Ongoing PFS campaign. (Inactive)

Game Master Chyrone


351 to 400 of 1,817 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

Would I provoke an attack of opportunity, and if so, is there some way I can avoid it?


Loot sheet No plunder, no pay Battle map--Misc info slides

You would provoke, yes.

To the 2nd part, i'm still looking into it.

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

Can Vassago reach me with his Kinetic Healing from where I presently am, alternately?


Loot sheet No plunder, no pay Battle map--Misc info slides

Presently, you'd be adjacent to the croc.
Vassago wouldn't reach you.


Loot sheet No plunder, no pay Battle map--Misc info slides

Seems acrobatics isn't of help here, nor do swim checks provide something similar, for means of escape.

Same plan for the turn, or something else?

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

My son was mildly ill, nothing to be worried but time consuming.
I'm here again

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

I'll stay put, I guess.

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

What say you, Vassago? We could really use your help down here in your literal element...you probably see the blood bubbling up by now....


Loot sheet No plunder, no pay Battle map--Misc info slides

Ah, but you've not the bleeding condition. :P

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

I'm at 3/39 hit points, though, and I'm pretty sure being knocked past 50% of your maximum is considered to mean in-game that you've been bloodied (even if there aren't any mechanics for it).


Loot sheet No plunder, no pay Battle map--Misc info slides

And you bit the bait......'t was a joke. ;)

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

I thought it might have been.


Loot sheet No plunder, no pay Battle map--Misc info slides

For those interested, i'm running frostfur captives for gameday 5.
Here

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

I've done that one.

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

me too

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

Me also, was really fun albeit in part because my party was more chaotic than the goblins.

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

Just so you know, I will be at Strategicon all weekend (Friday-Monday evening). Probably won't be home til late Monday. I will try to keep up with posts via phone and computer at the hotel, but I will be mega-busy at the con, so no guarantees. Please bot my character as necessary to keep the game flowing... Thanks, and sorry in advance for my absence.


Loot sheet No plunder, no pay Battle map--Misc info slides

I'm working on the chronicles.

The following mission was Citadel of Flame, i believe.


Loot sheet No plunder, no pay Battle map--Misc info slides

Game reported and chronicles sent.
======================

My highest PC to put the sheets on is lvl 3.1, so these are on his 'to get list'.

When you guys hit lvl 6 (2 more to go), i'd like to either run or play 2 lvl 3 on his account, getting him to lvl 5 with the chronicles.

After which i'll need to get him to lvl 6 to remain a consistant sheet dump. That latter would probably put this on a pause.

I don't know if you guys would wait for the latter to happen, though.
I mean, i enjoy this group a lot. :)

Thoughts?

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

I'm afraid I've played "Citadel of Flame."

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

I haven't played it, but Kenji is scheduled to start Traitor's Lodge for the second half of the online gameday which starts late october/early november. I could bow out of that if necessary though.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

I haven't.. I have a few other characters to lvl so I don't mind waiting, good gm's are hard to find.

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

I have ran, but not played Citadel.

Also GM, your email address you sent the chronicle from apparently looked a little too like spam in the name :P I marked you as Not Spam though so should be no problems in the future.


Loot sheet No plunder, no pay Battle map--Misc info slides

Kenji, that's up to you if you want to or not.

I could open recruitment for a 4th on the scenario if you wish to pass on it, and see you back afterwards.

Shifting to fit as much as possible for everyone is tricky XD

Btw, since for gameday i have gotten Frostfur captives, which is a tier 4-5 as well, how many of you have played it?

It could otherwise be one to get from 5.2 to lvl 6.

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

I have played "Frostfur Captives" - with this character, in fact.

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Spenser... weird question, but would you be willing to GM? That way you could still get credit for Spenser and the GM could even participate!

If you're interested, I'd be willing to gift you the scenario.

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

I think I can do that! I could use some assistance/a bit of hand-holding with the technical aspects of PbP DMing, though.


Loot sheet No plunder, no pay Battle map--Misc info slides

I don't have a lvl 5 to participate with, if we're talking 4-5. :P

I've already played Frostfur Captives, Vassago's Paladin of Beeftituded Badassness was in it too, and it's only tier 1-2 & 4-5.

Btw, thanks for the kind words Sele.

Edit:

I'f you're worried about that, Spenser, Vassago's GM'ing too, ask either of us whatever. :)

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

@GM: Is Marduk preoccupied? At level 4, he'd fit in just fine, unless that's the PC you're giving credit to.

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

I've played frostfur captives.


Loot sheet No plunder, no pay Battle map--Misc info slides

No, the PC i want to dump it on, is a druid.

Marduk's waiting to venture further with Wyeth and the others. If he dies, which i want to avoid like everyone does with their PC, i want it to be in the company of his trusted friends.

Plus, embarrassed to say, i've been saving my money for so long, as with many of my PCs, that sorting his wealth and purchases would take some time of sitting down. :P

Besides, he'd be on uneven amount of missions if i'd apply a sheet to him.

Edit after Kenji:

Then i'll have to look for alternatives in season 0 & 1.

Edit 2:
Waiting can be shorter, getting the PC from 5 to 6.
A run of the free lvl 5 module: Dawn of the Scarlet Sun. :)

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

i've done frostfur captives

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Could do that; I have read it to prep for a run, but haven't run/played it.

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

I haven't played dawn of the scarlet sun...

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

I woudn't mind to play, or run, level 3 scenarios so when the time comes just ask for it.

I've played frostfur captives, and dawn of the scarlet sun.

Season 0 scenarios I haven't played (not all fit the subtier)

5: Mists of Mwangi
13: The Prince of Augustana
14: The Many Fortunes of Grandmaster Torch
16: To Scale the Dragon
22: Fingerprints of the Fiend
24: Decline of Glory
26: Lost at Bitter End
27: Our Lady of Silver
28: Lyrics of Extinction

Season 1 scenarios I haven't played (not all fit the subtier)

29: The Devil We Know—Part I: Shipyard Rats
30: The Devil We Know—Part II: Cassomir's Locker
31: Sniper in the Deep
32: Drow of the Darklands Pyramid
36: Echoes of the Everwar—Part I: The Prisoner of Skull Hill
38: No Plunder, No Pay
39: The Citadel of Flame
40: Hall of Drunken Heroes
41: The Devil We Know—Part III: Crypt of Fools
42: Echoes of the Everwar—Part II: The Watcher of Ages
44: Echoes of the Everwar—Part III: Terror at Whistledown
48: The Devil We Know—Part IV: Rules of the Swift
50: Fortune's Blight
52: The City of Strangers—Part II: The Twofold Demise
53: Echoes of the Everwar—Part IV: The Faithless Dead
55: The Infernal Vault
56: The Jester's Fraud

If you can delete the ones you had played we can see what we can play. Also if someone can check the levels be can discard even more

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

I've not done scarlet sun... I've not done most scenarios


Loot sheet No plunder, no pay Battle map--Misc info slides

This is what i haven't played. Some of the season 1 i will GM for the other group, and take credit there...assuming it will last that long.

14: The Many Fortunes of Grandmaster Torch (1-2, 3-4, 6-7)
16: To Scale the Dragon (5-6, 8-9)
22: Fingerprints of the Fiend (7-8, 10-11)
24: Decline of Glory (1-2, 3-4, 6-7)
26: Lost at Bitter End (7-8, 10-11)
27: Our Lady of Silver (5-6, 8-9)
28: Lyrics of Extinction (7-8, 10-11)

29: The Devil We Know—Part I: Shipyard Rats (1-2, 3-4, 6-7)
30: The Devil We Know—Part II: Cassomir's Locker (1-2, 3-4, 6-7)
31: Sniper in the Deep (5-6, 8-9)
32: Drow of the Darklands Pyramid (7-8, 10-11)
36: Echoes of the Everwar—Part I: The Prisoner of Skull Hill (7-8, 10-11)
38: No Plunder, No Pay (7-8, 10-11)
39: The Citadel of Flame (1-2, 4-5)
40: Hall of Drunken Heroes (7-8, 10-11)
41: The Devil We Know—Part III: Crypt of Fools (1-2, 3-4, 6-7)
42: Echoes of the Everwar—Part II: The Watcher of Ages (7-8, 10-11)
44: Echoes of the Everwar—Part III: Terror at Whistledown (7-8, 10-11)
48: The Devil We Know—Part IV: Rules of the Swift (1-2, 3-4, 6-7)
50: Fortune's Blight (5-6, 8-9)
52: The City of Strangers—Part II: The Twofold Demise (1-2, 3-4, 6-7)
53: Echoes of the Everwar—Part IV: The Faithless Dead (1-2, 3-4, 6-7)
55: The Infernal Vault (1-2, 3-4, 6-7)
56: The Jester's Fraud (5-6, 8-9)


Loot sheet No plunder, no pay Battle map--Misc info slides
Vassago wrote:
Also GM, your email address you sent the chronicle from apparently looked a little too like spam in the name :P I marked you as Not Spam though so should be no problems in the future.

Strange, that's the 1st time you mentioned this, and i've sent you chronicles in the past from that address. :)

Sooooo.....
Regarding Citadel of Flame. 4 of you haven't played, of which Kenji can decide to hop out and hop back in a the next mission, and i can recruit a 4th.

Then again, To Scale a Dragon & Our lady of Silver are two tier 5 missions, that can be used to get you guys to lvl 6, assuming Spenser hasn't played either of those, and wants to continue with sir Quixote.

I'd be fine either way.
(Although i wonder how you guys handle citadel, compared to the season 1 team.)

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

Season 0 scenarios I haven't played (not all fit the subtier)

5: Mists of Mwangi - PLAYED
13: The Prince of Augustana - PLAYED
14: The Many Fortunes of Grandmaster Torch
16: To Scale the Dragon
22: Fingerprints of the Fiend (7-11)
24: Decline of Glory - PLAYED
26: Lost at Bitter End (7-11)
27: Our Lady of Silver
28: Lyrics of Extinction (7-11)

Season 1 scenarios I haven't played (not all fit the subtier)

29: The Devil We Know—Part I: Shipyard Rats - PLAYED
30: The Devil We Know—Part II: Cassomir's Locker - PLAYED
31: Sniper in the Deep PLAYED
32: Drow of the Darklands Pyramid (7-11)
36: Echoes of the Everwar—Part I: The Prisoner of Skull Hill (7-11)
38: No Plunder, No Pay (7-11)
39: The Citadel of Flame
40: Hall of Drunken Heroes (7-11)
41: The Devil We Know—Part III: Crypt of Fools - PLAYED
42: Echoes of the Everwar—Part II: The Watcher of Ages (7-11)
44: Echoes of the Everwar—Part III: Terror at Whistledown (7-11)
48: The Devil We Know—Part IV: Rules of the Swift - PLAYED
50: Fortune's Blight
52: The City of Strangers—Part II: The Twofold Demise (HAVEN'T PLAYED PT 1)
53: Echoes of the Everwar—Part IV: The Faithless Dead (7-11)
55: The Infernal Vault - PLAYED
56: The Jester's Fraud

FOR ME, THAT LEAVES:

Season 0:

14: The Many Fortunes of Grandmaster Torch
16: To Scale the Dragon
27: Our Lady of Silver

Season 1:

39: The Citadel of Flame
50: Fortune's Blight
52: The City of Strangers—Part II: The Twofold Demise (BUT I HAVEN'T PLAYED PT 1)
56: The Jester's Fraud

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

I've played "To Scale a Dragon," but NOT "Our Lady of Silver."


Loot sheet No plunder, no pay Battle map--Misc info slides

Have you played The Jester's Fraud?

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts

I'm playing it right now, with my Sorcerer.


Loot sheet No plunder, no pay Battle map--Misc info slides

Fortune's blight?

There's no others for lvl 5, that nobody has played.

Though Vassago needs to confirm those two.

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician 2/2 Sovereign Court Contacts
GM Chyro wrote:

Fortune's blight?

I experienced my first character death in that one (although he was brought back).


Loot sheet No plunder, no pay Battle map--Misc info slides

Then i've only Our Lady of Silver for you.

If Vassago hasn't played that one, we have a table, and Kenji can do his gameday game, and hop back later.

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

or I can skip gameday... I like playing with you all...

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

or... I have another 5th lvl character I could play in the next mod and bring Kenji back after gameday.

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Haven't played Dragon or Lady; think I may have read those a long while ago but doubt I remember either.


Loot sheet No plunder, no pay Battle map--Misc info slides

@ Kenji, whatever you want.

I just need 1 tier 3-4 mission, to get to lvl 4.
And most preferably 2 4-5 to lvl 5,
(since loot :D) to set my druid up to track, as Frostfur captives of gameday will be given to my druid.
---------------------------
But with this, we can play Our Lady of Silver.
Neat. :)

I'll get the opening post tonight.

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

how about if I play THIS game with my other 5th lvl and bring Kenji back to the next one?

1 to 50 of 1,817 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Discussion. All Messageboards

Want to post a reply? Sign in.