
GM_Ragged |

Character Creation
20 point buy
3rd level.
3000gp wealth
Max hp at 1st level, afterwards you may take the average rounded up (4 for a d6, 5 for a d8 etc), OR roll in this thread if you are feeling lucky.
2 traits, from different categories.
All Paizo sources are legal. If you are choosing something obscure, like an AP trait or something, please make a note where it comes from to save me hunting.
A maximum of one other creature per character, so one familiar, animal companion, trained war dog etc. You will arrive at Castle Amber without mounts.

Mordan Talus |

Character updated, let me know if there are any problems. Would you like a second alias for his Eidolon or should I add it to his profile?
I kind of wrote myself into a corner as far as gear goes. It's kind of hard to justify a character carrying a pack while being burned at the stake :-( He's only got on him what he could have reasonably been carrying when he was grabbed.

Celeste Toronos |

Here is Celeste.
CELESTE TORONOS:
Female half-elf (taldan) oracle 3. CG Medium humanoid (elf, human)
Init +8; Senses low-light vision, Perception +2
DEFENSE: AC 12, touch 12, flat-footed 10 (+2 Dex), hp 21 (3d8+5)
Fort +2, Ref +3, Will +3, +2 vs. enchantment spells and effects
OFFENSE
Speed 30 ft.
Ranged crossbow, light +4 (1d8/19-20)
Melee dagger (alchemical silver) +3 (1d4/19-20)
Ranged dagger (alchemical silver/thrown) +4 (1d4-1/19-20)
Melee club (darkwood) +4 (1d6+1)
Ranged club (darkwood/thrown) +5 (1d6)
Ranged sling +4 (1d4+1)
Special Attacks interstellar void
Known Oracle Spells (CL 3rd, concentration +7):
1st (6/day)—magic stone, murderous command (DC 14), protection from evil, entropic shield, cure light wounds
0 (at will)—create water, detect magic, light, mending, spark (DC 13)
STATISTICS: Str 13, Dex 14, Con 12, Int 14, Wis 10, Cha 16
Base Atk +2; CMB +3; CMD 15
Feats Combat Casting, Improved Initiative, Skill Focus (Knowledge (Planes))
Skills Diplomacy +8 , Heal +5 , Knowledge (Arcana) +7 , Knowledge (History) +7 , Knowledge (Planes) +11 , Knowledge (Religion) +6 , Perception +2 , Sense Motive +5 , Spellcraft +8 , Stealth +7
Traits arcane temper, elven reflexes
Languages Aklo, Celestial, Common, Draconic, Elven, Tongues,
SQ adaptability, cloak of darkness, dark tapestry mysteries, elf blood, elven immunities, keen senses, low-light vision, multitalented, orisons
Combat Gear oil (1 pint flask) (2), oldlaw whiskey (bottle) (2), coffee (cup) (30), elven trail rations (10), powdered milk, rations (trail/per day) (10); Other Gear crossbow, light, dagger (cold iron), dagger (alchemical silver), club (darkwood), sling, handy haversack, outfit (traveler's), waterproof bag, ink (1 oz. vial) (2), ink (color/1 oz. vial) (2), inkpen (2), survival kit (masterwork), bedroll, blanket (winter), grooming kit, lantern (bullseye/waterproof), perfume/cologne, shovel, soap (per lb.), stationary, bolts, crossbow (10) (3), bolts, crossbow (10/cold iron), bullets, sling (10) (2), bullets, sling (10/alchemical silver), bullets, sling (10/cold iron), coffee pot, grappling hook, common, rope (silk/50 ft.), belt pouch, string (50 ft.), whetstone, compass, smoked goggles, wrist sheath, spring loaded, hip flask
SPECIAL ABILITIES
Arcane Temper You have quick reactions and fierce concentration. You gain a +1 trait bonus on concentration and initiative checks.
Cloak of Darkness (Su) You conjure a cloak of shadowy darkness that grants you a +4 armor bonus and a +2 circumstance bonus on Stealth checks. You can use this cloak for 3 hours per day. The duration does not need to be consecutive, but it must be spent in 1-hour increments.
Dark Tapestry Mysteries You draw upon the divine mystery of the Dark Tapestry to grant your spells and powers.
Elf Blood (Ex) Half-elves count as both elves and humans for any effect related to race.
Elven Immunities (Ex) Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.
Elven Reflexes One of your parents was a member of a wild elven tribe, and you've inherited a portion of your elven parent's quick reflexes. You gain a +2 trait bonus on Initiative checks.
Interstellar Void (Su) You call upon the frigid depths of outer space to bring a terrible chill to your enemies. As a standard action one target within 30 feet is cloaked in the void and takes 3d6 points of cold damage. A successful Fortitude save (DC 14) halves this damage. You can use this ability 1/day.
Keen Senses (Ex) Half-elves receive a +2 bonus on Perception skill checks.
Low-Light Vision (Ex) You can see x2 as far as humans in low illumination. Characters with low-light vision have eyes that are so sensitive to light that they can see twice as far as normal in dim light.
Tongues In times of stress or unease, you speak in tongues. Whenever you are in combat, you can only speak and understand one selected language. This does not interfere with spellcasting, but it does apply to spells that are language dependent.
Tongues ~ Celestial You gain Celestial as a bonus language.
Any questions or changes let me know.

Lucia von Hendriks |

I'm still trying to decide just what Lucia will be...vacillating between a multiclassed urban ranger/fighter and a fighter with the sensate archetype.
Anyhow, checking in and looking forward to gaming with you all!

Mordan Talus |

Mordan, please note Sister's evolutions in her statblock. I assume she has Improved Damage, Ability Increase and something else I can't work out.
Her evolution are: Strength Increase (+2), Improved Damage (claws), Skilled (+8 Perception), and Improved Natural Armor
Added to profile.

Celeste Toronos |

I like that Celeste has coffee noted under 'Combat Gear'. I feel like that most mornings too.
"Sleep? Sleep is the enemy!" She sips some lovely, lovely coffee. "Besides, how can I sit there and watch you sleep, breathing in and out, if I have to sleep?"

Mordan Talus |

I'm not even sure where 'here' is yet :-) Sister isn't summoned currently. Having almost been burned at the stake because of her, he probably won't be inviting her to the party until he gets an idea how everyone feels about magic. For now all you get is a slightly singed (still smoking at the edges) human

Celeste Toronos |

Yeah, I'm not saying much as we have no idea where we meet yet? In the mist, or in front of the mansion?
For information, Celeste is a slender, beautiful young woman. Her looks are not all human, ears especially. There is also the problem she seems distracted and her eyes are unfocused, as if she's listening to something only she can hear.

Borden Read |

Sorry all- wasn't sure if the game was going ahead and I had the in laws fly in for the start of Thier month long holiday .
Gimme a few hrs.

GM_Ragged |

Welcome all. While you finalize your crunch, please make your way over to the gameplay thread, and we can begin.

Borden Read |

Work (before I can take leave) and visiting relatives continue to cock block me a bit with the game.
I may update one of his traits to the Mummys Mask infamous trap finders trait.
In any case Borden is now level 3 before any updates above.
Leave me another 12-24 hours to bring his equipment to 3k

Borden Read |

I ***THINK*** Borden is now done. My hero lab is playing up on me so I am not sure 100% if I missed something on the equipment. Will do a re-boot later.

Borden Read |

Am I both the party 'rogue' and the muscle? I think I've the highest strength and the only one with trap removal skills or have I missed something
Oh, and good to be in a game with Kirth!

Lucia von Hendriks |

Am I both the party 'rogue' and the muscle? I think I've the highest strength and the only one with trap removal skills or have I missed something
Oh, and good to be in a game with Kirth!
I plan on bumping up Lucia's Strength to 14 next level and take Weapon Specialization for her bonus feat, which will bump up her damage nicely, but...until then, you and Corlen are our heavy hitters.

Lucia von Hendriks |

Corlan and Borden, please make DC15 FORT saves
Soooo happy (in this instance) that PbP games take so long to move along. Yesterday, I was ready to have Lucia try the French onion soup. Then last night my brain had one of those "put two and two together" moments and I realized maybe the ghost guests were at the table eating the meal because that's what they were doing when they died.

Celeste Toronos |

Yes, eating the same meal as ghosts seemed like a bad idea from the start, which is why Celeste is spamming detect magic at everything. That will come back to bite her in the ass I'm sure. :)

Mordan Talus |

Also, of course, if we are remaining true to the genre you should give her unfeasibly large breasts and a spandex bikini.
:-)
If she retracts the claws then I think it's just a single unarmed strike which would do 1d3+4 damage instead of two +3 attacks dealing 1d6+4 (the unarmed strike would also provoke if he were armed). I think her to hit unarmed would be +7 though so it might be a better way to go. She'll probably switch it up.