Zia

Sense Motive, Owl's Wisdom: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
I assume Nona could not see the soldier's behavior, so let me know if she can make use of the spoiler information.


Image Male CG human fighter 6/horizon walker 4//champion 4 | HP: 156/156 | AC: 27 (18 Tch, 20 Fl) | CMB: +16, CMD: 32 | F: +12, R: +11, W: +8 | Init: +10 | Perc: +15, SM +2 | Speed 30ft | Active conditions: tears to wine 100min.

Not wanting to waste any time, Sorak runs for the stairs, jumps over the stone guard and lands close to the hag and the demon. "You arre next, zhabiy!" He says pointing his kukri at the hezrou, before moving closer.

Acrobatics: 1d20 + 6 ⇒ (13) + 6 = 19

Double move, with an Acrobatics to jump.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Nona:

You can somehow sense a degree of mirth from the strange humanoids as the cheerfull voice propels the strange package towards the hag

Evil turns coming up soon


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

With soon I mean tomorow, sorry had some stuff happening.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

FOOOOD The Hezrou snarls as he charges Sorak!

charge bite: 1d20 + 17 + 2 + 2 - 3 ⇒ (16) + 17 + 2 + 2 - 3 = 34

grab: 1d20 + 23 + 2 + 2 - 3 ⇒ (10) + 23 + 2 + 2 - 3 = 34

damage: 4d4 + 8 + 9 ⇒ (1, 1, 1, 2) + 8 + 9 = 22

Hitting and dealing some sizable damage!

If your CMD is correct, you also are grappled

Should you be grappled, please roll a DC 26 fortitude save or be nauseated.

To add to Soraks problem, several of the strange humanoids turn around and aim their strange weapons at him, only for the leader to speak in strangely accented Abyssal

Не стреляйте, чтобы не попасть в лорда Араксаракса!

Abyssal:

Hold your fire, lest you hit Lord Araxarax!

bluff Leutnant Grisha derring do situational bonus: 1d20 + 12 + 1d6 + 4 ⇒ (17) + 12 + (2) + 4 = 35

sense motive dc 35:

This man is clearly trying to do as little as he can for the demons, he succeeds quite well at making his fear sound real.

sense motive Jaarunicka: 1d20 + 15 ⇒ (19) + 15 = 34

Another soldier speaks, also in Abyssal
Ваши приказы, лейтенант?

Abyssal:

Orders Lieutenant?

Открывайте огонь по всем приближающимся неизвестным
Their apparent leader, with a green border on the map, answers. Rather loudly.
As if he wants you to hear that.

Abyssal:

Open fire on any approaching unknowns


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Never the most clever sort, Ellena pulls the potion of fly she keeps in her bag for emergencies and chugs it down. She then flies towards the closest enemy. ”take them all down! Leave the hag for me,” she cries out.


Image Male CG human fighter 6/horizon walker 4//champion 4 | HP: 156/156 | AC: 27 (18 Tch, 20 Fl) | CMB: +16, CMD: 32 | F: +12, R: +11, W: +8 | Init: +10 | Perc: +15, SM +2 | Speed 30ft | Active conditions: tears to wine 100min.

Fortitude: 1d20 + 12 ⇒ (16) + 12 = 28

"Arrgh! I am alvays surrprrised by how much yourr kind stink..." He says, fighting the urge to vomit. And he was grappled pretty tightly. Sorak is pretty strong for a human but still far weaker than such a fat demon.

"Urh, you know what? You arre verre I vanted you actually. Prretty close to my blades!"

Attack (kukri), FE, PA, PH, grappled: 1d20 + 19 + 8 - 3 + 2 - 4 ⇒ (11) + 19 + 8 - 3 + 2 - 4 = 33
Damage, FE, PA: 1d4 + 15 + 8 + 9 ⇒ (4) + 15 + 8 + 9 = 36

Attack (kukri), FE, PA, PH, grappled: 1d20 + 19 + 8 - 3 + 2 - 4 ⇒ (13) + 19 + 8 - 3 + 2 - 4 = 35
Damage, FE, PA: 1d4 + 15 + 8 + 9 ⇒ (2) + 15 + 8 + 9 = 34

Attack (kukri), FE, PA, PH, grappled: 1d20 + 19 + 8 - 3 + 2 - 4 ⇒ (13) + 19 + 8 - 3 + 2 - 4 = 35
Damage, FE, PA: 1d4 + 15 + 8 + 9 ⇒ (3) + 15 + 8 + 9 = 35

Attack (kukri), FE, PA, PH, grappled: 1d20 + 19 + 8 - 3 + 2 - 4 ⇒ (4) + 19 + 8 - 3 + 2 - 4 = 26
Damage, FE, PA: 1d4 + 15 + 8 + 9 ⇒ (1) + 15 + 8 + 9 = 33

His weapons are considered good.


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Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +9(13); R: +13(17); W: +11(15) (-1 vs compulsions) | Perception +16(20) greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (5/6) 4th (4/6) 5th (3/3) | arcane (12/13), versatile (7/7), extend(2/3), reach(3/3), sickening(3/3), fearsome(2/3) pearl(1st 3/3)| mythic 6/9

Yath follows the conversation easily, having master the foul tongue of the foulest tongues at one point. While she has plenty of knowledge, the cracking of her mind during captivity keeps her from judging intentions.

"Open fire? Maybe an expression of for warming tea?" Unlikely she decides, and instead of approaching the men she just cleared the cloud from (and Ell had said they were blameless so she shouldn't be killing them) she steps through the nothing toward where the others have gone.

dimensional slide, 100 feet

The dark skinned elf overshoots slightly ending behind the hag in question, "Oh Hello" she says pleasantly as she reaches out to touch her with her magic.

shocking grasp touch attack, heroism: 1d20 + 5 + 4 ⇒ (20) + 5 + 4 = 29 +3 if she is wearing metal armor CRIT!
confirm crit touch attack: 1d20 + 5 + 4 ⇒ (14) + 5 + 4 = 23 +3 if she is wearing metal armor
intensified empowered mythic shocking grasp: 10d8 ⇒ (8, 7, 3, 1, 4, 8, 5, 6, 5, 3) = 50 Empowered increases that by 50%, making it 75 damage

she gets a free disarm if the hag is holding a metal weapon/wand/staff/thing
disarm: 1d20 + 14 ⇒ (3) + 14 = 17 This free combat maneuver doesn’t provoke attacks of opportunity.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Yathlara, The crit confirm is surgable, also roll SR please


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +9(13); R: +13(17); W: +11(15) (-1 vs compulsions) | Perception +16(20) greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (5/6) 4th (4/6) 5th (3/3) | arcane (12/13), versatile (7/7), extend(2/3), reach(3/3), sickening(3/3), fearsome(2/3) pearl(1st 3/3)| mythic 6/9

surge for crit confirmation!: 1d6 ⇒ 6
caster level 10 + 2 from elven magic, roll twice take better from eldritch breach, fingers crossed and...
spell resistance check: 1d20 + 12 ⇒ (4) + 12 = 16
spell resistance check: 1d20 + 12 ⇒ (15) + 12 = 27


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 (Stoneskin DR 10/Ad) T 15 FF 20 HP 99/99 F +5 R +7 W +15 (+17 OW) Perception +9 Init +5 | Mythic Power 8/9 Confidence 3/3 |Effects: Tears to Wine, Owl's Wisdom, Celestial Companion on Zia Human | Nona and Zia

Nona flies between the tower and the wind wall and remains behind the wall of the ruin toward the middle of the complex. She keeps the wall between her and whatever that bomb is. What is happening with the bomb?


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Sorak tears into the Hezrou, striking it repeatedly, it is near death but remains barely standing.

The hag focuses telekinetic powers on the bomb, pushing it back!, using her move action to push it stronger!
Serax, Vorax, come and charge this mortals down! she snarls as there are flapping wings further west

BLYAD One of the strange humanoids swears trying to get away from the returning bomb

Nona can sense that adding whatever motion power she has towards the bomb is a useful thing to do.

Oh f+~! no, in the air it will kill the humans A voice calls out from the tower, the bombs seems to be held in by 2 competiting telekinetic currents

The Hezrou lays into Sorak, seeking to take him out
bite: 1d20 + 19 ⇒ (16) + 19 = 35
damage: 4d4 + 8 + 4 ⇒ (1, 3, 3, 1) + 8 + 4 = 20
#claw: 1d20 + 19 ⇒ (12) + 19 = 31
damage: 1d8 + 12 ⇒ (2) + 12 = 14
claw: 1d20 + 19 ⇒ (17) + 19 = 36
damage: 1d8 + 12 ⇒ (6) + 12 = 18

Sorak takes 52 damage


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

The party is up!


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 (Stoneskin DR 10/Ad) T 15 FF 20 HP 99/99 F +5 R +7 W +15 (+17 OW) Perception +9 Init +5 | Mythic Power 8/9 Confidence 3/3 |Effects: Tears to Wine, Owl's Wisdom, Celestial Companion on Zia Human | Nona and Zia

Nona pauses her plan to summon a nasty beast to attack the hag, and instead casts Telekinesis to push the bomb back toward the hag.

Sustained force = 250 lb.


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +9(13); R: +13(17); W: +11(15) (-1 vs compulsions) | Perception +16(20) greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (5/6) 4th (4/6) 5th (3/3) | arcane (12/13), versatile (7/7), extend(2/3), reach(3/3), sickening(3/3), fearsome(2/3) pearl(1st 3/3)| mythic 6/9

Yath sighs at the hag's lack of manners "Politeness matters, you know, you awful bore." the elven wizard with a tab crackage in her brain tells the enemy she just electrocutes, as she fans out her fingers and lets loose a torrent of sickly green orbs that slam in her.

concentration: 1d20 + 20 ⇒ (11) + 20 = 31

So I have apparently been missing the riftwarden's +4 to penetrate spell resistance on demons, unfortunately a hag is not a demon though so this does not matter
spell resistance with eldritch breach: 1d20 + 12 ⇒ (12) + 12 = 24
spell resistance with eldritch breach: 1d20 + 12 + 4 ⇒ (7) + 12 + 4 = 23

magic missile, toppling, sickening dc 22: 2d4 + 2 ⇒ (4, 4) + 2 = 10
trip attempt: 1d20 + 10 + 8 ⇒ (7) + 10 + 8 = 25

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