
Sarenth |

Sarenth is going to check in with Sandara and Cogsward for reactions to the fight and how things went down. "You two have both been here longer than we have. How do you think Scourge is gonna take this? Reprisals? Is he going to come after Noro and the rest of us, or are we gonna get away relatively free for this?"

lexibean |

Jape sits there with Durvin. As usual, he doesn't say anything. He just sits there and munches on his dinner, listening to the halfling chatter. As always, he is hard to read, but Durvin can guess that he seems to like the bard's company at this point. He doesn't seem to have an opinion on the Owlbear, only shrugging on that point and continuing to eat.
Sandara shakes her head, she'd been lurking in the back of the crowd, "You never can tell with Scourge. He's a nasty piece of work, and she embarassed him."

Sarenth |

"Hmm. Perhaps it wouldn't be a bad idea to keep our heads down. I know I couldn't take his Owlbear. Although Noro seemed to have no trouble, and I imagine that Reck wouldn't find it difficult. But my strength is in spells, as yours is in your faith. I imagine our powers might compliment each other. Care to discuss it over dinner tonight? Just you, me, and perhaps Skipper for company?"
Diplomacy: 1d20 + 2 ⇒ (20) + 2 = 22

Isabella Valencia |

Examining the chains from her safe distance, Isabella folds her arms and leans against the nearest rail. "Y'know, sir, he'll heal a bit faster with a little treatment, and probly fight a bit better with some fairer practice. How'd he draw this lot, anyway...he give ye a black eye or somesuch?"
diplomacy: 1d20 ⇒ 6
Aw, slag.

Noro_Kasuri |

"Not 'alf bad, Noro! I still figger I kin take yeh, so don't get too big a 'ead on your shoulders."
keep yer dreamsh outta the real world she says with a punch to the arm.
Noro just hangs with the other crew members, making idle chat about the fight.

Sarenth |

Once they've gotten their dinner and rum rations, Sarenth will lead the way belowdecks. "She's doing fairly well. And she's laid an egg, so we'll likely have another one around in the near future."

Noro_Kasuri |

Once they've gotten their dinner and rum rations, Sarenth will lead the way belowdecks. "She's doing fairly well. And she's laid an egg, so we'll likely have another one around in the near future."
Hey i found some fresh eggs, I got mind sunny side up and reck got his scrambled

lexibean |

Scourge puts himself right in Isabella's face.
"Lets get something straight, swab. The Captain isn't your concern. The Captain ain't gonna be your concern. I suggest you stay away from your betters."
--
Sandara smiled at at Sarenth, "Oh? Wow! I'm excited to meet her baby," The redhead laughs, dumping her rum out a random porthole as they go.

Isabella Valencia |

Isabella unflinchingly slightly cocks an eyebrow at Scourge's point-blank response. "Won't be hard with breath like that. Give the cap'n me best regards, then."
She then leaves to return to her bunk, whistling a pirate tune as she goes.
Somethin's not right. Didn't say cap'n was fine or dead, for that matter. Never seen a captain what don't show his face to his crew. Means he's hidin' something.

Noro_Kasuri |

Noro socializes a bit then grabs some rum and heads over to hang with Reck.
She hands Reck the rum. fishin' huh?

Reck'Avok |

Reck slugs down the vile brew.
"Yes. For uncountable lives of th' moon, th' sea 'as been my farm. I see no reason t' leave off now, 'specially with that slop these 'umans call food. "
Reck shifts a little, and you sense he's a little uncomfortable opening up. He gestures to the tattoo on his back and continues.
"When I lived with my tribe, afore gettin' thrown t' th' wild, we worshipped Gozreh. Gozreh's got two aspects - th' Storm an' th' Sea. Th' Storm's 'is male 'alf - wild, powerful, deadly. Th' Sea's 'er female 'alf - strong, patient, bountiful. Th' twain make th' whole, an' from 'er bosum we get food."
Reck shrugs awkwardly. "I've caught fish my whole life."

Noro_Kasuri |

Reck slugs down the vile brew.
"Yes. For uncountable lives of th' moon, th' sea 'as been my farm. I see no reason t' leave off now, 'specially with that slop these 'umans call food. "
Reck shifts a little, and you sense he's a little uncomfortable opening up. He gestures to the tattoo on his back and continues.
"When I lived with my tribe, afore gettin' thrown t' th' wild, we worshipped Gozreh. Gozreh's got two aspects - th' Storm an' th' Sea. Th' Storm's 'is male 'alf - wild, powerful, deadly. Th' Sea's 'er female 'alf - strong, patient, bountiful. Th' twain make th' whole, an' from 'er bosum we get food."
Reck shrugs awkwardly. "I've caught fish my whole life."
Noro listens to Reck's tale with interest. apparently Noro is starting to find Reck a likable fellow
I never had the time for faith. she hold up her fist I've alwaysh put my faith in theshe. grew up on the Docks of Shandpoint then to Magnimar and finally Port Peril. made my living with theshe going from one fight club to the next. working for whoever would pay, and the Sczarni payed well so long ash you don't crossh em' Like I did.
She takes a swig of her rum.
guessh its a bleshsing being out here thoshe Sczarni scum will never find me

Isabella Valencia |

Isabella finishes her evening rounds with disinterest and returns to her hammock, lacing her fingers behind her head as she gazes out the nearest porthole.
Wonder why you decided yours was a pirate's life, dad. Couldn't have been for this. Bad rum, missing captains, and aimless sailing don't seem your cup of tea. Sure ain't mine. This why you wouldn't tell me? Thought this's what was waiting, eh?
Drifting deeper into thought, Isabella finds herself nearing sleep. Maybe next time we cross paths you'll have some answers, old man...

lexibean |

OKAY. Officially the next day. Really sorry. Fourth of July ended up being like ... a week's worth of running around making cake. ><
Durvin: Job: 1d6 ⇒ 1 Cookin' with Kroop - no roll necessary.
Brillup (POKE!):Job: 1d6 ⇒ 1Riggin' Repair DC 10 dex, and DC 10 profession Sailor
Sarenth: Job: 1d6 ⇒ 5 Runner - DC 10 acrobatics/dex and DC 10 Con not to be fatiuged
Isabella: Job: 1d6 ⇒ 6 Repairs - DC 10 Profession Sailor /dex
Reck: Job: 1d6 ⇒ 3 Swabbin' DC 10 con/strength not to be fatigued
Noro: Job: 1d6 ⇒ 5 Running as well. DC 10 Acrobatics/dex and DC 10 Con not to be fatigued.
And actions!

Sarenth |

Sarenth once again hops to the job of running around the ship, delivering little slips of paper and other messages to those who's needing 'em. The previous night still weighs on his mind, however, and he has to spend more time focusing on the work to get it all done. The additional running is a bit wearisome, however.
Dex: 1d20 + 2 ⇒ (6) + 2 = 8 +4 working diligently
Con: 1d20 + 1 ⇒ (3) + 1 = 4 And fatigued. :(

Reck'Avok |

str check: 1d20 + 4 + 3 ⇒ (1) + 4 + 3 = 8fatigued
The next day dawns too early for Reck, who regrets staying up late fishing and talking as he toils in the punishing sun, scraping the deck to a satin-smooth finish with a holystone and bucket of salt water. Reck puts his back into it, but the sun is dipping low by the time his work is finished.

Isabella Valencia |

Having somehow avoided drinking spiked rum the previous night, Isabella Wakes a little easier in the morning, stretching and twisting to work off her sleeping posture. Receiving her assignment for the day starts her in good cheer, despite what's on her mind.
shirking profession sailor: 1d20 + 3 - 2 ⇒ (9) + 3 - 2 = 10
Woo. JUST barely.
Keeping the ship in good repair seemed to be something that suited her. No questions of leadership, no plot to suspect, and no one to argue with. Just hammers, nails, and saws, and a vessel that stayed seaworthy; something any sailor or pirate could be satisfied with. Best part was, the ship didn't seem in too sorry a state this morning, leaving her time to have a look around near the captain's cabin, keeping an eye out for him or Scourge.
Sooner or later, I'll catch him red-handed. With what, who's to say, but I will.
perception: 1d20 - 2 ⇒ (8) - 2 = 6
Bout to grab skill focus perception just on the basis of trying so hard, lol.

Durvin Tamish |

Durvin so far has enjoyed much of his time here on the ship. Sure the Bosun and First Mate are a little cruel, but sometimes that's what's needed. He thinks they just take it a little too far. Given that Ambrose is once again taking the reins in the cooking, he finds himself with a little extra time on his hands. Certain that he has succeeded in making friends with Jape, he decides to try one of the other more angry crewmembers. There were more that came down early that one day with anger in their eyes, maybe he can win one of them over. He starts off with his usual, a smile, handshake, greeting, and a little "So, tell me what made you decide to sail the sea?"
Daytime action: Diplomacy one of the unfriendly crew 1d20 + 7 ⇒ (17) + 7 = 24
(ooh, if they have a 9 or lower Chr, I can get a hostile one to unfriendly, or any others 2 steps nicer *fingers crossed*)

Isabella Valencia |

Caught Noro applying for a different campaign recently, so I KNOW she's still around, lol. Just been a bit hectic for me lately, and my roleplay mind-fuel has been a bit low, leaving me in a bit of a funk. Still around though, and still ready for piratin'.

Noro_Kasuri |

shhh it was a different Noro not this one. I keep this one reserved for here. I used the Noro that was in Tierce's runelords game.

Noro_Kasuri |

Noro runs messages about the ship all the while learning of new places and spreading word about not messing with the "Iron Maiden"
sneak action to explore where owlbear is kept.
acrobatics DC 10: 1d20 + 6 ⇒ (13) + 6 = 19
con check DC 10: 1d20 + 2 ⇒ (13) + 2 = 15
perception: 1d20 + 2 ⇒ (20) + 2 = 22

lexibean |

Nobody gets this Noro but meeeee
Today, Durvin finds Slippery Syl, the wild-haired woman. She does not appear pleased to see the halfling, but at least she doesn't try to stab him on sight. She just eyes him, unfriendly like. And then says, "Seemed like the thing to do."
Noro finds the Owlbear. He is belowdecks, tied to the mast in the upper hold, still covered in the wounds from his fight with Noro. He seems a bit forlorn.
Isabella doesn't see anything odd around the Captain's place, though she also doesn't see Scourge come up behind her. He promptly cuffs the back of her head. Doesn't even say anything. Isn't he polite.

Durvin Tamish |

Curious about the flippant nature of the woman's answer, Durvin continues. "Well, are you glad you did it? I myself love the sea, and couldn't imagine following any other trade. It was unfortunate to have been added to a crew in this manner, mind you, but I'm am no less happy for at least being on the ocean. Those that bear the mantle of leadership could use a little more cheer in their delivery of orders, but I think some people don't really understand the notion of a happy crew being an efficient crew. So, where do you hail from, and when did you decide the sea would be your home?"
True to his nature, Durvin just prattles on politely, doing what he can to lift spirits and increase the general friendliness of the crew around him. Whenever possible, he tries to lend a hand to Slippery Syl as she works, so that he's not a hindrance.
Aid another 1d20 ⇒ 20 + whatever skill is appropriate for the job she has this day.

Isabella Valencia |

Isabella has to toss a foot forward a step to keep her balance from the unusually stiff impact, squinting in annoyance at the ambusher as she rubs the sore spot that's now sure to bruise. "Cuff all your sailors who finish their work early? Small wonder ye had to pressgang a dozen swabbies."

GM Choon |

I'll post many conversations in spoilers like lexibean was doing. If your character's in ear shot, feel free to read up.
She seems pleasantly surprised by Durvin's timely help with the rigging, and the fact that she doesn't have to re-do any of it. However, it isn't enough to wipe the scoul off her face or the displeasure radiating off her. When Durvin finally takes a breath, she says Look here, pretty boy. I don't much like you. You been sweet talkin' about this boat for a couple o' days an you think you're somebody? Bugger off.
From lexibean
Noro finds the Owlbear. He is belowdecks, tied to the mast in the upper hold, still covered in the wounds from his fight with Noro. He seems a bit forlorn.
Watch your toung, swab, or I'll have it served to ya for supper. The lean Boatswain leans in, clearly trying to intimidate Isabella. What are you doing in here, skulking about? You're not allowed anywhere near here, filth.
Let it begin... continue... ah you know.

Noro_Kasuri |

Noro approaches the giant of a man. you put up a good fight, you probably would have won if the fight was your own. Noro offers up her rum ration to Owlbear. Drink?

Isabella Valencia |

Isabella raises an eyebrow at the amusing tyrant tactics of of the spindly Boatswain, absentmindedly rolling her tongue about in her mouth for a moment before answering with a smirk.
"Can't say's I'd find me own tongue too tasty, considering I'd be without a tongue to taste it. Not much point or principle in that, is there?
intimidate: 1d20 + 5 ⇒ (5) + 5 = 10
As she turns to head back to the deck, she spares a cross glance over her shoulder at the bosun. "by the way, may want to watch yer own tongue at times. Sea tends to claim things from careless pirates, officers or not."

GM Choon |

Isabella
Scourge's half laugh of derision is a good sign that he's not impressed by Isabella's retort, but when she turns to go he is furious. The borderline insubordination was just enough not to get beat, but just enough to set Scourge off. Isabella leaves the fuming Boatswain standing there, fuming. Seems Isabella has made a new personal enemy.

Durvin Tamish |

Durvin looks back at the woman, actually smiling at her response "Pretty boy? Why thank you, I'm flattered. I never considered myself much of handsome man, but that lifts my spirits. I see your rough exterior, and am more than willing to work on finding the cheer within. I'm not blind, and I know there is anger amongst the crew, but I think that if I just do what I can to lift spirits then this can be a fine group of sailors to be a part of. All the same, I don't want to push you too hard, so I will take my leave of you as you request. But if you ever want a helping hand again, I'm always ready to help a friend." With that he cheerfully returns to 'work' just happy to have done some good for someone, whether she knows she appreciates it or not.

GM Choon |

Ok, as we now have only Noro's conversation going, we can keep that spoilered and move on with night time activities. Yay!
Evening aboard the Wormwood comes with a kind of dull sameness. You all now have nearly a week of experience under your belts, and you seem to be carving places for yourselves. You have forged a connection to a few members of the crew, but most remain indifferent to the new Swabbies. A few would like to see you chucked overboard, but at least Mr. Pugg and Scourge haven't found a way of making that happen yet.
A few sailors congregate for a song after supper is served, and there are a few more people than normal at the rum barrels waiting for the Iron Maiden.
Noro and Isabella:
You find some members of the crew doing little things in an attempt to avoid association with you. They will take the long way around a mast or pretend to work with ropes if you walk by and such. You take note that it's those members who are closer to Mr. Pugg or Scourge.

Noro_Kasuri |

come on, thish ain't no trick. Your a good fighter. I reshpect that. You proved your worth in my eyesh and desherve thish.
She sets the drink down where he can reach it.
where I come from, your ability to hold your own in a brawl ish a shign of reshpect. we may fight each other, but we alsho apprecshiate the skhkill thoe other hash. sho go ahead have that drink. you earned it.
Nor takes a seat nearby Sho you wanna tell me your shtory?
diplomacy - yeah right: 1d20 - 1 ⇒ (1) - 1 = 0 plus any RP bonuses that might be avaialble.

GM Choon |

Owlbear seems to not understand you. Maybe it's the lisp. He stares at the mug like it might bite him and says Muggy Hurty Matey. Hurty Matey punch punch when all done.
You might not be very diplomatic, but you seem to have a knack for getting nick-named.

Reck'Avok |

Reck decides to give fishing a break for the evening.
Storm blow me down and Surf drag me under, today seemed to drag on for weeks! A fight would pick me up nicely.
Reck tosses back his rum ration and wolfs down his dinner, then heads topside to look for trouble. He finds one of the pirates that had attempted to cause trouble a couple mornings ago, and purposefully bumps into him in passing.
"Watch where th' 'ell yer goin', messmate, afore I 'ave t' rip yer 'eart out an' eat it!"
intimidate check: 1d20 + 7 ⇒ (11) + 7 = 18

GM Choon |

Reck runs into Jaundiced Jape just port of the main mast. He is not looking at Reck when the collision happens, and is startled to find a half orc suddenly yelling at him. He takes a step back and yells What are you sain'! You bumped me, clumsy Swabbie!
You now have the attention of all those nearby including Rosie and Fipps Chumlett.